fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots of poten...
[mesa.git] / src / mesa / tnl / t_vb_vertex.c
1 /* $Id: t_vb_vertex.c,v 1.6 2001/03/07 05:06:13 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999-2000 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Author:
27 * Keith Whitwell <keithw@valinux.com>
28 */
29
30
31 #include "glheader.h"
32 #include "colormac.h"
33 #include "context.h"
34 #include "macros.h"
35 #include "mem.h"
36 #include "mmath.h"
37 #include "mtypes.h"
38
39 #include "math/m_xform.h"
40
41 #include "t_context.h"
42 #include "t_pipeline.h"
43
44
45
46 struct vertex_stage_data {
47 GLvector4f eye;
48 GLvector4f clip;
49 GLvector4f proj;
50 GLubyte *clipmask;
51 GLubyte ormask;
52 GLubyte andmask;
53
54
55 /* Need these because it's difficult to replay the sideeffects
56 * analytically.
57 */
58 GLvector4f *save_eyeptr;
59 GLvector4f *save_clipptr;
60 GLvector4f *save_projptr;
61 };
62
63 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
64
65
66
67
68 /* This function implements cliptesting for user-defined clip planes.
69 * The clipping of primitives to these planes is implemented in
70 * t_render_clip.h.
71 */
72 #define USER_CLIPTEST(NAME, SZ) \
73 static void NAME( GLcontext *ctx, \
74 GLvector4f *clip, \
75 GLubyte *clipmask, \
76 GLubyte *clipormask, \
77 GLubyte *clipandmask ) \
78 { \
79 GLuint p; \
80 \
81 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) \
82 if (ctx->Transform.ClipEnabled[p]) { \
83 GLuint nr, i; \
84 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
85 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
86 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \
87 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \
88 GLfloat *coord = (GLfloat *)clip->data; \
89 GLuint stride = clip->stride; \
90 GLuint count = clip->count; \
91 \
92 for (nr = 0, i = 0 ; i < count ; i++) { \
93 GLfloat dp = coord[0] * a + coord[1] * b; \
94 if (SZ > 2) dp += coord[2] * c; \
95 if (SZ > 3) dp += coord[3] * d; else dp += d; \
96 \
97 if (dp < 0) { \
98 nr++; \
99 clipmask[i] |= CLIP_USER_BIT; \
100 } \
101 \
102 STRIDE_F(coord, stride); \
103 } \
104 \
105 if (nr > 0) { \
106 *clipormask |= CLIP_USER_BIT; \
107 if (nr == count) { \
108 *clipandmask |= CLIP_USER_BIT; \
109 return; \
110 } \
111 } \
112 } \
113 }
114
115
116 USER_CLIPTEST(userclip2, 2)
117 USER_CLIPTEST(userclip3, 3)
118 USER_CLIPTEST(userclip4, 4)
119
120 static void (*(usercliptab[5]))( GLcontext *,
121 GLvector4f *, GLubyte *,
122 GLubyte *, GLubyte * ) =
123 {
124 0,
125 0,
126 userclip2,
127 userclip3,
128 userclip4
129 };
130
131
132
133 static GLboolean run_vertex_stage( GLcontext *ctx,
134 struct gl_pipeline_stage *stage )
135 {
136 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
137 TNLcontext *tnl = TNL_CONTEXT(ctx);
138 struct vertex_buffer *VB = &tnl->vb;
139
140 if (stage->changed_inputs)
141 {
142 /* VB->ObjPtr->size = 4; */
143
144 if (ctx->_NeedEyeCoords) {
145 /* Seperate modelview and project transformations:
146 */
147 if (ctx->ModelView.type == MATRIX_IDENTITY)
148 VB->EyePtr = VB->ObjPtr;
149 else
150 VB->EyePtr = TransformRaw( &store->eye, &ctx->ModelView,
151 VB->ObjPtr);
152
153 if (ctx->ProjectionMatrix.type == MATRIX_IDENTITY)
154 VB->ClipPtr = VB->EyePtr;
155 else
156 VB->ClipPtr = TransformRaw( &store->clip, &ctx->ProjectionMatrix,
157 VB->EyePtr );
158 }
159 else
160 {
161 /* Combined modelviewproject transform:
162 */
163 if (ctx->_ModelProjectMatrix.type == MATRIX_IDENTITY)
164 VB->ClipPtr = VB->ObjPtr;
165 else
166 VB->ClipPtr = TransformRaw( &store->clip, &ctx->_ModelProjectMatrix,
167 VB->ObjPtr );
168 }
169
170 /* Drivers expect this to be clean to element 4...
