2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "compiler/nir/nir_builder.h"
37 #include "util/half_float.h"
38 #include "util/u_math.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
50 #include "midgard_quirks.h"
52 #include "disassemble.h"
54 static const struct debug_named_value debug_options
[] = {
55 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
56 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
57 {"shaderdb", MIDGARD_DBG_SHADERDB
, "Prints shader-db statistics"},
61 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
63 unsigned SHADER_DB_COUNT
= 0;
65 int midgard_debug
= 0;
67 #define DBG(fmt, ...) \
68 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
69 fprintf(stderr, "%s:%d: "fmt, \
70 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
71 static midgard_block
*
72 create_empty_block(compiler_context
*ctx
)
74 midgard_block
*blk
= rzalloc(ctx
, midgard_block
);
76 blk
->base
.predecessors
= _mesa_set_create(blk
,
78 _mesa_key_pointer_equal
);
80 blk
->base
.name
= ctx
->block_source_count
++;
86 schedule_barrier(compiler_context
*ctx
)
88 midgard_block
*temp
= ctx
->after_block
;
89 ctx
->after_block
= create_empty_block(ctx
);
91 list_addtail(&ctx
->after_block
->base
.link
, &ctx
->blocks
);
92 list_inithead(&ctx
->after_block
->base
.instructions
);
93 pan_block_add_successor(&ctx
->current_block
->base
, &ctx
->after_block
->base
);
94 ctx
->current_block
= ctx
->after_block
;
95 ctx
->after_block
= temp
;
98 /* Helpers to generate midgard_instruction's using macro magic, since every
99 * driver seems to do it that way */
101 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
103 #define M_LOAD_STORE(name, store, T) \
104 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
105 midgard_instruction i = { \
106 .type = TAG_LOAD_STORE_4, \
109 .src = { ~0, ~0, ~0, ~0 }, \
110 .swizzle = SWIZZLE_IDENTITY_4, \
112 .op = midgard_op_##name, \
119 i.src_types[0] = T; \
127 #define M_LOAD(name, T) M_LOAD_STORE(name, false, T)
128 #define M_STORE(name, T) M_LOAD_STORE(name, true, T)
130 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
131 * the corresponding Midgard source */
133 static midgard_vector_alu_src
134 vector_alu_modifiers(bool abs
, bool neg
, bool is_int
,
135 bool half
, bool sext
)
137 /* Figure out how many components there are so we can adjust.
138 * Specifically we want to broadcast the last channel so things like
142 midgard_vector_alu_src alu_src
= {
149 alu_src
.mod
= midgard_int_normal
;
151 /* Sign/zero-extend if needed */
155 midgard_int_sign_extend
156 : midgard_int_zero_extend
;
159 /* These should have been lowered away */
160 assert(!(abs
|| neg
));
162 alu_src
.mod
= (abs
<< 0) | (neg
<< 1);
168 M_LOAD(ld_attr_32
, nir_type_uint32
);
169 M_LOAD(ld_vary_32
, nir_type_uint32
);
170 M_LOAD(ld_ubo_int4
, nir_type_uint32
);
171 M_LOAD(ld_int4
, nir_type_uint32
);
172 M_STORE(st_int4
, nir_type_uint32
);
173 M_LOAD(ld_color_buffer_32u
, nir_type_uint32
);
174 M_STORE(st_vary_32
, nir_type_uint32
);
175 M_LOAD(ld_cubemap_coords
, nir_type_uint32
);
176 M_LOAD(ld_compute_id
, nir_type_uint32
);
178 static midgard_instruction
179 v_branch(bool conditional
, bool invert
)
181 midgard_instruction ins
= {
183 .unit
= ALU_ENAB_BRANCH
,
184 .compact_branch
= true,
186 .conditional
= conditional
,
187 .invert_conditional
= invert
190 .src
= { ~0, ~0, ~0, ~0 },
196 static midgard_branch_extended
197 midgard_create_branch_extended( midgard_condition cond
,
198 midgard_jmp_writeout_op op
,
200 signed quadword_offset
)
202 /* The condition code is actually a LUT describing a function to
203 * combine multiple condition codes. However, we only support a single
204 * condition code at the moment, so we just duplicate over a bunch of
207 uint16_t duplicated_cond
=
217 midgard_branch_extended branch
= {
219 .dest_tag
= dest_tag
,
220 .offset
= quadword_offset
,
221 .cond
= duplicated_cond
228 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
230 ins
->has_constants
= true;
231 memcpy(&ins
->constants
, constants
, 16);
235 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
237 return glsl_count_attribute_slots(type
, false);
240 /* Lower fdot2 to a vector multiplication followed by channel addition */
242 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
244 if (alu
->op
!= nir_op_fdot2
)
247 b
->cursor
= nir_before_instr(&alu
->instr
);
249 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
250 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
252 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
254 nir_ssa_def
*sum
= nir_fadd(b
,
255 nir_channel(b
, product
, 0),
256 nir_channel(b
, product
, 1));
258 /* Replace the fdot2 with this sum */
259 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
263 midgard_nir_lower_fdot2(nir_shader
*shader
)
265 bool progress
= false;
267 nir_foreach_function(function
, shader
) {
268 if (!function
->impl
) continue;
271 nir_builder
*b
= &_b
;
272 nir_builder_init(b
, function
->impl
);
274 nir_foreach_block(block
, function
->impl
) {
275 nir_foreach_instr_safe(instr
, block
) {
276 if (instr
->type
!= nir_instr_type_alu
) continue;
278 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
279 midgard_nir_lower_fdot2_body(b
, alu
);
285 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
292 /* Midgard can't write depth and stencil separately. It has to happen in a
293 * single store operation containing both. Let's add a panfrost specific
294 * intrinsic and turn all depth/stencil stores into a packed depth+stencil
298 midgard_nir_lower_zs_store(nir_shader
*nir
)
300 if (nir
->info
.stage
!= MESA_SHADER_FRAGMENT
)
303 nir_variable
*z_var
= NULL
, *s_var
= NULL
;
305 nir_foreach_variable(var
, &nir
->outputs
) {
306 if (var
->data
.location
== FRAG_RESULT_DEPTH
)
308 else if (var
->data
.location
== FRAG_RESULT_STENCIL
)
312 if (!z_var
&& !s_var
)
315 bool progress
= false;
317 nir_foreach_function(function
, nir
) {
318 if (!function
->impl
) continue;
320 nir_intrinsic_instr
*z_store
= NULL
, *s_store
= NULL
, *last_store
= NULL
;
322 nir_foreach_block(block
, function
->impl
) {
323 nir_foreach_instr_safe(instr
, block
) {
324 if (instr
->type
!= nir_instr_type_intrinsic
)
327 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
328 if (intr
->intrinsic
!= nir_intrinsic_store_output
)
331 if (z_var
&& nir_intrinsic_base(intr
) == z_var
->data
.driver_location
) {
337 if (s_var
&& nir_intrinsic_base(intr
) == s_var
->data
.driver_location
) {
345 if (!z_store
&& !s_store
) continue;
348 nir_builder_init(&b
, function
->impl
);
350 b
.cursor
= nir_before_instr(&last_store
->instr
);
352 nir_ssa_def
*zs_store_src
;
354 if (z_store
&& s_store
) {
355 nir_ssa_def
*srcs
[2] = {
356 nir_ssa_for_src(&b
, z_store
->src
[0], 1),
357 nir_ssa_for_src(&b
, s_store
->src
[0], 1),
360 zs_store_src
= nir_vec(&b
, srcs
, 2);
362 zs_store_src
= nir_ssa_for_src(&b
, last_store
->src
[0], 1);
365 nir_intrinsic_instr
*zs_store
;
367 zs_store
= nir_intrinsic_instr_create(b
.shader
,
368 nir_intrinsic_store_zs_output_pan
);
369 zs_store
->src
[0] = nir_src_for_ssa(zs_store_src
);
370 zs_store
->num_components
= z_store
&& s_store
? 2 : 1;
371 nir_intrinsic_set_component(zs_store
, z_store
? 0 : 1);
373 /* Replace the Z and S store by a ZS store */
374 nir_builder_instr_insert(&b
, &zs_store
->instr
);
377 nir_instr_remove(&z_store
->instr
);
380 nir_instr_remove(&s_store
->instr
);
382 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
389 /* Flushes undefined values to zero */
392 optimise_nir(nir_shader
*nir
, unsigned quirks
)
395 unsigned lower_flrp
=
396 (nir
->options
->lower_flrp16
? 16 : 0) |
397 (nir
->options
->lower_flrp32
? 32 : 0) |
398 (nir
->options
->lower_flrp64
? 64 : 0);
400 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
401 NIR_PASS(progress
, nir
, nir_lower_idiv
, nir_lower_idiv_fast
);
403 nir_lower_tex_options lower_tex_options
= {
404 .lower_txs_lod
= true,
406 .lower_tex_without_implicit_lod
=
407 (quirks
& MIDGARD_EXPLICIT_LOD
),
409 /* TODO: we have native gradient.. */
413 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
415 /* Must lower fdot2 after tex is lowered */
416 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
418 /* T720 is broken. */
420 if (quirks
& MIDGARD_BROKEN_LOD
)
421 NIR_PASS_V(nir
, midgard_nir_lod_errata
);
426 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
427 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
429 NIR_PASS(progress
, nir
, nir_copy_prop
);
430 NIR_PASS(progress
, nir
, nir_opt_remove_phis
);
431 NIR_PASS(progress
, nir
, nir_opt_dce
);
432 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
433 NIR_PASS(progress
, nir
, nir_opt_cse
);
434 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
435 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
436 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
438 if (lower_flrp
!= 0) {
439 bool lower_flrp_progress
= false;
440 NIR_PASS(lower_flrp_progress
,
444 false /* always_precise */,
445 nir
->options
->lower_ffma
);
446 if (lower_flrp_progress
) {
447 NIR_PASS(progress
, nir
,
448 nir_opt_constant_folding
);
452 /* Nothing should rematerialize any flrps, so we only
453 * need to do this lowering once.
