Clean-up/renaming of the per-vertex attribute bits, specifically, the
[mesa.git] / src / mesa / tnl / t_vb_fog.c
1 /* $Id: t_vb_fog.c,v 1.17 2002/01/22 14:35:17 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 * Keith Whitwell <keithw@valinux.com>
28 */
29
30
31 #include "glheader.h"
32 #include "colormac.h"
33 #include "context.h"
34 #include "macros.h"
35 #include "mem.h"
36 #include "mmath.h"
37 #include "mtypes.h"
38
39 #include "math/m_xform.h"
40
41 #include "t_context.h"
42 #include "t_pipeline.h"
43
44
45 struct fog_stage_data {
46 GLvector4f fogcoord; /* has actual storage allocated */
47 GLvector4f input; /* points into VB->EyePtr Z values */
48 };
49
50 #define FOG_STAGE_DATA(stage) ((struct fog_stage_data *)stage->privatePtr)
51
52 #define FOG_EXP_TABLE_SIZE 256
53 #define FOG_MAX (10.0)
54 #define EXP_FOG_MAX .0006595
55 #define FOG_INCR (FOG_MAX/FOG_EXP_TABLE_SIZE)
56 static GLfloat exp_table[FOG_EXP_TABLE_SIZE];
57 static GLfloat inited = 0;
58
59 #if 1
60 #define NEG_EXP( result, narg ) \
61 do { \
62 GLfloat f = (GLfloat) (narg * (1.0/FOG_INCR)); \
63 GLint k = (GLint) f; \
64 if (k > FOG_EXP_TABLE_SIZE-2) \
65 result = (GLfloat) EXP_FOG_MAX; \
66 else \
67 result = exp_table[k] + (f-k)*(exp_table[k+1]-exp_table[k]); \
68 } while (0)
69 #else
70 #define NEG_EXP( result, narg ) \
71 do { \
72 result = exp(-narg); \
73 } while (0)
74 #endif
75
76
77 static void init_static_data( void )
78 {
79 GLfloat f = 0.0F;
80 GLint i = 0;
81 for ( ; i < FOG_EXP_TABLE_SIZE ; i++, f += FOG_INCR) {
82 exp_table[i] = (GLfloat) exp(-f);
83 }
84 inited = 1;
85 }
86
87
88 static void make_win_fog_coords( GLcontext *ctx, GLvector4f *out,
89 const GLvector4f *in )
90 {
91 GLfloat end = ctx->Fog.End;
92 GLfloat *v = in->start;
93 GLuint stride = in->stride;
94 GLuint n = in->count;
95 GLfloat (*data)[4] = out->data;
96 GLfloat d;
97 GLuint i;
98
99 out->count = in->count;
100
101 switch (ctx->Fog.Mode) {
102 case GL_LINEAR:
103 if (ctx->Fog.Start == ctx->Fog.End)
104 d = 1.0F;
105 else
106 d = 1.0F / (ctx->Fog.End - ctx->Fog.Start);
107 for ( i = 0 ; i < n ; i++, STRIDE_F(v, stride)) {
108 GLfloat f = (end - ABSF(*v)) * d;
109 data[i][0] = CLAMP(f, 0.0F, 1.0F);
110 }
111 break;
112 case GL_EXP:
113 d = ctx->Fog.Density;
114 for ( i = 0 ; i < n ; i++, STRIDE_F(v,stride))
115 NEG_EXP( data[i][0], d * ABSF(*v) );
116 break;
117 case GL_EXP2:
118 d = ctx->Fog.Density*ctx->Fog.Density;
119 for ( i = 0 ; i < n ; i++, STRIDE_F(v, stride)) {
120 GLfloat z = *v;
121 NEG_EXP( data[i][0], d * z * z );
122 }
123 break;
124 default:
125 _mesa_problem(ctx, "Bad fog mode in make_fog_coord");
126 return;
127 }
128 }
129
130
131 static GLboolean run_fog_stage( GLcontext *ctx,
132 struct gl_pipeline_stage *stage )
133 {
134 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
135 struct fog_stage_data *store = FOG_STAGE_DATA(stage);
136 GLvector4f *input;
137
138 if (stage->changed_inputs == 0)
139 return GL_TRUE;
140
141 if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT) {
142 /* fog computed from Z depth */
143 /* source = VB->ObjPtr or VB->EyePtr coords */
144 /* dest = VB->FogCoordPtr = fog stage private storage */
145 VB->FogCoordPtr = &store->fogcoord;
146
147 if (!ctx->_NeedEyeCoords) {
148 const GLfloat *m = ctx->ModelviewMatrixStack.Top->m;
149 GLfloat plane[4];
150
151 /* Use this to store calculated eye z values:
152 */
153 input = &store->fogcoord;
154
155 plane[0] = m[2];
156 plane[1] = m[6];
157 plane[2] = m[10];
158 plane[3] = m[14];
159
160 /* Full eye coords weren't required, just calculate the
161 * eye Z values.
