a step toward moving run-time vertex program state out of GLcontext
[mesa.git] / src / mesa / tnl / t_vb_program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file tnl/t_vb_program.c
28 * \brief Pipeline stage for executing NVIDIA vertex programs.
29 * \author Brian Paul, Keith Whitwell
30 */
31
32
33 #include "glheader.h"
34 #include "api_noop.h"
35 #include "colormac.h"
36 #include "context.h"
37 #include "dlist.h"
38 #include "hash.h"
39 #include "light.h"
40 #include "macros.h"
41 #include "imports.h"
42 #include "simple_list.h"
43 #include "mtypes.h"
44 #include "program_instruction.h"
45 #include "nvvertexec.h"
46 #include "nvprogram.h"
47
48 #include "t_context.h"
49 #include "t_pipeline.h"
50
51
52
53 /*!
54 * Private storage for the vertex program pipeline stage.
55 */
56 struct vp_stage_data {
57 /** The results of running the vertex program go into these arrays. */
58 GLvector4f attribs[15];
59
60 GLvector4f ndcCoords; /**< normalized device coords */
61 GLubyte *clipmask; /**< clip flags */
62 GLubyte ormask, andmask; /**< for clipping */
63 };
64
65
66 #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))
67
68
69 /**
70 * This function executes vertex programs
71 */
72 static GLboolean
73 run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
74 {
75 TNLcontext *tnl = TNL_CONTEXT(ctx);
76 struct vp_stage_data *store = VP_STAGE_DATA(stage);
77 struct vertex_buffer *VB = &tnl->vb;
78 struct gl_vertex_program *program = ctx->VertexProgram.Current;
79 GLuint i;
80
81 if (ctx->ShaderObjects._VertexShaderPresent)
82 return GL_TRUE;
83
84 if (!ctx->VertexProgram._Enabled ||
85 !program->IsNVProgram)
86 return GL_TRUE;
87
88 /* load program parameter registers (they're read-only) */
89 _mesa_init_vp_per_primitive_registers(ctx);
90
91 for (i = 0; i < VB->Count; i++) {
92 GLuint attr;
93
94 _mesa_init_vp_per_vertex_registers(ctx);
95
96 #if 0
97 printf("Input %d: %f, %f, %f, %f\n", i,
98 VB->AttribPtr[0]->data[i][0],
99 VB->AttribPtr[0]->data[i][1],
100 VB->AttribPtr[0]->data[i][2],
101 VB->AttribPtr[0]->data[i][3]);
102 printf(" color: %f, %f, %f, %f\n",
103 VB->AttribPtr[3]->data[i][0],
104 VB->AttribPtr[3]->data[i][1],
105 VB->AttribPtr[3]->data[i][2],
106 VB->AttribPtr[3]->data[i][3]);
107 printf(" normal: %f, %f, %f, %f\n",
108 VB->AttribPtr[2]->data[i][0],
109 VB->AttribPtr[2]->data[i][1],
110 VB->AttribPtr[2]->data[i][2],
111 VB->AttribPtr[2]->data[i][3]);
112 #endif
113
114 /* the vertex array case */
115 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
116 if (program->Base.InputsRead & (1 << attr)) {
117 const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
118 const GLuint size = VB->AttribPtr[attr]->size;
119 const GLuint stride = VB->AttribPtr[attr]->stride;
120 const GLfloat *data = (GLfloat *) (ptr + stride * i);
121 COPY_CLEAN_4V(ctx->VertexProgram.Machine.Inputs[attr], size, data);
122 }
123 }
124
125 /* execute the program */
126 ASSERT(program);
127 _mesa_exec_vertex_program(ctx, program);
128
129 /* Fixup fog an point size results if needed */
130 if (ctx->Fog.Enabled &&
131 (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
132 ctx->VertexProgram.Machine.Outputs[VERT_RESULT_FOGC][0] = 1.0;
133 }
134
135 if (ctx->VertexProgram.PointSizeEnabled &&
136 (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
137 ctx->VertexProgram.Machine.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
138 }
139
140 /* copy the output registers into the VB->attribs arrays */
141 /* XXX (optimize) could use a conditional and smaller loop limit here */
142 for (attr = 0; attr < 15; attr++) {
143 COPY_4V(store->attribs[attr].data[i],
144 ctx->VertexProgram.Machine.Outputs[attr]);
145 }
146 }
147
148 /* Setup the VB pointers so that the next pipeline stages get
149 * their data from the right place (the program output arrays).
