2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "math/m_eval.h"
33 #include "vbo_context.h"
36 /* Reach out and grab this to use as the default:
38 extern void _tnl_draw_prims( GLcontext
*ctx
,
39 const struct gl_client_array
*arrays
[],
40 const struct _mesa_prim
*prims
,
42 const struct _mesa_index_buffer
*ib
,
49 #define NR_LEGACY_ATTRIBS 16
50 #define NR_GENERIC_ATTRIBS 16
51 #define NR_MAT_ATTRIBS 12
53 static GLuint
check_size( const GLfloat
*attr
)
55 if (attr
[3] != 1.0) return 4;
56 if (attr
[2] != 0.0) return 3;
57 if (attr
[1] != 0.0) return 2;
61 static void init_legacy_currval(GLcontext
*ctx
)
63 struct vbo_context
*vbo
= vbo_context(ctx
);
64 struct gl_client_array
*arrays
= vbo
->legacy_currval
;
67 memset(arrays
, 0, sizeof(*arrays
) * NR_LEGACY_ATTRIBS
);
69 /* Set up a constant (StrideB == 0) array for each current
72 for (i
= 0; i
< NR_LEGACY_ATTRIBS
; i
++) {
73 struct gl_client_array
*cl
= &arrays
[i
];
75 /* Size will have to be determined at runtime:
77 cl
->Size
= check_size(ctx
->Current
.Attrib
[i
]);
83 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[i
];
84 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
89 static void init_generic_currval(GLcontext
*ctx
)
91 struct vbo_context
*vbo
= vbo_context(ctx
);
92 struct gl_client_array
*arrays
= vbo
->generic_currval
;
95 memset(arrays
, 0, sizeof(*arrays
) * NR_GENERIC_ATTRIBS
);
97 for (i
= 0; i
< NR_GENERIC_ATTRIBS
; i
++) {
98 struct gl_client_array
*cl
= &arrays
[i
];
100 /* This will have to be determined at runtime:
104 cl
->Format
= GL_RGBA
;
105 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC0
+ i
];
109 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
114 static void init_mat_currval(GLcontext
*ctx
)
116 struct vbo_context
*vbo
= vbo_context(ctx
);
117 struct gl_client_array
*arrays
= vbo
->mat_currval
;
120 ASSERT(NR_MAT_ATTRIBS
== MAT_ATTRIB_MAX
);
122 memset(arrays
, 0, sizeof(*arrays
) * NR_MAT_ATTRIBS
);
124 /* Set up a constant (StrideB == 0) array for each current
127 for (i
= 0; i
< NR_MAT_ATTRIBS
; i
++) {
128 struct gl_client_array
*cl
= &arrays
[i
];
130 /* Size is fixed for the material attributes, for others will
131 * be determined at runtime:
133 switch (i
- VERT_ATTRIB_GENERIC0
) {
134 case MAT_ATTRIB_FRONT_SHININESS
:
135 case MAT_ATTRIB_BACK_SHININESS
:
138 case MAT_ATTRIB_FRONT_INDEXES
:
139 case MAT_ATTRIB_BACK_INDEXES
:
147 cl
->Ptr
= (const void *)ctx
->Light
.Material
.Attrib
[i
];
149 cl
->Format
= GL_RGBA
;
153 cl
->BufferObj
= ctx
->Array
.NullBufferObj
;
159 static void vbo_exec_current_init( struct vbo_exec_context
*exec
)
161 GLcontext
*ctx
= exec
->ctx
;
164 /* setup the pointers for the typical 16 vertex attributes */
165 for (i
= 0; i
< VBO_ATTRIB_FIRST_MATERIAL
; i
++)
166 exec
->vtx
.current
[i
] = ctx
->Current
.Attrib
[i
];
168 /* setup pointers for the 12 material attributes */
169 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
170 exec
->vtx
.current
[VBO_ATTRIB_FIRST_MATERIAL
+ i
] =
171 ctx
->Light
.Material
.Attrib
[i
];
175 GLboolean
_vbo_CreateContext( GLcontext
*ctx
)
177 struct vbo_context
*vbo
= CALLOC_STRUCT(vbo_context
);
179 ctx
->swtnl_im
= (void *)vbo
;
181 /* Initialize the arrayelt helper
183 if (!ctx
->aelt_context
&&
184 !_ae_create_context( ctx
)) {
188 /* TODO: remove these pointers.
190 vbo
->legacy_currval
= &vbo
->currval
[VBO_ATTRIB_POS
];
191 vbo
->generic_currval
= &vbo
->currval
[VBO_ATTRIB_GENERIC0
];
192 vbo
->mat_currval
= &vbo
->currval
[VBO_ATTRIB_MAT_FRONT_AMBIENT
];
194 init_legacy_currval( ctx
);
195 init_generic_currval( ctx
);
196 init_mat_currval( ctx
);
198 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
199 * of vertex program active.
204 /* When no vertex program, pull in the material attributes in
205 * the 16..32 generic range.
207 for (i
= 0; i
< 16; i
++)
208 vbo
->map_vp_none
[i
] = i
;
209 for (i
= 0; i
< 12; i
++)
210 vbo
->map_vp_none
[16+i
] = VBO_ATTRIB_MAT_FRONT_AMBIENT
+ i
;
211 for (i
= 0; i
< 4; i
++)
212 vbo
->map_vp_none
[28+i
] = i
;
214 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++)
215 vbo
->map_vp_arb
[i
] = i
;
221 #if 0 /* dead - see vbo_set_draw_func() */
222 vbo
->draw_prims
= _tnl_draw_prims
;
225 /* Hook our functions into exec and compile dispatch tables. These
226 * will pretty much be permanently installed, which means that the
227 * vtxfmt mechanism can be removed now.
229 vbo_exec_init( ctx
);
231 vbo_save_init( ctx
);
239 void _vbo_InvalidateState( GLcontext
*ctx
, GLuint new_state
)
241 _ae_invalidate_state(ctx
, new_state
);
242 vbo_exec_invalidate_state(ctx
, new_state
);
246 void _vbo_DestroyContext( GLcontext
*ctx
)
248 if (ctx
->aelt_context
) {
249 _ae_destroy_context( ctx
);
250 ctx
->aelt_context
= NULL
;
253 if (vbo_context(ctx
)) {
254 vbo_exec_destroy(ctx
);
256 vbo_save_destroy(ctx
);
258 FREE(vbo_context(ctx
));
259 ctx
->swtnl_im
= NULL
;
264 void vbo_set_draw_func(GLcontext
*ctx
, vbo_draw_func func
)
266 struct vbo_context
*vbo
= vbo_context(ctx
);
267 vbo
->draw_prims
= func
;