171 */
172 if (VB->ClipPtr->size < 4) {
173 if (VB->ClipPtr->flags & VEC_NOT_WRITEABLE) {
174 ASSERT(VB->ClipPtr == VB->ObjPtr);
175 VB->import_data( ctx, VERT_OBJ, VEC_NOT_WRITEABLE );
176 VB->ClipPtr = VB->ObjPtr;
177 }
178 if (VB->ClipPtr->size == 2)
179 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
180 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
181 }
182
183 /* Cliptest and perspective divide. Clip functions must clear
184 * the clipmask.
185 */
186 store->ormask = 0;
187 store->andmask = CLIP_ALL_BITS;
188
189 if (tnl->NeedProjCoords) {
190 VB->ProjectedClipPtr =
191 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
192 &store->proj,
193 store->clipmask,
194 &store->ormask,
195 &store->andmask );
196
197 } else {
198 VB->ProjectedClipPtr = 0;
199 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
200 0,
201 store->clipmask,
202 &store->ormask,
203 &store->andmask );
204 }
205
206 if (store->andmask)
207 return GL_FALSE;
208
209
210 /* Test userclip planes. This contributes to VB->ClipMask, so
211 * is essentially required to be in this stage.
212 */
213 if (ctx->Transform._AnyClip) {
214 usercliptab[VB->ClipPtr->size]( ctx,
215 VB->ClipPtr,
216 store->clipmask,
217 &store->ormask,
218 &store->andmask );
219
220 if (store->andmask)
221 return GL_FALSE;
222 }
223
224 VB->ClipOrMask = store->ormask;
225 VB->ClipMask = store->clipmask;
226
227 if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_OBJ))
228 VB->importable_data |= VERT_CLIP;
229
230 store->save_eyeptr = VB->EyePtr;
231 store->save_clipptr = VB->ClipPtr;
232 store->save_projptr = VB->ProjectedClipPtr;
233 }
234 else {
235 /* Replay the sideeffects.
236 */
237 VB->EyePtr = store->save_eyeptr;
238 VB->ClipPtr = store->save_clipptr;
239 VB->ProjectedClipPtr = store->save_projptr;
240 VB->ClipMask = store->clipmask;
241 VB->ClipOrMask = store->ormask;
242 if (VB->ClipPtr == VB->ObjPtr && (VB->importable_data & VERT_OBJ))
243 VB->importable_data |= VERT_CLIP;
244 if (store->andmask)
245 return GL_FALSE;
246 }
247
248 return GL_TRUE;
249 }
250
251
252 static void check_vertex( GLcontext *ctx, struct gl_pipeline_stage *stage )
253 {
254 (void) ctx;
255 (void) stage;
256 }
257
258 static GLboolean init_vertex_stage( GLcontext *ctx,
259 struct gl_pipeline_stage *stage )
260 {
261 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
262 struct vertex_stage_data *store;
263 GLuint size = VB->Size;
264
265 stage->privatePtr = CALLOC(sizeof(*store));
266 store = VERTEX_STAGE_DATA(stage);
267 if (!store)
268 return GL_FALSE;
269
270 _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
271 _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
272 _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
273
274 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
275
276 if (!store->clipmask ||
277 !store->eye.data ||
278 !store->clip.data ||
279 !store->proj.data)
280 return GL_FALSE;
281
282 /* Now run the stage.
283 */
284 stage->run = run_vertex_stage;
285 return stage->run( ctx, stage );
286 }
287
288 static void dtr( struct gl_pipeline_stage *stage )
289 {
290 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
291
292 if (store) {
293 _mesa_vector4f_free( &store->eye );
294 _mesa_vector4f_free( &store->clip );
295 _mesa_vector4f_free( &store->proj );
296 ALIGN_FREE( store->clipmask );
297 FREE(store);
298 stage->privatePtr = NULL;
299 stage->run = init_vertex_stage;
300 }
301 }
302
303
304 const struct gl_pipeline_stage _tnl_vertex_transform_stage =
305 {
306 "modelview/project/cliptest/divide",
307 0, /* re-check -- always on */
308 _NEW_MODELVIEW|
309 _NEW_PROJECTION|
310 _NEW_TRANSFORM, /* re-run */
311 GL_TRUE, /* active */
312 VERT_OBJ, /* inputs */
313 VERT_EYE|VERT_CLIP, /* outputs */
314 0, 0, /* changed_inputs, private */
315 dtr, /* destructor */
316 check_vertex, /* check */
317 init_vertex_stage /* run -- initially set to init */
318 };
319
320