1 /* $Id: tnl.h,v 1.10 2002/10/29 20:29:04 brianp Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 * Keith Whitwell <keith@tungstengraphics.com>
37 /* These are the public-access functions exported from tnl. (A few
38 * more are currently hooked into dispatch directly by the module
42 _tnl_CreateContext( GLcontext
*ctx
);
45 _tnl_DestroyContext( GLcontext
*ctx
);
48 _tnl_InvalidateState( GLcontext
*ctx
, GLuint new_state
);
50 /* Functions to revive the tnl module after being unhooked from
51 * dispatch and/or driver callbacks.
54 /* Restore just the ctx->Exec table:
57 _tnl_wakeup_exec( GLcontext
*ctx
);
59 /* Restore both ctx->Exec and ctx->Save:
62 _tnl_wakeup_save_exec( GLcontext
*ctx
);
64 /* Driver configuration options:
67 _tnl_need_projected_coords( GLcontext
*ctx
, GLboolean flag
);
70 _tnl_need_dlist_loopback( GLcontext
*ctx
, GLboolean flag
);
73 _tnl_need_dlist_norm_lengths( GLcontext
*ctx
, GLboolean flag
);
76 _tnl_isolate_materials( GLcontext
*ctx
, GLboolean flag
);