f0694f9a69f9913715227cd82e8ed5ce96a891ca
[mesa.git] / src / mesa / tnl / t_vb_vertex.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.5
4 *
5 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28
29 #include "glheader.h"
30 #include "colormac.h"
31 #include "context.h"
32 #include "macros.h"
33 #include "imports.h"
34 #include "mtypes.h"
35
36 #include "math/m_xform.h"
37
38 #include "t_context.h"
39 #include "t_pipeline.h"
40
41
42
43 struct vertex_stage_data {
44 GLvector4f eye;
45 GLvector4f clip;
46 GLvector4f proj;
47 GLubyte *clipmask;
48 GLubyte ormask;
49 GLubyte andmask;
50 };
51
52 #define VERTEX_STAGE_DATA(stage) ((struct vertex_stage_data *)stage->privatePtr)
53
54
55
56
57 /* This function implements cliptesting for user-defined clip planes.
58 * The clipping of primitives to these planes is implemented in
59 * t_render_clip.h.
60 */
61 #define USER_CLIPTEST(NAME, SZ) \
62 static void NAME( GLcontext *ctx, \
63 GLvector4f *clip, \
64 GLubyte *clipmask, \
65 GLubyte *clipormask, \
66 GLubyte *clipandmask ) \
67 { \
68 GLuint p; \
69 \
70 for (p = 0; p < ctx->Const.MaxClipPlanes; p++) \
71 if (ctx->Transform.ClipPlanesEnabled & (1 << p)) { \
72 GLuint nr, i; \
73 const GLfloat a = ctx->Transform._ClipUserPlane[p][0]; \
74 const GLfloat b = ctx->Transform._ClipUserPlane[p][1]; \
75 const GLfloat c = ctx->Transform._ClipUserPlane[p][2]; \
76 const GLfloat d = ctx->Transform._ClipUserPlane[p][3]; \
77 GLfloat *coord = (GLfloat *)clip->data; \
78 GLuint stride = clip->stride; \
79 GLuint count = clip->count; \
80 \
81 for (nr = 0, i = 0 ; i < count ; i++) { \
82 GLfloat dp = coord[0] * a + coord[1] * b; \
83 if (SZ > 2) dp += coord[2] * c; \
84 if (SZ > 3) dp += coord[3] * d; else dp += d; \
85 \
86 if (dp < 0) { \
87 nr++; \
88 clipmask[i] |= CLIP_USER_BIT; \
89 } \
90 \
91 STRIDE_F(coord, stride); \
92 } \
93 \
94 if (nr > 0) { \
95 *clipormask |= CLIP_USER_BIT; \
96 if (nr == count) { \
97 *clipandmask |= CLIP_USER_BIT; \
98 return; \
99 } \
100 } \
101 } \
102 }
103
104
105 USER_CLIPTEST(userclip2, 2)
106 USER_CLIPTEST(userclip3, 3)
107 USER_CLIPTEST(userclip4, 4)
108
109 static void (*(usercliptab[5]))( GLcontext *,
110 GLvector4f *, GLubyte *,
111 GLubyte *, GLubyte * ) =
112 {
113 NULL,
114 NULL,
115 userclip2,
116 userclip3,
117 userclip4
118 };
119
120
121
122 static GLboolean run_vertex_stage( GLcontext *ctx,
123 struct tnl_pipeline_stage *stage )
124 {
125 struct vertex_stage_data *store = (struct vertex_stage_data *)stage->privatePtr;
126 TNLcontext *tnl = TNL_CONTEXT(ctx);
127 struct vertex_buffer *VB = &tnl->vb;
128
129 if (ctx->ShaderObjects.CurrentProgram != NULL)
130 return GL_TRUE;
131
132 if (ctx->VertexProgram._Enabled)
133 return GL_TRUE;
134
135 if (ctx->_NeedEyeCoords) {
136 /* Separate modelview transformation:
137 * Use combined ModelProject to avoid some depth artifacts
138 */
139 if (ctx->ModelviewMatrixStack.Top->type == MATRIX_IDENTITY)
140 VB->EyePtr = VB->ObjPtr;
141 else
142 VB->EyePtr = TransformRaw( &store->eye,
143 ctx->ModelviewMatrixStack.Top,
144 VB->ObjPtr);
145 }
146
147 VB->ClipPtr = TransformRaw( &store->clip,
148 &ctx->_ModelProjectMatrix,
149 VB->ObjPtr );
150
151 /* Drivers expect this to be clean to element 4...
