1 /**************************************************************************
3 * Copyright 2003 VMware, Inc.
4 * Copyright 2009 VMware, Inc.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 #include "main/arrayobj.h"
31 #include "main/glheader.h"
32 #include "main/context.h"
33 #include "main/state.h"
34 #include "main/api_validate.h"
35 #include "main/dispatch.h"
36 #include "main/varray.h"
37 #include "main/bufferobj.h"
38 #include "main/enums.h"
39 #include "main/macros.h"
40 #include "main/transformfeedback.h"
42 #include "vbo_private.h"
46 * Check that element 'j' of the array has reasonable data.
48 * For debugging purposes; not normally used.
51 check_array_data(struct gl_context
*ctx
, struct gl_vertex_array_object
*vao
,
52 GLuint attrib
, GLuint j
)
54 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
56 const struct gl_vertex_buffer_binding
*binding
=
57 &vao
->BufferBinding
[array
->BufferBindingIndex
];
58 struct gl_buffer_object
*bo
= binding
->BufferObj
;
59 const void *data
= array
->Ptr
;
60 if (_mesa_is_bufferobj(bo
)) {
61 if (!bo
->Mappings
[MAP_INTERNAL
].Pointer
) {
63 bo
->Mappings
[MAP_INTERNAL
].Pointer
=
64 ctx
->Driver
.MapBufferRange(ctx
, 0, bo
->Size
,
65 GL_MAP_READ_BIT
, bo
, MAP_INTERNAL
);
67 data
= ADD_POINTERS(_mesa_vertex_attrib_address(array
, binding
),
68 bo
->Mappings
[MAP_INTERNAL
].Pointer
);
70 switch (array
->Type
) {
73 GLfloat
*f
= (GLfloat
*) ((GLubyte
*) data
+ binding
->Stride
* j
);
75 for (k
= 0; k
< array
->Size
; k
++) {
76 if (IS_INF_OR_NAN(f
[k
]) || f
[k
] >= 1.0e20F
|| f
[k
] <= -1.0e10F
) {
77 printf("Bad array data:\n");
78 printf(" Element[%u].%u = %f\n", j
, k
, f
[k
]);
79 printf(" Array %u at %p\n", attrib
, (void *) array
);
80 printf(" Type 0x%x, Size %d, Stride %d\n",
81 array
->Type
, array
->Size
, binding
->Stride
);
82 printf(" Address/offset %p in Buffer Object %u\n",
83 array
->Ptr
, bo
->Name
);
84 f
[k
] = 1.0F
; /* XXX replace the bad value! */
86 /*assert(!IS_INF_OR_NAN(f[k])); */
98 * Unmap the buffer object referenced by given array, if mapped.
101 unmap_array_buffer(struct gl_context
*ctx
, struct gl_vertex_array_object
*vao
,
104 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
105 if (array
->Enabled
) {
106 const struct gl_vertex_buffer_binding
*binding
=
107 &vao
->BufferBinding
[array
->BufferBindingIndex
];
108 struct gl_buffer_object
*bo
= binding
->BufferObj
;
109 if (_mesa_is_bufferobj(bo
) && _mesa_bufferobj_mapped(bo
, MAP_INTERNAL
)) {
110 ctx
->Driver
.UnmapBuffer(ctx
, bo
, MAP_INTERNAL
);
117 sizeof_ib_type(GLenum type
)
120 case GL_UNSIGNED_INT
:
121 return sizeof(GLuint
);
122 case GL_UNSIGNED_SHORT
:
123 return sizeof(GLushort
);
124 case GL_UNSIGNED_BYTE
:
125 return sizeof(GLubyte
);
127 assert(!"unsupported index data type");
128 /* In case assert is turned off */
134 * Examine the array's data for NaNs, etc.
135 * For debug purposes; not normally used.
138 check_draw_elements_data(struct gl_context
*ctx
, GLsizei count
,
139 GLenum elemType
, const void *elements
,
142 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
147 if (_mesa_is_bufferobj(vao
->IndexBufferObj
)) {
148 elemMap
= ctx
->Driver
.MapBufferRange(ctx
, 0,
149 vao
->IndexBufferObj
->Size
,
151 vao
->IndexBufferObj
, MAP_INTERNAL
);
152 elements
= ADD_POINTERS(elements
, elemMap
);
155 for (i
= 0; i
< count
; i
++) {
160 case GL_UNSIGNED_BYTE
:
161 j
= ((const GLubyte
*) elements
)[i
];
163 case GL_UNSIGNED_SHORT
:
164 j
= ((const GLushort
*) elements
)[i
];
166 case GL_UNSIGNED_INT
:
167 j
= ((const GLuint
*) elements
)[i
];
170 unreachable("Unexpected index buffer type");
173 /* check element j of each enabled array */
174 for (k
= 0; k
< VERT_ATTRIB_MAX
; k
++) {
175 check_array_data(ctx
, vao
, k
, j
);
179 if (_mesa_is_bufferobj(vao
->IndexBufferObj
)) {
180 ctx
->Driver
.UnmapBuffer(ctx
, vao
->IndexBufferObj
, MAP_INTERNAL
);
183 for (k
= 0; k
< VERT_ATTRIB_MAX
; k
++) {
184 unmap_array_buffer(ctx
, vao
, k
);
190 * Check array data, looking for NaNs, etc.
193 check_draw_arrays_data(struct gl_context
*ctx
, GLint start
, GLsizei count
)
200 * Check if we should skip the draw call even after validation was successful.
203 skip_validated_draw(struct gl_context
*ctx
)
207 /* For ES2, we can draw if we have a vertex program/shader). */
208 return ctx
->VertexProgram
._Current
== NULL
;
211 /* For OpenGL ES, only draw if we have vertex positions
213 if (!ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
)
217 case API_OPENGL_CORE
:
218 /* Section 7.3 (Program Objects) of the OpenGL 4.5 Core Profile spec
221 * "If there is no active program for the vertex or fragment shader
222 * stages, the results of vertex and/or fragment processing will be
223 * undefined. However, this is not an error."
225 * The fragment shader is not tested here because other state (e.g.,
226 * GL_RASTERIZER_DISCARD) affects whether or not we actually care.
228 return ctx
->VertexProgram
._Current
== NULL
;
230 case API_OPENGL_COMPAT
:
231 if (ctx
->VertexProgram
._Current
!= NULL
) {
232 /* Draw regardless of whether or not we have any vertex arrays.
233 * (Ex: could draw a point using a constant vertex pos)
237 /* Draw if we have vertex positions (GL_VERTEX_ARRAY or generic
240 return (!ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
&&
241 !ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_GENERIC0
].Enabled
);
246 unreachable("Invalid API value in check_valid_to_render()");
254 * Print info/data for glDrawArrays(), for debugging.
257 print_draw_arrays(struct gl_context
*ctx
,
258 GLenum mode
, GLint start
, GLsizei count
)
260 const struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
262 printf("vbo_exec_DrawArrays(mode 0x%x, start %d, count %d):\n",
266 for (i
= 0; i
< VERT_ATTRIB_MAX
; ++i
) {
267 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[i
];
271 const struct gl_vertex_buffer_binding
*binding
=
272 &vao
->BufferBinding
[array
->BufferBindingIndex
];
273 struct gl_buffer_object
*bufObj
= binding
->BufferObj
;
275 printf("attr %s: size %d stride %d enabled %d "
276 "ptr %p Bufobj %u\n",
277 gl_vert_attrib_name((gl_vert_attrib
) i
),
278 array
->Size
, binding
->Stride
, array
->Enabled
,
279 array
->Ptr
, bufObj
->Name
);
281 if (_mesa_is_bufferobj(bufObj
)) {
282 GLubyte
*p
= ctx
->Driver
.MapBufferRange(ctx
, 0, bufObj
->Size
,
283 GL_MAP_READ_BIT
, bufObj
,
285 int offset
= (int) (GLintptr
)
286 _mesa_vertex_attrib_address(array
, binding
);
289 switch (array
->Type
) {
292 case GL_UNSIGNED_INT64_ARB
:
299 float *f
= (float *) (p
+ offset
);
302 int n
= (count
- 1) * (binding
->Stride
/ (4 * multiplier
))
306 printf(" Data at offset %d:\n", offset
);
309 printf(" double[%d] = 0x%016llx %lf\n", i
,
310 ((unsigned long long *) k
)[i
], ((double *) f
)[i
]);
312 printf(" float[%d] = 0x%08x %f\n", i
, k
[i
], f
[i
]);
315 ctx
->Driver
.UnmapBuffer(ctx
, bufObj
, MAP_INTERNAL
);
322 * Return a filter mask for the net enabled vao arrays.