458 NIR_PASS(progress
, nir
, nir_opt_undef
);
459 NIR_PASS(progress
, nir
, nir_undef_to_zero
);
461 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
464 nir_var_function_temp
);
466 NIR_PASS(progress
, nir
, nir_opt_vectorize
);
469 /* Must be run at the end to prevent creation of fsin/fcos ops */
470 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
475 NIR_PASS(progress
, nir
, nir_opt_dce
);
476 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
477 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
478 NIR_PASS(progress
, nir
, nir_copy_prop
);
481 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
482 NIR_PASS(progress
, nir
, nir_opt_algebraic_distribute_src_mods
);
484 /* We implement booleans as 32-bit 0/~0 */
485 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
487 /* Now that booleans are lowered, we can run out late opts */
488 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
489 NIR_PASS(progress
, nir
, midgard_nir_cancel_inot
);
491 NIR_PASS(progress
, nir
, nir_copy_prop
);
492 NIR_PASS(progress
, nir
, nir_opt_dce
);
494 /* Take us out of SSA */
495 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
496 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
498 /* We are a vector architecture; write combine where possible */
499 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
500 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
502 NIR_PASS(progress
, nir
, nir_opt_dce
);
505 /* Do not actually emit a load; instead, cache the constant for inlining */
508 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
510 nir_ssa_def def
= instr
->def
;
512 midgard_constants
*consts
= rzalloc(NULL
, midgard_constants
);
514 assert(instr
->def
.num_components
* instr
->def
.bit_size
<= sizeof(*consts
) * 8);
516 #define RAW_CONST_COPY(bits) \
517 nir_const_value_to_array(consts->u##bits, instr->value, \
518 instr->def.num_components, u##bits)
520 switch (instr
->def
.bit_size
) {
534 unreachable("Invalid bit_size for load_const instruction\n");
537 /* Shifted for SSA, +1 for off-by-one */
538 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, (def
.index
<< 1) + 1, consts
);
541 /* Normally constants are embedded implicitly, but for I/O and such we have to
542 * explicitly emit a move with the constant source */
545 emit_explicit_constant(compiler_context
*ctx
, unsigned node
, unsigned to
)
547 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, node
+ 1);
549 if (constant_value
) {
550 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), to
);
551 attach_constants(ctx
, &ins
, constant_value
, node
+ 1);
552 emit_mir_instruction(ctx
, ins
);
557 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
559 unsigned comp
= src
->swizzle
[0];
561 for (unsigned c
= 1; c
< nr_components
; ++c
) {
562 if (src
->swizzle
[c
] != comp
)
569 #define ALU_CASE(nir, _op) \
571 op = midgard_alu_op_##_op; \
572 assert(src_bitsize == dst_bitsize); \
575 #define ALU_CASE_BCAST(nir, _op, count) \
577 op = midgard_alu_op_##_op; \
578 broadcast_swizzle = count; \
579 assert(src_bitsize == dst_bitsize); \
581 /* Analyze the sizes of the inputs to determine which reg mode. Ops needed
582 * special treatment override this anyway. */
584 static midgard_reg_mode
585 reg_mode_for_nir(nir_alu_instr
*instr
)
587 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
589 switch (src_bitsize
) {
591 return midgard_reg_mode_8
;
593 return midgard_reg_mode_16
;
595 return midgard_reg_mode_32
;
597 return midgard_reg_mode_64
;
599 unreachable("Invalid bit size");
603 /* Compare mir_lower_invert */
605 nir_accepts_inot(nir_op op
, unsigned src
)
613 /* Only the condition */
621 mir_accept_dest_mod(compiler_context
*ctx
, nir_dest
**dest
, nir_op op
)
623 if (pan_has_dest_mod(dest
, op
)) {
624 assert((*dest
)->is_ssa
);
625 BITSET_SET(ctx
->already_emitted
, (*dest
)->ssa
.index
);
633 mir_copy_src(midgard_instruction
*ins
, nir_alu_instr
*instr
, unsigned i
, unsigned to
, bool *abs
, bool *neg
, bool *not, bool is_int
, unsigned bcast_count
)
635 nir_alu_src src
= instr
->src
[i
];
638 if (pan_has_source_mod(&src
, nir_op_fneg
))
641 if (pan_has_source_mod(&src
, nir_op_fabs
))
645 if (nir_accepts_inot(instr
->op
, i
) && pan_has_source_mod(&src
, nir_op_inot
))
648 unsigned bits
= nir_src_bit_size(src
.src
);
650 ins
->src
[to
] = nir_src_index(NULL
, &src
.src
);
651 ins
->src_types
[to
] = nir_op_infos
[instr
->op
].input_types
[i
] | bits
;
653 for (unsigned c
= 0; c
< NIR_MAX_VEC_COMPONENTS
; ++c
) {
654 ins
->swizzle
[to
][c
] = src
.swizzle
[
655 (!bcast_count
|| c
< bcast_count
) ? c
:
661 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
663 nir_dest
*dest
= &instr
->dest
.dest
;
665 if (dest
->is_ssa
&& BITSET_TEST(ctx
->already_emitted
, dest
->ssa
.index
))
668 /* Derivatives end up emitted on the texture pipe, not the ALUs. This
669 * is handled elsewhere */
671 if (instr
->op
== nir_op_fddx
|| instr
->op
== nir_op_fddy
) {
672 midgard_emit_derivatives(ctx
, instr
);
676 bool is_ssa
= dest
->is_ssa
;
678 unsigned nr_components
= nir_dest_num_components(*dest
);
679 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
682 /* Number of components valid to check for the instruction (the rest
683 * will be forced to the last), or 0 to use as-is. Relevant as
684 * ball-type instructions have a channel count in NIR but are all vec4
687 unsigned broadcast_swizzle
= 0;
689 /* What register mode should we operate in? */
690 midgard_reg_mode reg_mode
=
691 reg_mode_for_nir(instr
);
693 /* Do we need a destination override? Used for inline
696 midgard_dest_override dest_override
=
697 midgard_dest_override_none
;
699 /* Should we use a smaller respective source and sign-extend? */
701 bool half_1
= false, sext_1
= false;
702 bool half_2
= false, sext_2
= false;
704 /* Should we swap arguments? */
705 bool flip_src12
= false;
707 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
708 unsigned dst_bitsize
= nir_dest_bit_size(*dest
);
711 ALU_CASE(fadd
, fadd
);
712 ALU_CASE(fmul
, fmul
);
713 ALU_CASE(fmin
, fmin
);
714 ALU_CASE(fmax
, fmax
);
715 ALU_CASE(imin
, imin
);
716 ALU_CASE(imax
, imax
);
717 ALU_CASE(umin
, umin
);
718 ALU_CASE(umax
, umax
);
719 ALU_CASE(ffloor
, ffloor
);
720 ALU_CASE(fround_even
, froundeven
);
721 ALU_CASE(ftrunc
, ftrunc
);
722 ALU_CASE(fceil
, fceil
);
723 ALU_CASE(fdot3
, fdot3
);
724 ALU_CASE(fdot4
, fdot4
);
725 ALU_CASE(iadd
, iadd
);
726 ALU_CASE(isub
, isub
);
727 ALU_CASE(imul
, imul
);
729 /* Zero shoved as second-arg */
730 ALU_CASE(iabs
, iabsdiff
);
734 ALU_CASE(feq32
, feq
);
735 ALU_CASE(fne32
, fne
);
736 ALU_CASE(flt32
, flt
);
737 ALU_CASE(ieq32
, ieq
);
738 ALU_CASE(ine32
, ine
);
739 ALU_CASE(ilt32
, ilt
);
740 ALU_CASE(ult32
, ult
);
742 /* We don't have a native b2f32 instruction. Instead, like many
743 * GPUs, we exploit booleans as 0/~0 for false/true, and
744 * correspondingly AND
745 * by 1.0 to do the type conversion. For the moment, prime us
748 * iand [whatever], #0
750 * At the end of emit_alu (as MIR), we'll fix-up the constant
753 ALU_CASE(b2f32
, iand
);
754 ALU_CASE(b2i32
, iand
);
756 /* Likewise, we don't have a dedicated f2b32 instruction, but
757 * we can do a "not equal to 0.0" test. */
759 ALU_CASE(f2b32
, fne
);
760 ALU_CASE(i2b32
, ine
);
762 ALU_CASE(frcp
, frcp
);
763 ALU_CASE(frsq
, frsqrt
);
764 ALU_CASE(fsqrt
, fsqrt
);
765 ALU_CASE(fexp2
, fexp2
);
766 ALU_CASE(flog2
, flog2
);
768 ALU_CASE(f2i64
, f2i_rtz
);
769 ALU_CASE(f2u64
, f2u_rtz
);
770 ALU_CASE(i2f64
, i2f_rtz
);
771 ALU_CASE(u2f64
, u2f_rtz
);
773 ALU_CASE(f2i32
, f2i_rtz
);
774 ALU_CASE(f2u32
, f2u_rtz
);
775 ALU_CASE(i2f32
, i2f_rtz
);
776 ALU_CASE(u2f32
, u2f_rtz
);
778 ALU_CASE(f2i16
, f2i_rtz
);
779 ALU_CASE(f2u16
, f2u_rtz
);
780 ALU_CASE(i2f16
, i2f_rtz
);
781 ALU_CASE(u2f16
, u2f_rtz
);
783 ALU_CASE(fsin
, fsin
);
784 ALU_CASE(fcos
, fcos
);
786 /* We'll get 0 in the second arg, so:
787 * ~a = ~(a | 0) = nor(a, 0) */
788 ALU_CASE(inot
, inor
);
789 ALU_CASE(iand
, iand
);
791 ALU_CASE(ixor
, ixor
);
792 ALU_CASE(ishl
, ishl
);
793 ALU_CASE(ishr
, iasr
);
794 ALU_CASE(ushr
, ilsr
);
796 ALU_CASE_BCAST(b32all_fequal2
, fball_eq
, 2);
797 ALU_CASE_BCAST(b32all_fequal3
