1 /* $Id: 3dnow.c,v 1.1 1999/08/19 00:55:42 jtg Exp $ */
4 * Mesa 3-D graphics library
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 * 3DNow! optimizations contributed by
30 * Holger Waechtler <holger@akaflieg.extern.tu-berlin.de>
32 #if defined(USE_3DNOW_ASM)
45 #include "debug_xform.h"
51 #define XFORM_ARGS GLvector4f *to_vec, \
52 const GLmatrix *mat, \
53 const GLvector4f *from_vec, \
54 const GLubyte *mask, \
59 #define DECLARE_XFORM_GROUP(pfx, v, masked) \
60 extern void gl_##pfx##_transform_points##v##_general_##masked(XFORM_ARGS); \
61 extern void gl_##pfx##_transform_points##v##_identity_##masked(XFORM_ARGS); \
62 extern void gl_##pfx##_transform_points##v##_3d_no_rot_##masked(XFORM_ARGS); \
63 extern void gl_##pfx##_transform_points##v##_perspective_##masked(XFORM_ARGS);\
64 extern void gl_##pfx##_transform_points##v##_2d_##masked(XFORM_ARGS); \
65 extern void gl_##pfx##_transform_points##v##_2d_no_rot_##masked(XFORM_ARGS); \
66 extern void gl_##pfx##_transform_points##v##_3d_##masked(XFORM_ARGS);
70 #define ASSIGN_XFORM_GROUP( pfx, cma, vsize, masked ) \
71 gl_transform_tab[cma][vsize][MATRIX_GENERAL] \
72 = gl_##pfx##_transform_points##vsize##_general_##masked; \
73 gl_transform_tab[cma][vsize][MATRIX_IDENTITY] \
74 = gl_##pfx##_transform_points##vsize##_identity_##masked; \
75 gl_transform_tab[cma][vsize][MATRIX_3D_NO_ROT] \
76 = gl_##pfx##_transform_points##vsize##_3d_no_rot_##masked; \
77 gl_transform_tab[cma][vsize][MATRIX_PERSPECTIVE] \
78 = gl_##pfx##_transform_points##vsize##_perspective_##masked; \
79 gl_transform_tab[cma][vsize][MATRIX_2D] \
80 = gl_##pfx##_transform_points##vsize##_2d_##masked; \
81 gl_transform_tab[cma][vsize][MATRIX_2D_NO_ROT] \
82 = gl_##pfx##_transform_points##vsize##_2d_no_rot_##masked; \
83 gl_transform_tab[cma][vsize][MATRIX_3D] \
84 = gl_##pfx##_transform_points##vsize##_3d_##masked;
89 #define NORM_ARGS const GLmatrix *mat, \
91 const GLvector3f *in, \
92 const GLfloat *lengths, \
93 const GLubyte mask[], \
98 #define DECLARE_NORM_GROUP(pfx, masked) \
99 extern void gl_##pfx##_rescale_normals_##masked## (NORM_ARGS); \
100 extern void gl_##pfx##_normalize_normals_##masked## (NORM_ARGS); \
101 extern void gl_##pfx##_transform_normals_##masked## (NORM_ARGS); \
102 extern void gl_##pfx##_transform_normals_no_rot_##masked## (NORM_ARGS); \
103 extern void gl_##pfx##_transform_rescale_normals_##masked## (NORM_ARGS); \
104 extern void gl_##pfx##_transform_rescale_normals_no_rot_##masked## (NORM_ARGS); \
105 extern void gl_##pfx##_transform_normalize_normals_##masked## (NORM_ARGS); \
106 extern void gl_##pfx##_transform_normalize_normals_no_rot_##masked## (NORM_ARGS);
110 #define ASSIGN_NORM_GROUP( pfx, cma, masked ) \
111 gl_normal_tab[NORM_RESCALE][cma] = \
112 gl_##pfx##_rescale_normals_##masked##; \
113 gl_normal_tab[NORM_NORMALIZE][cma] = \
114 gl_##pfx##_normalize_normals_##masked##; \
115 gl_normal_tab[NORM_TRANSFORM][cma] = \
116 gl_##pfx##_transform_normals_##masked##; \
117 gl_normal_tab[NORM_TRANSFORM_NO_ROT][cma] = \
118 gl_##pfx##_transform_normals_no_rot_##masked##; \
119 gl_normal_tab[NORM_TRANSFORM | NORM_RESCALE][cma] = \
120 gl_##pfx##_transform_rescale_normals_##masked##; \
121 gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_RESCALE][cma] = \
122 gl_##pfx##_transform_rescale_normals_no_rot_##masked##; \
123 gl_normal_tab[NORM_TRANSFORM | NORM_NORMALIZE][cma] = \
124 gl_##pfx##_transform_normalize_normals_##masked##; \
125 gl_normal_tab[NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE][cma] = \
126 gl_##pfx##_transform_normalize_normals_no_rot_##masked##;
131 void gl_init_3dnow_asm_transforms (void)
133 DECLARE_XFORM_GROUP( 3dnow
, 1, raw
)
134 DECLARE_XFORM_GROUP( 3dnow
, 2, raw
)
135 DECLARE_XFORM_GROUP( 3dnow
, 3, raw
)
136 DECLARE_XFORM_GROUP( 3dnow
, 4, raw
)
138 DECLARE_XFORM_GROUP( 3dnow
, 1, masked
)
139 DECLARE_XFORM_GROUP( 3dnow
, 2, masked
)
140 DECLARE_XFORM_GROUP( 3dnow
, 3, masked
)
141 DECLARE_XFORM_GROUP( 3dnow
, 4, masked
)
143 DECLARE_NORM_GROUP( 3dnow
, raw
)
144 /* DECLARE_NORM_GROUP( 3dnow, masked )
147 ASSIGN_XFORM_GROUP( 3dnow
, 0, 1, raw
)
148 ASSIGN_XFORM_GROUP( 3dnow
, 0, 2, raw
)
149 ASSIGN_XFORM_GROUP( 3dnow
, 0, 3, raw
)
150 ASSIGN_XFORM_GROUP( 3dnow
, 0, 4, raw
)
152 ASSIGN_XFORM_GROUP( 3dnow
, CULL_MASK_ACTIVE
, 1, masked
)
153 ASSIGN_XFORM_GROUP( 3dnow
, CULL_MASK_ACTIVE
, 2, masked
)
154 ASSIGN_XFORM_GROUP( 3dnow
, CULL_MASK_ACTIVE
, 3, masked
)
155 ASSIGN_XFORM_GROUP( 3dnow
, CULL_MASK_ACTIVE
, 4, masked
)
157 ASSIGN_NORM_GROUP( 3dnow
, 0, raw
)
158 /* ASSIGN_NORM_GROUP( 3dnow, CULL_MASK_ACTIVE, masked )
162 gl_test_all_transform_functions("3Dnow!");
163 gl_test_all_normal_transform_functions("3Dnow!");