323 * This is to mask out arrays that would otherwise supersed required current
324 * values for the fixed function shaders for example.
327 enabled_filter(const struct gl_context
*ctx
)
329 switch (ctx
->VertexProgram
._VPMode
) {
331 /* When no vertex program is active (or the vertex program is generated
332 * from fixed-function state). We put the material values into the
333 * generic slots. Since the vao has no material arrays, mute these
334 * slots from the enabled arrays so that the current material values
335 * are pulled instead of the vao arrays.
337 return VERT_BIT_FF_ALL
;
340 /* There are no shaders in OpenGL ES 1.x, so this code path should be
341 * impossible to reach. The meta code is careful to not use shaders in
344 assert(ctx
->API
!= API_OPENGLES
);
346 /* Other parts of the code assume that inputs[VERT_ATTRIB_POS] through
347 * inputs[VERT_ATTRIB_FF_MAX] will be non-NULL. However, in OpenGL
348 * ES 2.0+ or OpenGL core profile, none of these arrays should ever
351 if (ctx
->API
!= API_OPENGL_COMPAT
)
352 return VERT_BIT_GENERIC_ALL
;
364 * Examine the enabled vertex arrays to set the exec->array.inputs[] values.
365 * These will point to the arrays to actually use for drawing. Some will
366 * be user-provided arrays, other will be zero-stride const-valued arrays.
369 vbo_bind_arrays(struct gl_context
*ctx
)
371 struct vbo_context
*vbo
= vbo_context(ctx
);
372 struct vbo_exec_context
*exec
= &vbo
->exec
;
374 _mesa_set_drawing_arrays(ctx
, vbo
->draw_arrays
.inputs
);
376 if (exec
->array
.recalculate_inputs
) {
377 /* Finally update the inputs array */
378 _vbo_update_inputs(ctx
, &vbo
->draw_arrays
);
379 ctx
->NewDriverState
|= ctx
->DriverFlags
.NewArray
;
380 exec
->array
.recalculate_inputs
= GL_FALSE
;
382 assert(ctx
->NewState
== 0);
388 * Helper function called by the other DrawArrays() functions below.
389 * This is where we handle primitive restart for drawing non-indexed
390 * arrays. If primitive restart is enabled, it typically means
391 * splitting one DrawArrays() into two.
394 vbo_draw_arrays(struct gl_context
*ctx
, GLenum mode
, GLint start
,
395 GLsizei count
, GLuint numInstances
, GLuint baseInstance
,
398 struct vbo_context
*vbo
= vbo_context(ctx
);
399 struct _mesa_prim prim
;
401 if (skip_validated_draw(ctx
))
404 vbo_bind_arrays(ctx
);
406 /* OpenGL 4.5 says that primitive restart is ignored with non-indexed
409 memset(&prim
, 0, sizeof(prim
));
413 prim
.num_instances
= numInstances
;
414 prim
.base_instance
= baseInstance
;
415 prim
.draw_id
= drawID
;
416 prim
.is_indirect
= 0;
420 vbo
->draw_prims(ctx
, &prim
, 1, NULL
,
421 GL_TRUE
, start
, start
+ count
- 1, NULL
, 0, NULL
);
423 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
) {
430 * Execute a glRectf() function.
432 static void GLAPIENTRY
433 vbo_exec_Rectf(GLfloat x1
, GLfloat y1
, GLfloat x2
, GLfloat y2
)
435 GET_CURRENT_CONTEXT(ctx
);
436 ASSERT_OUTSIDE_BEGIN_END(ctx
);
438 CALL_Begin(GET_DISPATCH(), (GL_QUADS
));
439 CALL_Vertex2f(GET_DISPATCH(), (x1
, y1
));
440 CALL_Vertex2f(GET_DISPATCH(), (x2
, y1
));
441 CALL_Vertex2f(GET_DISPATCH(), (x2
, y2
));
442 CALL_Vertex2f(GET_DISPATCH(), (x1
, y2
));
443 CALL_End(GET_DISPATCH(), ());
447 static void GLAPIENTRY
448 vbo_exec_EvalMesh1(GLenum mode
, GLint i1
, GLint i2
)
450 GET_CURRENT_CONTEXT(ctx
);
460 prim
= GL_LINE_STRIP
;
463 _mesa_error(ctx
, GL_INVALID_ENUM
, "glEvalMesh1(mode)");
467 /* No effect if vertex maps disabled.
469 if (!ctx
->Eval
.Map1Vertex4
&& !ctx
->Eval
.Map1Vertex3
)
472 du
= ctx
->Eval
.MapGrid1du
;
473 u
= ctx
->Eval
.MapGrid1u1
+ i1
* du
;
475 CALL_Begin(GET_DISPATCH(), (prim
));
476 for (i
= i1
; i
<= i2
; i
++, u
+= du
) {
477 CALL_EvalCoord1f(GET_DISPATCH(), (u
));
479 CALL_End(GET_DISPATCH(), ());
483 static void GLAPIENTRY
484 vbo_exec_EvalMesh2(GLenum mode
, GLint i1
, GLint i2
, GLint j1
, GLint j2
)
486 GET_CURRENT_CONTEXT(ctx
);
487 GLfloat u
, du
, v
, dv
, v1
, u1
;
496 _mesa_error(ctx
, GL_INVALID_ENUM
, "glEvalMesh2(mode)");
500 /* No effect if vertex maps disabled.
502 if (!ctx
->Eval
.Map2Vertex4
&& !ctx
->Eval
.Map2Vertex3
)
505 du
= ctx
->Eval
.MapGrid2du
;
506 dv
= ctx
->Eval
.MapGrid2dv
;
507 v1
= ctx
->Eval
.MapGrid2v1
+ j1
* dv
;
508 u1
= ctx
->Eval
.MapGrid2u1
+ i1
* du
;
512 CALL_Begin(GET_DISPATCH(), (GL_POINTS
));
513 for (v
= v1
, j
= j1
; j
<= j2
; j
++, v
+= dv
) {
514 for (u
= u1
, i
= i1
; i
<= i2
; i
++, u
+= du
) {
515 CALL_EvalCoord2f(GET_DISPATCH(), (u
, v
));
518 CALL_End(GET_DISPATCH(), ());
521 for (v
= v1
, j
= j1
; j
<= j2
; j
++, v
+= dv
) {
522 CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP
));
523 for (u
= u1
, i
= i1
; i
<= i2
; i
++, u
+= du
) {
524 CALL_EvalCoord2f(GET_DISPATCH(), (u
, v
));
526 CALL_End(GET_DISPATCH(), ());
528 for (u
= u1
, i
= i1
; i
<= i2
; i
++, u
+= du
) {
529 CALL_Begin(GET_DISPATCH(), (GL_LINE_STRIP
));
530 for (v
= v1
, j
= j1
; j
<= j2
; j
++, v
+= dv
) {
531 CALL_EvalCoord2f(GET_DISPATCH(), (u
, v
));
533 CALL_End(GET_DISPATCH(), ());
537 for (v
= v1
, j
= j1
; j
< j2
; j
++, v
+= dv
) {
538 CALL_Begin(GET_DISPATCH(), (GL_TRIANGLE_STRIP
));
539 for (u
= u1
, i
= i1
; i
<= i2
; i
++, u
+= du
) {
540 CALL_EvalCoord2f(GET_DISPATCH(), (u
, v
));
541 CALL_EvalCoord2f(GET_DISPATCH(), (u
, v
+ dv
));
543 CALL_End(GET_DISPATCH(), ());
551 * Called from glDrawArrays when in immediate mode (not display list mode).
