1 /* $Id: t_array_import.c,v 1.3 2000/12/28 22:11:05 keithw Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Keith Whitwell <keithw@valinux.com>
38 #include "array_cache/acache.h"
39 #include "math/m_translate.h"
41 #include "t_array_import.h"
42 #include "t_context.h"
45 static void _tnl_import_vertex( GLcontext
*ctx
,
49 struct gl_client_array
*tmp
;
50 GLboolean is_writeable
= 0;
51 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
53 tmp
= _ac_import_vertex(ctx
,
55 stride
? 4*sizeof(GLfloat
) : 0,
60 inputs
->Obj
.data
= tmp
->Ptr
;
61 inputs
->Obj
.start
= (GLfloat
*)tmp
->Ptr
;
62 inputs
->Obj
.stride
= tmp
->StrideB
;
63 inputs
->Obj
.size
= tmp
->Size
;
64 inputs
->Obj
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
65 if (inputs
->Obj
.stride
!= 4*sizeof(GLfloat
))
66 inputs
->Obj
.flags
|= VEC_BAD_STRIDE
;
68 inputs
->Obj
.flags
|= VEC_NOT_WRITEABLE
;
71 static void _tnl_import_normal( GLcontext
*ctx
,
75 struct gl_client_array
*tmp
;
76 GLboolean is_writeable
= 0;
77 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
79 tmp
= _ac_import_normal(ctx
, GL_FLOAT
,
80 stride
? 3*sizeof(GLfloat
) : 0, writeable
,
83 inputs
->Normal
.data
= tmp
->Ptr
;
84 inputs
->Normal
.start
= (GLfloat
*)tmp
->Ptr
;
85 inputs
->Normal
.stride
= tmp
->StrideB
;
86 inputs
->Normal
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
87 if (inputs
->Normal
.stride
!= 3*sizeof(GLfloat
))
88 inputs
->Normal
.flags
|= VEC_BAD_STRIDE
;
90 inputs
->Normal
.flags
|= VEC_NOT_WRITEABLE
;
94 static void _tnl_import_color( GLcontext
*ctx
,
98 struct gl_client_array
*tmp
;
99 GLboolean is_writeable
= 0;
100 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
102 tmp
= _ac_import_color(ctx
,
104 stride
? 4*sizeof(GLubyte
) : 0,
109 inputs
->Color
.data
= tmp
->Ptr
;
110 inputs
->Color
.start
= (GLubyte
*)tmp
->Ptr
;
111 inputs
->Color
.stride
= tmp
->StrideB
;
112 inputs
->Color
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
113 if (inputs
->Color
.stride
!= 4*sizeof(GLubyte
))
114 inputs
->Color
.flags
|= VEC_BAD_STRIDE
;
116 inputs
->Color
.flags
|= VEC_NOT_WRITEABLE
;
120 static void _tnl_import_secondarycolor( GLcontext
*ctx
,
124 struct gl_client_array
*tmp
;
125 GLboolean is_writeable
= 0;
126 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
128 tmp
= _ac_import_secondarycolor(ctx
, GL_UNSIGNED_BYTE
,
129 stride
? 4*sizeof(GLubyte
) : 0,
134 inputs
->SecondaryColor
.data
= tmp
->Ptr
;
135 inputs
->SecondaryColor
.start
= (GLubyte
*)tmp
->Ptr
;
136 inputs
->SecondaryColor
.stride
= tmp
->StrideB
;
137 inputs
->SecondaryColor
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
138 if (inputs
->SecondaryColor
.stride
!= 4*sizeof(GLubyte
))
139 inputs
->SecondaryColor
.flags
|= VEC_BAD_STRIDE
;
141 inputs
->SecondaryColor
.flags
|= VEC_NOT_WRITEABLE
;
144 static void _tnl_import_fogcoord( GLcontext
*ctx
,
148 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
149 struct gl_client_array
