Merge remote branch 'nouveau/gallium-0.1' into nouveau-gallium-0.2
[mesa.git] / src / mesa / swrast_setup / ss_triangle.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.1
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28 #include "main/glheader.h"
29 #include "main/colormac.h"
30 #include "main/macros.h"
31 #include "main/mtypes.h"
32
33 #include "tnl/t_context.h"
34
35 #include "ss_triangle.h"
36 #include "ss_context.h"
37
38 #define SS_RGBA_BIT 0x1
39 #define SS_OFFSET_BIT 0x2
40 #define SS_TWOSIDE_BIT 0x4
41 #define SS_UNFILLED_BIT 0x8
42 #define SS_MAX_TRIFUNC 0x10
43
44 static tnl_triangle_func tri_tab[SS_MAX_TRIFUNC];
45 static tnl_quad_func quad_tab[SS_MAX_TRIFUNC];
46
47
48 static void _swsetup_render_line_tri( GLcontext *ctx,
49 GLuint e0, GLuint e1, GLuint e2,
50 GLuint facing )
51 {
52 SScontext *swsetup = SWSETUP_CONTEXT(ctx);
53 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
54 GLubyte *ef = VB->EdgeFlag;
55 SWvertex *verts = swsetup->verts;
56 SWvertex *v0 = &verts[e0];
57 SWvertex *v1 = &verts[e1];
58 SWvertex *v2 = &verts[e2];
59 GLchan c[2][4];
60 GLfloat s[2][4];
61 GLfloat i[2];
62
63 /* cull testing */
64 if (ctx->Polygon.CullFlag) {
65 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT)
66 return;
67 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
68 return;
69 }
70
71 _swrast_SetFacing(ctx, facing);
72
73 if (ctx->Light.ShadeModel == GL_FLAT) {
74 COPY_CHAN4(c[0], v0->color);
75 COPY_CHAN4(c[1], v1->color);
76 COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]);
77 COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]);
78 i[0] = v0->attrib[FRAG_ATTRIB_CI][0];
79 i[1] = v1->attrib[FRAG_ATTRIB_CI][0];
80
81 COPY_CHAN4(v0->color, v2->color);
82 COPY_CHAN4(v1->color, v2->color);
83 COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
84 COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
85 v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
86 v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
87 }
88
89 if (swsetup->render_prim == GL_POLYGON) {
90 if (ef[e2]) _swrast_Line( ctx, v2, v0 );
91 if (ef[e0]) _swrast_Line( ctx, v0, v1 );
92 if (ef[e1]) _swrast_Line( ctx, v1, v2 );
93 } else {
94 if (ef[e0]) _swrast_Line( ctx, v0, v1 );
95 if (ef[e1]) _swrast_Line( ctx, v1, v2 );
96 if (ef[e2]) _swrast_Line( ctx, v2, v0 );
97 }
98
99 if (ctx->Light.ShadeModel == GL_FLAT) {
100 COPY_CHAN4(v0->color, c[0]);
101 COPY_CHAN4(v1->color, c[1]);
102 COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
103 COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]);
104 v0->attrib[FRAG_ATTRIB_CI][0] = i[0];
105 v1->attrib[FRAG_ATTRIB_CI][0] = i[1];
106 }
107 }
108
109 static void _swsetup_render_point_tri( GLcontext *ctx,
110 GLuint e0, GLuint e1, GLuint e2,
111 GLuint facing )
112 {
113 SScontext *swsetup = SWSETUP_CONTEXT(ctx);
114 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
115 GLubyte *ef = VB->EdgeFlag;
116 SWvertex *verts = swsetup->verts;