553 static void GLAPIENTRY
554 vbo_exec_DrawArrays(GLenum mode
, GLint start
, GLsizei count
)
556 GET_CURRENT_CONTEXT(ctx
);
558 if (MESA_VERBOSE
& VERBOSE_DRAW
)
559 _mesa_debug(ctx
, "glDrawArrays(%s, %d, %d)\n",
560 _mesa_enum_to_string(mode
), start
, count
);
562 if (_mesa_is_no_error_enabled(ctx
)) {
563 FLUSH_CURRENT(ctx
, 0);
565 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
568 _mesa_update_state(ctx
);
570 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
572 if (!_mesa_validate_DrawArrays(ctx
, mode
, count
))
577 check_draw_arrays_data(ctx
, start
, count
);
579 vbo_draw_arrays(ctx
, mode
, start
, count
, 1, 0, 0);
582 print_draw_arrays(ctx
, mode
, start
, count
);
587 * Called from glDrawArraysInstanced when in immediate mode (not
588 * display list mode).
590 static void GLAPIENTRY
591 vbo_exec_DrawArraysInstanced(GLenum mode
, GLint start
, GLsizei count
,
592 GLsizei numInstances
)
594 GET_CURRENT_CONTEXT(ctx
);
596 if (MESA_VERBOSE
& VERBOSE_DRAW
)
597 _mesa_debug(ctx
, "glDrawArraysInstanced(%s, %d, %d, %d)\n",
598 _mesa_enum_to_string(mode
), start
, count
, numInstances
);
601 if (_mesa_is_no_error_enabled(ctx
)) {
602 FLUSH_CURRENT(ctx
, 0);
604 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
607 _mesa_update_state(ctx
);
609 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
611 if (!_mesa_validate_DrawArraysInstanced(ctx
, mode
, start
, count
,
617 check_draw_arrays_data(ctx
, start
, count
);
619 vbo_draw_arrays(ctx
, mode
, start
, count
, numInstances
, 0, 0);
622 print_draw_arrays(ctx
, mode
, start
, count
);
627 * Called from glDrawArraysInstancedBaseInstance when in immediate mode.
629 static void GLAPIENTRY
630 vbo_exec_DrawArraysInstancedBaseInstance(GLenum mode
, GLint first
,
631 GLsizei count
, GLsizei numInstances
,
634 GET_CURRENT_CONTEXT(ctx
);
636 if (MESA_VERBOSE
& VERBOSE_DRAW
)
638 "glDrawArraysInstancedBaseInstance(%s, %d, %d, %d, %d)\n",
639 _mesa_enum_to_string(mode
), first
, count
,
640 numInstances
, baseInstance
);
642 if (_mesa_is_no_error_enabled(ctx
)) {
643 FLUSH_CURRENT(ctx
, 0);
645 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
648 _mesa_update_state(ctx
);
650 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
652 if (!_mesa_validate_DrawArraysInstanced(ctx
, mode
, first
, count
,
658 check_draw_arrays_data(ctx
, first
, count
);
660 vbo_draw_arrays(ctx
, mode
, first
, count
, numInstances
, baseInstance
, 0);
663 print_draw_arrays(ctx
, mode
, first
, count
);
668 * Called from glMultiDrawArrays when in immediate mode.
670 static void GLAPIENTRY
671 vbo_exec_MultiDrawArrays(GLenum mode
, const GLint
*first
,
672 const GLsizei
*count
, GLsizei primcount
)
674 GET_CURRENT_CONTEXT(ctx
);
677 if (MESA_VERBOSE
& VERBOSE_DRAW
)
679 "glMultiDrawArrays(%s, %p, %p, %d)\n",
680 _mesa_enum_to_string(mode
), first
, count
, primcount
);
682 if (_mesa_is_no_error_enabled(ctx
)) {
683 FLUSH_CURRENT(ctx
, 0);
685 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
688 _mesa_update_state(ctx
);
690 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
692 if (!_mesa_validate_MultiDrawArrays(ctx
, mode
, count
, primcount
))
696 for (i
= 0; i
< primcount
; i
++) {
699 check_draw_arrays_data(ctx
, first
[i
], count
[i
]);
701 /* The GL_ARB_shader_draw_parameters spec adds the following after the
702 * pseudo-code describing glMultiDrawArrays:
704 * "The index of the draw (<i> in the above pseudo-code) may be
705 * read by a vertex shader as <gl_DrawIDARB>, as described in
708 vbo_draw_arrays(ctx
, mode
, first
[i
], count
[i
], 1, 0, i
);
711 print_draw_arrays(ctx
, mode
, first
[i
], count
[i
]);
719 * Map GL_ELEMENT_ARRAY_BUFFER and print contents.
724 dump_element_buffer(struct gl_context
*ctx
, GLenum type
)
727 ctx
->Driver
.MapBufferRange(ctx
, 0,
728 ctx
->Array
.VAO
->IndexBufferObj
->Size
,
730 ctx
->Array
.VAO
->IndexBufferObj
,
733 case GL_UNSIGNED_BYTE
:
735 const GLubyte
*us
= (const GLubyte
*) map
;
737 for (i
= 0; i
< ctx
->Array
.VAO
->IndexBufferObj
->Size
; i
++) {
738 printf("%02x ", us
[i
]);
745 case GL_UNSIGNED_SHORT
:
747 const GLushort
*us
= (const GLushort
*) map
;
749 for (i
= 0; i
< ctx
->Array
.VAO
->IndexBufferObj
->Size
/ 2; i
++) {
750 printf("%04x ", us
[i
]);
757 case GL_UNSIGNED_INT
:
759 const GLuint
*us
= (const GLuint
*) map
;
761 for (i
= 0; i
< ctx
->Array
.VAO
->IndexBufferObj
->Size
/ 4; i
++) {
762 printf("%08x ", us
[i
]);
773 ctx
->Driver
.UnmapBuffer(ctx
, ctx
->Array
.VAO
->IndexBufferObj
, MAP_INTERNAL
);
779 skip_draw_elements(struct gl_context
*ctx
, GLsizei count
,
780 const GLvoid
*indices
)
785 /* Not using a VBO for indices, so avoid NULL pointer derefs later.
787 if (!_mesa_is_bufferobj(ctx
->Array
.VAO
->IndexBufferObj
) && indices
== NULL
)
790 if (skip_validated_draw(ctx
))
798 * Inner support for both _mesa_DrawElements and _mesa_DrawRangeElements.
799 * Do the rendering for a glDrawElements or glDrawRangeElements call after
800 * we've validated buffer bounds, etc.
803 vbo_validated_drawrangeelements(struct gl_context
*ctx
, GLenum mode
,
804 GLboolean index_bounds_valid
,
805 GLuint start
, GLuint end
,
806 GLsizei count
, GLenum type
,
807 const GLvoid
* indices
,
808 GLint basevertex
, GLuint numInstances
,
811 struct vbo_context
*vbo
= vbo_context(ctx
);
812 struct _mesa_index_buffer ib
;
813 struct _mesa_prim prim
;
815 if (!index_bounds_valid
) {
820 if (skip_draw_elements(ctx
, count
, indices
))
823 vbo_bind_arrays(ctx
);
826 ib
.index_size
= sizeof_ib_type(type
);
827 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
838 prim
.is_indirect
= 0;
839 prim
.basevertex
= basevertex
;
840 prim
.num_instances
= numInstances
;
841 prim
.base_instance
= baseInstance
;
844 /* Need to give special consideration to rendering a range of
845 * indices starting somewhere above zero. Typically the
846 * application is issuing multiple DrawRangeElements() to draw
847 * successive primitives layed out linearly in the vertex arrays.