*tmp
;
150 GLboolean is_writeable
= 0;
152 tmp
= _ac_import_fogcoord(ctx
, GL_FLOAT
,
153 stride
? sizeof(GLfloat
) : 0, writeable
,
156 inputs
->FogCoord
.data
= tmp
->Ptr
;
157 inputs
->FogCoord
.start
= (GLfloat
*)tmp
->Ptr
;
158 inputs
->FogCoord
.stride
= tmp
->StrideB
;
159 inputs
->FogCoord
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
160 if (inputs
->FogCoord
.stride
!= sizeof(GLfloat
))
161 inputs
->FogCoord
.flags
|= VEC_BAD_STRIDE
;
163 inputs
->FogCoord
.flags
|= VEC_NOT_WRITEABLE
;
166 static void _tnl_import_index( GLcontext
*ctx
,
170 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
171 struct gl_client_array
*tmp
;
172 GLboolean is_writeable
= 0;
174 tmp
= _ac_import_index(ctx
, GL_UNSIGNED_INT
,
175 stride
? sizeof(GLuint
) : 0, writeable
,
178 inputs
->Index
.data
= tmp
->Ptr
;
179 inputs
->Index
.start
= (GLuint
*)tmp
->Ptr
;
180 inputs
->Index
.stride
= tmp
->StrideB
;
181 inputs
->Index
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
182 if (inputs
->Index
.stride
!= sizeof(GLuint
))
183 inputs
->Index
.flags
|= VEC_BAD_STRIDE
;
185 inputs
->Index
.flags
|= VEC_NOT_WRITEABLE
;
189 static void _tnl_import_texcoord( GLcontext
*ctx
,
194 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
195 struct gl_client_array
*tmp
;
196 GLboolean is_writeable
= 0;
198 /* fprintf(stderr, "%s %d before wr %d ptr %p\n", __FUNCTION__, i, writeable, */
199 /* inputs->TexCoord[i].data); */
201 tmp
= _ac_import_texcoord(ctx
, i
, GL_FLOAT
,
202 stride
? 4*sizeof(GLfloat
) : 0,
207 inputs
->TexCoord
[i
].data
= tmp
->Ptr
;
208 inputs
->TexCoord
[i
].start
= (GLfloat
*)tmp
->Ptr
;
209 inputs
->TexCoord
[i
].stride
= tmp
->StrideB
;
210 inputs
->TexCoord
[i
].size
= tmp
->Size
;
211 inputs
->TexCoord
[i
].flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
212 if (inputs
->TexCoord
[i
].stride
!= 4*sizeof(GLfloat
))
213 inputs
->TexCoord
[i
].flags
|= VEC_BAD_STRIDE
;
215 inputs
->TexCoord
[i
].flags
|= VEC_NOT_WRITEABLE
;
217 /* fprintf(stderr, "%s %d before wr %d ptr %p\n", __FUNCTION__, i, is_writeable, */
218 /* inputs->TexCoord[i].data); */
222 static void _tnl_import_edgeflag( GLcontext
*ctx
,
226 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
227 struct gl_client_array
*tmp
;
228 GLboolean is_writeable
= 0;
230 tmp
= _ac_import_edgeflag(ctx
, GL_UNSIGNED_BYTE
,
231 stride
? sizeof(GLubyte
) : 0,
235 inputs
->EdgeFlag
.data
= tmp
->Ptr
;
236 inputs
->EdgeFlag
.start
= (GLubyte
*)tmp
->Ptr
;
237 inputs
->EdgeFlag
.stride
= tmp
->StrideB
;
238 inputs
->EdgeFlag
.flags
&= ~(VEC_BAD_STRIDE
|VEC_NOT_WRITEABLE
);
239 if (inputs
->EdgeFlag
.stride
!= sizeof(GLubyte
))
240 inputs
->EdgeFlag
.flags
|= VEC_BAD_STRIDE
;
242 inputs
->EdgeFlag
.flags
|= VEC_NOT_WRITEABLE
;
247 /* Callback for VB stages that need to improve the quality of arrays
248 * bound to the VB. This is only necessary for client arrays which
249 * have not been transformed at any point in the pipeline.