150 */
151 VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];
152 VB->ClipPtr->size = 4;
153 VB->ClipPtr->count = VB->Count;
154 VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];
155 VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];
156 VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];
157 VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];
158 VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];
159
160 VB->AttribPtr[VERT_ATTRIB_COLOR0] = &store->attribs[VERT_RESULT_COL0];
161 VB->AttribPtr[VERT_ATTRIB_COLOR1] = &store->attribs[VERT_RESULT_COL1];
162 VB->AttribPtr[VERT_ATTRIB_FOG] = &store->attribs[VERT_RESULT_FOGC];
163 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ];
164
165 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
166 VB->TexCoordPtr[i] =
167 VB->AttribPtr[_TNL_ATTRIB_TEX0 + i]
168 = &store->attribs[VERT_RESULT_TEX0 + i];
169 }
170
171 /* Cliptest and perspective divide. Clip functions must clear
172 * the clipmask.
173 */
174 store->ormask = 0;
175 store->andmask = CLIP_FRUSTUM_BITS;
176
177 if (tnl->NeedNdcCoords) {
178 VB->NdcPtr =
179 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
180 &store->ndcCoords,
181 store->clipmask,
182 &store->ormask,
183 &store->andmask );
184 }
185 else {
186 VB->NdcPtr = NULL;
187 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
188 NULL,
189 store->clipmask,
190 &store->ormask,
191 &store->andmask );
192 }
193
194 if (store->andmask) /* All vertices are outside the frustum */
195 return GL_FALSE;
196
197
198 /* This is where we'd do clip testing against the user-defined
199 * clipping planes, but they're not supported by vertex programs.
200 */
201
202 VB->ClipOrMask = store->ormask;
203 VB->ClipMask = store->clipmask;
204
205 return GL_TRUE;
206 }
207
208
209
210
211 /**
212 * Called the first time stage->run is called. In effect, don't
213 * allocate data until the first time the stage is run.
214 */
215 static GLboolean init_vp( GLcontext *ctx,
216 struct tnl_pipeline_stage *stage )
217 {
218 TNLcontext *tnl = TNL_CONTEXT(ctx);
219 struct vertex_buffer *VB = &(tnl->vb);
220 struct vp_stage_data *store;
221 const GLuint size = VB->Size;
222 GLuint i;
223
224 stage->privatePtr = MALLOC(sizeof(*store));
225 store = VP_STAGE_DATA(stage);
226 if (!store)
227 return GL_FALSE;
228
229 /* Allocate arrays of vertex output values */
230 /* XXX change '15' to a named constant */
231 for (i = 0; i < 15; i++) {
232 _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 );
233 store->attribs[i].size = 4;
234 }
235
236 /* a few other misc allocations */
237 _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
238 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
239
240 return GL_TRUE;
241 }
242
243
244
245
246
247 /**
248 * Destructor for this pipeline stage.
249 */
250 static void dtr( struct tnl_pipeline_stage *stage )
251 {
252 struct vp_stage_data *store = VP_STAGE_DATA(stage);
253
254 if (store) {
255 GLuint i;
256
257 /* free the vertex program result arrays */
258 for (i = 0; i < VERT_RESULT_MAX; i++)
259 _mesa_vector4f_free( &store->attribs[i] );
260
261 /* free misc arrays */
262 _mesa_vector4f_free( &store->ndcCoords );
263 ALIGN_FREE( store->clipmask );
264
265 FREE( store );
266 stage->privatePtr = NULL;
267 }
268 }
269
270 /**
271 * Public description of this pipeline stage.
272 */
273 const struct tnl_pipeline_stage _tnl_vertex_program_stage =
274 {
275 "vertex-program",
276 NULL, /* private_data */
277 init_vp, /* create */
278 dtr, /* destroy */
279 NULL, /* validate */
280 run_vp /* run -- initially set to ctr */
281 };