vbo: Move no_current_update out of _mesa_prim.
[mesa.git] / src / mesa / vbo / vbo.h
1 /*
2 * mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \brief Public interface to the VBO module
27 * \author Keith Whitwell
28 */
29
30
31 #ifndef _VBO_H
32 #define _VBO_H
33
34 #include <stdbool.h>
35 #include "main/glheader.h"
36
37 #ifdef __cplusplus
38 extern "C" {
39 #endif
40
41 struct gl_context;
42
43 struct _mesa_prim
44 {
45 GLuint mode:8; /**< GL_POINTS, GL_LINES, GL_QUAD_STRIP, etc */
46 GLuint indexed:1;
47 GLuint begin:1;
48 GLuint end:1;
49 GLuint is_indirect:1;
50 GLuint pad:20;
51
52 GLuint start;
53 GLuint count;
54 GLint basevertex;
55 GLuint num_instances;
56 GLuint base_instance;
57 GLuint draw_id;
58
59 GLsizeiptr indirect_offset;
60 };
61
62 /* Would like to call this a "vbo_index_buffer", but this would be
63 * confusing as the indices are not neccessarily yet in a non-null
64 * buffer object.
65 */
66 struct _mesa_index_buffer
67 {
68 GLuint count;
69 unsigned index_size;
70 struct gl_buffer_object *obj;
71 const void *ptr;
72 };
73
74
75
76 GLboolean
77 _vbo_CreateContext(struct gl_context *ctx);
78
79 void
80 _vbo_DestroyContext(struct gl_context *ctx);
81
82 void
83 vbo_exec_invalidate_state(struct gl_context *ctx);
84
85 void
86 _vbo_install_exec_vtxfmt(struct gl_context *ctx);
87
88 void
89 vbo_initialize_exec_dispatch(const struct gl_context *ctx,
90 struct _glapi_table *exec);
91
92 void
93 vbo_initialize_save_dispatch(const struct gl_context *ctx,
94 struct _glapi_table *exec);
95
96 void
97 vbo_exec_FlushVertices(struct gl_context *ctx, GLuint flags);
98
99 void
100 vbo_save_SaveFlushVertices(struct gl_context *ctx);
101
102 void
103 vbo_save_NotifyBegin(struct gl_context *ctx, GLenum mode);
104
105 void
106 vbo_save_NewList(struct gl_context *ctx, GLuint list, GLenum mode);
107
108 void
109 vbo_save_EndList(struct gl_context *ctx);
110
111 void
112 vbo_save_BeginCallList(struct gl_context *ctx, struct gl_display_list *list);
113
114 void
115 vbo_save_EndCallList(struct gl_context *ctx);
116
117
118 void
119 _vbo_draw_indirect(struct gl_context *ctx, GLuint mode,
120 struct gl_buffer_object *indirect_data,
121 GLsizeiptr indirect_offset, unsigned draw_count,
122 unsigned stride,
123 struct gl_buffer_object *indirect_draw_count_buffer,
124 GLsizeiptr indirect_draw_count_offset,
125 const struct _mesa_index_buffer *ib);
126
127
128 void
129 vbo_delete_minmax_cache(struct gl_buffer_object *bufferObj);
130
131 void
132 vbo_get_minmax_indices(struct gl_context *ctx, const struct _mesa_prim *prim,
133 const struct _mesa_index_buffer *ib,
134 GLuint *min_index, GLuint *max_index, GLuint nr_prims);
135
136 void
137 vbo_use_buffer_objects(struct gl_context *ctx);
138
139 void
140 vbo_always_unmap_buffers(struct gl_context *ctx);
141
142 void
143 vbo_sw_primitive_restart(struct gl_context *ctx,
144 const struct _mesa_prim *prim,
145 GLuint nr_prims,
146 const struct _mesa_index_buffer *ib,
147 struct gl_buffer_object *indirect);
148
149
150 const struct gl_array_attributes*
151 _vbo_current_attrib(const struct gl_context *ctx, gl_vert_attrib attr);
152
153
154 const struct gl_vertex_buffer_binding*
155 _vbo_current_binding(const struct gl_context *ctx);
156
157
158 void GLAPIENTRY
159 _es_Color4f(GLfloat r, GLfloat g, GLfloat b, GLfloat a);
160
161 void GLAPIENTRY
162 _es_Normal3f(GLfloat x, GLfloat y, GLfloat z);
163
164 void GLAPIENTRY
165 _es_MultiTexCoord4f(GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q);
166
167 void GLAPIENTRY
168 _es_Materialfv(GLenum face, GLenum pname, const GLfloat *params);
169
170 void GLAPIENTRY
171 _es_Materialf(GLenum face, GLenum pname, GLfloat param);
172
173 void GLAPIENTRY
174 _es_VertexAttrib4f(GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
175
176 void GLAPIENTRY
177 _es_VertexAttrib1f(GLuint indx, GLfloat x);
178
179 void GLAPIENTRY
180 _es_VertexAttrib1fv(GLuint indx, const GLfloat* values);
181
182 void GLAPIENTRY
183 _es_VertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
184
185 void GLAPIENTRY
186 _es_VertexAttrib2fv(GLuint indx, const GLfloat* values);
187
188 void GLAPIENTRY
189 _es_VertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
190
191 void GLAPIENTRY
192 _es_VertexAttrib3fv(GLuint indx, const GLfloat* values);
193
194 void GLAPIENTRY
195 _es_VertexAttrib4fv(GLuint indx, const GLfloat* values);
196
197 #ifdef __cplusplus
198 } // extern "C"
199 #endif
200
201 #endif