panfrost: Correct polygon size computations
[mesa.git] / src / panfrost / encoder / pan_invocation.c
1 /*
2 * Copyright (C) 2019 Collabora, Ltd.
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
10 *
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
13 * Software.
14 *
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
21 * SOFTWARE.
22 *
23 * Authors (Collabora):
24 * Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
25 *
26 */
27
28 #include <assert.h>
29 #include "util/u_math.h"
30 #include "pan_encoder.h"
31
32 /* Compute shaders are invoked with a gl_NumWorkGroups X/Y/Z triplet. Vertex
33 * shaders, it turns out, are invoked with the same mechanism, with the triplet
34 * (1, vertex_count, instance_count).
35 *
36 * Alongside this triplet is the gl_WorkGroupSize X/Y/Z triplet.
37 *
38 * Unfortunately, the packing for these triplet into the
39 * mali_vertex_tiler_prefix is a little funky, using a dynamic bitfield. The
40 * routines here exist to pack this */
41
42 void
43 panfrost_pack_work_groups_compute(
44 struct mali_vertex_tiler_prefix *out,
45 unsigned num_x,
46 unsigned num_y,
47 unsigned num_z,
48 unsigned size_x,
49 unsigned size_y,
50 unsigned size_z,
51 bool quirk_graphics)
52 {
53 /* First of all, all 6 values are off-by-one (strictly positive).
54 * Account for that, first by ensuring all values are strictly positive
55 * and then by offsetting */
56
57 assert(num_x > 0);
58 assert(num_y > 0);
59 assert(num_z > 0);
60
61 assert(size_x > 0);
62 assert(size_y > 0);
63 assert(size_z > 0);
64
65 num_x = MALI_POSITIVE(num_x);
66 num_y = MALI_POSITIVE(num_y);
67 num_z = MALI_POSITIVE(num_z);
68
69 size_x = MALI_POSITIVE(size_x);
70 size_y = MALI_POSITIVE(size_y);
71 size_z = MALI_POSITIVE(size_z);
72
73 /* Next up is to pack in order */
74
75 uint32_t packed = 0;
76
77 /* The values needing packing, in order, and the corresponding shifts.
78 * Indicies into shift are off-by-one to make the logic easier */
79
80 unsigned shifts[7] = { 0 };
81 unsigned values[6] = { size_x, size_y, size_z, num_x, num_y, num_z };
82
83 for (unsigned i = 0; i < 6; ++i) {
84 /* OR it in, shifting as required */
85 packed |= (values[i] << shifts[i]);
86
87 /* How many bits did we use? */
88 unsigned bit_count = util_logbase2_ceil(values[i] + 1);
89
90 /* Set the next shift accordingly */
91 shifts[i + 1] = shifts[i] + bit_count;
92 }
93
94 /* We're packed, so upload everything */
95 out->invocation_count = packed;
96 out->size_y_shift = shifts[1];
97 out->size_z_shift = shifts[2];
98 out->workgroups_x_shift = shifts[3];
99 out->workgroups_y_shift = shifts[4];
100 out->workgroups_z_shift = shifts[5];
101
102 /* Quirk: for non-instanced graphics, the blob sets workgroups_z_shift
103 * = 32. This doesn't appear to matter to the hardware, but it's good
104 * to be bit-identical. */
105
106 if (quirk_graphics && (num_z <= 1))
107 out->workgroups_z_shift = 32;
108
109 /* Quirk: for graphics, workgroups_x_shift_2 must be at least 2,
110 * whereas for OpenCL it is simply equal to workgroups_x_shift. For GL
111 * compute, it seems it might *always* be 2, but this is suspicious and
112 * needs further investigation. (I'm probably just using GL wrong). */
113
114 if (quirk_graphics)
115 out->workgroups_x_shift_2 = MAX2(out->workgroups_x_shift, 2);
116 else
117 out->workgroups_x_shift_2 = out->workgroups_x_shift;
118
119 /* TODO: Compute workgroups_x_shift_3 */
120 out->workgroups_x_shift_3 = out->workgroups_x_shift_2;
121 }
122
123 /* Packs vertex/tiler descriptors simultaneously */
124 void
125 panfrost_pack_work_groups_fused(
126 struct mali_vertex_tiler_prefix *vertex,
127 struct mali_vertex_tiler_prefix *tiler,
128 unsigned num_x,
129 unsigned num_y,
130 unsigned num_z,
131 unsigned size_x,
132 unsigned size_y,
133 unsigned size_z)
134 {
135 panfrost_pack_work_groups_compute(vertex, num_x, num_y, num_z, size_x, size_y, size_z, true);
136
137 /* Copy results over */
138 tiler->invocation_count = vertex->invocation_count;
139 tiler->size_y_shift = vertex->size_y_shift;
140 tiler->size_z_shift = vertex->size_z_shift;
141 tiler->workgroups_x_shift = vertex->workgroups_x_shift;
142 tiler->workgroups_x_shift_2 = vertex->workgroups_x_shift_2;
143 tiler->workgroups_y_shift = vertex->workgroups_y_shift;
144 tiler->workgroups_z_shift = vertex->workgroups_z_shift;
145
146 /* Set special fields for each */
147 vertex->workgroups_x_shift_3 = 5;
148 tiler->workgroups_x_shift_3 = 6;
149 }
150