Committing in .
[mesa.git] / src / mesa / tnl / t_pipeline.h
1 /* $Id: t_pipeline.h,v 1.2 2000/11/22 07:32:18 joukj Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 *
27 * Author:
28 * Keith Whitwell <keithw@valinux.com>
29 */
30
31
32
33 #ifndef _T_PIPELINE_H_
34 #define _T_PIPELINE_H_
35
36 #include "mtypes.h"
37 #include "t_context.h"
38
39 extern void gl_update_materials( struct vertex_buffer *VB);
40
41 extern void _tnl_pipeline_init( GLcontext *ctx );
42 extern void gl_update_pipelines( GLcontext *ctx );
43
44 extern void gl_build_precalc_pipeline( GLcontext *ctx );
45 extern void gl_build_immediate_pipeline( GLcontext *ctx );
46
47 extern void gl_print_vert_flags( const char *name, GLuint flags );
48 extern void gl_print_pipeline( GLcontext *ctx, struct gl_pipeline *p );
49 extern void gl_print_active_pipeline( GLcontext *ctx, struct gl_pipeline *p );
50
51 extern void gl_run_pipeline( struct vertex_buffer *VB );
52
53 extern void gl_clean_color( struct vertex_buffer *VB );
54
55 extern void gl_reset_cva_vb( struct vertex_buffer *VB, GLuint stages );
56
57 extern void gl_print_pipe_ops( const char *msg, GLuint flags );
58
59 #endif