Some more work on interal debugging, timing routines for things that
[mesa.git] / src / mesa / x86 / x86.c
1 /* $Id: x86.c,v 1.16 2001/02/03 08:41:03 gareth Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 3.5
6 *
7 * Copyright (C) 1999 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 */
26
27 /*
28 * Intel x86 assembly code by Josh Vanderhoof
29 */
30
31 #include "glheader.h"
32 #include "context.h"
33 #include "mtypes.h"
34 #include "x86.h"
35
36 #include "math/m_vertices.h"
37 #include "math/m_xform.h"
38
39 #include "tnl/t_context.h"
40
41 #ifdef DEBUG
42 #include "math/m_debug.h"
43 #endif
44
45
46 #define XFORM_ARGS GLvector4f *to_vec, \
47 const GLfloat m[16], \
48 const GLvector4f *from_vec, \
49 const GLubyte *mask, \
50 const GLubyte flag
51
52
53 #define DECLARE_XFORM_GROUP( pfx, sz, masked ) \
54 extern void _ASMAPI gl_##pfx##_transform_points##sz##_general_##masked( XFORM_ARGS ); \
55 extern void _ASMAPI gl_##pfx##_transform_points##sz##_identity_##masked( XFORM_ARGS ); \
56 extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_no_rot_##masked( XFORM_ARGS ); \
57 extern void _ASMAPI gl_##pfx##_transform_points##sz##_perspective_##masked( XFORM_ARGS ); \
58 extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_##masked( XFORM_ARGS ); \
59 extern void _ASMAPI gl_##pfx##_transform_points##sz##_2d_no_rot_##masked( XFORM_ARGS ); \
60 extern void _ASMAPI gl_##pfx##_transform_points##sz##_3d_##masked( XFORM_ARGS );
61
62
63 #define ASSIGN_XFORM_GROUP( pfx, cma, sz, masked ) \
64 gl_transform_tab[cma][sz][MATRIX_GENERAL] = \
65 gl_##pfx##_transform_points##sz##_general_##masked; \
66 gl_transform_tab[cma][sz][MATRIX_IDENTITY] = \
67 gl_##pfx##_transform_points##sz##_identity_##masked; \
68 gl_transform_tab[cma][sz][MATRIX_3D_NO_ROT] = \
69 gl_##pfx##_transform_points##sz##_3d_no_rot_##masked; \
70 gl_transform_tab[cma][sz][MATRIX_PERSPECTIVE] = \
71 gl_##pfx##_transform_points##sz##_perspective_##masked; \
72 gl_transform_tab[cma][sz][MATRIX_2D] = \
73 gl_##pfx##_transform_points##sz##_2d_##masked; \
74 gl_transform_tab[cma][sz][MATRIX_2D_NO_ROT] = \
75 gl_##pfx##_transform_points##sz##_2d_no_rot_##masked; \
76 gl_transform_tab[cma][sz][MATRIX_3D] = \
77 gl_##pfx##_transform_points##sz##_3d_##masked;
78
79
80 #ifdef USE_X86_ASM
81 DECLARE_XFORM_GROUP( x86, 2, raw )
82 DECLARE_XFORM_GROUP( x86, 3, raw )
83 DECLARE_XFORM_GROUP( x86, 4, raw )
84 DECLARE_XFORM_GROUP( x86, 2, masked )
85 DECLARE_XFORM_GROUP( x86, 3, masked )
86 DECLARE_XFORM_GROUP( x86, 4, masked )
87
88
89 extern GLvector4f * _ASMAPI gl_x86_cliptest_points4( GLvector4f *clip_vec,
90 GLvector4f *proj_vec,
91 GLubyte clipMask[],
92 GLubyte *orMask,
93 GLubyte *andMask );
94
95
96 extern GLvector4f * _ASMAPI gl_x86_cliptest_points4_np( GLvector4f *clip_vec,
97 GLvector4f *proj_vec,
98 GLubyte clipMask[],
99 GLubyte *orMask,
100 GLubyte *andMask );
101
102
103 extern void _ASMAPI gl_v16_x86_cliptest_points4( GLfloat *first_vert,
104 GLfloat *last_vert,
105 GLubyte *or_mask,
106 GLubyte *and_mask,
107 GLubyte *clip_mask );
108
109
110 extern void _ASMAPI gl_v16_x86_general_xform( GLfloat *dest,
111 const GLfloat *m,
112 const GLfloat *src,
113 GLuint src_stride,
114 GLuint count );
115 #endif
116
117
118 void gl_init_x86_transform_asm( void )
119 {
120 #ifdef USE_X86_ASM
121 ASSIGN_XFORM_GROUP( x86, 0, 2, raw );
122 ASSIGN_XFORM_GROUP( x86, 0, 3, raw );
123 ASSIGN_XFORM_GROUP( x86, 0, 4, raw );
124
125 /* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 2, masked ); */
126 /* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 3, masked ); */
127 /* ASSIGN_XFORM_GROUP( x86, CULL_MASK_ACTIVE, 4, masked ); */
128
129 /* XXX this function has been found to cause FP overflow exceptions */
130 gl_clip_tab[4] = gl_x86_cliptest_points4;
131 gl_clip_np_tab[4] = gl_x86_cliptest_points4_np;
132
133 #ifdef DEBUG
134 _math_test_all_transform_functions( "x86" );
135 #endif
136 #endif
137 }
138
139 void gl_init_x86_vertex_asm( void )
140 {
141 #ifdef USE_X86_ASM
142 gl_xform_points3_v16_general = gl_v16_x86_general_xform;
143 gl_cliptest_points4_v16 = gl_v16_x86_cliptest_points4;
144
145 #ifdef DEBUG
146 _math_test_all_vertex_functions( "x86" );
147 #endif
148 #endif
149 }