Add ARB_vertex_shader stage just before render stage.
[mesa.git] / src / mesa / tnl / t_vb_program.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /**
27 * \file tnl/t_vb_program.c
28 * \brief Pipeline stage for executing NVIDIA vertex programs.
29 * \author Brian Paul, Keith Whitwell
30 */
31
32
33 #include "glheader.h"
34 #include "api_noop.h"
35 #include "colormac.h"
36 #include "context.h"
37 #include "dlist.h"
38 #include "hash.h"
39 #include "light.h"
40 #include "macros.h"
41 #include "imports.h"
42 #include "simple_list.h"
43 #include "mtypes.h"
44 #include "program_instruction.h"
45 #include "nvvertexec.h"
46 #include "nvprogram.h"
47
48 #include "math/m_translate.h"
49
50 #include "t_context.h"
51 #include "t_pipeline.h"
52
53
54
55 /*!
56 * Private storage for the vertex program pipeline stage.
57 */
58 struct vp_stage_data {
59 /** The results of running the vertex program go into these arrays. */
60 GLvector4f attribs[15];
61
62 GLvector4f ndcCoords; /**< normalized device coords */
63 GLubyte *clipmask; /**< clip flags */
64 GLubyte ormask, andmask; /**< for clipping */
65 };
66
67
68 #define VP_STAGE_DATA(stage) ((struct vp_stage_data *)(stage->privatePtr))
69
70
71 /**
72 * This function executes vertex programs
73 */
74 static GLboolean
75 run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
76 {
77 TNLcontext *tnl = TNL_CONTEXT(ctx);
78 struct vp_stage_data *store = VP_STAGE_DATA(stage);
79 struct vertex_buffer *VB = &tnl->vb;
80 struct vertex_program *program = ctx->VertexProgram.Current;
81 GLuint i;
82
83 if (ctx->ShaderObjects.CurrentProgram != NULL)
84 return GL_TRUE;
85
86 if (!ctx->VertexProgram._Enabled ||
87 !program->IsNVProgram)
88 return GL_TRUE;
89
90 /* load program parameter registers (they're read-only) */
91 _mesa_init_vp_per_primitive_registers(ctx);
92
93 for (i = 0; i < VB->Count; i++) {
94 GLuint attr;
95
96 _mesa_init_vp_per_vertex_registers(ctx);
97
98 #if 0
99 printf("Input %d: %f, %f, %f, %f\n", i,
100 VB->AttribPtr[0]->data[i][0],
101 VB->AttribPtr[0]->data[i][1],
102 VB->AttribPtr[0]->data[i][2],
103 VB->AttribPtr[0]->data[i][3]);
104 printf(" color: %f, %f, %f, %f\n",
105 VB->AttribPtr[3]->data[i][0],
106 VB->AttribPtr[3]->data[i][1],
107 VB->AttribPtr[3]->data[i][2],
108 VB->AttribPtr[3]->data[i][3]);
109 printf(" normal: %f, %f, %f, %f\n",
110 VB->AttribPtr[2]->data[i][0],
111 VB->AttribPtr[2]->data[i][1],
112 VB->AttribPtr[2]->data[i][2],
113 VB->AttribPtr[2]->data[i][3]);
114 #endif
115
116 /* the vertex array case */
117 for (attr = 0; attr < VERT_ATTRIB_MAX; attr++) {
118 if (program->Base.InputsRead & (1 << attr)) {
119 const GLubyte *ptr = (const GLubyte*) VB->AttribPtr[attr]->data;
120 const GLuint size = VB->AttribPtr[attr]->size;
121 const GLuint stride = VB->AttribPtr[attr]->stride;
122 const GLfloat *data = (GLfloat *) (ptr + stride * i);
123 COPY_CLEAN_4V(ctx->VertexProgram.Inputs[attr], size, data);
124 }
125 }
126
127 /* execute the program */
128 ASSERT(program);
129 _mesa_exec_vertex_program(ctx, program);
130
131 /* Fixup fog an point size results if needed */
132 if (ctx->Fog.Enabled &&
133 (program->Base.OutputsWritten & (1 << VERT_RESULT_FOGC)) == 0) {
134 ctx->VertexProgram.Outputs[VERT_RESULT_FOGC][0] = 1.0;
135 }
136
137 if (ctx->VertexProgram.PointSizeEnabled &&
138 (program->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) == 0) {
139 ctx->VertexProgram.Outputs[VERT_RESULT_PSIZ][0] = ctx->Point.Size;
140 }
141
142 /* copy the output registers into the VB->attribs arrays */
143 /* XXX (optimize) could use a conditional and smaller loop limit here */
144 for (attr = 0; attr < 15; attr++) {
145 COPY_4V(store->attribs[attr].data[i],
146 ctx->VertexProgram.Outputs[attr]);
147 }
148 }
149
150 /* Setup the VB pointers so that the next pipeline stages get
151 * their data from the right place (the program output arrays).
