4 <value name=
"Not started" value=
"0"/>
5 <value name=
"Null" value=
"1"/>
6 <value name=
"Write value" value=
"2"/>
7 <value name=
"Cache flush" value=
"3"/>
8 <value name=
"Compute" value=
"4"/>
9 <value name=
"Vertex" value=
"5"/>
10 <value name=
"Geometry" value=
"6"/>
11 <value name=
"Tiler" value=
"7"/>
12 <value name=
"Fused" value=
"8"/>
13 <value name=
"Fragment" value=
"9"/>
16 <enum name=
"Draw Mode">
17 <value name=
"None" value=
"0"/>
18 <value name=
"Points" value=
"1"/>
19 <value name=
"Lines" value=
"2"/>
20 <value name=
"Line strip" value=
"4"/>
21 <value name=
"Line loop" value=
"6"/>
22 <value name=
"Triangles" value=
"8"/>
23 <value name=
"Triangle strip" value=
"10"/>
24 <value name=
"Triangle fan" value=
"12"/>
25 <value name=
"Polygon" value=
"13"/>
26 <value name=
"Quads" value=
"14"/>
27 <value name=
"Quad strip" value=
"15"/>
31 <value name=
"Never" value=
"0"/>
32 <value name=
"Less" value=
"1"/>
33 <value name=
"Equal" value=
"2"/>
34 <value name=
"Lequal" value=
"3"/>
35 <value name=
"Greater" value=
"4"/>
36 <value name=
"Not Equal" value=
"5"/>
37 <value name=
"Gequal" value=
"6"/>
38 <value name=
"Always" value=
"7"/>
41 <enum name=
"Mipmap Mode">
42 <value name=
"Nearest" value=
"0"/>
43 <value name=
"None" value=
"1"/>
44 <value name=
"Trilinear" value=
"3"/>
47 <enum name=
"Stencil Op">
48 <value name=
"Keep" value=
"0"/>
49 <value name=
"Replace" value=
"1"/>
50 <value name=
"Zero" value=
"2"/>
51 <value name=
"Invert" value=
"3"/>
52 <value name=
"Incr Wrap" value=
"4"/>
53 <value name=
"Decr Wrap" value=
"5"/>
54 <value name=
"Incr Sat" value=
"6"/>
55 <value name=
"Decr Sat" value=
"7"/>
58 <enum name=
"Wrap Mode">
59 <value name=
"Repeat" value=
"8"/>
60 <value name=
"Clamp to Edge" value=
"9"/>
61 <value name=
"Clamp" value=
"10"/>
62 <value name=
"Clamp to Border" value=
"11"/>
63 <value name=
"Mirrored Repeat" value=
"12"/>
64 <value name=
"Mirrored Clamp to Edge" value=
"13"/>
65 <value name=
"Mirrored Clamp" value=
"14"/>
66 <value name=
"Mirrored Clamp to Border" value=
"15"/>
69 <struct name=
"Midgard Sampler">
70 <field name=
"Magnify Nearest" size=
"1" start=
"0" type=
"bool" default=
"true"/>
71 <field name=
"Minify Nearest" size=
"1" start=
"1" type=
"bool" default=
"true"/>
72 <field name=
"Mipmap Mode" size=
"2" start=
"3" type=
"Mipmap Mode" default=
"Nearest"/>
73 <field name=
"Normalized Coordinates" size=
"1" start=
"5" type=
"bool" default=
"true"/>
74 <field name=
"LOD Bias" size=
"16" start=
"0:16" type=
"int" default=
"0"/>
75 <field name=
"Minimum LOD" size=
"16" start=
"1:0" type=
"uint" default=
"0"/>
76 <field name=
"Maximum LOD" size=
"16" start=
"1:16" type=
"uint" default=
"1"/>
77 <field name=
"Wrap Mode S" size=
"4" start=
"2:0" type=
"Wrap Mode" default=
"Clamp to Edge"/>
78 <field name=
"Wrap Mode T" size=
"4" start=
"2:4" type=
"Wrap Mode" default=
"Clamp to Edge"/>
79 <field name=
"Wrap Mode R" size=
"4" start=
"2:8" type=
"Wrap Mode" default=
"Clamp to Edge"/>
80 <field name=
"Compare Function" size=
"3" start=
"2:12" type=
"Func" default=
"Never"/>
81 <field name=
"Seamless Cube Map" size=
"1" start=
"2:15" type=
"bool" default=
"true"/>
82 <field name=
"Border Color R" size=
"32" start=
"4:0" type=
"float" default=
"0.0"/>
83 <field name=
"Border Color G" size=
"32" start=
"5:0" type=
"float" default=
"0.0"/>
84 <field name=
"Border Color B" size=
"32" start=
"6:0" type=
"float" default=
"0.0"/>
85 <field name=
"Border Color A" size=
"32" start=
"7:0" type=
"float" default=
"0.0"/>
88 <struct name=
"Stencil">
89 <field name=
"Reference Value" size=
"8" start=
"0" type=
"uint"/>
90 <field name=
"Mask" size=
"8" start=
"8" type=
"uint" default=
"0xFF"/>
91 <field name=
"Compare Function" size=
"3" start=
"16" type=
"Func"/>
92 <field name=
"Stencil Fail" size=
"3" start=
"19" type=
"Stencil Op"/>
93 <field name=
"Depth Fail" size=
"3" start=
"22" type=
"Stencil Op"/>
94 <field name=
"Depth Pass" size=
"3" start=
"25" type=
"Stencil Op"/>
97 <struct name=
"Uniform Buffer">
98 <field name=
"Entries" size=
"12" start=
"0" type=
"uint" modifier=
"minus(1)"/>
99 <field name=
"Pointer" size=
"52" start=
"12" type=
"address" modifier=
"shr(4)" element=
"16" count=
"Entries"/>
102 <struct name=
"Viewport">
103 <field name=
"Minimum X" size=
"32" start=
"0:0" default=
"-INFINITY" type=
"float"/>
104 <field name=
"Minimum Y" size=
"32" start=
"1:0" default=
"-INFINITY" type=
"float"/>
105 <field name=
"Maximum X" size=
"32" start=
"2:0" default=
"+INFINITY" type=
"float"/>
106 <field name=
"Maximum Y" size=
"32" start=
"3:0" default=
"+INFINITY" type=
"float"/>
107 <field name=
"Minimum Z" size=
"32" start=
"4:0" default=
"0.0" type=
"float"/>
108 <field name=
"Maximum Z" size=
"32" start=
"5:0" default=
"1.0" type=
"float"/>
109 <field name=
"Scissor Minimum X" size=
"16" start=
"6:0" default=
"0" type=
"uint"/>
110 <field name=
"Scissor Minimum Y" size=
"16" start=
"6:16" default=
"0" type=
"uint"/>
111 <field name=
"Scissor Maximum X" size=
"16" start=
"7:0" type=
"uint"/>
112 <field name=
"Scissor Maximum Y" size=
"16" start=
"7:16" type=
"uint"/>