251 static void _tnl_upgrade_client_data( GLcontext
*ctx
,
256 struct vertex_buffer
*VB
= &TNL_CONTEXT(ctx
)->vb
;
257 GLboolean writeable
= (flags
& VEC_NOT_WRITEABLE
) != 0;
258 GLboolean stride
= (flags
& VEC_BAD_STRIDE
) != 0;
259 struct vertex_arrays
*inputs
= &TNL_CONTEXT(ctx
)->array_inputs
;
262 if ((required
& VERT_CLIP
) && VB
->ClipPtr
== VB
->ObjPtr
)
263 required
|= VERT_OBJ
;
265 /* _tnl_print_vert_flags("_tnl_upgrade_client_data", required); */
267 if ((required
& VERT_OBJ
) && (VB
->ObjPtr
->flags
& flags
)) {
268 ASSERT(VB
->ObjPtr
== &inputs
->Obj
);
269 _tnl_import_vertex( ctx
, writeable
, stride
);
272 if ((required
& VERT_NORM
) && (VB
->NormalPtr
->flags
& flags
)) {
273 ASSERT(VB
->NormalPtr
== &inputs
->Normal
);
274 _tnl_import_normal( ctx
, writeable
, stride
);
277 if ((required
& VERT_RGBA
) && (VB
->ColorPtr
[0]->flags
& flags
)) {
278 ASSERT(VB
->ColorPtr
[0] == &inputs
->Color
);
279 _tnl_import_color( ctx
, writeable
, stride
);
282 if ((required
& VERT_SPEC_RGB
) && (VB
->SecondaryColorPtr
[0]->flags
&flags
)) {
283 ASSERT(VB
->SecondaryColorPtr
[0] == &inputs
->SecondaryColor
);
284 _tnl_import_secondarycolor( ctx
, writeable
, stride
);
287 if ((required
& VERT_FOG_COORD
) && (VB
->FogCoordPtr
->flags
& flags
)) {
288 ASSERT(VB
->FogCoordPtr
== &inputs
->FogCoord
);
289 _tnl_import_fogcoord( ctx
, writeable
, stride
);
292 if ((required
& VERT_INDEX
) && (VB
->IndexPtr
[0]->flags
& flags
)) {
293 ASSERT(VB
->IndexPtr
[0] == &inputs
->Index
);
294 _tnl_import_index( ctx
, writeable
, stride
);
297 if (required
& VERT_TEX_ANY
)
298 for (i
= 0 ; i
< ctx
->Const
.MaxTextureUnits
; i
++)
299 if ((required
& VERT_TEX(i
)) && (VB
->TexCoordPtr
[i
]->flags
& flags
)) {
300 ASSERT(VB
->TexCoordPtr
[i
] == &inputs
->TexCoord
[i
]);
301 _tnl_import_texcoord( ctx
, i
, writeable
, stride
);
304 if ((required
& VERT_EDGE
) && (VB
->EdgeFlagPtr
->flags
& flags
)) {
305 ASSERT(VB
->EdgeFlagPtr
== &inputs
->EdgeFlag
);
306 _tnl_import_edgeflag( ctx
, writeable
, stride
);
309 VB
->importable_data
&= ~required
;
316 void _tnl_vb_bind_arrays( GLcontext
*ctx
, GLint start
, GLsizei count
)
318 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
319 struct vertex_buffer
*VB
= &tnl
->vb
;
320 GLuint inputs
= tnl
->pipeline
.inputs
;
322 struct vertex_arrays
*tmp
= &tnl
->array_inputs
;
324 if (ctx
->Array
.LockCount
) {
325 ASSERT(start
== ctx
->Array
.LockFirst
);
326 ASSERT(count
== ctx
->Array
.LockCount
);
329 imports
