1 /* $Id: ss_triangle.c,v 1.15 2001/07/17 19:39:32 keithw Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Keith Whitwell <keithw@valinux.com>
35 #include "tnl/t_context.h"
37 #include "ss_triangle.h"
38 #include "ss_context.h"
40 #define SS_RGBA_BIT 0x1
41 #define SS_OFFSET_BIT 0x2
42 #define SS_TWOSIDE_BIT 0x4
43 #define SS_UNFILLED_BIT 0x8
44 #define SS_MAX_TRIFUNC 0x10
46 static triangle_func tri_tab
[SS_MAX_TRIFUNC
];
47 static quad_func quad_tab
[SS_MAX_TRIFUNC
];
50 static void _swsetup_render_line_tri( GLcontext
*ctx
,
51 GLuint e0
, GLuint e1
, GLuint e2
)
53 SScontext
*swsetup
= SWSETUP_CONTEXT(ctx
);
54 struct vertex_buffer
*VB
= &TNL_CONTEXT(ctx
)->vb
;
55 GLubyte
*ef
= VB
->EdgeFlag
;
56 SWvertex
*verts
= swsetup
->verts
;
57 SWvertex
*v0
= &verts
[e0
];
58 SWvertex
*v1
= &verts
[e1
];
59 SWvertex
*v2
= &verts
[e2
];
64 if (ctx
->_TriangleCaps
& DD_FLATSHADE
) {
65 COPY_CHAN4(c
[0], v0
->color
);
66 COPY_CHAN4(c
[1], v1
->color
);
67 COPY_CHAN4(s
[0], v0
->specular
);
68 COPY_CHAN4(s
[1], v1
->specular
);
72 COPY_CHAN4(v0
->color
, v2
->color
);
73 COPY_CHAN4(v1
->color
, v2
->color
);
74 COPY_CHAN4(v0
->specular
, v2
->specular
);
75 COPY_CHAN4(v1
->specular
, v2
->specular
);
76 v0
->index
= v2
->index
;
77 v1
->index
= v2
->index
;
80 if (swsetup
->render_prim
== GL_POLYGON
) {
81 if (ef
[e2
]) _swrast_Line( ctx
, v2
, v0
);
82 if (ef
[e0
]) _swrast_Line( ctx
, v0
, v1
);
83 if (ef
[e1
]) _swrast_Line( ctx
, v1
, v2
);
85 if (ef
[e0
]) _swrast_Line( ctx
, v0
, v1
);
86 if (ef
[e1
]) _swrast_Line( ctx
, v1
, v2
);
87 if (ef
[e2
]) _swrast_Line( ctx
, v2
, v0
);
90 if (ctx
->_TriangleCaps
& DD_FLATSHADE
) {
91 COPY_CHAN4(v0
->color
, c
[0]);
92 COPY_CHAN4(v1
->color
, c
[1]);
93 COPY_CHAN4(v0
->specular
, s
[0]);
94 COPY_CHAN4(v1
->specular
, s
[1]);
100 static void _swsetup_render_point_tri( GLcontext
*ctx
,
101 GLuint e0
, GLuint e1
, GLuint e2
)
103 SScontext
*swsetup
= SWSETUP_CONTEXT(ctx
);
104 struct vertex_buffer
*VB
= &TNL_CONTEXT(ctx
)->vb
;
105 GLubyte
*ef
= VB
->EdgeFlag
;
106 SWvertex
*verts
= swsetup
->verts
;
107 SWvertex
*v0
= &verts
[e0
];
108 SWvertex
*v1
= &verts
[e1
];
109 SWvertex
*v2
= &verts
[e2
];
114 if (ctx
->_TriangleCaps
& DD_FLATSHADE
) {
115 COPY_CHAN4(c
[0], v0
->color
);
116 COPY_CHAN4(c
[1], v1
->color
);
117 COPY_CHAN4(s
[0], v0
->specular
);
118 COPY_CHAN4(s
[1], v1
->specular
);
122 COPY_CHAN4(v0
->color
, v2
->color
);
123 COPY_CHAN4(v1
->color
, v2
->color
);
124 COPY_CHAN4(v0
->specular
, v2
->specular
);
125 COPY_CHAN4(v1
->specular
, v2
->specular
);
126 v0
->index
= v2
->index
;
127 v1
->index
= v2
->index
;
130 if (ef
[e0
]) _swrast_Point( ctx
, v0
);
131 if (ef
[e1
]) _swrast_Point( ctx
, v1
);
132 if (ef
[e2
]) _swrast_Point( ctx
, v2
);
134 if (ctx
->_TriangleCaps
& DD_FLATSHADE
) {
135 COPY_CHAN4(v0
->color
, c
[0]);
136 COPY_CHAN4(v1
->color
, c
[1]);
137 COPY_CHAN4(v0
->specular
, s
[0]);
138 COPY_CHAN4(v1
->specular
, s
[1]);
144 #define SS_COLOR(a,b) COPY_CHAN4(a,b)
145 #define SS_SPEC(a,b) COPY_3V(a,b)
146 #define SS_IND(a,b) (a = b)
150 #include "ss_tritmp.h"
152 #define IND (SS_OFFSET_BIT)
153 #define TAG(x) x##_offset
154 #include "ss_tritmp.h"
