2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keith@tungstengraphics.com>
29 #include "main/api_arrayelt.h"
30 #include "main/glheader.h"
31 #include "main/imports.h"
32 #include "main/context.h"
33 #include "main/macros.h"
34 #include "main/mtypes.h"
35 #include "main/dlist.h"
36 #include "main/vtxfmt.h"
38 #include "vbo_context.h"
40 void vbo_exec_init( GLcontext
*ctx
)
42 struct vbo_exec_context
*exec
= &vbo_context(ctx
)->exec
;
46 /* Initialize the arrayelt helper
48 if (!ctx
->aelt_context
&&
49 !_ae_create_context( ctx
))
52 vbo_exec_vtx_init( exec
);
53 vbo_exec_array_init( exec
);
55 /* Hook our functions into exec and compile dispatch tables.
57 _mesa_install_exec_vtxfmt( ctx
, &exec
->vtxfmt
);
59 ctx
->Driver
.NeedFlush
= 0;
60 ctx
->Driver
.CurrentExecPrimitive
= PRIM_OUTSIDE_BEGIN_END
;
61 ctx
->Driver
.FlushVertices
= vbo_exec_FlushVertices
;
63 vbo_exec_invalidate_state( ctx
, ~0 );
67 void vbo_exec_destroy( GLcontext
*ctx
)
69 struct vbo_exec_context
*exec
= &vbo_context(ctx
)->exec
;
71 if (ctx
->aelt_context
) {
72 _ae_destroy_context( ctx
);
73 ctx
->aelt_context
= NULL
;
76 vbo_exec_vtx_destroy( exec
);
77 vbo_exec_array_destroy( exec
);
80 /* Really want to install these callbacks to a central facility to be
81 * invoked according to the state flags. That will have to wait for a
84 void vbo_exec_invalidate_state( GLcontext
*ctx
, GLuint new_state
)
86 struct vbo_exec_context
*exec
= &vbo_context(ctx
)->exec
;
88 if (new_state
& (_NEW_PROGRAM
|_NEW_EVAL
))
89 exec
->eval
.recalculate_maps
= 1;
91 _ae_invalidate_state(ctx
, new_state
);