= tnl
->pipeline
.inputs
;
331 _ac_import_range( ctx
, start
, count
);
333 VB
->Count
= count
- start
;
334 VB
->FirstClipped
= VB
->Count
;
337 VB
->MaterialMask
= 0;
341 /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: inputs", inputs); */
342 /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: imports", imports); */
343 /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: _Enabled", ctx->Array._Enabled); */
345 if (inputs
& VERT_OBJ
) {
346 if (imports
& VERT_OBJ
) {
347 _tnl_import_vertex( ctx
, 0, 0 );
348 tmp
->Obj
.count
= VB
->Count
;
350 VB
->ObjPtr
= &tmp
->Obj
;
353 if (inputs
& VERT_NORM
) {
354 if (imports
& VERT_NORM
) {
355 _tnl_import_normal( ctx
, 0, 0 );
356 tmp
->Normal
.count
= VB
->Count
;
358 VB
->NormalPtr
= &tmp
->Normal
;
361 if (inputs
& VERT_RGBA
) {
362 if (imports
& VERT_RGBA
) {
363 _tnl_import_color( ctx
, 0, 0 );
364 tmp
->Color
.count
= VB
->Count
;
366 VB
->ColorPtr
[0] = &tmp
->Color
;
370 if (inputs
& VERT_INDEX
) {
371 if (imports
& VERT_INDEX
) {
372 _tnl_import_index( ctx
, 0, 0 );
373 tmp
->Index
.count
= VB
->Count
;
375 VB
->IndexPtr
[0] = &tmp
->Index
;
380 if (inputs
& VERT_FOG_COORD
) {
381 if (imports
& VERT_FOG_COORD
) {
382 _tnl_import_fogcoord( ctx
, 0, 0 );
383 tmp
->FogCoord
.count
= VB
->Count
;
385 VB
->FogCoordPtr
= &tmp
->FogCoord
;
388 if (inputs
& VERT_EDGE
) {
389 if (imports
& VERT_EDGE
) {
390 _tnl_import_edgeflag( ctx
, 0, 0 );
391 tmp
->EdgeFlag
.count
= VB
->Count
;
393 VB
->EdgeFlagPtr
= &tmp
->EdgeFlag
;
396 if (inputs
& VERT_SPEC_RGB
) {
397 if (imports
& VERT_SPEC_RGB
) {
398 _tnl_import_secondarycolor( ctx
, 0, 0 );
399 tmp
->SecondaryColor
.count
= VB
->Count
;
401 VB
->SecondaryColorPtr
[0] = &tmp
->SecondaryColor
;
402 VB
->SecondaryColorPtr
[1] = 0;
405 if (inputs
& VERT_TEX_ANY
) {
407 for (i
= 0; i
< ctx
->Const
.MaxTextureUnits
; i
++)
408 if (inputs
& VERT_TEX(i
)) {
409 if (imports
& VERT_TEX(i
)) {
410 _tnl_import_texcoord( ctx
, i
, 0, 0 );
411 tmp
->TexCoord
[i
].count
= VB
->Count
;
413 VB
->TexCoordPtr
[i
] = &tmp
->TexCoord
[i
];
417 VB
->Primitive
= tnl
->tmp_primitive
;
418 VB
->PrimitiveLength
= tnl
->tmp_primitive_length
;
419 VB
->import_data
= _tnl_upgrade_client_data
;
420 VB
->importable_data
= imports
& VERT_FIXUP
;
421 /* _tnl_print_vert_flags("_tnl_vb_bind_arrays: importable", VB->importable_data); */
428 /* Function to fill an immediate struct with the effects of
429 * consecutive calls to ArrayElement with consecutive indices.