152 */
153 VB->ClipPtr = &store->attribs[VERT_RESULT_HPOS];
154 VB->ClipPtr->size = 4;
155 VB->ClipPtr->count = VB->Count;
156 VB->ColorPtr[0] = &store->attribs[VERT_RESULT_COL0];
157 VB->ColorPtr[1] = &store->attribs[VERT_RESULT_BFC0];
158 VB->SecondaryColorPtr[0] = &store->attribs[VERT_RESULT_COL1];
159 VB->SecondaryColorPtr[1] = &store->attribs[VERT_RESULT_BFC1];
160 VB->FogCoordPtr = &store->attribs[VERT_RESULT_FOGC];
161 VB->PointSizePtr = &store->attribs[VERT_RESULT_PSIZ];
162
163 VB->AttribPtr[VERT_ATTRIB_COLOR0] = VB->ColorPtr[0];
164 VB->AttribPtr[VERT_ATTRIB_COLOR1] = VB->SecondaryColorPtr[0];
165 VB->AttribPtr[VERT_ATTRIB_FOG] = VB->FogCoordPtr;
166 VB->AttribPtr[_TNL_ATTRIB_POINTSIZE] = &store->attribs[VERT_RESULT_PSIZ];
167
168 for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
169 VB->AttribPtr[VERT_ATTRIB_TEX0+i] = VB->TexCoordPtr[i] =
170 &store->attribs[VERT_RESULT_TEX0 + i];
171 }
172
173
174
175 /* Cliptest and perspective divide. Clip functions must clear
176 * the clipmask.
177 */
178 store->ormask = 0;
179 store->andmask = CLIP_ALL_BITS;
180
181 if (tnl->NeedNdcCoords) {
182 VB->NdcPtr =
183 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
184 &store->ndcCoords,
185 store->clipmask,
186 &store->ormask,
187 &store->andmask );
188 }
189 else {
190 VB->NdcPtr = NULL;
191 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
192 NULL,
193 store->clipmask,
194 &store->ormask,
195 &store->andmask );
196 }
197
198 if (store->andmask) /* All vertices are outside the frustum */
199 return GL_FALSE;
200
201
202 /* This is where we'd do clip testing against the user-defined
203 * clipping planes, but they're not supported by vertex programs.
204 */
205
206 VB->ClipOrMask = store->ormask;
207 VB->ClipMask = store->clipmask;
208
209 return GL_TRUE;
210 }
211
212
213
214
215 /**
216 * Called the first time stage->run is called. In effect, don't
217 * allocate data until the first time the stage is run.
218 */
219 static GLboolean init_vp( GLcontext *ctx,
220 struct tnl_pipeline_stage *stage )
221 {
222 TNLcontext *tnl = TNL_CONTEXT(ctx);
223 struct vertex_buffer *VB = &(tnl->vb);
224 struct vp_stage_data *store;
225 const GLuint size = VB->Size;
226 GLuint i;
227
228 stage->privatePtr = MALLOC(sizeof(*store));
229 store = VP_STAGE_DATA(stage);
230 if (!store)
231 return GL_FALSE;
232
233 /* Allocate arrays of vertex output values */
234 for (i = 0; i < 15; i++) {
235 _mesa_vector4f_alloc( &store->attribs[i], 0, size, 32 );
236 store->attribs[i].size = 4;
237 }
238
239 /* a few other misc allocations */
240 _mesa_vector4f_alloc( &store->ndcCoords, 0, size, 32 );
241 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
242
243 return GL_TRUE;
244 }
245
246
247
248
249
250 /**
251 * Destructor for this pipeline stage.
252 */
253 static void dtr( struct tnl_pipeline_stage *stage )
254 {
255 struct vp_stage_data *store = VP_STAGE_DATA(stage);
256
257 if (store) {
258 GLuint i;
259
260 /* free the vertex program result arrays */
261 for (i = 0; i < VERT_RESULT_MAX; i++)
262 _mesa_vector4f_free( &store->attribs[i] );
263
264 /* free misc arrays */
265 _mesa_vector4f_free( &store->ndcCoords );
266 ALIGN_FREE( store->clipmask );
267
268 FREE( store );
269 stage->privatePtr = NULL;
270 }
271 }
272
273 /**
274 * Public description of this pipeline stage.
275 */
276 const struct tnl_pipeline_stage _tnl_vertex_program_stage =
277 {
278 "vertex-program",
279 NULL, /* private_data */
280 init_vp, /* create */
281 dtr, /* destroy */
282 NULL, /* validate */
283 run_vp /* run -- initially set to ctr */
284 };