2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
31 #include "main/glheader.h"
33 struct gl_client_array
;
38 /* These are the public-access functions exported from tnl. (A few
39 * more are currently hooked into dispatch directly by the module
43 _tnl_CreateContext( struct gl_context
*ctx
);
46 _tnl_DestroyContext( struct gl_context
*ctx
);
49 _tnl_InvalidateState( struct gl_context
*ctx
, GLuint new_state
);
51 /* Functions to revive the tnl module after being unhooked from
52 * dispatch and/or driver callbacks.
56 _tnl_wakeup( struct gl_context
*ctx
);
58 /* Driver configuration options:
61 _tnl_need_projected_coords( struct gl_context
*ctx
, GLboolean flag
);
64 /* Control whether T&L does per-vertex fog
67 _tnl_allow_vertex_fog( struct gl_context
*ctx
, GLboolean value
);
70 _tnl_allow_pixel_fog( struct gl_context
*ctx
, GLboolean value
);
73 _tnl_program_string(struct gl_context
*ctx
, GLenum target
, struct gl_program
*program
);
76 struct _mesa_index_buffer
;
79 _tnl_draw_prims( struct gl_context
*ctx
,
80 const struct gl_client_array
*arrays
[],
81 const struct _mesa_prim
*prim
,
83 const struct _mesa_index_buffer
*ib
,
88 _tnl_vbo_draw_prims( struct gl_context
*ctx
,
89 const struct _mesa_prim
*prim
,
91 const struct _mesa_index_buffer
*ib
,
92 GLboolean index_bounds_valid
,
95 struct gl_transform_feedback_object
*tfb_vertcount
);
98 _tnl_RasterPos(struct gl_context
*ctx
, const GLfloat vObj
[4]);
101 _tnl_validate_shine_tables( struct gl_context
*ctx
);