, fball_eq
, 3);
798 ALU_CASE(b32all_fequal4
, fball_eq
);
800 ALU_CASE_BCAST(b32any_fnequal2
, fbany_neq
, 2);
801 ALU_CASE_BCAST(b32any_fnequal3
, fbany_neq
, 3);
802 ALU_CASE(b32any_fnequal4
, fbany_neq
);
804 ALU_CASE_BCAST(b32all_iequal2
, iball_eq
, 2);
805 ALU_CASE_BCAST(b32all_iequal3
, iball_eq
, 3);
806 ALU_CASE(b32all_iequal4
, iball_eq
);
808 ALU_CASE_BCAST(b32any_inequal2
, ibany_neq
, 2);
809 ALU_CASE_BCAST(b32any_inequal3
, ibany_neq
, 3);
810 ALU_CASE(b32any_inequal4
, ibany_neq
);
812 /* Source mods will be shoved in later */
813 ALU_CASE(fabs
, fmov
);
814 ALU_CASE(fneg
, fmov
);
815 ALU_CASE(fsat
, fmov
);
816 ALU_CASE(fsat_signed
, fmov
);
817 ALU_CASE(fclamp_pos
, fmov
);
819 /* For size conversion, we use a move. Ideally though we would squash
820 * these ops together; maybe that has to happen after in NIR as part of
821 * propagation...? An earlier algebraic pass ensured we step down by
822 * only / exactly one size. If stepping down, we use a dest override to
823 * reduce the size; if stepping up, we use a larger-sized move with a
824 * half source and a sign/zero-extension modifier */
830 /* If we end up upscale, we'll need a sign-extend on the
831 * operand (the second argument) */
842 if (instr
->op
== nir_op_f2f16
|| instr
->op
== nir_op_f2f32
||
843 instr
->op
== nir_op_f2f64
)
844 op
= midgard_alu_op_fmov
;
846 op
= midgard_alu_op_imov
;
848 if (dst_bitsize
== (src_bitsize
* 2)) {
852 /* Use a greater register mode */
854 } else if (src_bitsize
== (dst_bitsize
* 2)) {
855 /* Converting down */
856 dest_override
= midgard_dest_override_lower
;
862 /* For greater-or-equal, we lower to less-or-equal and flip the
870 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
871 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
872 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
873 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
880 case nir_op_b32csel
: {
881 /* Midgard features both fcsel and icsel, depending on
882 * the type of the arguments/output. However, as long
883 * as we're careful we can _always_ use icsel and
884 * _never_ need fcsel, since the latter does additional
885 * floating-point-specific processing whereas the
886 * former just moves bits on the wire. It's not obvious
887 * why these are separate opcodes, save for the ability
888 * to do things like sat/pos/abs/neg for free */
890 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
891 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
897 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
902 /* Midgard can perform certain modifiers on output of an ALU op */
906 bool abs
[4] = { false };
907 bool neg
[4] = { false };
908 bool is_int
= midgard_is_integer_op(op
);
910 if (midgard_is_integer_out_op(op
)) {
911 outmod
= midgard_outmod_int_wrap
;
912 } else if (instr
->op
== nir_op_fsat
) {
913 outmod
= midgard_outmod_sat
;
914 } else if (instr
->op
== nir_op_fsat_signed
) {
915 outmod
= midgard_outmod_sat_signed
;
916 } else if (instr
->op
== nir_op_fclamp_pos
) {
917 outmod
= midgard_outmod_pos
;
920 /* Fetch unit, quirks, etc information */
921 unsigned opcode_props
= alu_opcode_props
[op
].props
;
922 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
924 /* Look for floating point mods. We have the mods fsat, fsat_signed,
925 * and fpos. We also have the relations (note 3 * 2 = 6 cases):
927 * fsat_signed(fpos(x)) = fsat(x)
928 * fsat_signed(fsat(x)) = fsat(x)
929 * fpos(fsat_signed(x)) = fsat(x)
930 * fpos(fsat(x)) = fsat(x)
931 * fsat(fsat_signed(x)) = fsat(x)
932 * fsat(fpos(x)) = fsat(x)
934 * So by cases any composition of output modifiers is equivalent to
938 if (!is_int
&& !(opcode_props
& OP_TYPE_CONVERT
)) {
939 bool fpos
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fclamp_pos
);
940 bool fsat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat
);
941 bool ssat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat_signed
);
942 bool prior
= (outmod
!= midgard_outmod_none
);
943 int count
= (int) prior
+ (int) fpos
+ (int) ssat
+ (int) fsat
;
945 outmod
= ((count
> 1) || fsat
) ? midgard_outmod_sat
:
946 fpos
? midgard_outmod_pos
:
947 ssat
? midgard_outmod_sat_signed
:
951 midgard_instruction ins
= {
953 .dest
= nir_dest_index(dest
),
954 .dest_type
= nir_op_infos
[instr
->op
].output_type
955 | nir_dest_bit_size(*dest
),
958 for (unsigned i
= nr_inputs
; i
< ARRAY_SIZE(ins
.src
); ++i
)
961 if (quirk_flipped_r24
) {
963 mir_copy_src(&ins
, instr
, 0, 1, &abs
[1], &neg
[1], &ins
.src_invert
[1], is_int
, broadcast_swizzle
);
965 for (unsigned i
= 0; i
< nr_inputs
; ++i
) {
968 if (instr
->op
== nir_op_b32csel
) {
969 /* The condition is the first argument; move
970 * the other arguments up one to be a binary
971 * instruction for Midgard with the condition
980 } else if (flip_src12
) {
984 mir_copy_src(&ins
, instr
, i
, to
, &abs
[to
], &neg
[to
], &ins
.src_invert
[to
], is_int
, broadcast_swizzle
);
986 /* (!c) ? a : b = c ? b : a */
987 if (instr
->op
== nir_op_b32csel
&& ins
.src_invert
[2]) {
988 ins
.src_invert
[2] = false;
994 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
995 /* Lowered to move */
996 if (instr
->op
== nir_op_fneg
)
999 if (instr
->op
== nir_op_fabs
)
1003 ins
.mask
= mask_of(nr_components
);
1005 midgard_vector_alu alu
= {
1007 .reg_mode
= reg_mode
,
1008 .dest_override
= dest_override
,
1011 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(abs
[0], neg
[0], is_int
, half_1
, sext_1
)),
1012 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(abs
[1], neg
[1], is_int
, half_2
, sext_2
)),
1015 /* Apply writemask if non-SSA, keeping in mind that we can't write to
1016 * components that don't exist. Note modifier => SSA => !reg => no
1017 * writemask, so we don't have to worry about writemasks here.*/
1020 ins
.mask
&= instr
->dest
.write_mask
;
1024 /* Arrange for creation of iandnot/iornot */
1025 if (ins
.src_invert
[0] && !ins
.src_invert
[1]) {
1027 ins
.src_invert
[0] = false;
1028 ins
.src_invert
[1] = true;
1031 /* Late fixup for emulated instructions */
1033 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1034 /* Presently, our second argument is an inline #0 constant.
1035 * Switch over to an embedded 1.0 constant (that can't fit
1036 * inline, since we're 32-bit, not 16-bit like the inline
1039 ins
.has_inline_constant
= false;
1040 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1041 ins
.src_types
[1] = nir_type_float32
;
1042 ins
.has_constants
= true;
1044 if (instr
->op
== nir_op_b2f32
)
1045 ins
.constants
.f32
[0] = 1.0f
;
1047 ins
.constants
.i32
[0] = 1;
1049 for (unsigned c
= 0; c
< 16; ++c
)
1050 ins
.swizzle
[1][c
] = 0;
1051 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
1052 /* Lots of instructions need a 0 plonked in */
1053 ins
.has_inline_constant
= false;
1054 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1055 ins
.src_types
[1] = nir_type_uint32
;
1056 ins
.has_constants
= true;
1057 ins
.constants
.u32
[0] = 0;
1059 for (unsigned c
= 0; c
< 16; ++c
)
1060 ins
.swizzle
[1][c
] = 0;
1063 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1064 /* To avoid duplicating the lookup tables (probably), true LUT
1065 * instructions can only operate as if they were scalars. Lower
1066 * them here by changing the component. */
1068 unsigned orig_mask
= ins
.mask
;
1070 unsigned swizzle_back
[MIR_VEC_COMPONENTS
];
1071 memcpy(&swizzle_back
, ins
.swizzle
[0], sizeof(swizzle_back
));
1073 for (int i
= 0; i
< nr_components
; ++i
) {
1074 /* Mask the associated component, dropping the
1075 * instruction if needed */
1078 ins
.mask
&= orig_mask
;
1083 for (unsigned j
= 0; j
< MIR_VEC_COMPONENTS
; ++j
)
1084 ins
.swizzle
[0][j
] = swizzle_back
[i
]; /* Pull from the correct component */
1086 emit_mir_instruction(ctx
, ins
);
1089 emit_mir_instruction(ctx
, ins
);
1096 mir_set_intr_mask(nir_instr
*instr
, midgard_instruction
*ins
, bool is_read
)
1098 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
1099 unsigned nir_mask
= 0;
1103 nir_mask
= mask_of(nir_intrinsic_dest_components(intr
));
1104 dsize
= nir_dest_bit_size(intr
->dest
);
1106 nir_mask
= nir_intrinsic_write_mask(intr
);
