2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
28 #include "main/imports.h"
29 #include "main/mtypes.h"
30 #include "main/api_arrayelt.h"
31 #include "main/bufferobj.h"
32 #include "math/m_eval.h"
34 #include "vbo_context.h"
36 #define NR_MAT_ATTRIBS 12
38 static GLuint
check_size( const GLfloat
*attr
)
40 if (attr
[3] != 1.0) return 4;
41 if (attr
[2] != 0.0) return 3;
42 if (attr
[1] != 0.0) return 2;
47 static void init_legacy_currval(struct gl_context
*ctx
)
49 struct vbo_context
*vbo
= vbo_context(ctx
);
50 struct gl_client_array
*arrays
= vbo
->legacy_currval
;
53 memset(arrays
, 0, sizeof(*arrays
) * VERT_ATTRIB_FF_MAX
);
55 /* Set up a constant (StrideB == 0) array for each current
58 for (i
= 0; i
< VERT_ATTRIB_FF_MAX
; i
++) {
59 struct gl_client_array
*cl
= &arrays
[i
];
61 /* Size will have to be determined at runtime:
63 cl
->Size
= check_size(ctx
->Current
.Attrib
[i
]);
69 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[i
];
70 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
71 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
72 ctx
->Shared
->NullBufferObj
);
77 static void init_generic_currval(struct gl_context
*ctx
)
79 struct vbo_context
*vbo
= vbo_context(ctx
);
80 struct gl_client_array
*arrays
= vbo
->generic_currval
;
83 memset(arrays
, 0, sizeof(*arrays
) * VERT_ATTRIB_GENERIC_MAX
);
85 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++) {
86 struct gl_client_array
*cl
= &arrays
[i
];
88 /* This will have to be determined at runtime:
93 cl
->Ptr
= (const void *)ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC0
+ i
];
97 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
98 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
99 ctx
->Shared
->NullBufferObj
);
104 static void init_mat_currval(struct gl_context
*ctx
)
106 struct vbo_context
*vbo
= vbo_context(ctx
);
107 struct gl_client_array
*arrays
= vbo
->mat_currval
;
110 ASSERT(NR_MAT_ATTRIBS
== MAT_ATTRIB_MAX
);
112 memset(arrays
, 0, sizeof(*arrays
) * NR_MAT_ATTRIBS
);
114 /* Set up a constant (StrideB == 0) array for each current
117 for (i
= 0; i
< NR_MAT_ATTRIBS
; i
++) {
118 struct gl_client_array
*cl
= &arrays
[i
];
120 /* Size is fixed for the material attributes, for others will
121 * be determined at runtime:
123 switch (i
- VERT_ATTRIB_GENERIC0
) {
124 case MAT_ATTRIB_FRONT_SHININESS
:
125 case MAT_ATTRIB_BACK_SHININESS
:
128 case MAT_ATTRIB_FRONT_INDEXES
:
129 case MAT_ATTRIB_BACK_INDEXES
:
137 cl
->Ptr
= (const void *)ctx
->Light
.Material
.Attrib
[i
];
139 cl
->Format
= GL_RGBA
;
143 cl
->_ElementSize
= cl
->Size
* sizeof(GLfloat
);
144 _mesa_reference_buffer_object(ctx
, &cl
->BufferObj
,
145 ctx
->Shared
->NullBufferObj
);
150 GLboolean
_vbo_CreateContext( struct gl_context
*ctx
)
152 struct vbo_context
*vbo
= CALLOC_STRUCT(vbo_context
);
154 ctx
->swtnl_im
= (void *)vbo
;
156 /* Initialize the arrayelt helper
158 if (!ctx
->aelt_context
&&
159 !_ae_create_context( ctx
)) {
163 /* TODO: remove these pointers.
165 vbo
->legacy_currval
= &vbo
->currval
[VBO_ATTRIB_POS
];
166 vbo
->generic_currval
= &vbo
->currval
[VBO_ATTRIB_GENERIC0
];
167 vbo
->mat_currval
= &vbo
->currval
[VBO_ATTRIB_MAT_FRONT_AMBIENT
];
169 init_legacy_currval( ctx
);
170 init_generic_currval( ctx
);
171 init_mat_currval( ctx
);
173 /* Build mappings from VERT_ATTRIB -> VBO_ATTRIB depending on type
174 * of vertex program active.
179 /* When no vertex program, pull in the material attributes in
182 for (i
= 0; i
< VERT_ATTRIB_FF_MAX
; i
++)
183 vbo
->map_vp_none
[i
] = i
;
184 for (i
= 0; i
< NR_MAT_ATTRIBS
; i
++)
185 vbo
->map_vp_none
[VERT_ATTRIB_GENERIC(i
)]
186 = VBO_ATTRIB_MAT_FRONT_AMBIENT
+ i
;
187 for (i
= NR_MAT_ATTRIBS
; i
< VERT_ATTRIB_GENERIC_MAX
; i
++)
188 vbo
->map_vp_none
[VERT_ATTRIB_GENERIC(i
)] = i
;
190 for (i
= 0; i
< Elements(vbo
->map_vp_arb
); i
++)
191 vbo
->map_vp_arb
[i
] = i
;
195 /* Hook our functions into exec and compile dispatch tables. These
196 * will pretty much be permanently installed, which means that the
197 * vtxfmt mechanism can be removed now.
199 vbo_exec_init( ctx
);
200 if (ctx
->API
== API_OPENGL
)
201 vbo_save_init( ctx
);
209 void _vbo_InvalidateState( struct gl_context
*ctx
, GLuint new_state
)
211 vbo_exec_invalidate_state(ctx
, new_state
);
215 void _vbo_DestroyContext( struct gl_context
*ctx
)
217 struct vbo_context
*vbo
= vbo_context(ctx
);
219 if (ctx
->aelt_context
) {
220 _ae_destroy_context( ctx
);
221 ctx
->aelt_context
= NULL
;
227 for (i
= 0; i
< VBO_ATTRIB_MAX
; i
++) {
228 _mesa_reference_buffer_object(ctx
, &vbo
->currval
[i
].BufferObj
, NULL
);
231 vbo_exec_destroy(ctx
);
232 if (ctx
->API
== API_OPENGL
)
233 vbo_save_destroy(ctx
);
235 ctx
->swtnl_im
= NULL
;
240 void vbo_set_draw_func(struct gl_context
*ctx
, vbo_draw_func func
)
242 struct vbo_context
*vbo
= vbo_context(ctx
);
243 vbo
->draw_prims
= func
;