mesa: Remove set but not used gl_client_array::Enabled.
[mesa.git] / src / mesa / vbo / vbo_context.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 *
24 * Authors:
25 * Keith Whitwell <keithw@vmware.com>
26 */
27
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "main/bufferobj.h"
32 #include "math/m_eval.h"
33 #include "vbo.h"
34 #include "vbo_context.h"
35
36
37 static GLuint check_size( const GLfloat *attr )
38 {
39 if (attr[3] != 1.0F) return 4;
40 if (attr[2] != 0.0F) return 3;
41 if (attr[1] != 0.0F) return 2;
42 return 1;
43 }
44
45
46 /**
47 * Helper for initializing a vertex array.
48 */
49 static void
50 init_array(struct gl_context *ctx, struct gl_client_array *cl,
51 unsigned size, const void *pointer)
52 {
53 memset(cl, 0, sizeof(*cl));
54
55 cl->Size = size;
56 cl->Type = GL_FLOAT;
57 cl->Format = GL_RGBA;
58 cl->Stride = 0;
59 cl->StrideB = 0;
60 cl->_ElementSize = cl->Size * sizeof(GLfloat);
61 cl->Ptr = pointer;
62
63 _mesa_reference_buffer_object(ctx, &cl->BufferObj,
64 ctx->Shared->NullBufferObj);
65 }
66
67
68 /**
69 * Set up the vbo->currval arrays to point at the context's current
70 * vertex attributes (with strides = 0).
71 */
72 static void init_legacy_currval(struct gl_context *ctx)
73 {
74 struct vbo_context *vbo = vbo_context(ctx);
75 GLuint i;
76
77 /* Set up a constant (StrideB == 0) array for each current
78 * attribute:
79 */
80 for (i = 0; i < VERT_ATTRIB_FF_MAX; i++) {
81 struct gl_client_array *cl = &vbo->currval[VERT_ATTRIB_FF(i)];
82
83 init_array(ctx, cl,
84 check_size(ctx->Current.Attrib[i]),
85 ctx->Current.Attrib[i]);
86 }
87 }
88
89
90 static void init_generic_currval(struct gl_context *ctx)
91 {
92 struct vbo_context *vbo = vbo_context(ctx);
93 GLuint i;
94
95 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) {
96 struct gl_client_array *cl = &vbo->currval[VBO_ATTRIB_GENERIC0 + i];
97
98 init_array(ctx, cl, 1, ctx->Current.Attrib[VERT_ATTRIB_GENERIC0 + i]);
99 }
100 }
101
102
103 static void init_mat_currval(struct gl_context *ctx)
104 {
105 struct vbo_context *vbo = vbo_context(ctx);
106 GLuint i;
107
108 /* Set up a constant (StrideB == 0) array for each current
109 * attribute:
110 */
111 for (i = 0; i < MAT_ATTRIB_MAX; i++) {
112 struct gl_client_array *cl =
113 &vbo->currval[VBO_ATTRIB_MAT_FRONT_AMBIENT + i];
114 unsigned size;
115
116 /* Size is fixed for the material attributes, for others will
117 * be determined at runtime:
118 */
119 switch (i) {
120 case MAT_ATTRIB_FRONT_SHININESS:
121 case MAT_ATTRIB_BACK_SHININESS:
122 size = 1;
123 break;
124 case MAT_ATTRIB_FRONT_INDEXES:
125 case MAT_ATTRIB_BACK_INDEXES:
126 size = 3;
127 break;
128 default:
129 size = 4;
130 break;
131 }
132
133 init_array(ctx, cl, size, ctx->Light.Material.Attrib[i]);
134 }
135 }
136
137 static void
138 vbo_draw_indirect_prims(struct gl_context *ctx,
139 GLuint mode,
140 struct gl_buffer_object *indirect_data,
141 GLsizeiptr indirect_offset,
142 unsigned draw_count,
143 unsigned stride,
144 struct gl_buffer_object *indirect_params,
145 GLsizeiptr indirect_params_offset,
146 const struct _mesa_index_buffer *ib)
147 {
