2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
26 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/glheader.h"
34 struct gl_client_array
;
39 /* These are the public-access functions exported from tnl. (A few
40 * more are currently hooked into dispatch directly by the module
44 _tnl_CreateContext( struct gl_context
*ctx
);
47 _tnl_DestroyContext( struct gl_context
*ctx
);
50 _tnl_InvalidateState( struct gl_context
*ctx
, GLuint new_state
);
52 /* Functions to revive the tnl module after being unhooked from
53 * dispatch and/or driver callbacks.
57 _tnl_wakeup( struct gl_context
*ctx
);
59 /* Driver configuration options:
62 _tnl_need_projected_coords( struct gl_context
*ctx
, GLboolean flag
);
65 /* Control whether T&L does per-vertex fog
68 _tnl_allow_vertex_fog( struct gl_context
*ctx
, GLboolean value
);
71 _tnl_allow_pixel_fog( struct gl_context
*ctx
, GLboolean value
);
74 _tnl_program_string(struct gl_context
*ctx
, GLenum target
, struct gl_program
*program
);
77 struct _mesa_index_buffer
;
80 _tnl_draw_prims( struct gl_context
*ctx
,
81 const struct gl_client_array
*arrays
[],
82 const struct _mesa_prim
*prim
,
84 const struct _mesa_index_buffer
*ib
,
89 _tnl_vbo_draw_prims( struct gl_context
*ctx
,
90 const struct _mesa_prim
*prim
,
92 const struct _mesa_index_buffer
*ib
,
93 GLboolean index_bounds_valid
,
96 struct gl_transform_feedback_object
*tfb_vertcount
);
99 _tnl_RasterPos(struct gl_context
*ctx
, const GLfloat vObj
[4]);
102 _tnl_validate_shine_tables( struct gl_context
*ctx
);