Merge branch 'nouveau-import'
[mesa.git] / src / mesa / tnl / t_pipeline.h
1
2 /*
3 * Mesa 3-D graphics library
4 * Version: 6.5
5 *
6 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 *
25 * Authors:
26 * Keith Whitwell <keith@tungstengraphics.com>
27 */
28
29
30
31 #ifndef _T_PIPELINE_H_
32 #define _T_PIPELINE_H_
33
34 #include "mtypes.h"
35 #include "t_context.h"
36
37 extern void _tnl_run_pipeline( GLcontext *ctx );
38
39 extern void _tnl_destroy_pipeline( GLcontext *ctx );
40
41 extern void _tnl_install_pipeline( GLcontext *ctx,
42 const struct tnl_pipeline_stage **stages );
43
44
45 /* These are implemented in the t_vb_*.c files:
46 */
47 extern const struct tnl_pipeline_stage _tnl_vertex_transform_stage;
48 extern const struct tnl_pipeline_stage _tnl_vertex_cull_stage;
49 extern const struct tnl_pipeline_stage _tnl_normal_transform_stage;
50 extern const struct tnl_pipeline_stage _tnl_lighting_stage;
51 extern const struct tnl_pipeline_stage _tnl_fog_coordinate_stage;
52 extern const struct tnl_pipeline_stage _tnl_texgen_stage;
53 extern const struct tnl_pipeline_stage _tnl_texture_transform_stage;
54 extern const struct tnl_pipeline_stage _tnl_point_attenuation_stage;
55 extern const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage;
56 extern const struct tnl_pipeline_stage _tnl_vertex_program_stage;
57 #if FEATURE_ARB_vertex_shader
58 extern const struct tnl_pipeline_stage _tnl_arb_vertex_shader_stage;
59 #endif
60 extern const struct tnl_pipeline_stage _tnl_render_stage;
61
62 /* Shorthand to plug in the default pipeline:
63 */
64 extern const struct tnl_pipeline_stage *_tnl_default_pipeline[];
65 extern const struct tnl_pipeline_stage *_tnl_vp_pipeline[];
66
67
68 /* Convenience routines provided by t_vb_render.c:
69 */
70 extern tnl_render_func _tnl_render_tab_elts[];
71 extern tnl_render_func _tnl_render_tab_verts[];
72
73 extern void _tnl_RenderClippedPolygon( GLcontext *ctx,
74 const GLuint *elts, GLuint n );
75
76 extern void _tnl_RenderClippedLine( GLcontext *ctx, GLuint ii, GLuint jj );
77
78
79 #endif