r300: respect radeon common code fallbacks
[mesa.git] / src / mesa / vbo / vbo_context.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "main/bufferobj.h"
32 #include "math/m_eval.h"
33 #include "vbo.h"
34 #include "vbo_context.h"
35
36
37
38 #define NR_LEGACY_ATTRIBS 16
39 #define NR_GENERIC_ATTRIBS 16
40 #define NR_MAT_ATTRIBS 12
41
42
43 static GLuint check_size( const GLfloat *attr )
44 {
45 if (attr[3] != 1.0) return 4;
46 if (attr[2] != 0.0) return 3;
47 if (attr[1] != 0.0) return 2;
48 return 1;
49 }
50
51
52 static void init_legacy_currval(GLcontext *ctx)
53 {
54 struct vbo_context *vbo = vbo_context(ctx);
55 struct gl_client_array *arrays = vbo->legacy_currval;
56 GLuint i;
57
58 memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS);
59
60 /* Set up a constant (StrideB == 0) array for each current
61 * attribute:
62 */
63 for (i = 0; i < NR_LEGACY_ATTRIBS; i++) {
64 struct gl_client_array *cl = &arrays[i];
65
66 /* Size will have to be determined at runtime:
67 */
68 cl->Size = check_size(ctx->Current.Attrib[i]);
69 cl->Stride = 0;
70 cl->StrideB = 0;
71 cl->Enabled = 1;
72 cl->Type = GL_FLOAT;
73 cl->Format = GL_RGBA;
74 cl->Ptr = (const void *)ctx->Current.Attrib[i];
75 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
76 ctx->Shared->NullBufferObj);
77 }
78 }
79
80
81 static void init_generic_currval(GLcontext *ctx)
82 {
83 struct vbo_context *vbo = vbo_context(ctx);
84 struct gl_client_array *arrays = vbo->generic_currval;
85 GLuint i;
86
87 memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS);
88
89 for (i = 0; i < NR_GENERIC_ATTRIBS; i++) {
90 struct gl_client_array *cl = &arrays[i];
91
92 /* This will have to be determined at runtime:
93 */
94 cl->Size = 1;
95 cl->Type = GL_FLOAT;
96 cl->Format = GL_RGBA;
97 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
98 cl->Stride = 0;
99 cl->StrideB = 0;
100 cl->Enabled = 1;
101 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
102 ctx->Shared->NullBufferObj);
103 }
104 }
105
106
107 static void init_mat_currval(GLcontext *ctx)
108 {
109 struct vbo_context *vbo = vbo_context(ctx);
110 struct gl_client_array *arrays = vbo->mat_currval;
111 GLuint i;
112
113 ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
114
115 memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
116
117 /* Set up a constant (StrideB == 0) array for each current
118 * attribute:
119 */
120 for (i = 0; i < NR_MAT_ATTRIBS; i++) {
121 struct gl_client_array *cl = &arrays[i];
122
123 /* Size is fixed for the material attributes, for others will
124 * be determined at runtime:
125 */
126 switch (i - VERT_ATTRIB_GENERIC0) {
127 case MAT_ATTRIB_FRONT_SHININESS:
128 case MAT_ATTRIB_BACK_SHININESS:
129 cl->Size = 1;
130 break;
131 case MAT_ATTRIB_FRONT_INDEXES:
132 case MAT_ATTRIB_BACK_INDEXES:
133 cl->Size = 3;
134 break;
135 default:
136 cl->Size = 4;
137 break;
138 }
139
140 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
141 cl->Type = GL_FLOAT;
142 cl->Format = GL_RGBA;
143 cl->Stride = 0;
144 cl->StrideB = 0;
145 cl->Enabled = 1;
146 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
147 ctx->Shared->NullBufferObj);
148 }
149 }
150
151
152 GLboolean _vbo_CreateContext( GLcontext *ctx )
153 {
154 struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
155
156 ctx->swtnl_im = (void *)vbo;
157
158 /* Initialize the arrayelt helper
159 */
160 if (!ctx->aelt_context &&
161 !_ae_create_context( ctx )) {
162 return GL_FALSE;
163 }
164
165 /* TODO: remove these pointers.
166 */
167 vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS];
168 vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0];
169 vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
170
171 init_legacy_currval( ctx );
172 init_generic_currval( ctx );
173 init_mat_currval( ctx );
174
175 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
176 * of vertex program active.
177 */
178 {
179 GLuint i;
180
181 /* When no vertex program, pull in the material attributes in
182 * the 16..32 generic range.
183 */
184 for (i = 0; i < 16; i++)
185 vbo->map_vp_none[i] = i;
186 for (i = 0; i < 12; i++)
187 vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
188 for (i = 0; i < 4; i++)
189 vbo->map_vp_none[28+i] = i;
190
191 for (i = 0; i < Elements(vbo->map_vp_arb); i++)
192 vbo->map_vp_arb[i] = i;
193 }
194
195
196 /* Hook our functions into exec and compile dispatch tables. These
197 * will pretty much be permanently installed, which means that the
198 * vtxfmt mechanism can be removed now.
199 */
200 vbo_exec_init( ctx );
201 #if FEATURE_dlist
202 vbo_save_init( ctx );
203 #endif
204
205 _math_init_eval();
206
207 return GL_TRUE;
208 }
209
210
211 void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state )
212 {
213 _ae_invalidate_state(ctx, new_state);
214 vbo_exec_invalidate_state(ctx, new_state);
215 }
216
217
218 void _vbo_DestroyContext( GLcontext *ctx )
219 {
220 struct vbo_context *vbo = vbo_context(ctx);
221
222 if (ctx->aelt_context) {
223 _ae_destroy_context( ctx );
224 ctx->aelt_context = NULL;
225 }
226
227 if (vbo) {
228 GLuint i;
229
230 for (i = 0; i < VBO_ATTRIB_MAX; i++) {
231 _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
232 }
233
234 vbo_exec_destroy(ctx);
235 #if FEATURE_dlist
236 vbo_save_destroy(ctx);
237 #endif
238 FREE(vbo);
239 ctx->swtnl_im = NULL;
240 }
241 }
242
243
244 void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func)
245 {
246 struct vbo_context *vbo = vbo_context(ctx);
247 vbo->draw_prims = func;
248 }
249