848 * Unless the vertex arrays are all in a VBO (or locked as with
849 * CVA), the OpenGL semantics imply that we need to re-read or
850 * re-upload the vertex data on each draw call.
852 * In the case of hardware tnl, we want to avoid starting the
853 * upload at zero, as it will mean every draw call uploads an
854 * increasing amount of not-used vertex data. Worse - in the
855 * software tnl module, all those vertices might be transformed and
856 * lit but never rendered.
858 * If we just upload or transform the vertices in start..end,
859 * however, the indices will be incorrect.
861 * At this level, we don't know exactly what the requirements of
862 * the backend are going to be, though it will likely boil down to
865 * 1) Do nothing, everything is in a VBO and is processed once
868 * 2) Adjust the indices and vertex arrays so that start becomes
871 * Rather than doing anything here, I'll provide a helper function
872 * for the latter case elsewhere.
875 vbo
->draw_prims(ctx
, &prim
, 1, &ib
,
876 index_bounds_valid
, start
, end
, NULL
, 0, NULL
);
878 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
) {
885 * Called by glDrawRangeElementsBaseVertex() in immediate mode.
887 static void GLAPIENTRY
888 vbo_exec_DrawRangeElementsBaseVertex(GLenum mode
, GLuint start
, GLuint end
,
889 GLsizei count
, GLenum type
,
890 const GLvoid
* indices
, GLint basevertex
)
892 static GLuint warnCount
= 0;
893 GLboolean index_bounds_valid
= GL_TRUE
;
895 /* This is only useful to catch invalid values in the "end" parameter
898 GLuint max_element
= 2 * 1000 * 1000 * 1000; /* just a big number */
900 GET_CURRENT_CONTEXT(ctx
);
902 if (MESA_VERBOSE
& VERBOSE_DRAW
)
904 "glDrawRangeElementsBaseVertex(%s, %u, %u, %d, %s, %p, %d)\n",
905 _mesa_enum_to_string(mode
), start
, end
, count
,
906 _mesa_enum_to_string(type
), indices
, basevertex
);
908 if (_mesa_is_no_error_enabled(ctx
)) {
909 FLUSH_CURRENT(ctx
, 0);
911 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
914 _mesa_update_state(ctx
);
916 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
918 if (!_mesa_validate_DrawRangeElements(ctx
, mode
, start
, end
, count
,
923 if ((int) end
+ basevertex
< 0 || start
+ basevertex
>= max_element
) {
924 /* The application requested we draw using a range of indices that's
925 * outside the bounds of the current VBO. This is invalid and appears
926 * to give undefined results. The safest thing to do is to simply
927 * ignore the range, in case the application botched their range tracking
928 * but did provide valid indices. Also issue a warning indicating that
929 * the application is broken.
931 if (warnCount
++ < 10) {
932 _mesa_warning(ctx
, "glDrawRangeElements(start %u, end %u, "
933 "basevertex %d, count %d, type 0x%x, indices=%p):\n"
934 "\trange is outside VBO bounds (max=%u); ignoring.\n"
935 "\tThis should be fixed in the application.",
936 start
, end
, basevertex
, count
, type
, indices
,
939 index_bounds_valid
= GL_FALSE
;
942 /* NOTE: It's important that 'end' is a reasonable value.
943 * in _tnl_draw_prims(), we use end to determine how many vertices
944 * to transform. If it's too large, we can unnecessarily split prims
945 * or we can read/write out of memory in several different places!
948 /* Catch/fix some potential user errors */
949 if (type
== GL_UNSIGNED_BYTE
) {
950 start
= MIN2(start
, 0xff);
951 end
= MIN2(end
, 0xff);
953 else if (type
== GL_UNSIGNED_SHORT
) {
954 start
= MIN2(start
, 0xffff);
955 end
= MIN2(end
, 0xffff);
959 printf("glDraw[Range]Elements{,BaseVertex}"
960 "(start %u, end %u, type 0x%x, count %d) ElemBuf %u, "
962 start
, end
, type
, count
,
963 ctx
->Array
.VAO
->IndexBufferObj
->Name
, basevertex
);
966 if ((int) start
+ basevertex
< 0 || end
+ basevertex
>= max_element
)
967 index_bounds_valid
= GL_FALSE
;
970 check_draw_elements_data(ctx
, count
, type
, indices
, basevertex
);
972 (void) check_draw_elements_data
;
975 if (!index_bounds_valid
) {
980 vbo_validated_drawrangeelements(ctx
, mode
, index_bounds_valid
, start
, end
,
981 count
, type
, indices
, basevertex
, 1, 0);
986 * Called by glDrawRangeElements() in immediate mode.
988 static void GLAPIENTRY
989 vbo_exec_DrawRangeElements(GLenum mode
, GLuint start
, GLuint end
,
990 GLsizei count
, GLenum type
, const GLvoid
* indices
)
992 if (MESA_VERBOSE
& VERBOSE_DRAW
) {
993 GET_CURRENT_CONTEXT(ctx
);
995 "glDrawRangeElements(%s, %u, %u, %d, %s, %p)\n",
996 _mesa_enum_to_string(mode
), start
, end
, count
,
997 _mesa_enum_to_string(type
), indices
);
1000 vbo_exec_DrawRangeElementsBaseVertex(mode
, start
, end
, count
, type
,
1006 * Called by glDrawElements() in immediate mode.
1008 static void GLAPIENTRY
1009 vbo_exec_DrawElements(GLenum mode
, GLsizei count
, GLenum type
,
1010 const GLvoid
* indices
)
1012 GET_CURRENT_CONTEXT(ctx
);
1014 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1015 _mesa_debug(ctx
, "glDrawElements(%s, %u, %s, %p)\n",
1016 _mesa_enum_to_string(mode
), count
,
1017 _mesa_enum_to_string(type
), indices
);
1019 if (_mesa_is_no_error_enabled(ctx
)) {
1020 FLUSH_CURRENT(ctx
, 0);
1022 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1025 _mesa_update_state(ctx
);
1027 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1029 if (!_mesa_validate_DrawElements(ctx
, mode
, count
, type
, indices
))
1033 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1034 count
, type
, indices
, 0, 1, 0);
1039 * Called by glDrawElementsBaseVertex() in immediate mode.
1041 static void GLAPIENTRY
1042 vbo_exec_DrawElementsBaseVertex(GLenum mode
, GLsizei count
, GLenum type
,
1043 const GLvoid
* indices
, GLint basevertex
)
1045 GET_CURRENT_CONTEXT(ctx
);
1047 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1048 _mesa_debug(ctx
, "glDrawElements(%s, %u, %s, %p)\n",
1049 _mesa_enum_to_string(mode
), count
,
1050 _mesa_enum_to_string(type
), indices
);
1052 if (_mesa_is_no_error_enabled(ctx
)) {
1053 FLUSH_CURRENT(ctx
, 0);
1055 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1058 _mesa_update_state(ctx
);
1060 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1062 if (!_mesa_validate_DrawElements(ctx
, mode
, count
, type
, indices
))
1066 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1067 count
, type
, indices
, basevertex
, 1, 0);
1072 * Called by glDrawElementsInstanced() in immediate mode.
1074 static void GLAPIENTRY
1075 vbo_exec_DrawElementsInstanced(GLenum mode
, GLsizei count
, GLenum type
,
1076 const GLvoid
* indices
, GLsizei numInstances
)
1078 GET_CURRENT_CONTEXT(ctx
);
1080 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1081 _mesa_debug(ctx
, "glDrawElements(%s, %u, %s, %p)\n",
1082 _mesa_enum_to_string(mode
), count
,
1083 _mesa_enum_to_string(type
), indices
);
1085 if (_mesa_is_no_error_enabled(ctx
)) {
1086 FLUSH_CURRENT(ctx
, 0);
1088 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1091 _mesa_update_state(ctx
);
1093 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1095 if (!_mesa_validate_DrawElementsInstanced(ctx
, mode
, count
, type
,
1096 indices
, numInstances
))
1100 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1101 count
, type
, indices
, 0, numInstances
, 0);
1106 * Called by glDrawElementsInstancedBaseVertex() in immediate mode.