152 */
153 switch (VB->ClipPtr->size) {
154 case 1:
155 /* impossible */
156 case 2:
157 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 2 );
158 /* fall-through */
159 case 3:
160 _mesa_vector4f_clean_elem( VB->ClipPtr, VB->Count, 3 );
161 /* fall-through */
162 case 4:
163 break;
164 }
165
166
167 /* Cliptest and perspective divide. Clip functions must clear
168 * the clipmask.
169 */
170 store->ormask = 0;
171 store->andmask = CLIP_ALL_BITS;
172
173 if (tnl->NeedNdcCoords) {
174 VB->NdcPtr =
175 _mesa_clip_tab[VB->ClipPtr->size]( VB->ClipPtr,
176 &store->proj,
177 store->clipmask,
178 &store->ormask,
179 &store->andmask );
180 }
181 else {
182 VB->NdcPtr = NULL;
183 _mesa_clip_np_tab[VB->ClipPtr->size]( VB->ClipPtr,
184 NULL,
185 store->clipmask,
186 &store->ormask,
187 &store->andmask );
188 }
189
190 if (store->andmask)
191 return GL_FALSE;
192
193
194 /* Test userclip planes. This contributes to VB->ClipMask, so
195 * is essentially required to be in this stage.
196 */
197 if (ctx->Transform.ClipPlanesEnabled) {
198 usercliptab[VB->ClipPtr->size]( ctx,
199 VB->ClipPtr,
200 store->clipmask,
201 &store->ormask,
202 &store->andmask );
203
204 if (store->andmask)
205 return GL_FALSE;
206 }
207
208 VB->ClipAndMask = store->andmask;
209 VB->ClipOrMask = store->ormask;
210 VB->ClipMask = store->clipmask;
211
212 return GL_TRUE;
213 }
214
215
216 static GLboolean init_vertex_stage( GLcontext *ctx,
217 struct tnl_pipeline_stage *stage )
218 {
219 struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
220 struct vertex_stage_data *store;
221 GLuint size = VB->Size;
222
223 stage->privatePtr = CALLOC(sizeof(*store));
224 store = VERTEX_STAGE_DATA(stage);
225 if (!store)
226 return GL_FALSE;
227
228 _mesa_vector4f_alloc( &store->eye, 0, size, 32 );
229 _mesa_vector4f_alloc( &store->clip, 0, size, 32 );
230 _mesa_vector4f_alloc( &store->proj, 0, size, 32 );
231
232 store->clipmask = (GLubyte *) ALIGN_MALLOC(sizeof(GLubyte)*size, 32 );
233
234 if (!store->clipmask ||
235 !store->eye.data ||
236 !store->clip.data ||
237 !store->proj.data)
238 return GL_FALSE;
239
240 return GL_TRUE;
241 }
242
243 static void dtr( struct tnl_pipeline_stage *stage )
244 {
245 struct vertex_stage_data *store = VERTEX_STAGE_DATA(stage);
246
247 if (store) {
248 _mesa_vector4f_free( &store->eye );
249 _mesa_vector4f_free( &store->clip );
250 _mesa_vector4f_free( &store->proj );
251 ALIGN_FREE( store->clipmask );
252 FREE(store);
253 stage->privatePtr = NULL;
254 stage->run = init_vertex_stage;
255 }
256 }
257
258
259 const struct tnl_pipeline_stage _tnl_vertex_transform_stage =
260 {
261 "modelview/project/cliptest/divide",
262 NULL, /* private data */
263 init_vertex_stage,
264 dtr, /* destructor */
265 NULL,
266 run_vertex_stage /* run -- initially set to init */
267 };