117 SWvertex *v0 = &verts[e0];
118 SWvertex *v1 = &verts[e1];
119 SWvertex *v2 = &verts[e2];
120 GLchan c[2][4];
121 GLfloat s[2][4];
122 GLfloat i[2];
123
124 /* cull testing */
125 if (ctx->Polygon.CullFlag) {
126 if (facing == 1 && ctx->Polygon.CullFaceMode != GL_FRONT)
127 return;
128 if (facing == 0 && ctx->Polygon.CullFaceMode != GL_BACK)
129 return;
130 }
131
132 _swrast_SetFacing(ctx, facing);
133
134 if (ctx->Light.ShadeModel == GL_FLAT) {
135 /* save colors/indexes for v0, v1 vertices */
136 COPY_CHAN4(c[0], v0->color);
137 COPY_CHAN4(c[1], v1->color);
138 COPY_4V(s[0], v0->attrib[FRAG_ATTRIB_COL1]);
139 COPY_4V(s[1], v1->attrib[FRAG_ATTRIB_COL1]);
140 i[0] = v0->attrib[FRAG_ATTRIB_CI][0];
141 i[1] = v1->attrib[FRAG_ATTRIB_CI][0];
142
143 /* copy v2 color/indexes to v0, v1 indexes */
144 COPY_CHAN4(v0->color, v2->color);
145 COPY_CHAN4(v1->color, v2->color);
146 COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
147 COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], v2->attrib[FRAG_ATTRIB_COL1]);
148 v0->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
149 v1->attrib[FRAG_ATTRIB_CI][0] = v2->attrib[FRAG_ATTRIB_CI][0];
150 }
151
152 if (ef[e0]) _swrast_Point( ctx, v0 );
153 if (ef[e1]) _swrast_Point( ctx, v1 );
154 if (ef[e2]) _swrast_Point( ctx, v2 );
155
156 if (ctx->Light.ShadeModel == GL_FLAT) {
157 /* restore v0, v1 colores/indexes */
158 COPY_CHAN4(v0->color, c[0]);
159 COPY_CHAN4(v1->color, c[1]);
160 COPY_4V(v0->attrib[FRAG_ATTRIB_COL1], s[0]);
161 COPY_4V(v1->attrib[FRAG_ATTRIB_COL1], s[1]);
162 v0->attrib[FRAG_ATTRIB_CI][0] = i[0];
163 v1->attrib[FRAG_ATTRIB_CI][0] = i[1];
164 }
165 _swrast_flush(ctx);
166 }
167
168 #define SS_COLOR(a,b) UNCLAMPED_FLOAT_TO_RGBA_CHAN(a,b)
169 #define SS_SPEC(a,b) UNCLAMPED_FLOAT_TO_RGB_CHAN(a,b)
170 #define SS_IND(a,b) (a = b)
171
172 #define IND (0)
173 #define TAG(x) x
174 #include "ss_tritmp.h"
175
176 #define IND (SS_OFFSET_BIT)
177 #define TAG(x) x##_offset
178 #include "ss_tritmp.h"
179
180 #define IND (SS_TWOSIDE_BIT)
181 #define TAG(x) x##_twoside
182 #include "ss_tritmp.h"
183
184 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT)
185 #define TAG(x) x##_offset_twoside
186 #include "ss_tritmp.h"
187
188 #define IND (SS_UNFILLED_BIT)
189 #define TAG(x) x##_unfilled
190 #include "ss_tritmp.h"
191
192 #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT)
193 #define TAG(x) x##_offset_unfilled
194 #include "ss_tritmp.h"
195
196 #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
197 #define TAG(x) x##_twoside_unfilled
198 #include "ss_tritmp.h"
199
200 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT)
201 #define TAG(x) x##_offset_twoside_unfilled
202 #include "ss_tritmp.h"
203
204 #define IND (0|SS_RGBA_BIT)
205 #define TAG(x) x##_rgba
206 #include "ss_tritmp.h"
207
208 #define IND (SS_OFFSET_BIT|SS_RGBA_BIT)
209 #define TAG(x) x##_offset_rgba
210 #include "ss_tritmp.h"
211
212 #define IND (SS_TWOSIDE_BIT|SS_RGBA_BIT)
