2 * Copyright 2003 Tungsten Graphics, inc.
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * on the rights to use, copy, modify, merge, publish, distribute, sub
9 * license, and/or sell copies of the Software, and to permit persons to whom
10 * the Software is furnished to do so, subject to the following conditions:
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
19 * TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
20 * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
21 * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
22 * USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keithw@tungstengraphics.com>
32 #include "t_context.h"
34 /* New mechanism to specify hardware vertices so that tnl can build
35 * and manipulate them directly.
39 /* It will probably be necessary to allow drivers to specify new
40 * emit-styles to cover all the wierd and wacky things out there.
42 enum tnl_attr_format
{
47 EMIT_2F_VIEWPORT
, /* do viewport transform and emit */
48 EMIT_3F_VIEWPORT
, /* do viewport transform and emit */
49 EMIT_4F_VIEWPORT
, /* do viewport transform and emit */
50 EMIT_3F_XYW
, /* for projective texture */
51 EMIT_1UB_1F
, /* for fog coordinate */
52 EMIT_3UB_3F_RGB
, /* for specular color */
53 EMIT_3UB_3F_BGR
, /* for specular color */
54 EMIT_4UB_4F_RGBA
, /* for color */
55 EMIT_4UB_4F_BGRA
, /* for color */
56 EMIT_4UB_4F_ARGB
, /* for color */
57 EMIT_4UB_4F_ABGR
, /* for color */
58 EMIT_4CHAN_4F_RGBA
, /* for swrast color */
59 EMIT_PAD
, /* leave a hole of 'offset' bytes */
64 GLuint attrib
; /* _TNL_ATTRIB_ enum */
65 enum tnl_attr_format format
;
69 struct tnl_format_info
{
71 tnl_extract_func extract
;
72 tnl_insert_func insert
[4];
73 const GLuint attrsize
;
76 extern const struct tnl_format_info _tnl_format_info
[EMIT_MAX
];
79 /* Interpolate between two vertices to produce a third:
81 extern void _tnl_interp( GLcontext
*ctx
,
83 GLuint edst
, GLuint eout
, GLuint ein
,
84 GLboolean force_boundary
);
86 /* Copy colors from one vertex to another:
88 extern void _tnl_copy_pv( GLcontext
*ctx
, GLuint edst
, GLuint esrc
);
91 /* Extract a named attribute from a hardware vertex. Will have to
92 * reverse any viewport transformation, swizzling or other conversions
93 * which may have been applied:
95 extern void _tnl_get_attr( GLcontext
*ctx
, const void *vertex
, GLenum attrib
,
98 /* Complementary to the above.
100 extern void _tnl_set_attr( GLcontext
*ctx
, void *vout
, GLenum attrib
,
101 const GLfloat
*src
);
104 extern void *_tnl_get_vertex( GLcontext
*ctx
, GLuint nr
);
106 extern GLuint
_tnl_install_attrs( GLcontext
*ctx
,
107 const struct tnl_attr_map
*map
,
108 GLuint nr
, const GLfloat
*vp
,
109 GLuint unpacked_size
);
111 extern void _tnl_free_vertices( GLcontext
*ctx
);
113 extern void _tnl_init_vertices( GLcontext
*ctx
,
115 GLuint max_vertex_size
);
117 extern void *_tnl_emit_vertices_to_buffer( GLcontext
*ctx
,
122 extern void _tnl_build_vertices( GLcontext
*ctx
,
127 extern void _tnl_invalidate_vertices( GLcontext
*ctx
, GLuint newinputs
);
129 extern void _tnl_invalidate_vertex_state( GLcontext
*ctx
, GLuint new_state
);
131 extern void _tnl_notify_pipeline_output_change( GLcontext
*ctx
);
134 #define GET_VERTEX_STATE(ctx) &(TNL_CONTEXT(ctx)->clipspace)
136 /* Internal function:
138 void _tnl_register_fastpath( struct tnl_clipspace
*vtx
,
139 GLboolean match_strides
);
142 /* t_vertex_generic.c -- Internal functions for t_vertex.c
144 void _tnl_generic_copy_pv_extras( GLcontext
*ctx
,
145 GLuint dst
, GLuint src
);
147 void _tnl_generic_interp_extras( GLcontext
*ctx
,
149 GLuint dst
, GLuint out
, GLuint in
,
150 GLboolean force_boundary
);
152 void _tnl_generic_copy_pv( GLcontext
*ctx
, GLuint edst
, GLuint esrc
);
154 void _tnl_generic_interp( GLcontext
*ctx
,
156 GLuint edst
, GLuint eout
, GLuint ein
,
157 GLboolean force_boundary
);
159 void _tnl_generic_emit( GLcontext
*ctx
,
163 void _tnl_generate_hardwired_emit( GLcontext
*ctx
);
165 /* t_vertex_sse.c -- Internal functions for t_vertex.c
167 void _tnl_generate_sse_emit( GLcontext
*ctx
);