r300: Zero-initialize register for NV_vertex_program
[mesa.git] / src / mesa / tnl / t_vb_vertex.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28
29 #include "main/glheader.h"
30 #include "main/colormac.h"
31 #include "main/context.h"
32 #include "main/macros.h"
33 #include "main/imports.h"
34 #include "main/mtypes.h"
35
36 #include "math/m_xform.h"
37
38 #include "t_context.h"
39 #include "t_pipeline.h"
40
41
42
43 struct vertex_stage_data {
44 GLvector4f eye;
45 GLvector4f clip;
46 GLvector4f proj;
47 GLubyte *clipmask;
48 GLubyte ormask;
49 GLubyte andmask;
50 };
51
52 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
53
54
55
56
57 /* This function implements cliptesting for user-defined clip planes.
58 * The clipping of primitives to these planes is implemented in
59 * t_render_clip.h.
60 */
61 #define USER_CLIPTEST(NAME, SZ) \
62 static void NAME( GLcontext *ctx, \
63 GLvector4f *clip, \
64 GLubyte *clipmask, \
65 GLubyte *clipormask, \
66 GLubyte *clipandmask ) \
67 { \
68 GLuint p; \
69 \
70 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) \
71 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { \
72 GLuint nr, i; \
73 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
74 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
75 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \
76 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \
77 GLfloat *coord = (GLfloat *)clip->data; \
78 GLuint stride = clip->stride; \
79 GLuint count = clip->count; \
80 \
81 for (nr = 0, i = 0 ; i < count ; i++) { \
82 GLfloat dp = coord[0] * a + coord[1] * b; \
83 if (SZ > 2) dp += coord[2] * c; \
84 if (SZ > 3) dp += coord[3] * d; else dp += d; \
85 \
86 if (dp < 0) { \
87 nr++; \
88 clipmask[i] |= CLIP_USER_BIT; \
89 } \
90 \
91 STRIDE_F(coord, stride); \
92 } \
93 \
94 if (nr > 0) { \
95 *clipormask |= CLIP_USER_BIT; \
96 if (nr == count) { \
97 *clipandmask |= CLIP_USER_BIT; \
98 return; \
99 } \
100 } \
101 } \
102 }
103
104
105 USER_CLIPTEST(userclip2, 2)
106 USER_CLIPTEST(userclip3, 3)
107 USER_CLIPTEST(userclip4, 4)
108
109 static void (*(usercliptab[5]))( GLcontext *,
110 GLvector4f *, GLubyte *,
111 GLubyte *, GLubyte * ) =
112 {
113 NULL,
114 NULL,
115 userclip2,
116 userclip3,
117 userclip4
118 };
119
120
121
122 static GLboolean run_vertex_stage( GLcontext *ctx,
123 struct tnl_pipeline_stage *stage )
124 {
125 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
126 TNLcontext *tnl = TNL_CONTEXT(ctx);
127 struct vertex_buffer *VB = &tnl->vb;
128
129 if (ctx->VertexProgram._Current)
130 return GL_TRUE;
131
132 if (ctx->_NeedEyeCoords) {
133 /* Separate modelview transformation:
134 * Use combined ModelProject to avoid some depth artifacts
135 */
136 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
137 VB->EyePtr = VB->ObjPtr;
138 else
139 VB->EyePtr = TransformRaw( &store->eye,
140 ctx->ModelviewMatrixStack.Top,
141 VB->ObjPtr);
142 }
143
144 VB->ClipPtr = TransformRaw( &store->clip,
145 &ctx->_ModelProjectMatrix,
146 VB->ObjPtr );
147
148 /* Drivers expect this to be clean to element 4...
149 */
150 switch (VB->ClipPtr->size) {
151 case 1:
152 /* impossible */
153 case 2:
154 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
155 /* fall-through */
156 case 3:
157 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
158 /* fall-through */
159 case 4:
160 break;
161 }
162
163
164 /* Cliptest and perspective divide. Clip functions must clear
165 * the clipmask.
166 */
167 store->ormask = 0;
168 store->andmask = CLIP_FRUSTUM_BITS;
169
170 if (tnl->NeedNdcCoords) {
171 VB->NdcPtr =
172 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
173 &store->proj,
174 store->clipmask,
175 &store->ormask,
176 &store->andmask );
177 }
178 else {
179 VB->NdcPtr = NULL;
180 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
181 NULL,
182 store->clipmask,
183 &store->ormask,
184 &store->andmask );
185 }
186
187 if (store->andmask)
188 return GL_FALSE;
189
190
191 /* Test userclip planes. This contributes to VB->ClipMask, so
192 * is essentially required to be in this stage.
193 */
194 if (ctx->Transform.ClipPlanesEnabled) {
195 usercliptab[VB->ClipPtr->size]( ctx,
196 VB->ClipPtr,
197 store->clipmask,
198 &store->ormask,
199 &store->andmask );
200
201 if (store->andmask)
202 return GL_FALSE;
203 }
204
205 VB->ClipAndMask = store->andmask;
206 VB->ClipOrMask = store->ormask;
207 VB->ClipMask = store->clipmask;
208
209 return GL_TRUE;
210 }
211
212
213 static GLboolean init_vertex_stage( GLcontext *ctx,
214 struct tnl_pipeline_stage *stage )
215 {
216 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
217 struct vertex_stage_data *store;
218 GLuint size = VB->Size;
219
220 stage->privatePtr = CALLOC(sizeof(*store));
221 store = VERTEX_STAGE_DATA(stage);
222 if (!store)
223 return GL_FALSE;
224
225 _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
226 _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
227 _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
228
229 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
230
231 if (!store->clipmask ||
232 !store->eye.data ||
233 !store->clip.data ||
234 !store->proj.data)
235 return GL_FALSE;
236
237 return GL_TRUE;
238 }
239
240 static void dtr( struct tnl_pipeline_stage *stage )
241 {
242 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
243
244 if (store) {
245 _mesa_vector4f_free( &store->eye );
246 _mesa_vector4f_free( &store->clip );
247 _mesa_vector4f_free( &store->proj );
248 ALIGN_FREE( store->clipmask );
249 FREE(store);
250 stage->privatePtr = NULL;
251 stage->run = init_vertex_stage;
252 }
253 }
254
255
256 const struct tnl_pipeline_stage _tnl_vertex_transform_stage =
257 {
258 "modelview/project/cliptest/divide",
259 NULL, /* private data */
260 init_vertex_stage,
261 dtr, /* destructor */
262 NULL,
263 run_vertex_stage /* run -- initially set to init */
264 };