1 /* $Id: t_pipeline.h,v 1.10 2002/10/29 20:29:03 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Keith Whitwell <keith@tungstengraphics.com>
32 #ifndef _T_PIPELINE_H_
33 #define _T_PIPELINE_H_
36 #include "t_context.h"
38 extern void _tnl_run_pipeline( GLcontext
*ctx
);
40 extern void _tnl_validate_pipeline( GLcontext
*ctx
);
42 extern void _tnl_destroy_pipeline( GLcontext
*ctx
);
44 extern void _tnl_install_pipeline( GLcontext
*ctx
,
45 const struct gl_pipeline_stage
**stages
);
48 /* These are implemented in the t_vb_*.c files:
50 extern const struct gl_pipeline_stage _tnl_vertex_transform_stage
;
51 extern const struct gl_pipeline_stage _tnl_normal_transform_stage
;
52 extern const struct gl_pipeline_stage _tnl_lighting_stage
;
53 extern const struct gl_pipeline_stage _tnl_fog_coordinate_stage
;
54 extern const struct gl_pipeline_stage _tnl_texgen_stage
;
55 extern const struct gl_pipeline_stage _tnl_texture_transform_stage
;
56 extern const struct gl_pipeline_stage _tnl_point_attenuation_stage
;
57 extern const struct gl_pipeline_stage _tnl_vertex_program_stage
;
58 extern const struct gl_pipeline_stage _tnl_render_stage
;
60 /* Shorthand to plug in the default pipeline:
62 extern const struct gl_pipeline_stage
*_tnl_default_pipeline
[];
65 /* Convenience routines provided by t_vb_render.c:
67 extern render_func _tnl_render_tab_elts
[];
68 extern render_func _tnl_render_tab_verts
[];
70 extern void _tnl_RenderClippedPolygon( GLcontext
*ctx
,
71 const GLuint
*elts
, GLuint n
);
73 extern void _tnl_RenderClippedLine( GLcontext
*ctx
, GLuint ii
, GLuint jj
);