1110 /* Once we have the NIR mask, we need to normalize to work in 32-bit space */
1111 unsigned bytemask
= pan_to_bytemask(dsize
, nir_mask
);
1112 mir_set_bytemask(ins
, bytemask
);
1115 ins
->load_64
= true;
1118 /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
1119 * optimized) versions of UBO #0 */
1121 static midgard_instruction
*
1123 compiler_context
*ctx
,
1127 nir_src
*indirect_offset
,
1128 unsigned indirect_shift
,
1131 /* TODO: half-floats */
1133 midgard_instruction ins
= m_ld_ubo_int4(dest
, 0);
1134 ins
.constants
.u32
[0] = offset
;
1136 if (instr
->type
== nir_instr_type_intrinsic
)
1137 mir_set_intr_mask(instr
, &ins
, true);
1139 if (indirect_offset
) {
1140 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1141 ins
.src_types
[2] = nir_type_uint32
;
1142 ins
.load_store
.arg_2
= (indirect_shift
<< 5);
1144 ins
.load_store
.arg_2
= 0x1E;
1147 ins
.load_store
.arg_1
= index
;
1149 return emit_mir_instruction(ctx
, ins
);
1152 /* Globals are like UBOs if you squint. And shared memory is like globals if
1153 * you squint even harder */
1157 compiler_context
*ctx
,
1166 midgard_instruction ins
;
1169 ins
= m_ld_int4(srcdest
, 0);
1171 ins
= m_st_int4(srcdest
, 0);
1173 mir_set_offset(ctx
, &ins
, offset
, is_shared
);
1174 mir_set_intr_mask(instr
, &ins
, is_read
);
1176 emit_mir_instruction(ctx
, ins
);
1181 compiler_context
*ctx
,
1182 unsigned dest
, unsigned offset
,
1183 unsigned nr_comp
, unsigned component
,
1184 nir_src
*indirect_offset
, nir_alu_type type
, bool flat
)
1186 /* XXX: Half-floats? */
1187 /* TODO: swizzle, mask */
1189 midgard_instruction ins
= m_ld_vary_32(dest
, offset
);
1190 ins
.mask
= mask_of(nr_comp
);
1192 for (unsigned i
= 0; i
< ARRAY_SIZE(ins
.swizzle
[0]); ++i
)
1193 ins
.swizzle
[0][i
] = MIN2(i
+ component
, COMPONENT_W
);
1195 midgard_varying_parameter p
= {
1197 .interpolation
= midgard_interp_default
,
1202 memcpy(&u
, &p
, sizeof(p
));
1203 ins
.load_store
.varying_parameters
= u
;
1205 if (indirect_offset
) {
1206 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1207 ins
.src_types
[2] = nir_type_uint32
;
1209 ins
.load_store
.arg_2
= 0x1E;
1211 ins
.load_store
.arg_1
= 0x9E;
1213 /* Use the type appropriate load */
1217 ins
.load_store
.op
= midgard_op_ld_vary_32u
;
1220 ins
.load_store
.op
= midgard_op_ld_vary_32i
;
1222 case nir_type_float
:
1223 ins
.load_store
.op
= midgard_op_ld_vary_32
;
1226 unreachable("Attempted to load unknown type");
1230 emit_mir_instruction(ctx
, ins
);
1235 compiler_context
*ctx
,
1236 unsigned dest
, unsigned offset
,
1237 unsigned nr_comp
, nir_alu_type t
)
1239 midgard_instruction ins
= m_ld_attr_32(dest
, offset
);
1240 ins
.load_store
.arg_1
= 0x1E;
1241 ins
.load_store
.arg_2
= 0x1E;
1242 ins
.mask
= mask_of(nr_comp
);
1244 /* Use the type appropriate load */
1248 ins
.load_store
.op
= midgard_op_ld_attr_32u
;
1251 ins
.load_store
.op
= midgard_op_ld_attr_32i
;
1253 case nir_type_float
:
1254 ins
.load_store
.op
= midgard_op_ld_attr_32
;
1257 unreachable("Attempted to load unknown type");
1261 emit_mir_instruction(ctx
, ins
);
1265 emit_sysval_read(compiler_context
*ctx
, nir_instr
*instr
,
1266 unsigned nr_components
, unsigned offset
)
1270 /* Figure out which uniform this is */
1271 int sysval
= panfrost_sysval_for_instr(instr
, &nir_dest
);
1272 void *val
= _mesa_hash_table_u64_search(ctx
->sysvals
.sysval_to_id
, sysval
);
1274 unsigned dest
= nir_dest_index(&nir_dest
);
1276 /* Sysvals are prefix uniforms */
1277 unsigned uniform
= ((uintptr_t) val
) - 1;
1279 /* Emit the read itself -- this is never indirect */
1280 midgard_instruction
*ins
=
1281 emit_ubo_read(ctx
, instr
, dest
, (uniform
* 16) + offset
, NULL
, 0, 0);
1283 ins
->mask
= mask_of(nr_components
);
1287 compute_builtin_arg(nir_op op
)
1290 case nir_intrinsic_load_work_group_id
:
1292 case nir_intrinsic_load_local_invocation_id
:
1295 unreachable("Invalid compute paramater loaded");
1300 emit_fragment_store(compiler_context
*ctx
, unsigned src
, enum midgard_rt_id rt
)
1302 assert(rt
< ARRAY_SIZE(ctx
->writeout_branch
));
1304 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
1308 emit_explicit_constant(ctx
, src
, src
);
1310 struct midgard_instruction ins
=
1311 v_branch(false, false);
1313 ins
.writeout
= true;
1315 /* Add dependencies */
1317 ins
.src_types
[0] = nir_type_uint32
;
1318 ins
.constants
.u32
[0] = rt
== MIDGARD_ZS_RT
?
1319 0xFF : (rt
- MIDGARD_COLOR_RT0
) * 0x100;
1321 /* Emit the branch */
1322 br
= emit_mir_instruction(ctx
, ins
);
1323 schedule_barrier(ctx
);
1324 ctx
->writeout_branch
[rt
] = br
;
1326 /* Push our current location = current block count - 1 = where we'll
1327 * jump to. Maybe a bit too clever for my own good */
1329 br
->branch
.target_block
= ctx
->block_count
- 1;
1333 emit_compute_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1335 unsigned reg
= nir_dest_index(&instr
->dest
);
1336 midgard_instruction ins
= m_ld_compute_id(reg
, 0);
1337 ins
.mask
= mask_of(3);
1338 ins
.swizzle
[0][3] = COMPONENT_X
; /* xyzx */
1339 ins
.load_store
.arg_1
= compute_builtin_arg(instr
->intrinsic
);
1340 emit_mir_instruction(ctx
, ins
);
1344 vertex_builtin_arg(nir_op op
)
1347 case nir_intrinsic_load_vertex_id
:
1348 return PAN_VERTEX_ID
;
1349 case nir_intrinsic_load_instance_id
:
1350 return PAN_INSTANCE_ID
;
1352 unreachable("Invalid vertex builtin");
1357 emit_vertex_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1359 unsigned reg
= nir_dest_index(&instr
->dest
);
1360 emit_attr_read(ctx
, reg
, vertex_builtin_arg(instr
->intrinsic
), 1, nir_type_int
);
1364 emit_control_barrier(compiler_context
*ctx
)
1366 midgard_instruction ins
= {
1367 .type
= TAG_TEXTURE_4
,
1368 .src
= { ~0, ~0, ~0, ~0 },
1370 .op
= TEXTURE_OP_BARRIER
,
1372 /* TODO: optimize */
1373 .barrier_buffer
= 1,
1378 emit_mir_instruction(ctx
, ins
);
1381 static const nir_variable
*
1382 search_var(struct exec_list
*vars
, unsigned driver_loc
)
1384 nir_foreach_variable(var
, vars
) {
1385 if (var
->data
.driver_location
== driver_loc
)
1393 mir_get_branch_cond(nir_src
*src
, bool *invert
)
1395 /* Wrap it. No swizzle since it's a scalar */
1401 *invert
= pan_has_source_mod(&alu
, nir_op_inot
);
1402 return nir_src_index(NULL
, &alu
.src
);
1406 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1408 unsigned offset
= 0, reg
;
1410 switch (instr
->intrinsic
) {
1411 case nir_intrinsic_discard_if
:
1412 case nir_intrinsic_discard
: {
1413 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1414 struct midgard_instruction discard
= v_branch(conditional
, false);
1415 discard
.branch
.target_type
= TARGET_DISCARD
;
1418 discard
.src
[0] = mir_get_branch_cond(&instr
->src
[0],
1419 &discard
.branch
.invert_conditional
);
1420 discard
.src_types
[0] = nir_type_uint32
;
1423 emit_mir_instruction(ctx
, discard
);
1424 schedule_barrier(ctx
);
1429 case nir_intrinsic_load_uniform
:
1430 case nir_intrinsic_load_ubo
:
1431 case nir_intrinsic_load_global
:
1432 case nir_intrinsic_load_shared
:
1433 case nir_intrinsic_load_input
:
1434 case nir_intrinsic_load_interpolated_input
: {
1435 bool is_uniform
= instr
->intrinsic
== nir_intrinsic_load_uniform
;
1436 bool is_ubo
= instr
->intrinsic
== nir_intrinsic_load_ubo
;
1437 bool is_global
= instr
->intrinsic
== nir_intrinsic_load_global
;
1438 bool is_shared
= instr
->intrinsic
== nir_intrinsic_load_shared
;
1439 bool is_flat
= instr
->intrinsic
== nir_intrinsic_load_input
;
1440 bool is_interp
= instr
->intrinsic
== nir_intrinsic_load_interpolated_input
;
1442 /* Get the base type of the intrinsic */
1443 /* TODO: Infer type? Does it matter? */
1445 (is_ubo
|| is_global
|| is_shared
) ? nir_type_uint
:
1446 (is_interp
) ? nir_type_float
:
1447 nir_intrinsic_type(instr
);
1449 t
= nir_alu_type_get_base_type(t
);
1451 if (!(is_ubo
|| is_global
)) {
1452 offset
= nir_intrinsic_base(instr
);
1455 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1457 nir_src
*src_offset
= nir_get_io_offset_src(instr
);
1459 bool direct
= nir_src_is_const(*src_offset
);
1460 nir_src
*indirect_offset
= direct
? NULL
: src_offset
;
1463 offset
+= nir_src_as_uint(*src_offset
);
1465 /* We may need to apply a fractional offset */
1466 int component
= (is_flat
|| is_interp
) ?