431 void _tnl_fill_immediate_drawarrays( GLcontext
*ctx
, struct immediate
*IM
,
432 GLuint start
, GLuint count
)
434 TNLcontext
*tnl
= TNL_CONTEXT(ctx
);
435 GLuint required
= ctx
->Array
._Enabled
;
436 GLuint n
= count
- start
;
439 if (!ctx
->CompileFlag
)
440 required
&= tnl
->pipeline
.inputs
;
442 if (MESA_VERBOSE
&VERBOSE_IMMEDIATE
)
443 fprintf(stderr
, "exec_full_array_elements %d .. %d\n", start
, count
);
445 _math_trans_4f( IM
->Obj
+ IM
->Start
,
446 ctx
->Array
.Vertex
.Ptr
,
447 ctx
->Array
.Vertex
.StrideB
,
448 ctx
->Array
.Vertex
.Type
,
449 ctx
->Array
.Vertex
.Size
,
452 if (ctx
->Array
.Vertex
.Size
== 4)
453 required
|= VERT_OBJ_234
;
454 else if (ctx
->Array
.Vertex
.Size
== 3)
455 required
|= VERT_OBJ_23
;
458 if (required
& VERT_NORM
) {
459 _math_trans_3f( IM
->Normal
+ IM
->Start
,
460 ctx
->Array
.Normal
.Ptr
,
461 ctx
->Array
.Normal
.StrideB
,
462 ctx
->Array
.Normal
.Type
,
466 if (required
& VERT_EDGE
) {
467 _math_trans_1ub( IM
->EdgeFlag
+ IM
->Start
,
468 ctx
->Array
.EdgeFlag
.Ptr
,
469 ctx
->Array
.EdgeFlag
.StrideB
,
470 ctx
->Array
.EdgeFlag
.Type
,
474 if (required
& VERT_RGBA
) {
475 _math_trans_4ub( IM
->Color
+ IM
->Start
,
476 ctx
->Array
.Color
.Ptr
,
477 ctx
->Array
.Color
.StrideB
,
478 ctx
->Array
.Color
.Type
,
479 ctx
->Array
.Color
.Size
,
483 if (required
& VERT_SPEC_RGB
) {
484 _math_trans_4ub( IM
->SecondaryColor
+ IM
->Start
,
485 ctx
->Array
.SecondaryColor
.Ptr
,
486 ctx
->Array
.SecondaryColor
.StrideB
,
487 ctx
->Array
.SecondaryColor
.Type
,
488 ctx
->Array
.SecondaryColor
.Size
,
492 if (required
& VERT_FOG_COORD
) {
493 _math_trans_1f( IM
->FogCoord
+ IM
->Start
,
494 ctx
->Array
.FogCoord
.Ptr
,
495 ctx
->Array
.FogCoord
.StrideB
,
496 ctx
->Array
.FogCoord
.Type
,
500 if (required
& VERT_INDEX
) {
501 _math_trans_1ui( IM
->Index
+ IM
->Start
,
502 ctx
->Array
.Index
.Ptr
,
503 ctx
->Array
.Index
.StrideB
,
504 ctx
->Array
.Index
.Type
,
508 if (required
& VERT_TEX_ANY
) {
509 for (i
= 0 ; i
< ctx
->Const
.MaxTextureUnits
; i
++) {
510 if (required
& VERT_TEX(i
)) {
511 _math_trans_4f( IM
->TexCoord
[i
] + IM
->Start
,
512 ctx
->Array
.TexCoord
[i
].Ptr
,
513 ctx
->Array
.TexCoord
[i
].StrideB
,
514 ctx
->Array
.TexCoord
[i
].Size
,
515 ctx
->Array
.TexCoord
[i
].Type
,
518 if (ctx
->Array
.TexCoord
[i
].Size
== 4)
519 IM
->TexSize
|= TEX_SIZE_4(i
);
520 else if (ctx
->Array
.TexCoord
[i
].Size
== 3)
521 IM
->TexSize
|= TEX_SIZE_3(i
);
526 IM
->Count
= IM
->Start
+ n
;
527 IM
->Flag
[IM
->Start
] |= required
;
528 for (i
= IM
->Start
+1 ; i
< IM
->Count
; i
++)
529 IM
->Flag
[i
] = required
;