Merge branch 'mesa_7_5_branch' into mesa_7_6_branch
[mesa.git] / src / mesa / vbo / vbo_context.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 6.3
4 *
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keith@tungstengraphics.com>
26 */
27
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "main/bufferobj.h"
32 #include "math/m_eval.h"
33 #include "vbo.h"
34 #include "vbo_context.h"
35
36 #if 0
37 /* Reach out and grab this to use as the default:
38 */
39 extern void _tnl_draw_prims( GLcontext *ctx,
40 const struct gl_client_array *arrays[],
41 const struct _mesa_prim *prims,
42 GLuint nr_prims,
43 const struct _mesa_index_buffer *ib,
44 GLuint min_index,
45 GLuint max_index );
46 #endif
47
48
49
50 #define NR_LEGACY_ATTRIBS 16
51 #define NR_GENERIC_ATTRIBS 16
52 #define NR_MAT_ATTRIBS 12
53
54 static GLuint check_size( const GLfloat *attr )
55 {
56 if (attr[3] != 1.0) return 4;
57 if (attr[2] != 0.0) return 3;
58 if (attr[1] != 0.0) return 2;
59 return 1;
60 }
61
62 static void init_legacy_currval(GLcontext *ctx)
63 {
64 struct vbo_context *vbo = vbo_context(ctx);
65 struct gl_client_array *arrays = vbo->legacy_currval;
66 GLuint i;
67
68 memset(arrays, 0, sizeof(*arrays) * NR_LEGACY_ATTRIBS);
69
70 /* Set up a constant (StrideB == 0) array for each current
71 * attribute:
72 */
73 for (i = 0; i < NR_LEGACY_ATTRIBS; i++) {
74 struct gl_client_array *cl = &arrays[i];
75
76 /* Size will have to be determined at runtime:
77 */
78 cl->Size = check_size(ctx->Current.Attrib[i]);
79 cl->Stride = 0;
80 cl->StrideB = 0;
81 cl->Enabled = 1;
82 cl->Type = GL_FLOAT;
83 cl->Format = GL_RGBA;
84 cl->Ptr = (const void *)ctx->Current.Attrib[i];
85 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
86 ctx->Shared->NullBufferObj);
87 }
88 }
89
90
91 static void init_generic_currval(GLcontext *ctx)
92 {
93 struct vbo_context *vbo = vbo_context(ctx);
94 struct gl_client_array *arrays = vbo->generic_currval;
95 GLuint i;
96
97 memset(arrays, 0, sizeof(*arrays) * NR_GENERIC_ATTRIBS);
98
99 for (i = 0; i < NR_GENERIC_ATTRIBS; i++) {
100 struct gl_client_array *cl = &arrays[i];
101
102 /* This will have to be determined at runtime:
103 */
104 cl->Size = 1;
105 cl->Type = GL_FLOAT;
106 cl->Format = GL_RGBA;
107 cl->Ptr = (const void *)ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i];
108 cl->Stride = 0;
109 cl->StrideB = 0;
110 cl->Enabled = 1;
111 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
112 ctx->Shared->NullBufferObj);
113 }
114 }
115
116
117 static void init_mat_currval(GLcontext *ctx)
118 {
119 struct vbo_context *vbo = vbo_context(ctx);
120 struct gl_client_array *arrays = vbo->mat_currval;
121 GLuint i;
122
123 ASSERT(NR_MAT_ATTRIBS == MAT_ATTRIB_MAX);
124
125 memset(arrays, 0, sizeof(*arrays) * NR_MAT_ATTRIBS);
126
127 /* Set up a constant (StrideB == 0) array for each current
128 * attribute:
129 */
130 for (i = 0; i < NR_MAT_ATTRIBS; i++) {
131 struct gl_client_array *cl = &arrays[i];
132
133 /* Size is fixed for the material attributes, for others will
134 * be determined at runtime:
135 */
136 switch (i - VERT_ATTRIB_GENERIC0) {
137 case MAT_ATTRIB_FRONT_SHININESS:
138 case MAT_ATTRIB_BACK_SHININESS:
139 cl->Size = 1;
140 break;
141 case MAT_ATTRIB_FRONT_INDEXES:
142 case MAT_ATTRIB_BACK_INDEXES:
143 cl->Size = 3;
144 break;
145 default:
146 cl->Size = 4;
147 break;
148 }
149
150 cl->Ptr = (const void *)ctx->Light.Material.Attrib[i];
151 cl->Type = GL_FLOAT;
152 cl->Format = GL_RGBA;
153 cl->Stride = 0;
154 cl->StrideB = 0;
155 cl->Enabled = 1;
156 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
157 ctx->Shared->NullBufferObj);
158 }
159 }
160
161 #if 0
162
163 static void vbo_exec_current_init( struct vbo_exec_context *exec )
164 {
165 GLcontext *ctx = exec->ctx;
166 GLint i;
167
168 /* setup the pointers for the typical 16 vertex attributes */
169 for (i = 0; i < VBO_ATTRIB_FIRST_MATERIAL; i++)
170 exec->vtx.current[i] = ctx->Current.Attrib[i];
171
172 /* setup pointers for the 12 material attributes */
173 for (i = 0; i < MAT_ATTRIB_MAX; i++)
174 exec->vtx.current[VBO_ATTRIB_FIRST_MATERIAL + i] =
175 ctx->Light.Material.Attrib[i];
176 }
177 #endif
178
179 GLboolean _vbo_CreateContext( GLcontext *ctx )
180 {
181 struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
182
183 ctx->swtnl_im = (void *)vbo;
184
185 /* Initialize the arrayelt helper
186 */
187 if (!ctx->aelt_context &&
188 !_ae_create_context( ctx )) {
189 return GL_FALSE;
190 }
191
192 /* TODO: remove these pointers.
193 */
194 vbo->legacy_currval = &vbo->currval[VBO_ATTRIB_POS];
195 vbo->generic_currval = &vbo->currval[VBO_ATTRIB_GENERIC0];
196 vbo->mat_currval = &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT];
197
198 init_legacy_currval( ctx );
199 init_generic_currval( ctx );
200 init_mat_currval( ctx );
201
202 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
203 * of vertex program active.
204 */
205 {
206 GLuint i;
207
208 /* When no vertex program, pull in the material attributes in
209 * the 16..32 generic range.
210 */
211 for (i = 0; i < 16; i++)
212 vbo->map_vp_none[i] = i;
213 for (i = 0; i < 12; i++)
214 vbo->map_vp_none[16+i] = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
215 for (i = 0; i < 4; i++)
216 vbo->map_vp_none[28+i] = i;
217
218 for (i = 0; i < Elements(vbo->map_vp_arb); i++)
219 vbo->map_vp_arb[i] = i;
220 }
221
222
223 /* By default:
224 */
225 #if 0 /* dead - see vbo_set_draw_func() */
226 vbo->draw_prims = _tnl_draw_prims;
227 #endif
228
229 /* Hook our functions into exec and compile dispatch tables. These
230 * will pretty much be permanently installed, which means that the
231 * vtxfmt mechanism can be removed now.
232 */
233 vbo_exec_init( ctx );
234 #if FEATURE_dlist
235 vbo_save_init( ctx );
236 #endif
237
238 _math_init_eval();
239
240 return GL_TRUE;
241 }
242
243 void _vbo_InvalidateState( GLcontext *ctx, GLuint new_state )
244 {
245 _ae_invalidate_state(ctx, new_state);
246 vbo_exec_invalidate_state(ctx, new_state);
247 }
248
249
250 void _vbo_DestroyContext( GLcontext *ctx )
251 {
252 if (ctx->aelt_context) {
253 _ae_destroy_context( ctx );
254 ctx->aelt_context = NULL;
255 }
256
257 if (vbo_context(ctx)) {
258 vbo_exec_destroy(ctx);
259 #if FEATURE_dlist
260 vbo_save_destroy(ctx);
261 #endif
262 FREE(vbo_context(ctx));
263 ctx->swtnl_im = NULL;
264 }
265 }
266
267
268 void vbo_set_draw_func(GLcontext *ctx, vbo_draw_func func)
269 {
270 struct vbo_context *vbo = vbo_context(ctx);
271 vbo->draw_prims = func;
272 }
273