1467 nir_intrinsic_component(instr
) : 0;
1468 reg
= nir_dest_index(&instr
->dest
);
1470 if (is_uniform
&& !ctx
->is_blend
) {
1471 emit_ubo_read(ctx
, &instr
->instr
, reg
, (ctx
->sysvals
.sysval_count
+ offset
) * 16, indirect_offset
, 4, 0);
1472 } else if (is_ubo
) {
1473 nir_src index
= instr
->src
[0];
1475 /* TODO: Is indirect block number possible? */
1476 assert(nir_src_is_const(index
));
1478 uint32_t uindex
= nir_src_as_uint(index
) + 1;
1479 emit_ubo_read(ctx
, &instr
->instr
, reg
, offset
, indirect_offset
, 0, uindex
);
1480 } else if (is_global
|| is_shared
) {
1481 emit_global(ctx
, &instr
->instr
, true, reg
, src_offset
, is_shared
);
1482 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1483 emit_varying_read(ctx
, reg
, offset
, nr_comp
, component
, indirect_offset
, t
, is_flat
);
1484 } else if (ctx
->is_blend
) {
1485 /* For blend shaders, load the input color, which is
1486 * preloaded to r0 */
1488 midgard_instruction move
= v_mov(SSA_FIXED_REGISTER(0), reg
);
1489 emit_mir_instruction(ctx
, move
);
1490 schedule_barrier(ctx
);
1491 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1492 emit_attr_read(ctx
, reg
, offset
, nr_comp
, t
);
1494 DBG("Unknown load\n");
1501 /* Artefact of load_interpolated_input. TODO: other barycentric modes */
1502 case nir_intrinsic_load_barycentric_pixel
:
1503 case nir_intrinsic_load_barycentric_centroid
:
1506 /* Reads 128-bit value raw off the tilebuffer during blending, tasty */
1508 case nir_intrinsic_load_raw_output_pan
:
1509 case nir_intrinsic_load_output_u8_as_fp16_pan
:
1510 reg
= nir_dest_index(&instr
->dest
);
1511 assert(ctx
->is_blend
);
1513 /* T720 and below use different blend opcodes with slightly
1514 * different semantics than T760 and up */
1516 midgard_instruction ld
= m_ld_color_buffer_32u(reg
, 0);
1517 bool old_blend
= ctx
->quirks
& MIDGARD_OLD_BLEND
;
1519 if (instr
->intrinsic
== nir_intrinsic_load_output_u8_as_fp16_pan
) {
1520 ld
.load_store
.op
= old_blend
?
1521 midgard_op_ld_color_buffer_u8_as_fp16_old
:
1522 midgard_op_ld_color_buffer_u8_as_fp16
;
1525 ld
.load_store
.address
= 1;
1526 ld
.load_store
.arg_2
= 0x1E;
1529 for (unsigned c
= 2; c
< 16; ++c
)
1530 ld
.swizzle
[0][c
] = 0;
1533 emit_mir_instruction(ctx
, ld
);
1536 case nir_intrinsic_load_blend_const_color_rgba
: {
1537 assert(ctx
->is_blend
);
1538 reg
= nir_dest_index(&instr
->dest
);
1540 /* Blend constants are embedded directly in the shader and
1541 * patched in, so we use some magic routing */
1543 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), reg
);
1544 ins
.has_constants
= true;
1545 ins
.has_blend_constant
= true;
1546 emit_mir_instruction(ctx
, ins
);
1550 case nir_intrinsic_store_zs_output_pan
: {
1551 assert(ctx
->stage
== MESA_SHADER_FRAGMENT
);
1552 emit_fragment_store(ctx
, nir_src_index(ctx
, &instr
->src
[0]),
1555 midgard_instruction
*br
= ctx
->writeout_branch
[MIDGARD_ZS_RT
];
1557 if (!nir_intrinsic_component(instr
))
1558 br
->writeout_depth
= true;
1559 if (nir_intrinsic_component(instr
) ||
1560 instr
->num_components
)
1561 br
->writeout_stencil
= true;
1562 assert(br
->writeout_depth
| br
->writeout_stencil
);
1566 case nir_intrinsic_store_output
:
1567 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1569 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1571 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1573 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1574 const nir_variable
*var
;
1575 enum midgard_rt_id rt
;
1577 var
= search_var(&ctx
->nir
->outputs
,
1578 nir_intrinsic_base(instr
));
1580 if (var
->data
.location
== FRAG_RESULT_COLOR
)
1581 rt
= MIDGARD_COLOR_RT0
;
1582 else if (var
->data
.location
>= FRAG_RESULT_DATA0
)
1583 rt
= MIDGARD_COLOR_RT0
+ var
->data
.location
-
1588 emit_fragment_store(ctx
, reg
, rt
);
1589 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1590 /* We should have been vectorized, though we don't
1591 * currently check that st_vary is emitted only once
1592 * per slot (this is relevant, since there's not a mask
1593 * parameter available on the store [set to 0 by the
1594 * blob]). We do respect the component by adjusting the
1595 * swizzle. If this is a constant source, we'll need to
1596 * emit that explicitly. */
1598 emit_explicit_constant(ctx
, reg
, reg
);
1600 unsigned dst_component
= nir_intrinsic_component(instr
);
1601 unsigned nr_comp
= nir_src_num_components(instr
->src
[0]);
1603 midgard_instruction st
= m_st_vary_32(reg
, offset
);
1604 st
.load_store
.arg_1
= 0x9E;
1605 st
.load_store
.arg_2
= 0x1E;
1607 switch (nir_alu_type_get_base_type(nir_intrinsic_type(instr
))) {
1610 st
.load_store
.op
= midgard_op_st_vary_32u
;
1613 st
.load_store
.op
= midgard_op_st_vary_32i
;
1615 case nir_type_float
:
1616 st
.load_store
.op
= midgard_op_st_vary_32
;
1619 unreachable("Attempted to store unknown type");
1623 /* nir_intrinsic_component(store_intr) encodes the
1624 * destination component start. Source component offset
1625 * adjustment is taken care of in
1626 * install_registers_instr(), when offset_swizzle() is
1629 unsigned src_component
= COMPONENT_X
;
1631 assert(nr_comp
> 0);
1632 for (unsigned i
= 0; i
< ARRAY_SIZE(st
.swizzle
); ++i
) {
1633 st
.swizzle
[0][i
] = src_component
;
1634 if (i
>= dst_component
&& i
< dst_component
+ nr_comp
- 1)
1638 emit_mir_instruction(ctx
, st
);
1640 DBG("Unknown store\n");
1646 /* Special case of store_output for lowered blend shaders */
1647 case nir_intrinsic_store_raw_output_pan
:
1648 assert (ctx
->stage
== MESA_SHADER_FRAGMENT
);
1649 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1651 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1652 /* Suppose reg = qr0.xyzw. That means 4 8-bit ---> 1 32-bit. So
1653 * reg = r0.x. We want to splatter. So we can do a 32-bit move
1656 * imov r0.xyzw, r0.xxxx
1659 unsigned expanded
= make_compiler_temp(ctx
);
1661 midgard_instruction splatter
= v_mov(reg
, expanded
);
1663 for (unsigned c
= 0; c
< 16; ++c
)
1664 splatter
.swizzle
[1][c
] = 0;
1666 emit_mir_instruction(ctx
, splatter
);
1667 emit_fragment_store(ctx
, expanded
, ctx
->blend_rt
);
1669 emit_fragment_store(ctx
, reg
, ctx
->blend_rt
);
1673 case nir_intrinsic_store_global
:
1674 case nir_intrinsic_store_shared
:
1675 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1676 emit_explicit_constant(ctx
, reg
, reg
);
1678 emit_global(ctx
, &instr
->instr
, false, reg
, &instr
->src
[1], instr
->intrinsic
== nir_intrinsic_store_shared
);
1681 case nir_intrinsic_load_ssbo_address
:
1682 emit_sysval_read(ctx
, &instr
->instr
, 1, 0);
1685 case nir_intrinsic_get_buffer_size
:
1686 emit_sysval_read(ctx
, &instr
->instr
, 1, 8);
1689 case nir_intrinsic_load_viewport_scale
:
1690 case nir_intrinsic_load_viewport_offset
:
1691 case nir_intrinsic_load_num_work_groups
:
1692 case nir_intrinsic_load_sampler_lod_parameters_pan
:
1693 emit_sysval_read(ctx
, &instr
->instr
, 3, 0);
1696 case nir_intrinsic_load_work_group_id
:
1697 case nir_intrinsic_load_local_invocation_id
:
1698 emit_compute_builtin(ctx
, instr
);
1701 case nir_intrinsic_load_vertex_id
:
1702 case nir_intrinsic_load_instance_id
:
1703 emit_vertex_builtin(ctx
, instr
);
1706 case nir_intrinsic_memory_barrier_buffer
:
1707 case nir_intrinsic_memory_barrier_shared
:
1710 case nir_intrinsic_control_barrier
:
1711 schedule_barrier(ctx
);
1712 emit_control_barrier(ctx
);
1713 schedule_barrier(ctx
);
1717 fprintf(stderr
, "Unhandled intrinsic %s\n", nir_intrinsic_infos
[instr
->intrinsic
].name
);
1724 midgard_tex_format(enum glsl_sampler_dim dim
)
1727 case GLSL_SAMPLER_DIM_1D
:
1728 case GLSL_SAMPLER_DIM_BUF
:
1731 case GLSL_SAMPLER_DIM_2D
:
1732 case GLSL_SAMPLER_DIM_EXTERNAL
:
1733 case GLSL_SAMPLER_DIM_RECT
:
1736 case GLSL_SAMPLER_DIM_3D
:
1739 case GLSL_SAMPLER_DIM_CUBE
:
1740 return MALI_TEX_CUBE
;
1743 DBG("Unknown sampler dim type\n");
1749 /* Tries to attach an explicit LOD / bias as a constant. Returns whether this
1753 pan_attach_constant_bias(
1754 compiler_context
*ctx
,
1756 midgard_texture_word
*word
)
1758 /* To attach as constant, it has to *be* constant */
1760 if (!nir_src_is_const(lod
))
1763 float f
= nir_src_as_float(lod
);
1765 /* Break into fixed-point */
1767 float lod_frac
= f
- lod_int
;
1769 /* Carry over negative fractions */
1770 if (lod_frac
< 0.0) {
1776 word
->bias
= float_to_ubyte(lod_frac
);
1777 word
->bias_int
= lod_int
;
1783 emit_texop_native(compiler_context
*ctx
, nir_tex_instr
*instr
,
1784 unsigned midgard_texop
)
1787 //assert (!instr->sampler);
1789 int texture_index
= instr
->texture_index
;
1790 int sampler_index
= texture_index
;
1792 nir_alu_type dest_base
= nir_alu_type_get_base_type(instr
->dest_type
);
1793 nir_alu_type dest_type
= dest_base
| nir_dest_bit_size(instr
->dest
);
1795 midgard_instruction ins
= {
1796 .type
= TAG_TEXTURE_4
,
1798 .dest
= nir_dest_index(&instr
->dest
),
1799 .src
= { ~0, ~0, ~0, ~0 },
1800 .dest_type
= dest_type
,
1801 .swizzle
= SWIZZLE_IDENTITY_4
,
1803 .op
= midgard_texop
,
1804 .format
= midgard_tex_format(instr
->sampler_dim
),
1805 .texture_handle
= texture_index
,
1806 .sampler_handle
= sampler_index
,
1807 .shadow
= instr
->is_shadow
,
1811 if (instr
->is_shadow
&& !instr
->is_new_style_shadow
)
1812 for (int i
= 0; i
< 4; ++i
)
1813 ins
.swizzle
[0][i
] = COMPONENT_X
;