162 */
163 _mesa_dotprod_tab[VB->ObjPtr->size]( (GLfloat *) input->data,
164 4 * sizeof(GLfloat),
165 VB->ObjPtr, plane );
166
167 input->count = VB->ObjPtr->count;
168 }
169 else {
170 input = &store->input;
171
172 if (VB->EyePtr->size < 2)
173 _mesa_vector4f_clean_elem( VB->EyePtr, VB->Count, 2 );
174
175 input->data = (GLfloat (*)[4]) &(VB->EyePtr->data[0][2]);
176 input->start = VB->EyePtr->start+2;
177 input->stride = VB->EyePtr->stride;
178 input->count = VB->EyePtr->count;
179 }
180 }
181 else {
182 /* use glFogCoord() coordinates */
183 /* source = VB->FogCoordPtr */
184 input = VB->FogCoordPtr;
185 /* dest = fog stage private storage */
186 VB->FogCoordPtr = &store->fogcoord;
187 }
188
189 make_win_fog_coords( ctx, VB->FogCoordPtr, input );
190 return GL_TRUE;
191 }
192
193
194 static void check_fog_stage( GLcontext *ctx, struct gl_pipeline_stage *stage )
195 {
196 stage->active = ctx->Fog.Enabled && !ctx->VertexProgram.Enabled;
197
198 if (ctx->Fog.FogCoordinateSource == GL_FRAGMENT_DEPTH_EXT)
199 stage->inputs = VERT_BIT_EYE;
200 else
201 stage->inputs = VERT_BIT_FOG;
202 }
203
204
205 /* Called the first time stage->run() is invoked.
206 */
207 static GLboolean alloc_fog_data( GLcontext *ctx,
208 struct gl_pipeline_stage *stage )
209 {
210 TNLcontext *tnl = TNL_CONTEXT(ctx);
211 struct fog_stage_data *store;
212 stage->privatePtr = MALLOC(sizeof(*store));
213 store = FOG_STAGE_DATA(stage);
214 if (!store)
215 return GL_FALSE;
216
217 _mesa_vector4f_alloc( &store->fogcoord, 0, tnl->vb.Size, 32 );
218 _mesa_vector4f_init( &store->input, 0, 0 );
219
220 if (!inited)
221 init_static_data();
222
223 /* Now run the stage.
224 */
225 stage->run = run_fog_stage;
226 return stage->run( ctx, stage );
227 }
228
229
230 static void free_fog_data( struct gl_pipeline_stage *stage )
231 {
232 struct fog_stage_data *store = FOG_STAGE_DATA(stage);
233 if (store) {
234 _mesa_vector4f_free( &store->fogcoord );
235 FREE( store );
236 stage->privatePtr = NULL;
237 }
238 }
239
240
241 const struct gl_pipeline_stage _tnl_fog_coordinate_stage =
242 {
243 "build fog coordinates", /* name */
244 _NEW_FOG, /* check_state */
245 _NEW_FOG, /* run_state */
246 GL_FALSE, /* active? */
247 0, /* inputs */
248 VERT_BIT_FOG, /* outputs */
249 0, /* changed_inputs */
250 NULL, /* private_data */
251 free_fog_data, /* dtr */
252 check_fog_stage, /* check */
253 alloc_fog_data /* run -- initially set to init. */
254 };