1108 static void GLAPIENTRY
1109 vbo_exec_DrawElementsInstancedBaseVertex(GLenum mode
, GLsizei count
,
1110 GLenum type
, const GLvoid
* indices
,
1111 GLsizei numInstances
,
1114 GET_CURRENT_CONTEXT(ctx
);
1116 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1118 "glDrawElementsInstancedBaseVertex"
1119 "(%s, %d, %s, %p, %d; %d)\n",
1120 _mesa_enum_to_string(mode
), count
,
1121 _mesa_enum_to_string(type
), indices
,
1122 numInstances
, basevertex
);
1124 if (_mesa_is_no_error_enabled(ctx
)) {
1125 FLUSH_CURRENT(ctx
, 0);
1127 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1130 _mesa_update_state(ctx
);
1132 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1134 if (!_mesa_validate_DrawElementsInstanced(ctx
, mode
, count
, type
,
1135 indices
, numInstances
))
1139 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1140 count
, type
, indices
,
1141 basevertex
, numInstances
, 0);
1146 * Called by glDrawElementsInstancedBaseInstance() in immediate mode.
1148 static void GLAPIENTRY
1149 vbo_exec_DrawElementsInstancedBaseInstance(GLenum mode
, GLsizei count
,
1151 const GLvoid
*indices
,
1152 GLsizei numInstances
,
1153 GLuint baseInstance
)
1155 GET_CURRENT_CONTEXT(ctx
);
1157 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1159 "glDrawElementsInstancedBaseInstance"
1160 "(%s, %d, %s, %p, %d, %d)\n",
1161 _mesa_enum_to_string(mode
), count
,
1162 _mesa_enum_to_string(type
), indices
,
1163 numInstances
, baseInstance
);
1165 if (_mesa_is_no_error_enabled(ctx
)) {
1166 FLUSH_CURRENT(ctx
, 0);
1168 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1171 _mesa_update_state(ctx
);
1173 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1175 if (!_mesa_validate_DrawElementsInstanced(ctx
, mode
, count
, type
,
1176 indices
, numInstances
))
1180 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1181 count
, type
, indices
, 0, numInstances
,
1187 * Called by glDrawElementsInstancedBaseVertexBaseInstance() in immediate mode.
1189 static void GLAPIENTRY
1190 vbo_exec_DrawElementsInstancedBaseVertexBaseInstance(GLenum mode
,
1193 const GLvoid
*indices
,
1194 GLsizei numInstances
,
1196 GLuint baseInstance
)
1198 GET_CURRENT_CONTEXT(ctx
);
1200 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1202 "glDrawElementsInstancedBaseVertexBaseInstance"
1203 "(%s, %d, %s, %p, %d, %d, %d)\n",
1204 _mesa_enum_to_string(mode
), count
,
1205 _mesa_enum_to_string(type
), indices
,
1206 numInstances
, basevertex
, baseInstance
);
1208 if (_mesa_is_no_error_enabled(ctx
)) {
1209 FLUSH_CURRENT(ctx
, 0);
1211 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1214 _mesa_update_state(ctx
);
1216 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1218 if (!_mesa_validate_DrawElementsInstanced(ctx
, mode
, count
, type
,
1219 indices
, numInstances
))
1223 vbo_validated_drawrangeelements(ctx
, mode
, GL_FALSE
, 0, ~0,
1224 count
, type
, indices
, basevertex
,
1225 numInstances
, baseInstance
);
1230 * Inner support for both _mesa_MultiDrawElements() and
1231 * _mesa_MultiDrawRangeElements().
1232 * This does the actual rendering after we've checked array indexes, etc.
1235 vbo_validated_multidrawelements(struct gl_context
*ctx
, GLenum mode
,
1236 const GLsizei
*count
, GLenum type
,
1237 const GLvoid
* const *indices
,
1238 GLsizei primcount
, const GLint
*basevertex
)
1240 struct vbo_context
*vbo
= vbo_context(ctx
);
1241 struct _mesa_index_buffer ib
;
1242 struct _mesa_prim
*prim
;
1243 unsigned int index_type_size
= sizeof_ib_type(type
);
1244 uintptr_t min_index_ptr
, max_index_ptr
;
1245 GLboolean fallback
= GL_FALSE
;
1251 prim
= calloc(primcount
, sizeof(*prim
));
1253 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glMultiDrawElements");
1257 vbo_bind_arrays(ctx
);
1259 min_index_ptr
= (uintptr_t) indices
[0];
1261 for (i
= 0; i
< primcount
; i
++) {
1262 min_index_ptr
= MIN2(min_index_ptr
, (uintptr_t) indices
[i
]);
1263 max_index_ptr
= MAX2(max_index_ptr
, (uintptr_t) indices
[i
] +
1264 index_type_size
* count
[i
]);
1267 /* Check if we can handle this thing as a bunch of index offsets from the
1268 * same index pointer. If we can't, then we have to fall back to doing
1269 * a draw_prims per primitive.
1270 * Check that the difference between each prim's indexes is a multiple of
1271 * the index/element size.
1273 if (index_type_size
!= 1) {
1274 for (i
= 0; i
< primcount
; i
++) {
1275 if ((((uintptr_t) indices
[i
] - min_index_ptr
) % index_type_size
) !=
1283 /* Draw primitives individually if one count is zero, so we can easily skip
1286 for (i
= 0; i
< primcount
; i
++) {
1287 if (count
[i
] == 0) {
1293 /* If the index buffer isn't in a VBO, then treating the application's
1294 * subranges of the index buffer as one large index buffer may lead to
1295 * us reading unmapped memory.
1297 if (!_mesa_is_bufferobj(ctx
->Array
.VAO
->IndexBufferObj
))
1301 ib
.count
= (max_index_ptr
- min_index_ptr
) / index_type_size
;
1302 ib
.index_size
= sizeof_ib_type(type
);
1303 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
1304 ib
.ptr
= (void *) min_index_ptr
;
1306 for (i
= 0; i
< primcount
; i
++) {
1307 prim
[i
].begin
= (i
== 0);
1308 prim
[i
].end
= (i
== primcount
- 1);
1311 prim
[i
].mode
= mode
;
1313 ((uintptr_t) indices
[i
] - min_index_ptr
) / index_type_size
;
1314 prim
[i
].count
= count
[i
];
1315 prim
[i
].indexed
= 1;
1316 prim
[i
].num_instances
= 1;
1317 prim
[i
].base_instance
= 0;
1318 prim
[i
].draw_id
= i
;
1319 prim
[i
].is_indirect
= 0;
1320 if (basevertex
!= NULL
)
1321 prim
[i
].basevertex
= basevertex
[i
];
1323 prim
[i
].basevertex
= 0;
1326 vbo
->draw_prims(ctx
, prim
, primcount
, &ib
,
1327 false, 0, ~0, NULL
, 0, NULL
);
1330 /* render one prim at a time */
1331 for (i
= 0; i
< primcount
; i
++) {
1334 ib
.count
= count
[i
];
1335 ib
.index_size
= sizeof_ib_type(type
);
1336 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
1337 ib
.ptr
= indices
[i
];
1343 prim
[0].mode
= mode
;
1345 prim
[0].count
= count
[i
];
1346 prim
[0].indexed
= 1;
1347 prim
[0].num_instances
= 1;
1348 prim
[0].base_instance
= 0;
1349 prim
[0].draw_id
= i
;
1350 prim
[0].is_indirect
= 0;
1351 if (basevertex
!= NULL
)
1352 prim
[0].basevertex
= basevertex
[i
];
1354 prim
[0].basevertex
= 0;
1356 vbo
->draw_prims(ctx
, prim
, 1, &ib
, false, 0, ~0, NULL
, 0, NULL
);
1362 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
) {
1368 static void GLAPIENTRY
1369 vbo_exec_MultiDrawElements(GLenum mode
,
1370 const GLsizei
*count
, GLenum type
,
1371 const GLvoid
* const *indices
, GLsizei primcount
)
1373 GET_CURRENT_CONTEXT(ctx
);
1375 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1377 if (!_mesa_validate_MultiDrawElements(ctx
, mode
, count
, type
, indices
,
1381 if (skip_validated_draw(ctx
))
1384 vbo_validated_multidrawelements(ctx
, mode
, count
, type
, indices
, primcount
,
1389 static void GLAPIENTRY
1390 vbo_exec_MultiDrawElementsBaseVertex(GLenum mode
,
1391 const GLsizei
*count
, GLenum type
,
1392 const GLvoid
* const *indices
,
1394 const GLsizei
*basevertex
)
1396 GET_CURRENT_CONTEXT(ctx
);
1398 if (_mesa_is_no_error_enabled(ctx
)) {
1399 FLUSH_CURRENT(ctx
, 0);
1401 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1404 _mesa_update_state(ctx
);
1406 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1408 if (!_mesa_validate_MultiDrawElements(ctx
, mode
, count
, type
, indices
,
1413 if (skip_validated_draw(ctx
))
1416 vbo_validated_multidrawelements(ctx
, mode
, count
, type
, indices
, primcount
,
1422 * Draw a GL primitive using a vertex count obtained from transform feedback.
