2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keithw@vmware.com>
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "main/bufferobj.h"
32 #include "math/m_eval.h"
34 #include "vbo_context.h"
37 static GLuint
check_size( const GLfloat
*attr
)
39 if (attr
[3] != 1.0F
) return 4;
40 if (attr
[2] != 0.0F
) return 3;
41 if (attr
[1] != 0.0F
) return 2;
46 static void init_legacy_currval(struct gl_context
*ctx
)
48 struct vbo_context
*vbo
= vbo_context(ctx
);
49 struct gl_client_array
*arrays
= &vbo
->currval
[VBO_ATTRIB_POS
];
52 memset(arrays
, 0, sizeof(*arrays
) * VERT_ATTRIB_FF_MAX
);
54 /* Set up a constant (StrideB == 0) array for each current
57 for (i
= 0; i
< VERT_ATTRIB_FF_MAX
; i
++) {
58 struct gl_client_array
*cl
= &arrays
[i
];
60 /* Size will have to be determined at runtime:
62 cl
->Size
= check_size(ctx
->Current
.Attrib
[i
]);
68 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[i
];
69 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
70 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
71 ctx
->Shared
->NullBufferObj
);
76 static void init_generic_currval(struct gl_context
*ctx
)
78 struct vbo_context
*vbo
= vbo_context(ctx
);
79 struct gl_client_array
*arrays
= &vbo
->currval
[VBO_ATTRIB_GENERIC0
];
82 memset(arrays
, 0, sizeof(*arrays
) * VERT_ATTRIB_GENERIC_MAX
);
84 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++) {
85 struct gl_client_array
*cl
= &arrays
[i
];
87 /* This will have to be determined at runtime:
92 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC0
+ i
];
96 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
97 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
98 ctx
->Shared
->NullBufferObj
);
103 static void init_mat_currval(struct gl_context
*ctx
)
105 struct vbo_context
*vbo
= vbo_context(ctx
);
106 struct gl_client_array
*arrays
=
107 &vbo
->currval
[VBO_ATTRIB_MAT_FRONT_AMBIENT
];
110 memset(arrays
, 0, sizeof(*arrays
) * MAT_ATTRIB_MAX
);
112 /* Set up a constant (StrideB == 0) array for each current
115 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++) {
116 struct gl_client_array
*cl
= &arrays
[i
];
118 /* Size is fixed for the material attributes, for others will
119 * be determined at runtime:
122 case MAT_ATTRIB_FRONT_SHININESS
:
123 case MAT_ATTRIB_BACK_SHININESS
:
126 case MAT_ATTRIB_FRONT_INDEXES
:
127 case MAT_ATTRIB_BACK_INDEXES
:
135 cl
->Ptr
= (const void *)ctx
->Light
.Material
.Attrib
[i
];
137 cl
->Format
= GL_RGBA
;
141 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
142 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
143 ctx
->Shared
->NullBufferObj
);
148 GLboolean
_vbo_CreateContext( struct gl_context
*ctx
)
150 struct vbo_context
*vbo
= CALLOC_STRUCT(vbo_context
);
152 ctx
->vbo_context
= vbo
;
154 /* Initialize the arrayelt helper
156 if (!ctx
->aelt_context
&&
157 !_ae_create_context( ctx
)) {
161 init_legacy_currval( ctx
);
162 init_generic_currval( ctx
);
163 init_mat_currval( ctx
);
165 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
166 * of vertex program active.
171 /* identity mapping */
172 for (i
= 0; i
< ARRAY_SIZE(vbo
->map_vp_none
); i
++)
173 vbo
->map_vp_none
[i
] = i
;
174 /* map material attribs to generic slots */
175 for (i
= 0; i
< MAT_ATTRIB_MAX
; i
++)
176 vbo
->map_vp_none
[VERT_ATTRIB_GENERIC(i
)]
177 = VBO_ATTRIB_MAT_FRONT_AMBIENT
+ i
;
179 for (i
= 0; i
< ARRAY_SIZE(vbo
->map_vp_arb
); i
++)
180 vbo
->map_vp_arb
[i
] = i
;
184 /* Hook our functions into exec and compile dispatch tables. These
185 * will pretty much be permanently installed, which means that the
186 * vtxfmt mechanism can be removed now.
188 vbo_exec_init( ctx
);
189 if (ctx
->API
== API_OPENGL_COMPAT
)
190 vbo_save_init( ctx
);
198 void _vbo_InvalidateState( struct gl_context
*ctx
, GLuint new_state
)
200 vbo_exec_invalidate_state(ctx
, new_state
);
204 void _vbo_DestroyContext( struct gl_context
*ctx
)
206 struct vbo_context
*vbo
= vbo_context(ctx
);
208 if (ctx
->aelt_context
) {
209 _ae_destroy_context( ctx
);
210 ctx
->aelt_context
= NULL
;
216 for (i
= 0; i
< VBO_ATTRIB_MAX
; i
++) {
217 _mesa_reference_buffer_object(ctx
, &vbo
->currval
[i
].BufferObj
, NULL
);
220 vbo_exec_destroy(ctx
);
221 if (ctx
->API
== API_OPENGL_COMPAT
)
222 vbo_save_destroy(ctx
);
224 ctx
->vbo_context
= NULL
;
229 void vbo_set_draw_func(struct gl_context
*ctx
, vbo_draw_func func
)
231 struct vbo_context
*vbo
= vbo_context(ctx
);
232 vbo
->draw_prims
= func
;