Replace PipelineStart, PipelineFinish with RunPipeline. Clean up
[mesa.git] / src / mesa / tnl / t_pipeline.c
1 /* $Id: t_pipeline.c,v 1.18 2001/05/10 12:18:38 keithw Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 * Keith Whitwell <keithw@valinux.com>
28 */
29
30 #include "glheader.h"
31 #include "context.h"
32 #include "mem.h"
33 #include "mmath.h"
34 #include "state.h"
35 #include "mtypes.h"
36
37 #include "math/m_translate.h"
38 #include "math/m_xform.h"
39
40 #include "t_context.h"
41 #include "t_pipeline.h"
42
43
44 void _tnl_install_pipeline( GLcontext *ctx,
45 const struct gl_pipeline_stage **stages )
46 {
47 TNLcontext *tnl = TNL_CONTEXT(ctx);
48 struct gl_pipeline *pipe = &tnl->pipeline;
49 GLuint i;
50
51 ASSERT(pipe->nr_stages == 0);
52
53 pipe->run_state_changes = ~0;
54 pipe->run_input_changes = ~0;
55 pipe->build_state_changes = ~0;
56 pipe->build_state_trigger = 0;
57 pipe->inputs = 0;
58
59 /* Create a writeable copy of each stage.
60 */
61 for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
62 MEMCPY( &pipe->stages[i], stages[i], sizeof( **stages ));
63 pipe->build_state_trigger |= pipe->stages[i].check_state;
64 }
65
66 MEMSET( &pipe->stages[i], 0, sizeof( **stages ));
67
68 pipe->nr_stages = i;
69 }
70
71 void _tnl_destroy_pipeline( GLcontext *ctx )
72 {
73 TNLcontext *tnl = TNL_CONTEXT(ctx);
74 GLuint i;
75
76 for (i = 0 ; i < tnl->pipeline.nr_stages ; i++)
77 tnl->pipeline.stages[i].destroy( &tnl->pipeline.stages[i] );
78
79 tnl->pipeline.nr_stages = 0;
80 }
81
82 /* TODO: merge validate with run.
83 */
84 void _tnl_validate_pipeline( GLcontext *ctx )
85 {
86 TNLcontext *tnl = TNL_CONTEXT(ctx);
87 struct gl_pipeline *pipe = &tnl->pipeline;
88 struct gl_pipeline_stage *s = pipe->stages;
89 GLuint newstate = pipe->build_state_changes;
90 GLuint generated = 0;
91 GLuint changed_inputs = 0;
92
93 pipe->inputs = 0;
94 pipe->build_state_changes = 0;
95
96 for ( ; s->check ; s++) {
97
98 s->changed_inputs |= s->inputs & changed_inputs;
99
100 if (s->check_state & newstate) {
101 if (s->active) {
102 GLuint old_outputs = s->outputs;
103 s->check(ctx, s);
104 if (!s->active)
105 changed_inputs |= old_outputs;
106 }
107 else
108 s->check(ctx, s);
109 }
110
111 if (s->active) {
112 pipe->inputs |= s->inputs & ~generated;
113 generated |= s->outputs;
114 }
115 }
116 }
117
118
119
120 void _tnl_run_pipeline( GLcontext *ctx )
121 {
122 TNLcontext *tnl = TNL_CONTEXT(ctx);
123 struct vertex_buffer *VB = &tnl->vb;
124 struct gl_pipeline *pipe = &tnl->pipeline;
125 struct gl_pipeline_stage *s = pipe->stages;
126 GLuint changed_state = pipe->run_state_changes;
127 GLuint changed_inputs = pipe->run_input_changes;
128 GLboolean running = GL_TRUE;
129 unsigned short __tmp;
130
131 pipe->run_state_changes = 0;
132 pipe->run_input_changes = 0;
133
134 /* Done elsewhere.
135 */
136 ASSERT(pipe->build_state_changes == 0);
137
138 START_FAST_MATH(__tmp);
139
140 /* If something changes in the pipeline, tag all subsequent stages
141 * using this value for recalculation. Inactive stages have their
142 * state and inputs examined to try to keep cached data alive over
143 * state-changes.
144 */
145 for ( ; s->run ; s++) {
146 s->changed_inputs |= s->inputs & changed_inputs;
147
148 if (s->run_state & changed_state)
149 s->changed_inputs = s->inputs;
150
151 if (s->active && running) {
152 if (s->changed_inputs)
153 changed_inputs |= s->outputs;
154
155 running = s->run( ctx, s );
156
157 s->changed_inputs = 0;
158 VB->importable_data &= ~s->outputs;
159 }
160 }
161
162 END_FAST_MATH(__tmp);
163 }
164
165
166
167 /* The default pipeline. This is useful for software rasterizers, and
168 * simple hardware rasterizers. For customization, I don't recommend
169 * tampering with the internals of these stages in the way that
170 * drivers did in Mesa 3.4. These stages are basically black boxes,
171 * and should be left intact.
172 *
173 * To customize the pipeline, consider:
174 *
175 * - removing redundant stages (making sure that the software rasterizer
176 * can cope with this on fallback paths). An example is fog
177 * coordinate generation, which is not required in the FX driver.
178 *
179 * - replacing general-purpose machine-independent stages with
180 * general-purpose machine-specific stages. There is no example of
181 * this to date, though it must be borne in mind that all subsequent
182 * stages that reference the output of the new stage must cope with
183 * any machine-specific data introduced. This may not be easy
184 * unless there are no such stages (ie the new stage is the last in
185 * the pipe).
186 *
187 * - inserting optimized (but specialized) stages ahead of the
188 * general-purpose fallback implementation. For example, the old
189 * fastpath mechanism, which only works when the VERT_ELT input is
190 * available, can be duplicated by placing the fastpath stage at the
191 * head of this pipeline. Such specialized stages are currently
192 * constrained to have no outputs (ie. they must either finish the *
193 * pipeline by returning GL_FALSE from run(), or do nothing).
194 *
195 * Some work can be done to lift some of the restrictions in the final
196 * case, if it becomes necessary to do so.
197 */
198 const struct gl_pipeline_stage *_tnl_default_pipeline[] = {
199 &_tnl_vertex_transform_stage,
200 &_tnl_normal_transform_stage,
201 &_tnl_lighting_stage,
202 &_tnl_fog_coordinate_stage,
203 &_tnl_texgen_stage,
204 &_tnl_texture_transform_stage,
205 &_tnl_point_attenuation_stage,
206 &_tnl_render_stage,
207 0
208 };