Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
[mesa.git] / src / mesa / tnl / t_vb_program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.1
4 *
5 * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file tnl/t_vb_program.c
28 * \brief Pipeline stage for executing NVIDIA vertex programs.
29 * \author Brian Paul, Keith Whitwell
30 */
31
32
33 #include "glheader.h"
34 #include "api_noop.h"
35 #include "colormac.h"
36 #include "context.h"
37 #include "dlist.h"
38 #include "hash.h"
39 #include "light.h"
40 #include "macros.h"
41 #include "imports.h"
42 #include "simple_list.h"
43 #include "mtypes.h"
44 #include "nvvertprog.h"
45 #include "nvvertexec.h"
46 #include "nvprogram.h"
47
48 #include "math/m_translate.h"
49
50 #include "t_context.h"
51 #include "t_pipeline.h"
52
53
54 /**
55 * \warning These values _MUST_ match the values in the OutputRegisters[]
56 * array in vpparse.c!!!
57 */
58 #define VERT_RESULT_HPOS 0
59 #define VERT_RESULT_COL0 1
60 #define VERT_RESULT_COL1 2
61 #define VERT_RESULT_BFC0 3
62 #define VERT_RESULT_BFC1 4
63 #define VERT_RESULT_FOGC 5
64 #define VERT_RESULT_PSIZ 6
65 #define VERT_RESULT_TEX0 7
66 #define VERT_RESULT_TEX1 8
67 #define VERT_RESULT_TEX2 9
68 #define VERT_RESULT_TEX3 10
69 #define VERT_RESULT_TEX4 11
70 #define VERT_RESULT_TEX5 12
71 #define VERT_RESULT_TEX6 13
72 #define VERT_RESULT_TEX7 14
73
74
75 /*!
76 * Private storage for the vertex program pipeline stage.
77 */
78 struct vp_stage_data {
79 /** The results of running the vertex program go into these arrays. */
80 GLvector4f attribs[15];
81
82 GLvector4f ndcCoords; /**< normalized device coords */
83 GLubyte *clipmask; /**< clip flags */
84 GLubyte ormask, andmask; /**< for clipping */
85 };
86
87
88 #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))
89
90
91 /**
92 * This function executes vertex programs
93 */
94 static GLboolean
95 run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
96 {
97 TNLcontext *tnl = TNL_CONTEXT(ctx);
98 struct vp_stage_data *store = VP_STAGE_DATA(stage);
99 struct vertex_buffer *VB = &tnl->vb;
100 struct vertex_program *program = ctx->VertexProgram.Current;
101 GLuint i;
102
103 /* load program parameter registers (they're read-only) */
104 _mesa_init_vp_per_primitive_registers(ctx);
105
106 for (i = 0; i < VB->Count; i++) {
107 GLuint attr;
108
109 _mesa_init_vp_per_vertex_registers(ctx);
110
111 #if 0
112 printf("Input %d: %f, %f, %f, %f\n", i,
113 VB->AttribPtr[0]->data[i][0],
114 VB->AttribPtr[0]->data[i][1],
115 VB->AttribPtr[0]->data[i][2],
116 VB->AttribPtr[0]->data[i][3]);
117 printf(" color: %f, %f, %f, %f\n",
118 VB->AttribPtr[3]->data[i][0],
119 VB->AttribPtr[3]->data[i][1],
120 VB->AttribPtr[3]->data[i][2],
121 VB->AttribPtr[3]->data[i][3]);
122 printf(" normal: %f, %f, %f, %f\n",
123 VB->AttribPtr[2]->data[i][0],
124 VB->AttribPtr[2]->data[i][1],
125 VB->AttribPtr[2]->data[i][2],
126 VB->AttribPtr[2]->data[i][3]);
127 #endif
128
129 /* the vertex array case */
130 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
131 if (program->InputsRead & (1 << attr)) {
132 const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
133 const GLuint size = VB->AttribPtr[attr]->size;
134 const GLuint stride = VB->AttribPtr[attr]->stride;
135 const GLfloat *data = (GLfloat *) (ptr + stride * i);
136 ASSIGN_4V(ctx->VertexProgram.Inputs[attr], 0, 0, 0, 1);
137 COPY_SZ_4V(ctx->VertexProgram.Inputs[attr], size, data);
138 }
139 }
140
141 /* execute the program */
142 ASSERT(program);
143 _mesa_exec_vertex_program(ctx, program);
144
145 /* Fixup fog an point size results if needed */
146 if (ctx->Fog.Enabled &&
147 (program->OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
148 ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0;
149 }
150
151 if (ctx->VertexProgram.PointSizeEnabled &&
152 (program->OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
153 ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
154 }
155
156 /* copy the output registers into the VB->attribs arrays */
157 /* XXX (optimize) could use a conditional and smaller loop limit here */
158 for (attr = 0; attr < 15; attr++) {
159 COPY_4V(store->attribs[attr].data[i],
160 ctx->VertexProgram.Outputs[attr]);
161 }
162 }
163
164 /* Setup the VB pointers so that the next pipeline stages get
165 * their data from the right place (the program output arrays).
166 */
167 VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];
168 VB->ClipPtr->size = 4;
169 VB->ClipPtr->count = VB->Count;
170 VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];
171 VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];
172 VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];
173 VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];
174 VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];
175 VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ];
176
177 VB->AttribPtr[VERT_ATTRIB_COLOR0] = VB->ColorPtr[0];
178 VB->AttribPtr[VERT_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];
179 VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr;
180 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ];
181
182 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
183 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] =
184 &store->attribs[VERT_RESULT_TEX0 + i];
185 }
186
187
188
189 /* Cliptest and perspective divide. Clip functions must clear
190 * the clipmask.
