f1c5a255a5da65a8285926bee29697e13db8eb5c
[mesa.git] / src / mesa / tnl / t_pipeline.c
1 /* $Id: t_pipeline.c,v 1.13 2001/02/16 00:35:35 keithw Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Author:
27 * Keith Whitwell <keithw@valinux.com>
28 */
29
30 #include "glheader.h"
31 #include "context.h"
32 #include "mem.h"
33 #include "mmath.h"
34 #include "state.h"
35 #include "mtypes.h"
36
37 #include "math/m_translate.h"
38 #include "math/m_xform.h"
39
40 #include "t_context.h"
41 #include "t_pipeline.h"
42
43
44 void _tnl_install_pipeline( GLcontext *ctx,
45 const struct gl_pipeline_stage **stages )
46 {
47 TNLcontext *tnl = TNL_CONTEXT(ctx);
48 struct gl_pipeline *pipe = &tnl->pipeline;
49 GLuint i;
50
51 ASSERT(pipe->nr_stages == 0);
52
53 pipe->run_state_changes = ~0;
54 pipe->run_input_changes = ~0;
55 pipe->build_state_changes = ~0;
56 pipe->build_state_trigger = 0;
57 pipe->inputs = 0;
58
59 /* Create a writeable copy of each stage.
60 */
61 for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
62 MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages ));
63 pipe->build_state_trigger |= pipe->stages[i].check_state;
64 }
65
66 pipe->nr_stages = i;
67 }
68
69 void _tnl_destroy_pipeline( GLcontext *ctx )
70 {
71 TNLcontext *tnl = TNL_CONTEXT(ctx);
72 GLuint i;
73
74 for (i = 0 ; i < tnl->pipeline.nr_stages ; i++)
75 tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] );
76
77 tnl->pipeline.nr_stages = 0;
78 }
79
80 /* TODO: merge validate with run.
81 */
82 void _tnl_validate_pipeline( GLcontext *ctx )
83 {
84 TNLcontext *tnl = TNL_CONTEXT(ctx);
85 struct gl_pipeline *pipe = &tnl->pipeline;
86 struct gl_pipeline_stage *s = pipe->stages;
87 GLuint newstate = pipe->build_state_changes;
88 GLuint generated = 0;
89 GLuint i;
90 GLuint changed_inputs = 0;
91
92 pipe->inputs = 0;
93 pipe->build_state_changes = 0;
94
95 for (i = pipe->nr_stages+1 ; --i ; s++) {
96
97 s->changed_inputs |= s->inputs & changed_inputs;
98
99 if (s->check_state & newstate) {
100 if (s->active) {
101 GLuint old_outputs = s->outputs;
102 s->check(ctx, s);
103 if (!s->active)
104 changed_inputs |= old_outputs;
105 }
106 else
107 s->check(ctx, s);
108 }
109
110 if (s->active) {
111 pipe->inputs |= s->inputs & ~generated;
112 generated |= s->outputs;
113 }
114 }
115 }
116
117
118
119 void _tnl_run_pipeline( GLcontext *ctx )
120 {
121 TNLcontext *tnl = TNL_CONTEXT(ctx);
122 struct gl_pipeline *pipe = &tnl->pipeline;
123 struct gl_pipeline_stage *s = pipe->stages;
124 GLuint changed_state = pipe->run_state_changes;
125 GLuint changed_inputs = pipe->run_input_changes;
126 GLboolean running = GL_TRUE;
127 GLuint i;
128 unsigned short __tmp;
129
130 /* Done elsewhere.
131 */
132 ASSERT(pipe->build_state_changes == 0);
133
134 START_FAST_MATH(__tmp);
135 if (ctx->Driver.PipelineStart)
136 ctx->Driver.PipelineStart( ctx );
137
138 /* If something changes in the pipeline, tag all subsequent stages
139 * using this value for recalculation.
140 *
141 * Even inactive stages have their state and inputs examined to try
142 * to keep cached data alive over state-changes.
143 */
144 for (i = pipe->nr_stages+1 ; --i ; s++) {
145 s->changed_inputs |= s->inputs & changed_inputs;
146
147 if (s->run_state & changed_state) {
148 /* changed_inputs |= s->check(ctx, s); */
149 s->changed_inputs = s->inputs;
150 }
151
152 if (s->active) {
153 if (running) {
154 if (s->changed_inputs)
155 changed_inputs |= s->outputs;
156
157 /* fprintf(stderr, "run %s\n", s->name); */
158 running = s->run( ctx, s );
159 }
160 }
161 }
162
163 if (ctx->Driver.PipelineFinish)
164 ctx->Driver.PipelineFinish( ctx );
165 END_FAST_MATH(__tmp);
166
167 pipe->run_state_changes = 0;
168 pipe->run_input_changes = 0;
169 }
170
171
172
173 /* The default pipeline. This is useful for software rasterizers, and
174 * simple hardware rasterizers. For customization, I don't recommend
175 * tampering with the internals of these stages in the way that
176 * drivers did in Mesa 3.4. These stages are basically black boxes,
177 * and should be left intact.
178 *
179 * To customize the pipeline, consider:
180 *
181 * - removing redundant stages (making sure that the software rasterizer
182 * can cope with this on fallback paths). An example is fog
183 * coordinate generation, which is not required in the FX driver.
184 *
185 * - replacing general-purpose machine-independent stages with
186 * general-purpose machine-specific stages. There is no example of
187 * this to date, though it must be borne in mind that all subsequent
188 * stages that reference the output of the new stage must cope with
189 * any machine-specific data introduced. This may not be easy
190 * unless there are no such stages (ie the new stage is the last in
191 * the pipe).
192 *
193 * - inserting optimized (but specialized) stages ahead of the
194 * general-purpose fallback implementation. For example, the old
195 * fastpath mechanism, which only works when the VERT_ELT input is
196 * available, can be duplicated by placing the fastpath stage at the
197 * head of this pipeline. Such specialized stages are currently
198 * constrained to have no outputs (ie. they must either finish the *
199 * pipeline by returning GL_FALSE from run(), or do nothing).
200 *
201 * Some work can be done to lift some of the restrictions in the final
202 * case, if it becomes necessary to do so.
203 */
204 const struct gl_pipeline_stage *_tnl_default_pipeline[] = {
205 &_tnl_vertex_transform_stage,
206 &_tnl_normal_transform_stage,
207 &_tnl_lighting_stage,
208 &_tnl_fog_coordinate_stage,
209 &_tnl_texgen_stage,
210 &_tnl_texture_transform_stage,
211 &_tnl_point_attenuation_stage,
212 &_tnl_render_stage,
213 0
214 };
215