1815 /* We may need a temporary for the coordinate */
1817 bool needs_temp_coord
=
1818 (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) ||
1819 (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) ||
1822 unsigned coords
= needs_temp_coord
? make_compiler_temp_reg(ctx
) : 0;
1824 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1825 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1826 unsigned nr_components
= nir_src_num_components(instr
->src
[i
].src
);
1827 unsigned sz
= nir_src_bit_size(instr
->src
[i
].src
);
1828 nir_alu_type T
= nir_tex_instr_src_type(instr
, i
) | sz
;
1830 switch (instr
->src
[i
].src_type
) {
1831 case nir_tex_src_coord
: {
1832 emit_explicit_constant(ctx
, index
, index
);
1834 unsigned coord_mask
= mask_of(instr
->coord_components
);
1836 bool flip_zw
= (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) && (coord_mask
& (1 << COMPONENT_Z
));
1839 coord_mask
^= ((1 << COMPONENT_Z
) | (1 << COMPONENT_W
));
1841 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1842 /* texelFetch is undefined on samplerCube */
1843 assert(midgard_texop
!= TEXTURE_OP_TEXEL_FETCH
);
1845 /* For cubemaps, we use a special ld/st op to
1846 * select the face and copy the xy into the
1847 * texture register */
1849 midgard_instruction ld
= m_ld_cubemap_coords(coords
, 0);
1851 ld
.src_types
[1] = T
;
1852 ld
.mask
= 0x3; /* xy */
1853 ld
.load_store
.arg_1
= 0x20;
1854 ld
.swizzle
[1][3] = COMPONENT_X
;
1855 emit_mir_instruction(ctx
, ld
);
1858 ins
.swizzle
[1][2] = instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1859 ins
.swizzle
[1][3] = COMPONENT_X
;
1860 } else if (needs_temp_coord
) {
1861 /* mov coord_temp, coords */
1862 midgard_instruction mov
= v_mov(index
, coords
);
1863 mov
.mask
= coord_mask
;
1866 mov
.swizzle
[1][COMPONENT_W
] = COMPONENT_Z
;
1868 emit_mir_instruction(ctx
, mov
);
1873 ins
.src
[1] = coords
;
1874 ins
.src_types
[1] = T
;
1876 /* Texelfetch coordinates uses all four elements
1877 * (xyz/index) regardless of texture dimensionality,
1878 * which means it's necessary to zero the unused
1879 * components to keep everything happy */
1881 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1882 /* mov index.zw, #0, or generalized */
1883 midgard_instruction mov
=
1884 v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), coords
);
1885 mov
.has_constants
= true;
1886 mov
.mask
= coord_mask
^ 0xF;
1887 emit_mir_instruction(ctx
, mov
);
1890 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) {
1891 /* Array component in w but NIR wants it in z,
1892 * but if we have a temp coord we already fixed
1895 if (nr_components
== 3) {
1896 ins
.swizzle
[1][2] = COMPONENT_Z
;
1897 ins
.swizzle
[1][3] = needs_temp_coord
? COMPONENT_W
: COMPONENT_Z
;
1898 } else if (nr_components
== 2) {
1900 instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1901 ins
.swizzle
[1][3] = COMPONENT_X
;
1903 unreachable("Invalid texture 2D components");
1906 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1908 ins
.swizzle
[1][2] = COMPONENT_Z
;
1909 ins
.swizzle
[1][3] = COMPONENT_W
;
1915 case nir_tex_src_bias
:
1916 case nir_tex_src_lod
: {
1917 /* Try as a constant if we can */
1919 bool is_txf
= midgard_texop
== TEXTURE_OP_TEXEL_FETCH
;
1920 if (!is_txf
&& pan_attach_constant_bias(ctx
, instr
->src
[i
].src
, &ins
.texture
))
1923 ins
.texture
.lod_register
= true;
1925 ins
.src_types
[2] = T
;
1927 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
1928 ins
.swizzle
[2][c
] = COMPONENT_X
;
1930 emit_explicit_constant(ctx
, index
, index
);
1935 case nir_tex_src_offset
: {
1936 ins
.texture
.offset_register
= true;
1938 ins
.src_types
[3] = T
;
1940 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
1941 ins
.swizzle
[3][c
] = (c
> COMPONENT_Z
) ? 0 : c
;
1943 emit_explicit_constant(ctx
, index
, index
);
1947 case nir_tex_src_comparator
: {
1948 unsigned comp
= COMPONENT_Z
;
1950 /* mov coord_temp.foo, coords */
1951 midgard_instruction mov
= v_mov(index
, coords
);
1952 mov
.mask
= 1 << comp
;
1954 for (unsigned i
= 0; i
< MIR_VEC_COMPONENTS
; ++i
)
1955 mov
.swizzle
[1][i
] = COMPONENT_X
;
1957 emit_mir_instruction(ctx
, mov
);
1962 fprintf(stderr
, "Unknown texture source type: %d\n", instr
->src
[i
].src_type
);
1968 emit_mir_instruction(ctx
, ins
);
1972 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
1974 switch (instr
->op
) {
1977 emit_texop_native(ctx
, instr
, TEXTURE_OP_NORMAL
);
1980 emit_texop_native(ctx
, instr
, TEXTURE_OP_LOD
);
1983 emit_texop_native(ctx
, instr
, TEXTURE_OP_TEXEL_FETCH
);
1986 emit_sysval_read(ctx
, &instr
->instr
, 4, 0);
1989 fprintf(stderr
, "Unhandled texture op: %d\n", instr
->op
);
1996 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
1998 switch (instr
->type
) {
1999 case nir_jump_break
: {
2000 /* Emit a branch out of the loop */
2001 struct midgard_instruction br
= v_branch(false, false);
2002 br
.branch
.target_type
= TARGET_BREAK
;
2003 br
.branch
.target_break
= ctx
->current_loop_depth
;
2004 emit_mir_instruction(ctx
, br
);
2009 DBG("Unknown jump type %d\n", instr
->type
);
2015 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
2017 switch (instr
->type
) {
2018 case nir_instr_type_load_const
:
2019 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2022 case nir_instr_type_intrinsic
:
2023 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2026 case nir_instr_type_alu
:
2027 emit_alu(ctx
, nir_instr_as_alu(instr
));
2030 case nir_instr_type_tex
:
2031 emit_tex(ctx
, nir_instr_as_tex(instr
));
2034 case nir_instr_type_jump
:
2035 emit_jump(ctx
, nir_instr_as_jump(instr
));
2038 case nir_instr_type_ssa_undef
:
2043 DBG("Unhandled instruction type\n");
2049 /* ALU instructions can inline or embed constants, which decreases register
2050 * pressure and saves space. */
2052 #define CONDITIONAL_ATTACH(idx) { \
2053 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \
2056 attach_constants(ctx, alu, entry, alu->src[idx] + 1); \
2057 alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2062 inline_alu_constants(compiler_context
*ctx
, midgard_block
*block
)
2064 mir_foreach_instr_in_block(block
, alu
) {
2065 /* Other instructions cannot inline constants */
2066 if (alu
->type
!= TAG_ALU_4
) continue;
2067 if (alu
->compact_branch
) continue;
2069 /* If there is already a constant here, we can do nothing */
2070 if (alu
->has_constants
) continue;
2072 CONDITIONAL_ATTACH(0);
2074 if (!alu
->has_constants
) {
2075 CONDITIONAL_ATTACH(1)
2076 } else if (!alu
->inline_constant
) {
2077 /* Corner case: _two_ vec4 constants, for instance with a
2078 * csel. For this case, we can only use a constant
2079 * register for one, we'll have to emit a move for the
2082 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->src
[1] + 1);
2083 unsigned scratch
= make_compiler_temp(ctx
);
2086 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), scratch
);
2087 attach_constants(ctx
, &ins
, entry
, alu
->src
[1] + 1);
2089 /* Set the source */
2090 alu
->src
[1] = scratch
;
2092 /* Inject us -before- the last instruction which set r31 */
2093 mir_insert_instruction_before(ctx
, mir_prev_op(alu
), ins
);
2099 /* Midgard supports two types of constants, embedded constants (128-bit) and
2100 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2101 * constants can be demoted to inline constants, for space savings and
2102 * sometimes a performance boost */
2105 embedded_to_inline_constant(compiler_context
*ctx
, midgard_block
*block
)
2107 mir_foreach_instr_in_block(block
, ins
) {
2108 if (!ins
->has_constants
) continue;
2109 if (ins
->has_inline_constant
) continue;
2111 /* Blend constants must not be inlined by definition */
2112 if (ins
->has_blend_constant
) continue;
2114 /* We can inline 32-bit (sometimes) or 16-bit (usually) */
2115 bool is_16
= ins
->alu
.reg_mode
== midgard_reg_mode_16
;
2116 bool is_32
= ins
->alu
.reg_mode
== midgard_reg_mode_32
;
2118 if (!(is_16
|| is_32
))
2121 /* src1 cannot be an inline constant due to encoding
2122 * restrictions. So, if possible we try to flip the arguments
2125 int op
= ins
->alu
.op
;
2127 if (ins
->src
[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
) &&
2128 alu_opcode_props
[op
].props
& OP_COMMUTES
) {
2132 if (ins
->src
[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2133 /* Extract the source information */
2135 midgard_vector_alu_src
*src
;
2136 int q
= ins
->alu
.src2
;
2137 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2140 /* Component is from the swizzle. Take a nonzero component */
2142 unsigned first_comp
= ffs(ins
->mask
) - 1;
2143 unsigned component
= ins
->swizzle
[1][first_comp
];
2145 /* Scale constant appropriately, if we can legally */
2146 uint16_t scaled_constant
= 0;
2149 scaled_constant
= ins
->constants
.u16
[component
];
2150 } else if (midgard_is_integer_op(op
)) {
2151 scaled_constant
= ins
->constants
.u32
[component
];
2153 /* Constant overflow after resize */
2154 if (scaled_constant
!= ins
->constants
.u32
[component
])
2157 float original
= ins
->constants
.f32
[component
];
2158 scaled_constant
= _mesa_float_to_half(original
);
2160 /* Check for loss of precision. If this is
2161 * mediump, we don't care, but for a highp
2162 * shader, we need to pay attention. NIR
2163 * doesn't yet tell us which mode we're in!
