mesa: remove Driver.NewList
[mesa.git] / src / mesa / vbo / vbo.h
1 /*
2 * mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file vbo_context.h
27 * \brief VBO builder module datatypes and definitions.
28 * \author Keith Whitwell
29 */
30
31
32 #ifndef _VBO_H
33 #define _VBO_H
34
35 #include <stdbool.h>
36 #include "main/glheader.h"
37
38 #ifdef __cplusplus
39 extern "C" {
40 #endif
41
42 struct gl_client_array;
43 struct gl_context;
44 struct gl_transform_feedback_object;
45
46 struct _mesa_prim {
47 GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
48 GLuint indexed:1;
49 GLuint begin:1;
50 GLuint end:1;
51 GLuint weak:1;
52 GLuint no_current_update:1;
53 GLuint is_indirect:1;
54 GLuint pad:18;
55
56 GLuint start;
57 GLuint count;
58 GLint basevertex;
59 GLuint num_instances;
60 GLuint base_instance;
61
62 GLsizeiptr indirect_offset;
63 };
64
65 /* Would like to call this a "vbo_index_buffer", but this would be
66 * confusing as the indices are not neccessarily yet in a non-null
67 * buffer object.
68 */
69 struct _mesa_index_buffer {
70 GLuint count;
71 GLenum type;
72 struct gl_buffer_object *obj;
73 const void *ptr;
74 };
75
76
77
78 GLboolean _vbo_CreateContext( struct gl_context *ctx );
79 void _vbo_DestroyContext( struct gl_context *ctx );
80 void _vbo_InvalidateState( struct gl_context *ctx, GLuint new_state );
81
82
83 void
84 vbo_initialize_exec_dispatch(const struct gl_context *ctx,
85 struct _glapi_table *exec);
86
87 void
88 vbo_initialize_save_dispatch(const struct gl_context *ctx,
89 struct _glapi_table *exec);
90
91 void vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
92 void vbo_save_SaveFlushVertices(struct gl_context *ctx);
93 GLboolean vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode);
94 void vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
95
96
97 typedef void (*vbo_draw_func)( struct gl_context *ctx,
98 const struct _mesa_prim *prims,
99 GLuint nr_prims,
100 const struct _mesa_index_buffer *ib,
101 GLboolean index_bounds_valid,
102 GLuint min_index,
103 GLuint max_index,
104 struct gl_transform_feedback_object *tfb_vertcount,
105 unsigned stream,
106 struct gl_buffer_object *indirect);
107
108
109
110
111 /* Utility function to cope with various constraints on tnl modules or
112 * hardware. This can be used to split an incoming set of arrays and
113 * primitives against the following constraints:
114 * - Maximum number of indices in index buffer.
115 * - Maximum number of vertices referenced by index buffer.
116 * - Maximum hardware vertex buffer size.
117 */
118 struct split_limits {
119 GLuint max_verts;
120 GLuint max_indices;
121 GLuint max_vb_size; /* bytes */
122 };
123
124
125 void vbo_split_prims( struct gl_context *ctx,
126 const struct gl_client_array *arrays[],
127 const struct _mesa_prim *prim,
128 GLuint nr_prims,
129 const struct _mesa_index_buffer *ib,
130 GLuint min_index,
131 GLuint max_index,
132 vbo_draw_func draw,
133 const struct split_limits *limits );
134
135
136 /* Helpers for dealing translating away non-zero min_index.
137 */
138 GLboolean vbo_all_varyings_in_vbos( const struct gl_client_array *arrays[] );
139 GLboolean vbo_any_varyings_in_vbos( const struct gl_client_array *arrays[] );
140
141 void vbo_rebase_prims( struct gl_context *ctx,
142 const struct gl_client_array *arrays[],
143 const struct _mesa_prim *prim,
144 GLuint nr_prims,
145 const struct _mesa_index_buffer *ib,
146 GLuint min_index,
147 GLuint max_index,
148 vbo_draw_func draw );
149
150 static inline int
151 vbo_sizeof_ib_type(GLenum type)
152 {
153 switch (type) {
154 case GL_UNSIGNED_INT:
155 return sizeof(GLuint);
156 case GL_UNSIGNED_SHORT:
157 return sizeof(GLushort);
158 case GL_UNSIGNED_BYTE:
159 return sizeof(GLubyte);
160 default:
161 assert(!"unsupported index data type");
162 /* In case assert is turned off */
163 return 0;
164 }
165 }
166
167 void
168 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
169 const struct _mesa_index_buffer *ib,
170 GLuint *min_index, GLuint *max_index, GLuint nr_prims);
171
172 void vbo_use_buffer_objects(struct gl_context *ctx);
173
174 void vbo_always_unmap_buffers(struct gl_context *ctx);
175
176 void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func);
177
178 void vbo_check_buffers_are_unmapped(struct gl_context *ctx);
179
180 void vbo_bind_arrays(struct gl_context *ctx);
181
182 size_t
183 vbo_count_tessellated_primitives(GLenum mode, GLuint count,
184 GLuint num_instances);
185
186 void
187 vbo_try_prim_conversion(struct _mesa_prim *p);
188
189 bool
190 vbo_can_merge_prims(const struct _mesa_prim *p0, const struct _mesa_prim *p1);
191
192 void
193 vbo_merge_prims(struct _mesa_prim *p0, const struct _mesa_prim *p1);
194
195 void
196 vbo_sw_primitive_restart(struct gl_context *ctx,
197 const struct _mesa_prim *prim,
198 GLuint nr_prims,
199 const struct _mesa_index_buffer *ib,
200 struct gl_buffer_object *indirect);
201
202 void GLAPIENTRY
203 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
204
205 void GLAPIENTRY
206 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
207
208 void GLAPIENTRY
209 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
210
211 void GLAPIENTRY
212 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
213
214 void GLAPIENTRY
215 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
216
217 void GLAPIENTRY
218 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
219
220 void GLAPIENTRY
221 _es_VertexAttrib1f(GLuint indx, GLfloat x);
222
223 void GLAPIENTRY
224 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
225
226 void GLAPIENTRY
227 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
228
229 void GLAPIENTRY
230 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
231
232 void GLAPIENTRY
233 _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
234
235 void GLAPIENTRY
236 _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
237
238 void GLAPIENTRY
239 _es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
240
241 #ifdef __cplusplus
242 } // extern "C"
243 #endif
244
245 #endif