c2202bef82c0d9d46be378fc9d0c0311b04e5b7e
[mesa.git] / src / mesa / tnl / t_vb_normals.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28
29 #include "glheader.h"
30 #include "colormac.h"
31 #include "context.h"
32 #include "macros.h"
33 #include "imports.h"
34 #include "mtypes.h"
35
36 #include "math/m_xform.h"
37
38 #include "t_context.h"
39 #include "t_pipeline.h"
40
41
42
43 struct normal_stage_data {
44 normal_func NormalTransform;
45 GLvector4f normal;
46 };
47
48 #define NORMAL_STAGE_DATA(stage) ((struct normal_stage_data *)stage->privatePtr)
49
50
51
52
53 static GLboolean run_normal_stage( GLcontext *ctx,
54 struct tnl_pipeline_stage *stage )
55 {
56 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
57 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
58 const GLfloat *lengths;
59
60 if (!store->NormalTransform)
61 return GL_TRUE;
62
63 /* We can only use the display list's saved normal lengths if we've
64 * got a transformation matrix with uniform scaling.
65 */
66 if (ctx->ModelviewMatrixStack.Top->flags & MAT_FLAG_GENERAL_SCALE)
67 lengths = NULL;
68 else
69 lengths = VB->NormalLengthPtr;
70
71 store->NormalTransform( ctx->ModelviewMatrixStack.Top,
72 ctx->_ModelViewInvScale,
73 VB->NormalPtr, /* input normals */
74 lengths,
75 &store->normal ); /* resulting normals */
76
77 if (VB->NormalPtr->count > 1) {
78 store->normal.stride = 16;
79 }
80 else {
81 store->normal.stride = 0;
82 }
83
84 VB->NormalPtr = &store->normal;
85 VB->AttribPtr[_TNL_ATTRIB_NORMAL] = VB->NormalPtr;
86
87 VB->NormalLengthPtr = NULL; /* no longer valid */
88 return GL_TRUE;
89 }
90
91
92 static void validate_normal_stage( GLcontext *ctx,
93 struct tnl_pipeline_stage *stage )
94 {
95 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
96
97 if (ctx->VertexProgram._Enabled ||
98 (!ctx->Light.Enabled &&
99 !(ctx->Texture._GenFlags & TEXGEN_NEED_NORMALS))) {
100 store->NormalTransform = NULL;
101 return;
102 }
103
104
105 if (ctx->_NeedEyeCoords) {
106 GLuint transform = NORM_TRANSFORM_NO_ROT;
107
108 if (ctx->ModelviewMatrixStack.Top->flags & (MAT_FLAG_GENERAL |
109 MAT_FLAG_ROTATION |
110 MAT_FLAG_GENERAL_3D |
111 MAT_FLAG_PERSPECTIVE))
112 transform = NORM_TRANSFORM;
113
114
115 if (ctx->Transform.Normalize) {
116 store->NormalTransform = _mesa_normal_tab[transform | NORM_NORMALIZE];
117 }
118 else if (ctx->Transform.RescaleNormals &&
119 ctx->_ModelViewInvScale != 1.0) {
120 store->NormalTransform = _mesa_normal_tab[transform | NORM_RESCALE];
121 }
122 else {
123 store->NormalTransform = _mesa_normal_tab[transform];
124 }
125 }
126 else {
127 if (ctx->Transform.Normalize) {
128 store->NormalTransform = _mesa_normal_tab[NORM_NORMALIZE];
129 }
130 else if (!ctx->Transform.RescaleNormals &&
131 ctx->_ModelViewInvScale != 1.0) {
132 store->NormalTransform = _mesa_normal_tab[NORM_RESCALE];
133 }
134 else {
135 store->NormalTransform = NULL;
136 }
137 }
138 }
139
140
141
142 static GLboolean alloc_normal_data( GLcontext *ctx,
143 struct tnl_pipeline_stage *stage )
144 {
145 TNLcontext *tnl = TNL_CONTEXT(ctx);
146 struct normal_stage_data *store;
147 stage->privatePtr = MALLOC(sizeof(*store));
148 store = NORMAL_STAGE_DATA(stage);
149 if (!store)
150 return GL_FALSE;
151
152 _mesa_vector4f_alloc( &store->normal, 0, tnl->vb.Size, 32 );
153 return GL_TRUE;
154 }
155
156
157
158 static void free_normal_data( struct tnl_pipeline_stage *stage )
159 {
160 struct normal_stage_data *store = NORMAL_STAGE_DATA(stage);
161 if (store) {
162 _mesa_vector4f_free( &store->normal );
163 FREE( store );
164 stage->privatePtr = NULL;
165 }
166 }
167
168
169 const struct tnl_pipeline_stage _tnl_normal_transform_stage =
170 {
171 "normal transform", /* name */
172 NULL, /* private data */
173 alloc_normal_data,
174 free_normal_data, /* destructor */
175 validate_normal_stage, /* check */
176 run_normal_stage
177 };