2 * Mesa 3-D graphics library
5 * Copyright (C) 2007 Tungsten Graphics All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 * Create a vertex program to execute the current fixed function T&L pipeline.
29 * \author Keith Whitwell
33 #include "main/glheader.h"
34 #include "main/ffvertex_prog.h"
35 #include "main/mtypes.h"
36 #include "t_vp_build.h"
40 * XXX This should go away someday, but still referenced by some drivers...
42 void _tnl_UpdateFixedFunctionProgram( struct gl_context
*ctx
)
44 const struct gl_vertex_program
*prev
= ctx
->VertexProgram
._Current
;
46 if (!ctx
->VertexProgram
._Current
||
47 ctx
->VertexProgram
._Current
== ctx
->VertexProgram
._TnlProgram
) {
48 ctx
->VertexProgram
._Current
49 = ctx
->VertexProgram
._TnlProgram
50 = _mesa_get_fixed_func_vertex_program(ctx
);
53 /* Tell the driver about the change. Could define a new target for
56 if (ctx
->VertexProgram
._Current
!= prev
&& ctx
->Driver
.BindProgram
) {
57 ctx
->Driver
.BindProgram(ctx
, GL_VERTEX_PROGRAM_ARB
,
58 (struct gl_program
*) ctx
->VertexProgram
._Current
);