Merge remote branch 'origin/master' into pipe-video
[mesa.git] / src / mesa / vbo / vbo_exec.h
1 /**************************************************************************
2
3 Copyright 2002 Tungsten Graphics Inc., Cedar Park, Texas.
4
5 All Rights Reserved.
6
7 Permission is hereby granted, free of charge, to any person obtaining a
8 copy of this software and associated documentation files (the "Software"),
9 to deal in the Software without restriction, including without limitation
10 on the rights to use, copy, modify, merge, publish, distribute, sub
11 license, and/or sell copies of the Software, and to permit persons to whom
12 the Software is furnished to do so, subject to the following conditions:
13
14 The above copyright notice and this permission notice (including the next
15 paragraph) shall be included in all copies or substantial portions of the
16 Software.
17
18 THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19 IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
21 TUNGSTEN GRAPHICS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
22 DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
23 OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
24 USE OR OTHER DEALINGS IN THE SOFTWARE.
25
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 *
32 */
33
34 #ifndef __VBO_EXEC_H__
35 #define __VBO_EXEC_H__
36
37 #include "main/mfeatures.h"
38 #include "main/mtypes.h"
39 #include "vbo.h"
40 #include "vbo_attrib.h"
41
42
43 #define VBO_MAX_PRIM 64
44
45 /* Wierd implementation stuff:
46 */
47 #define VBO_VERT_BUFFER_SIZE (1024*64) /* bytes */
48 #define VBO_MAX_ATTR_CODEGEN 16
49 #define ERROR_ATTRIB 16
50
51
52 /** Current vertex program mode */
53 enum vp_mode {
54 VP_NONE, /**< fixed function */
55 VP_NV, /**< NV vertex program */
56 VP_ARB /**< ARB vertex program or GLSL vertex shader */
57 };
58
59
60 struct vbo_exec_eval1_map {
61 struct gl_1d_map *map;
62 GLuint sz;
63 };
64
65 struct vbo_exec_eval2_map {
66 struct gl_2d_map *map;
67 GLuint sz;
68 };
69
70
71
72 struct vbo_exec_copied_vtx {
73 GLfloat buffer[VBO_ATTRIB_MAX * 4 * VBO_MAX_COPIED_VERTS];
74 GLuint nr;
75 };
76
77
78 typedef void (*vbo_attrfv_func)( const GLfloat * );
79
80
81 struct vbo_exec_context
82 {
83 struct gl_context *ctx;
84 GLvertexformat vtxfmt;
85
86 struct {
87 struct gl_buffer_object *bufferobj;
88
89 GLuint vertex_size; /* in dwords */
90
91 struct _mesa_prim prim[VBO_MAX_PRIM];
92 GLuint prim_count;
93
94 GLfloat *buffer_map;
95 GLfloat *buffer_ptr; /* cursor, points into buffer */
96 GLuint buffer_used; /* in bytes */
97 GLfloat vertex[VBO_ATTRIB_MAX*4]; /* current vertex */
98
99 GLuint vert_count;
100 GLuint max_vert;
101 struct vbo_exec_copied_vtx copied;
102
103 GLubyte attrsz[VBO_ATTRIB_MAX];
104 GLubyte active_sz[VBO_ATTRIB_MAX];
105
106 GLfloat *attrptr[VBO_ATTRIB_MAX];
107 struct gl_client_array arrays[VERT_ATTRIB_MAX];
108
109 /* According to program mode, the values above plus current
110 * values are squashed down to the 32 attributes passed to the
111 * vertex program below:
112 */
113 enum vp_mode program_mode;
114 GLuint enabled_flags;
115 const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
116 } vtx;
117
118
119 struct {
120 GLboolean recalculate_maps;
121 struct vbo_exec_eval1_map map1[VERT_ATTRIB_MAX];
122 struct vbo_exec_eval2_map map2[VERT_ATTRIB_MAX];
123 } eval;
124
125 struct {
126 enum vp_mode program_mode;
127 GLuint enabled_flags;
128 GLuint array_obj;
129
130 /* These just mirror the current arrayobj (todo: make arrayobj
131 * look like this and remove the mirror):
132 */
133 const struct gl_client_array *legacy_array[16];
134 const struct gl_client_array *generic_array[16];
135
136 /* Arrays and current values manipulated according to program
137 * mode, etc. These are the attributes as seen by vertex
138 * programs:
139 */
140 const struct gl_client_array *inputs[VERT_ATTRIB_MAX];
141 } array;
142
143 #ifdef DEBUG
144 GLint flush_call_depth;
145 #endif
146 };
147
148
149
150 /* External API:
151 */
152 void vbo_exec_init( struct gl_context *ctx );
153 void vbo_exec_destroy( struct gl_context *ctx );
154 void vbo_exec_invalidate_state( struct gl_context *ctx, GLuint new_state );
155 void vbo_exec_FlushVertices_internal( struct gl_context *ctx, GLboolean unmap );
156
157 void vbo_exec_BeginVertices( struct gl_context *ctx );
158 void vbo_exec_FlushVertices( struct gl_context *ctx, GLuint flags );
159
160
161 /* Internal functions:
162 */
163 void vbo_exec_array_init( struct vbo_exec_context *exec );
164 void vbo_exec_array_destroy( struct vbo_exec_context *exec );
165
166
167 void vbo_exec_vtx_init( struct vbo_exec_context *exec );
168 void vbo_exec_vtx_destroy( struct vbo_exec_context *exec );
169
170 #if FEATURE_beginend
171
172 void vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap );
173 void vbo_exec_vtx_map( struct vbo_exec_context *exec );
174
175 #else /* FEATURE_beginend */
176
177 static INLINE void
178 vbo_exec_vtx_flush( struct vbo_exec_context *exec, GLboolean unmap )
179 {
180 }
181
182 static INLINE void
183 vbo_exec_vtx_map( struct vbo_exec_context *exec )
184 {
185 }
186
187 #endif /* FEATURE_beginend */
188
189 void vbo_exec_vtx_wrap( struct vbo_exec_context *exec );
190
191 void vbo_exec_eval_update( struct vbo_exec_context *exec );
192
193 void vbo_exec_do_EvalCoord2f( struct vbo_exec_context *exec,
194 GLfloat u, GLfloat v );
195
196 void vbo_exec_do_EvalCoord1f( struct vbo_exec_context *exec,
197 GLfloat u);
198
199 #endif