2164 * Practically this prevents most constants
2165 * from being inlined, sadly. */
2167 float fp32
= _mesa_half_to_float(scaled_constant
);
2169 if (fp32
!= original
)
2173 /* We don't know how to handle these with a constant */
2175 if (mir_nontrivial_source2_mod_simple(ins
) || src
->rep_low
|| src
->rep_high
) {
2176 DBG("Bailing inline constant...\n");
2180 /* Make sure that the constant is not itself a vector
2181 * by checking if all accessed values are the same. */
2183 const midgard_constants
*cons
= &ins
->constants
;
2184 uint32_t value
= is_16
? cons
->u16
[component
] : cons
->u32
[component
];
2186 bool is_vector
= false;
2187 unsigned mask
= effective_writemask(&ins
->alu
, ins
->mask
);
2189 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
) {
2190 /* We only care if this component is actually used */
2191 if (!(mask
& (1 << c
)))
2194 uint32_t test
= is_16
?
2195 cons
->u16
[ins
->swizzle
[1][c
]] :
2196 cons
->u32
[ins
->swizzle
[1][c
]];
2198 if (test
!= value
) {
2207 /* Get rid of the embedded constant */
2208 ins
->has_constants
= false;
2210 ins
->has_inline_constant
= true;
2211 ins
->inline_constant
= scaled_constant
;
2216 /* Dead code elimination for branches at the end of a block - only one branch
2217 * per block is legal semantically */
2220 midgard_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
2222 bool branched
= false;
2224 mir_foreach_instr_in_block_safe(block
, ins
) {
2225 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2228 mir_remove_instruction(ins
);
2235 emit_fragment_epilogue(compiler_context
*ctx
, unsigned rt
)
2237 /* Loop to ourselves */
2238 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2239 struct midgard_instruction ins
= v_branch(false, false);
2240 ins
.writeout
= true;
2241 ins
.writeout_depth
= br
->writeout_depth
;
2242 ins
.writeout_stencil
= br
->writeout_stencil
;
2243 ins
.branch
.target_block
= ctx
->block_count
- 1;
2244 ins
.constants
.u32
[0] = br
->constants
.u32
[0];
2245 emit_mir_instruction(ctx
, ins
);
2247 ctx
->current_block
->epilogue
= true;
2248 schedule_barrier(ctx
);
2249 return ins
.branch
.target_block
;
2252 static midgard_block
*
2253 emit_block(compiler_context
*ctx
, nir_block
*block
)
2255 midgard_block
*this_block
= ctx
->after_block
;
2256 ctx
->after_block
= NULL
;
2259 this_block
= create_empty_block(ctx
);
2261 list_addtail(&this_block
->base
.link
, &ctx
->blocks
);
2263 this_block
->scheduled
= false;
2266 /* Set up current block */
2267 list_inithead(&this_block
->base
.instructions
);
2268 ctx
->current_block
= this_block
;
2270 nir_foreach_instr(instr
, block
) {
2271 emit_instr(ctx
, instr
);
2272 ++ctx
->instruction_count
;
2278 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2281 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2283 midgard_block
*before_block
= ctx
->current_block
;
2285 /* Speculatively emit the branch, but we can't fill it in until later */
2287 EMIT(branch
, true, true);
2288 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2289 then_branch
->src
[0] = mir_get_branch_cond(&nif
->condition
, &inv
);
2290 then_branch
->src_types
[0] = nir_type_uint32
;
2291 then_branch
->branch
.invert_conditional
= !inv
;
2293 /* Emit the two subblocks. */
2294 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2295 midgard_block
*end_then_block
= ctx
->current_block
;
2297 /* Emit a jump from the end of the then block to the end of the else */
2298 EMIT(branch
, false, false);
2299 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2301 /* Emit second block, and check if it's empty */
2303 int else_idx
= ctx
->block_count
;
2304 int count_in
= ctx
->instruction_count
;
2305 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2306 midgard_block
*end_else_block
= ctx
->current_block
;
2307 int after_else_idx
= ctx
->block_count
;
2309 /* Now that we have the subblocks emitted, fix up the branches */
2314 if (ctx
->instruction_count
== count_in
) {
2315 /* The else block is empty, so don't emit an exit jump */
2316 mir_remove_instruction(then_exit
);
2317 then_branch
->branch
.target_block
= after_else_idx
;
2319 then_branch
->branch
.target_block
= else_idx
;
2320 then_exit
->branch
.target_block
= after_else_idx
;
2323 /* Wire up the successors */
2325 ctx
->after_block
= create_empty_block(ctx
);
2327 pan_block_add_successor(&before_block
->base
, &then_block
->base
);
2328 pan_block_add_successor(&before_block
->base
, &else_block
->base
);
2330 pan_block_add_successor(&end_then_block
->base
, &ctx
->after_block
->base
);
2331 pan_block_add_successor(&end_else_block
->base
, &ctx
->after_block
->base
);
2335 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2337 /* Remember where we are */
2338 midgard_block
*start_block
= ctx
->current_block
;
2340 /* Allocate a loop number, growing the current inner loop depth */
2341 int loop_idx
= ++ctx
->current_loop_depth
;
2343 /* Get index from before the body so we can loop back later */
2344 int start_idx
= ctx
->block_count
;
2346 /* Emit the body itself */
2347 midgard_block
*loop_block
= emit_cf_list(ctx
, &nloop
->body
);
2349 /* Branch back to loop back */
2350 struct midgard_instruction br_back
= v_branch(false, false);
2351 br_back
.branch
.target_block
= start_idx
;
2352 emit_mir_instruction(ctx
, br_back
);
2354 /* Mark down that branch in the graph. */
2355 pan_block_add_successor(&start_block
->base
, &loop_block
->base
);
2356 pan_block_add_successor(&ctx
->current_block
->base
, &loop_block
->base
);
2358 /* Find the index of the block about to follow us (note: we don't add
2359 * one; blocks are 0-indexed so we get a fencepost problem) */
2360 int break_block_idx
= ctx
->block_count
;
2362 /* Fix up the break statements we emitted to point to the right place,
2363 * now that we can allocate a block number for them */
2364 ctx
->after_block
= create_empty_block(ctx
);
2366 mir_foreach_block_from(ctx
, start_block
, _block
) {
2367 mir_foreach_instr_in_block(((midgard_block
*) _block
), ins
) {
2368 if (ins
->type
!= TAG_ALU_4
) continue;
2369 if (!ins
->compact_branch
) continue;
2371 /* We found a branch -- check the type to see if we need to do anything */
2372 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2374 /* It's a break! Check if it's our break */
2375 if (ins
->branch
.target_break
!= loop_idx
) continue;
2377 /* Okay, cool, we're breaking out of this loop.