1423 * \param mode the type of GL primitive to draw
1424 * \param obj the transform feedback object to use
1425 * \param stream index of the transform feedback stream from which to
1426 * get the primitive count.
1427 * \param numInstances number of instances to draw
1430 vbo_draw_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
1431 struct gl_transform_feedback_object
*obj
,
1432 GLuint stream
, GLuint numInstances
)
1434 struct vbo_context
*vbo
= vbo_context(ctx
);
1435 struct _mesa_prim prim
;
1437 if (_mesa_is_no_error_enabled(ctx
)) {
1438 FLUSH_CURRENT(ctx
, 0);
1440 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1443 _mesa_update_state(ctx
);
1445 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1447 if (!_mesa_validate_DrawTransformFeedback(ctx
, mode
, obj
, stream
,
1453 if (ctx
->Driver
.GetTransformFeedbackVertexCount
&&
1454 (ctx
->Const
.AlwaysUseGetTransformFeedbackVertexCount
||
1455 !_mesa_all_varyings_in_vbos(ctx
->Array
.VAO
))) {
1457 ctx
->Driver
.GetTransformFeedbackVertexCount(ctx
, obj
, stream
);
1458 vbo_draw_arrays(ctx
, mode
, 0, n
, numInstances
, 0, 0);
1462 if (skip_validated_draw(ctx
))
1465 vbo_bind_arrays(ctx
);
1467 /* init most fields to zero */
1468 memset(&prim
, 0, sizeof(prim
));
1472 prim
.num_instances
= numInstances
;
1473 prim
.base_instance
= 0;
1474 prim
.is_indirect
= 0;
1476 /* Maybe we should do some primitive splitting for primitive restart
1477 * (like in DrawArrays), but we have no way to know how many vertices
1478 * will be rendered. */
1480 vbo
->draw_prims(ctx
, &prim
, 1, NULL
, GL_FALSE
, 0, ~0, obj
, stream
, NULL
);
1482 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
) {
1489 * Like DrawArrays, but take the count from a transform feedback object.
1490 * \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
1491 * \param name the transform feedback object
1492 * User still has to setup of the vertex attribute info with
1493 * glVertexPointer, glColorPointer, etc.
1494 * Part of GL_ARB_transform_feedback2.
1496 static void GLAPIENTRY
1497 vbo_exec_DrawTransformFeedback(GLenum mode
, GLuint name
)
1499 GET_CURRENT_CONTEXT(ctx
);
1500 struct gl_transform_feedback_object
*obj
=
1501 _mesa_lookup_transform_feedback_object(ctx
, name
);
1503 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1504 _mesa_debug(ctx
, "glDrawTransformFeedback(%s, %d)\n",
1505 _mesa_enum_to_string(mode
), name
);
1507 vbo_draw_transform_feedback(ctx
, mode
, obj
, 0, 1);
1511 static void GLAPIENTRY
1512 vbo_exec_DrawTransformFeedbackStream(GLenum mode
, GLuint name
, GLuint stream
)
1514 GET_CURRENT_CONTEXT(ctx
);
1515 struct gl_transform_feedback_object
*obj
=
1516 _mesa_lookup_transform_feedback_object(ctx
, name
);
1518 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1519 _mesa_debug(ctx
, "glDrawTransformFeedbackStream(%s, %u, %u)\n",
1520 _mesa_enum_to_string(mode
), name
, stream
);
1522 vbo_draw_transform_feedback(ctx
, mode
, obj
, stream
, 1);
1526 static void GLAPIENTRY
1527 vbo_exec_DrawTransformFeedbackInstanced(GLenum mode
, GLuint name
,
1530 GET_CURRENT_CONTEXT(ctx
);
1531 struct gl_transform_feedback_object
*obj
=
1532 _mesa_lookup_transform_feedback_object(ctx
, name
);
1534 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1535 _mesa_debug(ctx
, "glDrawTransformFeedbackInstanced(%s, %d)\n",
1536 _mesa_enum_to_string(mode
), name
);
1538 vbo_draw_transform_feedback(ctx
, mode
, obj
, 0, primcount
);
1542 static void GLAPIENTRY
1543 vbo_exec_DrawTransformFeedbackStreamInstanced(GLenum mode
, GLuint name
,
1547 GET_CURRENT_CONTEXT(ctx
);
1548 struct gl_transform_feedback_object
*obj
=
1549 _mesa_lookup_transform_feedback_object(ctx
, name
);
1551 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1552 _mesa_debug(ctx
, "glDrawTransformFeedbackStreamInstanced"
1553 "(%s, %u, %u, %i)\n",
1554 _mesa_enum_to_string(mode
), name
, stream
, primcount
);
1556 vbo_draw_transform_feedback(ctx
, mode
, obj
, stream
, primcount
);
1561 vbo_validated_drawarraysindirect(struct gl_context
*ctx
,
1562 GLenum mode
, const GLvoid
*indirect
)
1564 struct vbo_context
*vbo
= vbo_context(ctx
);
1566 vbo_bind_arrays(ctx
);
1568 vbo
->draw_indirect_prims(ctx
, mode
,
1569 ctx
->DrawIndirectBuffer
, (GLsizeiptr
) indirect
,
1570 1 /* draw_count */ , 16 /* stride */ ,
1573 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1579 vbo_validated_multidrawarraysindirect(struct gl_context
*ctx
,
1581 const GLvoid
*indirect
,
1582 GLsizei primcount
, GLsizei stride
)
1584 struct vbo_context
*vbo
= vbo_context(ctx
);
1585 GLsizeiptr offset
= (GLsizeiptr
) indirect
;
1590 vbo_bind_arrays(ctx
);
1592 vbo
->draw_indirect_prims(ctx
, mode
, ctx
->DrawIndirectBuffer
, offset
,
1593 primcount
, stride
, NULL
, 0, NULL
);
1595 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1601 vbo_validated_drawelementsindirect(struct gl_context
*ctx
,
1602 GLenum mode
, GLenum type
,
1603 const GLvoid
*indirect
)
1605 struct vbo_context
*vbo
= vbo_context(ctx
);
1606 struct _mesa_index_buffer ib
;
1608 vbo_bind_arrays(ctx
);
1610 ib
.count
= 0; /* unknown */
1611 ib
.index_size
= sizeof_ib_type(type
);
1612 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
1615 vbo
->draw_indirect_prims(ctx
, mode
,
1616 ctx
->DrawIndirectBuffer
, (GLsizeiptr
) indirect
,
1617 1 /* draw_count */ , 20 /* stride */ ,
1620 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1626 vbo_validated_multidrawelementsindirect(struct gl_context
*ctx
,
1627 GLenum mode
, GLenum type
,
1628 const GLvoid
*indirect
,
1629 GLsizei primcount
, GLsizei stride
)
1631 struct vbo_context
*vbo
= vbo_context(ctx
);
1632 struct _mesa_index_buffer ib
;
1633 GLsizeiptr offset
= (GLsizeiptr
) indirect
;
1638 vbo_bind_arrays(ctx
);
1640 /* NOTE: IndexBufferObj is guaranteed to be a VBO. */
1642 ib
.count
= 0; /* unknown */
1643 ib
.index_size
= sizeof_ib_type(type
);
1644 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
1647 vbo
->draw_indirect_prims(ctx
, mode
,
1648 ctx
->DrawIndirectBuffer
, offset
,
1649 primcount
, stride
, NULL
, 0, &ib
);
1651 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1657 * Like [Multi]DrawArrays/Elements, but they take most arguments from
1660 static void GLAPIENTRY
1661 vbo_exec_DrawArraysIndirect(GLenum mode
, const GLvoid
*indirect
)
1663 GET_CURRENT_CONTEXT(ctx
);
1665 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1666 _mesa_debug(ctx
, "glDrawArraysIndirect(%s, %p)\n",
1667 _mesa_enum_to_string(mode
), indirect
);
1669 if (_mesa_is_no_error_enabled(ctx
)) {
1670 FLUSH_CURRENT(ctx
, 0);
