2 * mesa 3-D graphics library
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
27 * \brief VBO builder module datatypes and definitions.
28 * \author Keith Whitwell
36 #include "main/glheader.h"
38 struct gl_client_array
;
40 struct gl_transform_feedback_object
;
43 GLuint mode
:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
48 GLuint no_current_update
:1;
58 GLsizeiptr indirect_offset
;
61 /* Would like to call this a "vbo_index_buffer", but this would be
62 * confusing as the indices are not neccessarily yet in a non-null
65 struct _mesa_index_buffer
{
68 struct gl_buffer_object
*obj
;
74 GLboolean
_vbo_CreateContext( struct gl_context
*ctx
);
75 void _vbo_DestroyContext( struct gl_context
*ctx
);
76 void _vbo_InvalidateState( struct gl_context
*ctx
, GLuint new_state
);
80 vbo_initialize_exec_dispatch(const struct gl_context
*ctx
,
81 struct _glapi_table
*exec
);
84 vbo_initialize_save_dispatch(const struct gl_context
*ctx
,
85 struct _glapi_table
*exec
);
88 typedef void (*vbo_draw_func
)( struct gl_context
*ctx
,
89 const struct _mesa_prim
*prims
,
91 const struct _mesa_index_buffer
*ib
,
92 GLboolean index_bounds_valid
,
95 struct gl_transform_feedback_object
*tfb_vertcount
,
96 struct gl_buffer_object
*indirect
);
101 /* Utility function to cope with various constraints on tnl modules or
102 * hardware. This can be used to split an incoming set of arrays and
103 * primitives against the following constraints:
104 * - Maximum number of indices in index buffer.
105 * - Maximum number of vertices referenced by index buffer.
106 * - Maximum hardware vertex buffer size.
108 struct split_limits
{
111 GLuint max_vb_size
; /* bytes */
115 void vbo_split_prims( struct gl_context
*ctx
,
116 const struct gl_client_array
*arrays
[],
117 const struct _mesa_prim
*prim
,
119 const struct _mesa_index_buffer
*ib
,
123 const struct split_limits
*limits
);
126 /* Helpers for dealing translating away non-zero min_index.
128 GLboolean
vbo_all_varyings_in_vbos( const struct gl_client_array
*arrays
[] );
129 GLboolean
vbo_any_varyings_in_vbos( const struct gl_client_array
*arrays
[] );
131 void vbo_rebase_prims( struct gl_context
*ctx
,
132 const struct gl_client_array
*arrays
[],
133 const struct _mesa_prim
*prim
,
135 const struct _mesa_index_buffer
*ib
,
138 vbo_draw_func draw
);
141 vbo_sizeof_ib_type(GLenum type
)
144 case GL_UNSIGNED_INT
:
145 return sizeof(GLuint
);
146 case GL_UNSIGNED_SHORT
:
147 return sizeof(GLushort
);
148 case GL_UNSIGNED_BYTE
:
149 return sizeof(GLubyte
);
151 assert(!"unsupported index data type");
152 /* In case assert is turned off */
158 vbo_get_minmax_indices(struct gl_context
*ctx
, const struct _mesa_prim
*prim
,
159 const struct _mesa_index_buffer
*ib
,
160 GLuint
*min_index
, GLuint
*max_index
, GLuint nr_prims
);
162 void vbo_use_buffer_objects(struct gl_context
*ctx
);
164 void vbo_always_unmap_buffers(struct gl_context
*ctx
);
166 void vbo_set_draw_func(struct gl_context
*ctx
, vbo_draw_func func
);
168 void vbo_check_buffers_are_unmapped(struct gl_context
*ctx
);
170 void vbo_bind_arrays(struct gl_context
*ctx
);
173 vbo_count_tessellated_primitives(GLenum mode
, GLuint count
,
174 GLuint num_instances
);
177 vbo_try_prim_conversion(struct _mesa_prim
*p
);
180 vbo_can_merge_prims(const struct _mesa_prim
*p0
, const struct _mesa_prim
*p1
);
183 vbo_merge_prims(struct _mesa_prim
*p0
, const struct _mesa_prim
*p1
);
186 vbo_sw_primitive_restart(struct gl_context
*ctx
,
187 const struct _mesa_prim
*prim
,
189 const struct _mesa_index_buffer
*ib
,
190 struct gl_buffer_object
*indirect
);
193 _es_Color4f(GLfloat r
, GLfloat g
, GLfloat b
, GLfloat a
);
196 _es_Normal3f(GLfloat x
, GLfloat y
, GLfloat z
);
199 _es_MultiTexCoord4f(GLenum target
, GLfloat s
, GLfloat t
, GLfloat r
, GLfloat q
);
202 _es_Materialfv(GLenum face
, GLenum pname
, const GLfloat
*params
);
205 _es_Materialf(GLenum face
, GLenum pname
, GLfloat param
);
208 _es_VertexAttrib4f(GLuint index
, GLfloat x
, GLfloat y
, GLfloat z
, GLfloat w
);
211 _es_VertexAttrib1f(GLuint indx
, GLfloat x
);
214 _es_VertexAttrib1fv(GLuint indx
, const GLfloat
* values
);
217 _es_VertexAttrib2f(GLuint indx
, GLfloat x
, GLfloat y
);
220 _es_VertexAttrib2fv(GLuint indx
, const GLfloat
* values
);
223 _es_VertexAttrib3f(GLuint indx
, GLfloat x
, GLfloat y
, GLfloat z
);
226 _es_VertexAttrib3fv(GLuint indx
, const GLfloat
* values
);
229 _es_VertexAttrib4fv(GLuint indx
, const GLfloat
* values
);