213 #define TAG(x) x##_twoside_rgba
214 #include "ss_tritmp.h"
215
216 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_RGBA_BIT)
217 #define TAG(x) x##_offset_twoside_rgba
218 #include "ss_tritmp.h"
219
220 #define IND (SS_UNFILLED_BIT|SS_RGBA_BIT)
221 #define TAG(x) x##_unfilled_rgba
222 #include "ss_tritmp.h"
223
224 #define IND (SS_OFFSET_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
225 #define TAG(x) x##_offset_unfilled_rgba
226 #include "ss_tritmp.h"
227
228 #define IND (SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
229 #define TAG(x) x##_twoside_unfilled_rgba
230 #include "ss_tritmp.h"
231
232 #define IND (SS_OFFSET_BIT|SS_TWOSIDE_BIT|SS_UNFILLED_BIT|SS_RGBA_BIT)
233 #define TAG(x) x##_offset_twoside_unfilled_rgba
234 #include "ss_tritmp.h"
235
236
237 void _swsetup_trifuncs_init( GLcontext *ctx )
238 {
239 (void) ctx;
240
241 init();
242 init_offset();
243 init_twoside();
244 init_offset_twoside();
245 init_unfilled();
246 init_offset_unfilled();
247 init_twoside_unfilled();
248 init_offset_twoside_unfilled();
249
250 init_rgba();
251 init_offset_rgba();
252 init_twoside_rgba();
253 init_offset_twoside_rgba();
254 init_unfilled_rgba();
255 init_offset_unfilled_rgba();
256 init_twoside_unfilled_rgba();
257 init_offset_twoside_unfilled_rgba();
258 }
259
260
261 static void swsetup_points( GLcontext *ctx, GLuint first, GLuint last )
262 {
263 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
264 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
265 GLuint i;
266
267 if (VB->Elts) {
268 for (i = first; i < last; i++)
269 if (VB->ClipMask[VB->Elts[i]] == 0)
270 _swrast_Point( ctx, &verts[VB->Elts[i]] );
271 }
272 else {
273 for (i = first; i < last; i++)
274 if (VB->ClipMask[i] == 0)
275 _swrast_Point( ctx, &verts[i] );
276 }
277 }
278
279 static void swsetup_line( GLcontext *ctx, GLuint v0, GLuint v1 )
280 {
281 SWvertex *verts = SWSETUP_CONTEXT(ctx)->verts;
282 _swrast_Line( ctx, &verts[v0], &verts[v1] );
283 }
284
285
286
287 void _swsetup_choose_trifuncs( GLcontext *ctx )
288 {
289 TNLcontext *tnl = TNL_CONTEXT(ctx);
290 GLuint ind = 0;
291
292 if (ctx->Polygon.OffsetPoint ||
293 ctx->Polygon.OffsetLine ||
294 ctx->Polygon.OffsetFill)
295 ind |= SS_OFFSET_BIT;
296
297 if ((ctx->Light.Enabled && ctx->Light.Model.TwoSide) ||
298 (ctx->VertexProgram._Current && ctx->VertexProgram.TwoSideEnabled))
299 ind |= SS_TWOSIDE_BIT;
300
301 /* We piggyback the two-sided stencil front/back determination on the
302 * unfilled triangle path.
303 */
304 if (ctx->Polygon.FrontMode != GL_FILL ||
305 ctx->Polygon.BackMode != GL_FILL ||
306 (ctx->Stencil.Enabled && ctx->Stencil._TestTwoSide))
307 ind |= SS_UNFILLED_BIT;
308
309 if (ctx->Visual.rgbMode)
310 ind |= SS_RGBA_BIT;
311
312 tnl->Driver.Render.Triangle = tri_tab[ind];
313 tnl->Driver.Render.Quad = quad_tab[ind];
314 tnl->Driver.Render.Line = swsetup_line;
315 tnl->Driver.Render.Points = swsetup_points;
316 }