1672 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1675 _mesa_update_state(ctx
);
1677 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1679 if (!_mesa_validate_DrawArraysIndirect(ctx
, mode
, indirect
))
1683 if (skip_validated_draw(ctx
))
1686 vbo_validated_drawarraysindirect(ctx
, mode
, indirect
);
1690 static void GLAPIENTRY
1691 vbo_exec_DrawElementsIndirect(GLenum mode
, GLenum type
, const GLvoid
*indirect
)
1693 GET_CURRENT_CONTEXT(ctx
);
1695 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1696 _mesa_debug(ctx
, "glDrawElementsIndirect(%s, %s, %p)\n",
1697 _mesa_enum_to_string(mode
),
1698 _mesa_enum_to_string(type
), indirect
);
1700 if (_mesa_is_no_error_enabled(ctx
)) {
1701 FLUSH_CURRENT(ctx
, 0);
1703 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1706 _mesa_update_state(ctx
);
1708 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1710 if (!_mesa_validate_DrawElementsIndirect(ctx
, mode
, type
, indirect
))
1714 if (skip_validated_draw(ctx
))
1717 vbo_validated_drawelementsindirect(ctx
, mode
, type
, indirect
);
1721 static void GLAPIENTRY
1722 vbo_exec_MultiDrawArraysIndirect(GLenum mode
, const GLvoid
*indirect
,
1723 GLsizei primcount
, GLsizei stride
)
1725 GET_CURRENT_CONTEXT(ctx
);
1727 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1728 _mesa_debug(ctx
, "glMultiDrawArraysIndirect(%s, %p, %i, %i)\n",
1729 _mesa_enum_to_string(mode
), indirect
, primcount
, stride
);
1731 /* If <stride> is zero, the array elements are treated as tightly packed. */
1733 stride
= 4 * sizeof(GLuint
); /* sizeof(DrawArraysIndirectCommand) */
1735 if (_mesa_is_no_error_enabled(ctx
)) {
1736 FLUSH_CURRENT(ctx
, 0);
1738 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1741 _mesa_update_state(ctx
);
1743 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1745 if (!_mesa_validate_MultiDrawArraysIndirect(ctx
, mode
, indirect
,
1750 if (skip_validated_draw(ctx
))
1753 vbo_validated_multidrawarraysindirect(ctx
, mode
, indirect
,
1758 static void GLAPIENTRY
1759 vbo_exec_MultiDrawElementsIndirect(GLenum mode
, GLenum type
,
1760 const GLvoid
*indirect
,
1761 GLsizei primcount
, GLsizei stride
)
1763 GET_CURRENT_CONTEXT(ctx
);
1765 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1766 _mesa_debug(ctx
, "glMultiDrawElementsIndirect(%s, %s, %p, %i, %i)\n",
1767 _mesa_enum_to_string(mode
),
1768 _mesa_enum_to_string(type
), indirect
, primcount
, stride
);
1770 /* If <stride> is zero, the array elements are treated as tightly packed. */
1772 stride
= 5 * sizeof(GLuint
); /* sizeof(DrawElementsIndirectCommand) */
1774 if (_mesa_is_no_error_enabled(ctx
)) {
1775 FLUSH_CURRENT(ctx
, 0);
1777 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1780 _mesa_update_state(ctx
);
1782 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1784 if (!_mesa_validate_MultiDrawElementsIndirect(ctx
, mode
, type
, indirect
,
1789 if (skip_validated_draw(ctx
))
1792 vbo_validated_multidrawelementsindirect(ctx
, mode
, type
, indirect
,
1798 vbo_validated_multidrawarraysindirectcount(struct gl_context
*ctx
,
1801 GLintptr drawcount_offset
,
1802 GLsizei maxdrawcount
,
1805 struct vbo_context
*vbo
= vbo_context(ctx
);
1806 GLsizeiptr offset
= indirect
;
1808 if (maxdrawcount
== 0)
1811 vbo_bind_arrays(ctx
);
1813 vbo
->draw_indirect_prims(ctx
, mode
,
1814 ctx
->DrawIndirectBuffer
, offset
,
1815 maxdrawcount
, stride
,
1816 ctx
->ParameterBuffer
, drawcount_offset
, NULL
);
1818 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1824 vbo_validated_multidrawelementsindirectcount(struct gl_context
*ctx
,
1825 GLenum mode
, GLenum type
,
1827 GLintptr drawcount_offset
,
1828 GLsizei maxdrawcount
,
1831 struct vbo_context
*vbo
= vbo_context(ctx
);
1832 struct _mesa_index_buffer ib
;
1833 GLsizeiptr offset
= (GLsizeiptr
) indirect
;
1835 if (maxdrawcount
== 0)
1838 vbo_bind_arrays(ctx
);
1840 /* NOTE: IndexBufferObj is guaranteed to be a VBO. */
1842 ib
.count
= 0; /* unknown */
1843 ib
.index_size
= sizeof_ib_type(type
);
1844 ib
.obj
= ctx
->Array
.VAO
->IndexBufferObj
;
1847 vbo
->draw_indirect_prims(ctx
, mode
,
1848 ctx
->DrawIndirectBuffer
, offset
,
1849 maxdrawcount
, stride
,
1850 ctx
->ParameterBuffer
, drawcount_offset
, &ib
);
1852 if (MESA_DEBUG_FLAGS
& DEBUG_ALWAYS_FLUSH
)
1857 static void GLAPIENTRY
1858 vbo_exec_MultiDrawArraysIndirectCount(GLenum mode
, GLintptr indirect
,
1859 GLintptr drawcount_offset
,
1860 GLsizei maxdrawcount
, GLsizei stride
)
1862 GET_CURRENT_CONTEXT(ctx
);
1864 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1865 _mesa_debug(ctx
, "glMultiDrawArraysIndirectCountARB"
1866 "(%s, %lx, %lx, %i, %i)\n",
1867 _mesa_enum_to_string(mode
),
1868 (unsigned long) indirect
, (unsigned long) drawcount_offset
,
1869 maxdrawcount
, stride
);
1871 /* If <stride> is zero, the array elements are treated as tightly packed. */
1873 stride
= 4 * sizeof(GLuint
); /* sizeof(DrawArraysIndirectCommand) */
1875 if (_mesa_is_no_error_enabled(ctx
)) {
1876 FLUSH_CURRENT(ctx
, 0);
1878 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1881 _mesa_update_state(ctx
);
1883 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1885 if (!_mesa_validate_MultiDrawArraysIndirectCount(ctx
, mode
,
1888 maxdrawcount
, stride
))
1892 if (skip_validated_draw(ctx
))
1895 vbo_validated_multidrawarraysindirectcount(ctx
, mode
, indirect
,
1897 maxdrawcount
, stride
);
1901 static void GLAPIENTRY
1902 vbo_exec_MultiDrawElementsIndirectCount(GLenum mode
, GLenum type
,
1904 GLintptr drawcount_offset
,
1905 GLsizei maxdrawcount
, GLsizei stride
)
1907 GET_CURRENT_CONTEXT(ctx
);
1909 if (MESA_VERBOSE
& VERBOSE_DRAW
)
1910 _mesa_debug(ctx
, "glMultiDrawElementsIndirectCountARB"
1911 "(%s, %s, %lx, %lx, %i, %i)\n",
1912 _mesa_enum_to_string(mode
), _mesa_enum_to_string(type
),
1913 (unsigned long) indirect
, (unsigned long) drawcount_offset
,
1914 maxdrawcount
, stride
);
1916 /* If <stride> is zero, the array elements are treated as tightly packed. */
1918 stride
= 5 * sizeof(GLuint
); /* sizeof(DrawElementsIndirectCommand) */
1920 if (_mesa_is_no_error_enabled(ctx
)) {
1921 FLUSH_CURRENT(ctx
, 0);
1923 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1926 _mesa_update_state(ctx
);
1928 _mesa_set_draw_vao(ctx
, ctx
->Array
.VAO
, enabled_filter(ctx
));
1930 if (!_mesa_validate_MultiDrawElementsIndirectCount(ctx
, mode
, type
,
1933 maxdrawcount
, stride
))
1937 if (skip_validated_draw(ctx
))
1940 vbo_validated_multidrawelementsindirectcount(ctx
, mode
, type
, indirect
,
1941 drawcount_offset
, maxdrawcount
,
1947 * Initialize the dispatch table with the VBO functions for drawing.
