3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 #include "t_context.h"
34 extern void _tnl_save_Begin( GLenum mode
);
35 extern void _tnl_Begin( GLenum mode
);
37 extern void _tnl_Begin( GLenum mode
);
39 extern void _tnl_End(void);
42 /* TNL-private internal functions for building higher-level operations:
44 extern GLboolean
_tnl_hard_begin( GLcontext
*ctx
, GLenum p
);
45 extern void _tnl_end( GLcontext
*ctx
);
46 extern void _tnl_vertex2f( GLcontext
*ctx
, GLfloat x
, GLfloat y
);
47 extern void _tnl_eval_coord1f( GLcontext
*CC
, GLfloat u
);
48 extern void _tnl_eval_coord2f( GLcontext
*CC
, GLfloat u
, GLfloat v
);
49 extern void _tnl_array_element( GLcontext
*CC
, GLint i
);
51 /* Initialize our part of the vtxfmt struct:
53 extern void _tnl_imm_vtxfmt_init( GLcontext
*ctx
);