156 #define IND (SS_TWOSIDE_BIT)
157 #define TAG(x) x##_twoside
158 #include "ss_tritmp.h"
160 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
161 #define TAG(x) x##_offset_twoside
162 #include "ss_tritmp.h"
164 #define IND (SS_UNFILLED_BIT)
165 #define TAG(x) x##_unfilled
166 #include "ss_tritmp.h"
168 #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
169 #define TAG(x) x##_offset_unfilled
170 #include "ss_tritmp.h"
172 #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
173 #define TAG(x) x##_twoside_unfilled
174 #include "ss_tritmp.h"
176 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
177 #define TAG(x) x##_offset_twoside_unfilled
178 #include "ss_tritmp.h"
180 #define IND (0|SS_RGBA_BIT)
181 #define TAG(x) x##_rgba
182 #include "ss_tritmp.h"
184 #define IND (SS_OFFSET_BIT|SS_RGBA_BIT)
185 #define TAG(x) x##_offset_rgba
186 #include "ss_tritmp.h"
188 #define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT)
189 #define TAG(x) x##_twoside_rgba
190 #include "ss_tritmp.h"
192 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
193 #define TAG(x) x##_offset_twoside_rgba
194 #include "ss_tritmp.h"
196 #define IND (SS_UNFILLED_BIT|SS_RGBA_BIT)
197 #define TAG(x) x##_unfilled_rgba
198 #include "ss_tritmp.h"
200 #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
201 #define TAG(x) x##_offset_unfilled_rgba
202 #include "ss_tritmp.h"
204 #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
205 #define TAG(x) x##_twoside_unfilled_rgba
206 #include "ss_tritmp.h"
208 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
209 #define TAG(x) x##_offset_twoside_unfilled_rgba
210 #include "ss_tritmp.h"
213 void _swsetup_trifuncs_init( GLcontext
*ctx
)
220 init_offset_twoside();
222 init_offset_unfilled();
223 init_twoside_unfilled();
224 init_offset_twoside_unfilled();
229 init_offset_twoside_rgba();
230 init_unfilled_rgba();
231 init_offset_unfilled_rgba();
232 init_twoside_unfilled_rgba();
233 init_offset_twoside_unfilled_rgba();
237 static void swsetup_points( GLcontext
*ctx
, GLuint first
, GLuint last
)
239 struct vertex_buffer
*VB
= &TNL_CONTEXT(ctx
)->vb
;
240 SWvertex
*verts
= SWSETUP_CONTEXT(ctx
)->verts
;
244 for (i
= first
; i
< last
; i
++)
245 if (VB
->ClipMask
[VB
->Elts
[i
]] == 0)
246 _swrast_Point( ctx
, &verts
[VB
->Elts
[i
]] );
249 for (i
= first
; i
< last
; i
++)
250 if (VB
->ClipMask
[i
] == 0)
251 _swrast_Point( ctx
, &verts
[i
] );
255 static void swsetup_line( GLcontext
*ctx
, GLuint v0
, GLuint v1
)
257 SWvertex
*verts
= SWSETUP_CONTEXT(ctx
)->verts
;
258 _swrast_Line( ctx
, &verts
[v0
], &verts
[v1
] );
263 void _swsetup_choose_trifuncs( GLcontext
*ctx
)
265 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
268 if (ctx
->Polygon
._OffsetAny
)
269 ind
|= SS_OFFSET_BIT
;
271 if (ctx
->Light
.Enabled
&& ctx
->Light
.Model
.TwoSide
)
272 ind
|= SS_TWOSIDE_BIT
;
274 if (ctx
->_TriangleCaps
& DD_TRI_UNFILLED
)
275 ind
|= SS_UNFILLED_BIT
;
277 if (ctx
->Visual
.rgbMode
)
280 tnl
->Driver
.Render
.Triangle
= tri_tab
[ind
];
281 tnl
->Driver
.Render
.Quad
= quad_tab
[ind
];
282 tnl
->Driver
.Render
.Line
= swsetup_line
;
283 tnl
->Driver
.Render
.Points
= swsetup_points
;