glDrawPixels(GL_DEPTH_COMPONENT) with glPixelZoom didn't work
[mesa.git] / src / mesa / swrast / s_zoom.h
1 /*
2 * Mesa 3-D graphics library
3 * Version: 5.1
4 *
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 #ifndef S_ZOOM_H
26 #define S_ZOOM_H
27
28 #include "mtypes.h"
29 #include "swrast.h"
30
31 extern void
32 _swrast_write_zoomed_rgba_span( GLcontext *ctx, const struct sw_span *span,
33 CONST GLchan rgb[][4], GLint y0,
34 GLint skipPixels );
35
36 extern void
37 _swrast_write_zoomed_rgb_span( GLcontext *ctx, const struct sw_span *span,
38 CONST GLchan rgb[][3], GLint y0,
39 GLint skipPixels );
40
41 extern void
42 _swrast_write_zoomed_index_span( GLcontext *ctx, const struct sw_span *span,
43 GLint y0, GLint skipPixels );
44
45 extern void
46 _swrast_write_zoomed_depth_span( GLcontext *ctx, const struct sw_span *span,
47 GLint y0, GLint skipPixels );
48
49 extern void
50 _swrast_write_zoomed_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y,
51 const GLstencil stencil[], GLint y0,
52 GLint skipPixels );
53
54 #endif