3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
22 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
23 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
24 * OTHER DEALINGS IN THE SOFTWARE.
27 * Keith Whitwell <keith@tungstengraphics.com>
30 /* Public interface to the swrast_setup module. This module provides
31 * an implementation of the driver interface to t_vb_render.c, and uses
32 * the software rasterizer (swrast) to perform actual rasterization.
34 * The internals of the implementation are private, but can be hooked
35 * into tnl at any time (except between RenderStart/RenderEnd) by
36 * calling _swsetup_Wakeup().
39 #ifndef SWRAST_SETUP_H
40 #define SWRAST_SETUP_H
42 #include "swrast/swrast.h"
45 _swsetup_CreateContext( struct gl_context
*ctx
);
48 _swsetup_DestroyContext( struct gl_context
*ctx
);
51 _swsetup_InvalidateState( struct gl_context
*ctx
, GLuint new_state
);
54 _swsetup_Wakeup( struct gl_context
*ctx
);
56 /* Helper function to translate a hardware vertex (as understood by
57 * the tnl/t_vertex.c code) to a swrast vertex.
60 _swsetup_Translate( struct gl_context
*ctx
, const void *vertex
, SWvertex
*dest
);