Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into...
[mesa.git] / src / mesa / tnl / t_pipeline.c
1
2 /*
3 * Mesa 3-D graphics library
4 * Version: 6.5
5 *
6 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Keith Whitwell <keith@tungstengraphics.com>
27 */
28
29 #include "glheader.h"
30 #include "context.h"
31 #include "imports.h"
32 #include "state.h"
33 #include "mtypes.h"
34
35 #include "t_context.h"
36 #include "t_pipeline.h"
37 #include "t_vp_build.h"
38 #include "t_vertex.h"
39
40 void _tnl_install_pipeline( GLcontext *ctx,
41 const struct tnl_pipeline_stage **stages )
42 {
43 TNLcontext *tnl = TNL_CONTEXT(ctx);
44 GLuint i;
45
46 tnl->pipeline.new_state = ~0;
47
48 /* Create a writeable copy of each stage.
49 */
50 for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
51 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
52 MEMCPY(s, stages[i], sizeof(*s));
53 if (s->create)
54 s->create(ctx, s);
55 }
56
57 tnl->pipeline.nr_stages = i;
58 }
59
60 void _tnl_destroy_pipeline( GLcontext *ctx )
61 {
62 TNLcontext *tnl = TNL_CONTEXT(ctx);
63 GLuint i;
64
65 for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
66 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
67 if (s->destroy)
68 s->destroy(s);
69 }
70
71 tnl->pipeline.nr_stages = 0;
72 }
73
74
75
76 static GLuint check_input_changes( GLcontext *ctx )
77 {
78 TNLcontext *tnl = TNL_CONTEXT(ctx);
79 GLuint i;
80
81 for (i = 0; i <= _TNL_LAST_MAT; i++) {
82 if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
83 tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
84 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
85 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
86 tnl->pipeline.input_changes |= 1<<i;
87 }
88 }
89
90 if (tnl->pipeline.input_changes &&
91 tnl->Driver.NotifyInputChanges)
92 tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
93
94 return tnl->pipeline.input_changes;
95 }
96
97
98 static GLuint check_output_changes( GLcontext *ctx )
99 {
100 #if 0
101 TNLcontext *tnl = TNL_CONTEXT(ctx);
102
103 for (i = 0; i < VERT_RESULT_MAX; i++) {
104 if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
105 tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
106 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
107 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
108 tnl->pipeline.output_changes |= 1<<i;
109 }
110 }
111
112 if (tnl->pipeline.output_changes)
113 tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
114
115 return tnl->pipeline.output_changes;
116 #else
117 return ~0;
118 #endif
119 }
120
121
122 void _tnl_run_pipeline( GLcontext *ctx )
123 {
124 TNLcontext *tnl = TNL_CONTEXT(ctx);
125 unsigned short __tmp;
126 GLuint i;
127
128 if (!tnl->vb.Count)
129 return;
130
131 /* Check for changed input sizes or change in stride to/from zero
132 * (ie const or non-const).
133 */
134 if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
135 if (ctx->VertexProgram._MaintainTnlProgram)
136 _tnl_UpdateFixedFunctionProgram( ctx );
137
138 for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
139 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
140 if (s->validate)
141 s->validate( ctx, s );
142 }
143
144 tnl->pipeline.new_state = 0;
145 tnl->pipeline.input_changes = 0;
146
147 /* Pipeline can only change its output in response to either a
148 * statechange or an input size/stride change. No other changes
149 * are allowed.
150 */
151 if (check_output_changes( ctx ))
152 _tnl_notify_pipeline_output_change( ctx );
153 }
154
155 START_FAST_MATH(__tmp);
156
157 for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
158 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
159 if (!s->run( ctx, s ))
160 break;
161 }
162
163 END_FAST_MATH(__tmp);
164 }
165
166
167
168 /* The default pipeline. This is useful for software rasterizers, and
169 * simple hardware rasterizers. For customization, I don't recommend
170 * tampering with the internals of these stages in the way that
171 * drivers did in Mesa 3.4. These stages are basically black boxes,
172 * and should be left intact.
173 *
174 * To customize the pipeline, consider:
175 *
176 * - removing redundant stages (making sure that the software rasterizer
177 * can cope with this on fallback paths). An example is fog
178 * coordinate generation, which is not required in the FX driver.
179 *
180 * - replacing general-purpose machine-independent stages with
181 * general-purpose machine-specific stages. There is no example of
182 * this to date, though it must be borne in mind that all subsequent
183 * stages that reference the output of the new stage must cope with
184 * any machine-specific data introduced. This may not be easy
185 * unless there are no such stages (ie the new stage is the last in
186 * the pipe).
187 *
188 * - inserting optimized (but specialized) stages ahead of the
189 * general-purpose fallback implementation. For example, the old
190 * fastpath mechanism, which only works when the VB->Elts input is
191 * available, can be duplicated by placing the fastpath stage at the
192 * head of this pipeline. Such specialized stages are currently
193 * constrained to have no outputs (ie. they must either finish the *
194 * pipeline by returning GL_FALSE from run(), or do nothing).
195 *
196 * Some work can be done to lift some of the restrictions in the final
197 * case, if it becomes necessary to do so.
198 */
199 const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
200 &_tnl_vertex_transform_stage,
201 &_tnl_normal_transform_stage,
202 &_tnl_lighting_stage,
203 &_tnl_fog_coordinate_stage,
204 &_tnl_texgen_stage,
205 &_tnl_texture_transform_stage,
206 &_tnl_point_attenuation_stage,
207 #if defined(FEATURE_NV_vertex_program) || defined(FEATURE_ARB_vertex_program)
208 &_tnl_arb_vertex_program_stage,
209 &_tnl_vertex_program_stage,
210 #endif
211 &_tnl_render_stage,
212 NULL
213 };
214
215 const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
216 &_tnl_arb_vertex_program_stage,
217 &_tnl_render_stage,
218 NULL
219 };