191 */
192 store->ormask = 0;
193 store->andmask = CLIP_ALL_BITS;
194
195 if (tnl->NeedNdcCoords) {
196 VB->NdcPtr =
197 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
198 &store->ndcCoords,
199 store->clipmask,
200 &store->ormask,
201 &store->andmask );
202 }
203 else {
204 VB->NdcPtr = 0;
205 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
206 0,
207 store->clipmask,
208 &store->ormask,
209 &store->andmask );
210 }
211
212 if (store->andmask) /* All vertices are outside the frustum */
213 return GL_FALSE;
214
215
216 /* This is where we'd do clip testing against the user-defined
217 * clipping planes, but they're not supported by vertex programs.
218 */
219
220 VB->ClipOrMask = store->ormask;
221 VB->ClipMask = store->clipmask;
222
223 return GL_TRUE;
224 }
225
226
227 /**
228 * This function validates stuff.
229 */
230 static GLboolean run_validate_program( GLcontext *ctx,
231 struct tnl_pipeline_stage *stage )
232 {
233 #if 000
234 /* XXX do we need any validation for vertex programs? */
235 GLuint ind = 0;
236 light_func *tab;
237
238 if (ctx->Visual.rgbMode) {
239 if (ctx->Light._NeedVertices) {
240 if (ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR)
241 tab = _tnl_light_spec_tab;
242 else
243 tab = _tnl_light_tab;
244 }
245 else {
246 if (ctx->Light.EnabledList.next == ctx->Light.EnabledList.prev)
247 tab = _tnl_light_fast_single_tab;
248 else
249 tab = _tnl_light_fast_tab;
250 }
251 }
252 else
253 tab = _tnl_light_ci_tab;
254
255 if (ctx->Light.ColorMaterialEnabled)
256 ind |= LIGHT_COLORMATERIAL;
257
258 if (ctx->Light.Model.TwoSide)
259 ind |= LIGHT_TWOSIDE;
260
261 VP_STAGE_DATA(stage)->light_func_tab = &tab[ind];
262
263 /* This and the above should only be done on _NEW_LIGHT:
264 */
265 _mesa_validate_all_lighting_tables( ctx );
266 #endif
267
268 /* Now run the stage...
269 */
270 stage->run = run_vp;
271 return stage->run( ctx, stage );
272 }
273
274
275
276 /**
277 * Called the first time stage->run is called. In effect, don't
278 * allocate data until the first time the stage is run.
279 */
280 static GLboolean run_init_vp( GLcontext *ctx,
281 struct tnl_pipeline_stage *stage )
282 {
283 TNLcontext *tnl = TNL_CONTEXT(ctx);
284 struct vertex_buffer *VB = &(tnl->vb);
285 struct vp_stage_data *store;
286 const GLuint size = VB->Size;
287 GLuint i;
288
289 stage->privatePtr = MALLOC(sizeof(*store));
290 store = VP_STAGE_DATA(stage);
291 if (!store)
292 return GL_FALSE;
293
294 /* Allocate arrays of vertex output values */
295 for (i = 0; i < 15; i++) {
296 _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 );
297 store->attribs[i].size = 4;
298 }
299
300 /* a few other misc allocations */
301 _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
302 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
303
304 /* Now validate the stage derived data...
305 */
306 stage->run = run_validate_program;
307 return stage->run( ctx, stage );
308 }
309
310
311
312 /**
313 * Check if vertex program mode is enabled.
314 * If so, configure the pipeline stage's type, inputs, and outputs.
315 */
316 static void check_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
317 {
318 stage->active = ctx->VertexProgram._Enabled;
319
320 if (stage->active) {
321 /* Set stage->inputs equal to the bitmask of vertex attributes
322 * which the program needs for inputs.
323 */
324 stage->inputs = ctx->VertexProgram.Current->InputsRead;
325 }
326 }
327
328
329 /**
330 * Destructor for this pipeline stage.
331 */
332 static void dtr( struct tnl_pipeline_stage *stage )
333 {
334 struct vp_stage_data *store = VP_STAGE_DATA(stage);
335
336 if (store) {
337 GLuint i;
338
339 /* free the vertex program result arrays */
340 for (i = 0; i < 15; i++)
341 _mesa_vector4f_free( &store->attribs[i] );
342
343 /* free misc arrays */
344 _mesa_vector4f_free( &store->ndcCoords );
345 ALIGN_FREE( store->clipmask );
346
347 FREE( store );
348 stage->privatePtr = 0;
349 }
350 }
351
352 /**
353 * Public description of this pipeline stage.
354 */
355 const struct tnl_pipeline_stage _tnl_vertex_program_stage =
356 {
357 "vertex-program",
358 _NEW_ALL, /*XXX FIX */ /* recheck */
359 _NEW_ALL, /*XXX FIX */ /* recalc */
360 GL_FALSE, /* active */
361 0, /* inputs - calculated on the fly */
362 _TNL_BITS_PROG_ANY, /* outputs -- could calculate */
363 0, /* changed_inputs */
364 NULL, /* private_data */
365 dtr, /* destroy */
366 check_vp, /* check */
367 run_init_vp /* run -- initially set to ctr */
368 };