1950 vbo_initialize_exec_dispatch(const struct gl_context
*ctx
,
1951 struct _glapi_table
*exec
)
1953 SET_DrawArrays(exec
, vbo_exec_DrawArrays
);
1954 SET_DrawElements(exec
, vbo_exec_DrawElements
);
1956 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
)) {
1957 SET_DrawRangeElements(exec
, vbo_exec_DrawRangeElements
);
1960 SET_MultiDrawArrays(exec
, vbo_exec_MultiDrawArrays
);
1961 SET_MultiDrawElementsEXT(exec
, vbo_exec_MultiDrawElements
);
1963 if (ctx
->API
== API_OPENGL_COMPAT
) {
1964 SET_Rectf(exec
, vbo_exec_Rectf
);
1965 SET_EvalMesh1(exec
, vbo_exec_EvalMesh1
);
1966 SET_EvalMesh2(exec
, vbo_exec_EvalMesh2
);
1969 if (ctx
->API
!= API_OPENGLES
&&
1970 ctx
->Extensions
.ARB_draw_elements_base_vertex
) {
1971 SET_DrawElementsBaseVertex(exec
, vbo_exec_DrawElementsBaseVertex
);
1972 SET_MultiDrawElementsBaseVertex(exec
,
1973 vbo_exec_MultiDrawElementsBaseVertex
);
1975 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
)) {
1976 SET_DrawRangeElementsBaseVertex(exec
,
1977 vbo_exec_DrawRangeElementsBaseVertex
);
1978 SET_DrawElementsInstancedBaseVertex(exec
,
1979 vbo_exec_DrawElementsInstancedBaseVertex
);
1983 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
)) {
1984 SET_DrawArraysInstancedBaseInstance(exec
,
1985 vbo_exec_DrawArraysInstancedBaseInstance
);
1986 SET_DrawElementsInstancedBaseInstance(exec
,
1987 vbo_exec_DrawElementsInstancedBaseInstance
);
1988 SET_DrawElementsInstancedBaseVertexBaseInstance(exec
,
1989 vbo_exec_DrawElementsInstancedBaseVertexBaseInstance
);
1992 if (ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) {
1993 SET_DrawArraysIndirect(exec
, vbo_exec_DrawArraysIndirect
);
1994 SET_DrawElementsIndirect(exec
, vbo_exec_DrawElementsIndirect
);
1997 if (ctx
->API
== API_OPENGL_CORE
) {
1998 SET_MultiDrawArraysIndirect(exec
, vbo_exec_MultiDrawArraysIndirect
);
1999 SET_MultiDrawElementsIndirect(exec
, vbo_exec_MultiDrawElementsIndirect
);
2000 SET_MultiDrawArraysIndirectCountARB(exec
,
2001 vbo_exec_MultiDrawArraysIndirectCount
);
2002 SET_MultiDrawElementsIndirectCountARB(exec
,
2003 vbo_exec_MultiDrawElementsIndirectCount
);
2006 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles3(ctx
)) {
2007 SET_DrawArraysInstancedARB(exec
, vbo_exec_DrawArraysInstanced
);
2008 SET_DrawElementsInstancedARB(exec
, vbo_exec_DrawElementsInstanced
);
2011 if (_mesa_is_desktop_gl(ctx
)) {
2012 SET_DrawTransformFeedback(exec
, vbo_exec_DrawTransformFeedback
);
2013 SET_DrawTransformFeedbackStream(exec
,
2014 vbo_exec_DrawTransformFeedbackStream
);
2015 SET_DrawTransformFeedbackInstanced(exec
,
2016 vbo_exec_DrawTransformFeedbackInstanced
);
2017 SET_DrawTransformFeedbackStreamInstanced(exec
,
2018 vbo_exec_DrawTransformFeedbackStreamInstanced
);
2025 * The following functions are only used for OpenGL ES 1/2 support.
2026 * And some aren't even supported (yet) in ES 1/2.
2031 _mesa_DrawArrays(GLenum mode
, GLint first
, GLsizei count
)
2033 vbo_exec_DrawArrays(mode
, first
, count
);
2038 _mesa_DrawArraysInstanced(GLenum mode
, GLint first
, GLsizei count
,
2041 vbo_exec_DrawArraysInstanced(mode
, first
, count
, primcount
);
2046 _mesa_DrawElements(GLenum mode
, GLsizei count
, GLenum type
,
2047 const GLvoid
*indices
)
2049 vbo_exec_DrawElements(mode
, count
, type
, indices
);
2054 _mesa_DrawElementsBaseVertex(GLenum mode
, GLsizei count
, GLenum type
,
2055 const GLvoid
*indices
, GLint basevertex
)
2057 vbo_exec_DrawElementsBaseVertex(mode
, count
, type
, indices
, basevertex
);
2062 _mesa_DrawRangeElements(GLenum mode
, GLuint start
, GLuint end
, GLsizei count
,
2063 GLenum type
, const GLvoid
* indices
)
2065 vbo_exec_DrawRangeElements(mode
, start
, end
, count
, type
, indices
);
2070 _mesa_DrawRangeElementsBaseVertex(GLenum mode
, GLuint start
, GLuint end
,
2071 GLsizei count
, GLenum type
,
2072 const GLvoid
*indices
, GLint basevertex
)
2074 vbo_exec_DrawRangeElementsBaseVertex(mode
, start
, end
, count
, type
,
2075 indices
, basevertex
);
2080 _mesa_MultiDrawElementsEXT(GLenum mode
, const GLsizei
*count
, GLenum type
,
2081 const GLvoid
** indices
, GLsizei primcount
)
2083 vbo_exec_MultiDrawElements(mode
, count
, type
, indices
, primcount
);
2088 _mesa_MultiDrawElementsBaseVertex(GLenum mode
,
2089 const GLsizei
*count
, GLenum type
,
2090 const GLvoid
**indices
, GLsizei primcount
,
2091 const GLint
*basevertex
)
2093 vbo_exec_MultiDrawElementsBaseVertex(mode
, count
, type
, indices
,
2094 primcount
, basevertex
);
2099 _mesa_DrawTransformFeedback(GLenum mode
, GLuint name
)
2101 vbo_exec_DrawTransformFeedback(mode
, name
);