tnl: Remove unnecessary header from t_pipeline.c.
[mesa.git] / src / mesa / tnl / t_pipeline.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5.3
4 *
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28 #include "main/glheader.h"
29 #include "main/context.h"
30 #include "main/imports.h"
31 #include "main/mtypes.h"
32
33 #include "t_context.h"
34 #include "t_pipeline.h"
35 #include "t_vp_build.h"
36 #include "t_vertex.h"
37
38 void _tnl_install_pipeline( GLcontext *ctx,
39 const struct tnl_pipeline_stage **stages )
40 {
41 TNLcontext *tnl = TNL_CONTEXT(ctx);
42 GLuint i;
43
44 tnl->pipeline.new_state = ~0;
45
46 /* Create a writeable copy of each stage.
47 */
48 for (i = 0 ; i < MAX_PIPELINE_STAGES && stages[i] ; i++) {
49 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
50 MEMCPY(s, stages[i], sizeof(*s));
51 if (s->create)
52 s->create(ctx, s);
53 }
54
55 tnl->pipeline.nr_stages = i;
56 }
57
58 void _tnl_destroy_pipeline( GLcontext *ctx )
59 {
60 TNLcontext *tnl = TNL_CONTEXT(ctx);
61 GLuint i;
62
63 for (i = 0 ; i < tnl->pipeline.nr_stages ; i++) {
64 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
65 if (s->destroy)
66 s->destroy(s);
67 }
68
69 tnl->pipeline.nr_stages = 0;
70 }
71
72
73
74 static GLuint check_input_changes( GLcontext *ctx )
75 {
76 TNLcontext *tnl = TNL_CONTEXT(ctx);
77 GLuint i;
78
79 for (i = 0; i <= _TNL_LAST_MAT; i++) {
80 if (tnl->vb.AttribPtr[i]->size != tnl->pipeline.last_attrib_size[i] ||
81 tnl->vb.AttribPtr[i]->stride != tnl->pipeline.last_attrib_stride[i]) {
82 tnl->pipeline.last_attrib_size[i] = tnl->vb.AttribPtr[i]->size;
83 tnl->pipeline.last_attrib_stride[i] = tnl->vb.AttribPtr[i]->stride;
84 tnl->pipeline.input_changes |= 1<<i;
85 }
86 }
87
88 if (tnl->pipeline.input_changes &&
89 tnl->Driver.NotifyInputChanges)
90 tnl->Driver.NotifyInputChanges( ctx, tnl->pipeline.input_changes );
91
92 return tnl->pipeline.input_changes;
93 }
94
95
96 static GLuint check_output_changes( GLcontext *ctx )
97 {
98 #if 0
99 TNLcontext *tnl = TNL_CONTEXT(ctx);
100
101 for (i = 0; i < VERT_RESULT_MAX; i++) {
102 if (tnl->vb.ResultPtr[i]->size != tnl->last_result_size[i] ||
103 tnl->vb.ResultPtr[i]->stride != tnl->last_result_stride[i]) {
104 tnl->last_result_size[i] = tnl->vb.ResultPtr[i]->size;
105 tnl->last_result_stride[i] = tnl->vb.ResultPtr[i]->stride;
106 tnl->pipeline.output_changes |= 1<<i;
107 }
108 }
109
110 if (tnl->pipeline.output_changes)
111 tnl->Driver.NotifyOutputChanges( ctx, tnl->pipeline.output_changes );
112
113 return tnl->pipeline.output_changes;
114 #else
115 return ~0;
116 #endif
117 }
118
119
120 void _tnl_run_pipeline( GLcontext *ctx )
121 {
122 TNLcontext *tnl = TNL_CONTEXT(ctx);
123 unsigned short __tmp;
124 GLuint i;
125
126 if (!tnl->vb.Count)
127 return;
128
129 /* Check for changed input sizes or change in stride to/from zero
130 * (ie const or non-const).
131 */
132 if (check_input_changes( ctx ) || tnl->pipeline.new_state) {
133 if (ctx->VertexProgram._MaintainTnlProgram)
134 _tnl_UpdateFixedFunctionProgram( ctx );
135
136 for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
137 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
138 if (s->validate)
139 s->validate( ctx, s );
140 }
141
142 tnl->pipeline.new_state = 0;
143 tnl->pipeline.input_changes = 0;
144
145 /* Pipeline can only change its output in response to either a
146 * statechange or an input size/stride change. No other changes
147 * are allowed.
148 */
149 if (check_output_changes( ctx ))
150 _tnl_notify_pipeline_output_change( ctx );
151 }
152
153 START_FAST_MATH(__tmp);
154
155 for (i = 0; i < tnl->pipeline.nr_stages ; i++) {
156 struct tnl_pipeline_stage *s = &tnl->pipeline.stages[i];
157 if (!s->run( ctx, s ))
158 break;
159 }
160
161 END_FAST_MATH(__tmp);
162 }
163
164
165
166 /* The default pipeline. This is useful for software rasterizers, and
167 * simple hardware rasterizers. For customization, I don't recommend
168 * tampering with the internals of these stages in the way that
169 * drivers did in Mesa 3.4. These stages are basically black boxes,
170 * and should be left intact.
171 *
172 * To customize the pipeline, consider:
173 *
174 * - removing redundant stages (making sure that the software rasterizer
175 * can cope with this on fallback paths). An example is fog
176 * coordinate generation, which is not required in the FX driver.
177 *
178 * - replacing general-purpose machine-independent stages with
179 * general-purpose machine-specific stages. There is no example of
180 * this to date, though it must be borne in mind that all subsequent
181 * stages that reference the output of the new stage must cope with
182 * any machine-specific data introduced. This may not be easy
183 * unless there are no such stages (ie the new stage is the last in
184 * the pipe).
185 *
186 * - inserting optimized (but specialized) stages ahead of the
187 * general-purpose fallback implementation. For example, the old
188 * fastpath mechanism, which only works when the VB->Elts input is
189 * available, can be duplicated by placing the fastpath stage at the
190 * head of this pipeline. Such specialized stages are currently
191 * constrained to have no outputs (ie. they must either finish the *
192 * pipeline by returning GL_FALSE from run(), or do nothing).
193 *
194 * Some work can be done to lift some of the restrictions in the final
195 * case, if it becomes necessary to do so.
196 */
197 const struct tnl_pipeline_stage *_tnl_default_pipeline[] = {
198 &_tnl_vertex_transform_stage,
199 &_tnl_normal_transform_stage,
200 &_tnl_lighting_stage,
201 &_tnl_texgen_stage,
202 &_tnl_texture_transform_stage,
203 &_tnl_point_attenuation_stage,
204 &_tnl_vertex_program_stage,
205 &_tnl_fog_coordinate_stage,
206 &_tnl_render_stage,
207 NULL
208 };
209
210 const struct tnl_pipeline_stage *_tnl_vp_pipeline[] = {
211 &_tnl_vertex_program_stage,
212 &_tnl_render_stage,
213 NULL
214 };