148 struct vbo_context *vbo = vbo_context(ctx);
149 struct _mesa_prim *prim;
150 GLsizei i;
151
152 prim = calloc(draw_count, sizeof(*prim));
153 if (prim == NULL) {
154 _mesa_error(ctx, GL_OUT_OF_MEMORY, "gl%sDraw%sIndirect%s",
155 (draw_count > 1) ? "Multi" : "",
156 ib ? "Elements" : "Arrays",
157 indirect_params ? "CountARB" : "");
158 return;
159 }
160
161 prim[0].begin = 1;
162 prim[draw_count - 1].end = 1;
163 for (i = 0; i < draw_count; ++i, indirect_offset += stride) {
164 prim[i].mode = mode;
165 prim[i].indexed = !!ib;
166 prim[i].indirect_offset = indirect_offset;
167 prim[i].is_indirect = 1;
168 prim[i].draw_id = i;
169 }
170
171 vbo->draw_prims(ctx, prim, draw_count,
172 ib, false, ~0, ~0,
173 NULL, 0,
174 ctx->DrawIndirectBuffer);
175
176 free(prim);
177 }
178
179
180 GLboolean _vbo_CreateContext( struct gl_context *ctx )
181 {
182 struct vbo_context *vbo = CALLOC_STRUCT(vbo_context);
183
184 ctx->vbo_context = vbo;
185
186 /* Initialize the arrayelt helper
187 */
188 if (!ctx->aelt_context &&
189 !_ae_create_context( ctx )) {
190 return GL_FALSE;
191 }
192
193 init_legacy_currval( ctx );
194 init_generic_currval( ctx );
195 init_mat_currval( ctx );
196 vbo_set_indirect_draw_func(ctx, vbo_draw_indirect_prims);
197
198 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
199 * of vertex program active.
200 */
201 {
202 GLuint i;
203
204 /* identity mapping */
205 for (i = 0; i < ARRAY_SIZE(vbo->map_vp_none); i++)
206 vbo->map_vp_none[i] = i;
207 /* map material attribs to generic slots */
208 for (i = 0; i < MAT_ATTRIB_MAX; i++)
209 vbo->map_vp_none[VERT_ATTRIB_GENERIC(i)]
210 = VBO_ATTRIB_MAT_FRONT_AMBIENT + i;
211
212 for (i = 0; i < ARRAY_SIZE(vbo->map_vp_arb); i++)
213 vbo->map_vp_arb[i] = i;
214 }
215
216
217 /* Hook our functions into exec and compile dispatch tables. These
218 * will pretty much be permanently installed, which means that the
219 * vtxfmt mechanism can be removed now.
220 */
221 vbo_exec_init( ctx );
222 if (ctx->API == API_OPENGL_COMPAT)
223 vbo_save_init( ctx );
224
225 _math_init_eval();
226
227 return GL_TRUE;
228 }
229
230
231 void _vbo_InvalidateState( struct gl_context *ctx, GLbitfield new_state )
232 {
233 vbo_exec_invalidate_state(ctx, new_state);
234 }
235
236
237 void _vbo_DestroyContext( struct gl_context *ctx )
238 {
239 struct vbo_context *vbo = vbo_context(ctx);
240
241 if (ctx->aelt_context) {
242 _ae_destroy_context( ctx );
243 ctx->aelt_context = NULL;
244 }
245
246 if (vbo) {
247 GLuint i;
248
249 for (i = 0; i < VBO_ATTRIB_MAX; i++) {
250 _mesa_reference_buffer_object(ctx, &vbo->currval[i].BufferObj, NULL);
251 }
252
253 vbo_exec_destroy(ctx);
254 if (ctx->API == API_OPENGL_COMPAT)
255 vbo_save_destroy(ctx);
256 free(vbo);
257 ctx->vbo_context = NULL;
258 }
259 }
260
261
262 void vbo_set_draw_func(struct gl_context *ctx, vbo_draw_func func)
263 {
264 struct vbo_context *vbo = vbo_context(ctx);
265 vbo->draw_prims = func;
266 }
267
268
269 void vbo_set_indirect_draw_func(struct gl_context *ctx,
270 vbo_indirect_draw_func func)
271 {
272 struct vbo_context *vbo = vbo_context(ctx);
273 vbo->draw_indirect_prims = func;
274 }