2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
25 * Keith Whitwell <keithw@vmware.com>
29 #include "main/glheader.h"
30 #include "main/mtypes.h"
31 #include "main/api_arrayelt.h"
32 #include "main/vtxfmt.h"
33 #include "vbo_private.h"
38 vbo_exec_init(struct gl_context
*ctx
)
40 struct vbo_exec_context
*exec
= &vbo_context(ctx
)->exec
;
44 /* aelt_context should have been created by the caller */
45 assert(ctx
->aelt_context
);
47 vbo_exec_vtx_init(exec
);
49 ctx
->Driver
.NeedFlush
= 0;
50 ctx
->Driver
.CurrentExecPrimitive
= PRIM_OUTSIDE_BEGIN_END
;
52 /* The aelt_context state should still be dirty from its creation */
53 assert(_ae_is_state_dirty(ctx
));
55 exec
->array
.recalculate_inputs
= GL_TRUE
;
56 exec
->eval
.recalculate_maps
= GL_TRUE
;
60 void vbo_exec_destroy( struct gl_context
*ctx
)
62 struct vbo_exec_context
*exec
= &vbo_context(ctx
)->exec
;
64 if (ctx
->aelt_context
) {
65 _ae_destroy_context( ctx
);
66 ctx
->aelt_context
= NULL
;
69 vbo_exec_vtx_destroy( exec
);
74 * In some degenarate cases we can improve our ability to merge
75 * consecutive primitives. For example:
76 * glBegin(GL_LINE_STRIP);
80 * glBegin(GL_LINE_STRIP);
84 * Can be merged as a GL_LINES prim with four vertices.
86 * This function converts 2-vertex line strips/loops into GL_LINES, etc.
89 vbo_try_prim_conversion(struct _mesa_prim
*p
)
91 if (p
->mode
== GL_LINE_STRIP
&& p
->count
== 2) {
92 /* convert 2-vertex line strip to a separate line */
95 else if ((p
->mode
== GL_TRIANGLE_STRIP
|| p
->mode
== GL_TRIANGLE_FAN
)
97 /* convert 3-vertex tri strip or fan to a separate triangle */
98 p
->mode
= GL_TRIANGLES
;
101 /* Note: we can't convert a 4-vertex quad strip to a separate quad
102 * because the vertex ordering is different. We'd have to muck
103 * around in the vertex data to make it work.
109 * Helper function for determining if two subsequent glBegin/glEnd
110 * primitives can be combined. This is only possible for GL_POINTS,
111 * GL_LINES, GL_TRIANGLES and GL_QUADS.
112 * If we return true, it means that we can concatenate p1 onto p0 (and
116 vbo_can_merge_prims(const struct _mesa_prim
*p0
, const struct _mesa_prim
*p1
)
124 /* The prim mode must match (ex: both GL_TRIANGLES) */
125 if (p0
->mode
!= p1
->mode
)
128 /* p1's vertices must come right after p0 */
129 if (p0
->start
+ p0
->count
!= p1
->start
)
132 if (p0
->basevertex
!= p1
->basevertex
||
133 p0
->num_instances
!= p1
->num_instances
||
134 p0
->base_instance
!= p1
->base_instance
)
137 /* can always merge subsequent GL_POINTS primitives */
138 if (p0
->mode
== GL_POINTS
)
141 /* independent lines with no extra vertices */
142 if (p0
->mode
== GL_LINES
&& p0
->count
% 2 == 0 && p1
->count
% 2 == 0)
145 /* independent tris */
146 if (p0
->mode
== GL_TRIANGLES
&& p0
->count
% 3 == 0 && p1
->count
% 3 == 0)
149 /* independent quads */
150 if (p0
->mode
== GL_QUADS
&& p0
->count
% 4 == 0 && p1
->count
% 4 == 0)
158 * If we've determined that p0 and p1 can be merged, this function
159 * concatenates p1 onto p0.
162 vbo_merge_prims(struct _mesa_prim
*p0
, const struct _mesa_prim
*p1
)
164 assert(vbo_can_merge_prims(p0
, p1
));
166 p0
->count
+= p1
->count
;