2378 * Rewrite from a break to a goto */
2380 ins
->branch
.target_type
= TARGET_GOTO
;
2381 ins
->branch
.target_block
= break_block_idx
;
2383 pan_block_add_successor(_block
, &ctx
->after_block
->base
);
2387 /* Now that we've finished emitting the loop, free up the depth again
2388 * so we play nice with recursion amid nested loops */
2389 --ctx
->current_loop_depth
;
2391 /* Dump loop stats */
2395 static midgard_block
*
2396 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2398 midgard_block
*start_block
= NULL
;
2400 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2401 switch (node
->type
) {
2402 case nir_cf_node_block
: {
2403 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2406 start_block
= block
;
2411 case nir_cf_node_if
:
2412 emit_if(ctx
, nir_cf_node_as_if(node
));
2415 case nir_cf_node_loop
:
2416 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2419 case nir_cf_node_function
:
2428 /* Due to lookahead, we need to report the first tag executed in the command
2429 * stream and in branch targets. An initial block might be empty, so iterate
2430 * until we find one that 'works' */
2433 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2435 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2437 mir_foreach_block_from(ctx
, initial_block
, _v
) {
2438 midgard_block
*v
= (midgard_block
*) _v
;
2439 if (v
->quadword_count
) {
2440 midgard_bundle
*initial_bundle
=
2441 util_dynarray_element(&v
->bundles
, midgard_bundle
, 0);
2443 return initial_bundle
->tag
;
2447 /* Default to a tag 1 which will break from the shader, in case we jump
2448 * to the exit block (i.e. `return` in a compute shader) */
2453 /* For each fragment writeout instruction, generate a writeout loop to
2454 * associate with it */
2457 mir_add_writeout_loops(compiler_context
*ctx
)
2459 for (unsigned rt
= 0; rt
< ARRAY_SIZE(ctx
->writeout_branch
); ++rt
) {
2460 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2463 unsigned popped
= br
->branch
.target_block
;
2464 pan_block_add_successor(&(mir_get_block(ctx
, popped
- 1)->base
), &ctx
->current_block
->base
);
2465 br
->branch
.target_block
= emit_fragment_epilogue(ctx
, rt
);
2466 br
->branch
.target_type
= TARGET_GOTO
;
2468 /* If we have more RTs, we'll need to restore back after our
2469 * loop terminates */
2471 if ((rt
+ 1) < ARRAY_SIZE(ctx
->writeout_branch
) && ctx
->writeout_branch
[rt
+ 1]) {
2472 midgard_instruction uncond
= v_branch(false, false);
2473 uncond
.branch
.target_block
= popped
;
2474 uncond
.branch
.target_type
= TARGET_GOTO
;
2475 emit_mir_instruction(ctx
, uncond
);
2476 pan_block_add_successor(&ctx
->current_block
->base
, &(mir_get_block(ctx
, popped
)->base
));
2477 schedule_barrier(ctx
);
2479 /* We're last, so we can terminate here */
2480 br
->last_writeout
= true;
2486 midgard_compile_shader_nir(nir_shader
*nir
, panfrost_program
*program
, bool is_blend
, unsigned blend_rt
, unsigned gpu_id
, bool shaderdb
)
2488 struct util_dynarray
*compiled
= &program
->compiled
;
2490 midgard_debug
= debug_get_option_midgard_debug();
2492 /* TODO: Bound against what? */
2493 compiler_context
*ctx
= rzalloc(NULL
, compiler_context
);
2496 ctx
->stage
= nir
->info
.stage
;
2497 ctx
->is_blend
= is_blend
;
2498 ctx
->alpha_ref
= program
->alpha_ref
;
2499 ctx
->blend_rt
= MIDGARD_COLOR_RT0
+ blend_rt
;
2500 ctx
->quirks
= midgard_get_quirks(gpu_id
);
2502 /* Start off with a safe cutoff, allowing usage of all 16 work
2503 * registers. Later, we'll promote uniform reads to uniform registers
2504 * if we determine it is beneficial to do so */
2505 ctx
->uniform_cutoff
= 8;
2507 /* Initialize at a global (not block) level hash tables */
2509 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2510 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2512 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2513 * (so we don't accidentally duplicate the epilogue since mesa/st has
2514 * messed with our I/O quite a bit already) */
2516 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2518 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2519 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2520 NIR_PASS_V(nir
, nir_lower_point_size
, 1.0, 1024.0);
2523 NIR_PASS_V(nir
, nir_lower_var_copies
);
2524 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2525 NIR_PASS_V(nir
, nir_split_var_copies
);
2526 NIR_PASS_V(nir
, nir_lower_var_copies
);
2527 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2528 NIR_PASS_V(nir
, nir_lower_var_copies
);
2529 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2531 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2532 NIR_PASS_V(nir
, nir_lower_ssbo
);
2533 NIR_PASS_V(nir
, midgard_nir_lower_zs_store
);
2535 /* Optimisation passes */
2537 optimise_nir(nir
, ctx
->quirks
);
2539 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2540 nir_print_shader(nir
, stdout
);
2543 /* Assign sysvals and counts, now that we're sure
2544 * (post-optimisation) */
2546 panfrost_nir_assign_sysvals(&ctx
->sysvals
, nir
);
2547 program
->sysval_count
= ctx
->sysvals
.sysval_count
;
2548 memcpy(program
->sysvals
, ctx
->sysvals
.sysvals
, sizeof(ctx
->sysvals
.sysvals
[0]) * ctx
->sysvals
.sysval_count
);
2550 nir_foreach_function(func
, nir
) {
2554 list_inithead(&ctx
->blocks
);
2555 ctx
->block_count
= 0;
2557 ctx
->already_emitted
= calloc(BITSET_WORDS(func
->impl
->ssa_alloc
), sizeof(BITSET_WORD
));
2559 emit_cf_list(ctx
, &func
->impl
->body
);
2560 free(ctx
->already_emitted
);
2561 break; /* TODO: Multi-function shaders */
2564 util_dynarray_init(compiled
, NULL
);
2566 /* Per-block lowering before opts */
2568 mir_foreach_block(ctx
, _block
) {
2569 midgard_block
*block
= (midgard_block
*) _block
;
2570 inline_alu_constants(ctx
, block
);
2571 midgard_opt_promote_fmov(ctx
, block
);
2572 embedded_to_inline_constant(ctx
, block
);
2574 /* MIR-level optimizations */
2576 bool progress
= false;
2581 mir_foreach_block(ctx
, _block
) {
2582 midgard_block
*block
= (midgard_block
*) _block
;
2583 progress
|= midgard_opt_copy_prop(ctx
, block
);
2584 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2585 progress
|= midgard_opt_combine_projection(ctx
, block
);
2586 progress
|= midgard_opt_varying_projection(ctx
, block
);
2590 mir_foreach_block(ctx
, _block
) {
2591 midgard_block
*block
= (midgard_block
*) _block
;
2592 midgard_lower_derivatives(ctx
, block
);
2593 midgard_cull_dead_branch(ctx
, block
);
2596 if (ctx
->stage
== MESA_SHADER_FRAGMENT
)
2597 mir_add_writeout_loops(ctx
);
2599 /* Analyze now that the code is known but before scheduling creates
2600 * pipeline registers which are harder to track */
2601 mir_analyze_helper_terminate(ctx
);
2602 mir_analyze_helper_requirements(ctx
);
2605 midgard_schedule_program(ctx
);
2608 /* Now that all the bundles are scheduled and we can calculate block
2609 * sizes, emit actual branch instructions rather than placeholders */
2611 int br_block_idx
= 0;
2613 mir_foreach_block(ctx
, _block
) {
2614 midgard_block
*block
= (midgard_block
*) _block
;
2615 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2616 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2617 midgard_instruction
*ins
= bundle
->instructions
[c
];
2619 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2621 /* Parse some basic branch info */
2622 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2623 bool is_conditional
= ins
->branch
.conditional
;
2624 bool is_inverted
= ins
->branch
.invert_conditional
;
2625 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2626 bool is_writeout
= ins
->writeout
;
2628 /* Determine the block we're jumping to */
2629 int target_number
= ins
->branch
.target_block
;
2631 /* Report the destination tag */
2632 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2634 /* Count up the number of quadwords we're
2635 * jumping over = number of quadwords until
2636 * (br_block_idx, target_number) */
2638 int quadword_offset
= 0;
2642 } else if (target_number
> br_block_idx
) {
2645 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2646 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2649 quadword_offset
+= blk
->quadword_count
;
2652 /* Jump backwards */
2654 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2655 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2658 quadword_offset
-= blk
->quadword_count
;
2662 /* Unconditional extended branches (far jumps)
2663 * have issues, so we always use a conditional
2664 * branch, setting the condition to always for
2665 * unconditional. For compact unconditional
2666 * branches, cond isn't used so it doesn't
2667 * matter what we pick. */
2669 midgard_condition cond
=
2670 !is_conditional
? midgard_condition_always
:
2671 is_inverted
? midgard_condition_false
:
2672 midgard_condition_true
;
2674 midgard_jmp_writeout_op op
=
2675 is_discard
? midgard_jmp_writeout_op_discard
:
2676 is_writeout
? midgard_jmp_writeout_op_writeout
:
2677 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2678 midgard_jmp_writeout_op_branch_cond
;
2681 midgard_branch_extended branch
=
2682 midgard_create_branch_extended(
2687 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2688 } else if (is_conditional
|| is_discard
) {
2689 midgard_branch_cond branch
= {
2691 .dest_tag
= dest_tag
,
2692 .offset
= quadword_offset
,
2696 assert(branch
.offset
== quadword_offset
);
2698 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2700 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2702 midgard_branch_uncond branch
= {
2704 .dest_tag
= dest_tag
,
2705 .offset
= quadword_offset
,
2709 assert(branch
.offset
== quadword_offset
);
2711 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2719 /* Emit flat binary from the instruction arrays. Iterate each block in
2720 * sequence. Save instruction boundaries such that lookahead tags can
2721 * be assigned easily */
2723 /* Cache _all_ bundles in source order for lookahead across failed branches */
2725 int bundle_count
= 0;
2726 mir_foreach_block(ctx
, _block
) {
2727 midgard_block
*block
= (midgard_block
*) _block
;
2728 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2730 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2732 mir_foreach_block(ctx
, _block
) {
2733 midgard_block
*block
= (midgard_block
*) _block
;
2734 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2735 source_order_bundles
[bundle_idx
++] = bundle
;
2739 int current_bundle
= 0;
2741 /* Midgard prefetches instruction types, so during emission we
2742 * need to lookahead. Unless this is the last instruction, in
2743 * which we return 1. */
2745 mir_foreach_block(ctx
, _block
) {
2746 midgard_block
*block
= (midgard_block
*) _block
;
2747 mir_foreach_bundle_in_block(block
, bundle
) {
2750 if (!bundle
->last_writeout
&& (current_bundle
+ 1 < bundle_count
))
2751 lookahead
= source_order_bundles
[current_bundle
+ 1]->tag
;
2753 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
2757 /* TODO: Free deeper */
2758 //util_dynarray_fini(&block->instructions);
2761 free(source_order_bundles
);
2763 /* Report the very first tag executed */
2764 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2766 /* Deal with off-by-one related to the fencepost problem */
2767 program
->work_register_count
= ctx
->work_registers
+ 1;
2768 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2770 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2771 program
->tls_size
= ctx
->tls_size
;
2773 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2774 disassemble_midgard(stdout
, program
->compiled
.data
, program
->compiled
.size
, gpu_id
, ctx
->stage
);
2776 if (midgard_debug
& MIDGARD_DBG_SHADERDB
|| shaderdb
) {
2777 unsigned nr_bundles
= 0, nr_ins
= 0;
2779 /* Count instructions and bundles */
2781 mir_foreach_block(ctx
, _block
) {
2782 midgard_block
*block
= (midgard_block
*) _block
;
2783 nr_bundles
+= util_dynarray_num_elements(
2784 &block
->bundles
, midgard_bundle
);
2786 mir_foreach_bundle_in_block(block
, bun
)
2787 nr_ins
+= bun
->instruction_count
;
2790 /* Calculate thread count. There are certain cutoffs by
2791 * register count for thread count */
2793 unsigned nr_registers
= program
->work_register_count
;
2795 unsigned nr_threads
=
2796 (nr_registers
<= 4) ? 4 :
2797 (nr_registers
<= 8) ? 2 :
2802 fprintf(stderr
, "shader%d - %s shader: "
2803 "%u inst, %u bundles, %u quadwords, "
2804 "%u registers, %u threads, %u loops, "
2805 "%u:%u spills:fills\n",
2807 gl_shader_stage_name(ctx
->stage
),
2808 nr_ins
, nr_bundles
, ctx
->quadword_count
,
2809 nr_registers
, nr_threads
,
2811 ctx
->spills
, ctx
->fills
);