2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "compiler/nir/nir_builder.h"
37 #include "util/half_float.h"
38 #include "util/u_math.h"
39 #include "util/u_debug.h"
40 #include "util/u_dynarray.h"
41 #include "util/list.h"
42 #include "main/mtypes.h"
45 #include "midgard_nir.h"
46 #include "midgard_compile.h"
47 #include "midgard_ops.h"
50 #include "midgard_quirks.h"
52 #include "disassemble.h"
54 static const struct debug_named_value debug_options
[] = {
55 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
56 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
57 {"shaderdb", MIDGARD_DBG_SHADERDB
, "Prints shader-db statistics"},
61 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
63 unsigned SHADER_DB_COUNT
= 0;
65 int midgard_debug
= 0;
67 #define DBG(fmt, ...) \
68 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
69 fprintf(stderr, "%s:%d: "fmt, \
70 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
71 static midgard_block
*
72 create_empty_block(compiler_context
*ctx
)
74 midgard_block
*blk
= rzalloc(ctx
, midgard_block
);
76 blk
->base
.predecessors
= _mesa_set_create(blk
,
78 _mesa_key_pointer_equal
);
80 blk
->base
.name
= ctx
->block_source_count
++;
86 schedule_barrier(compiler_context
*ctx
)
88 midgard_block
*temp
= ctx
->after_block
;
89 ctx
->after_block
= create_empty_block(ctx
);
91 list_addtail(&ctx
->after_block
->base
.link
, &ctx
->blocks
);
92 list_inithead(&ctx
->after_block
->base
.instructions
);
93 pan_block_add_successor(&ctx
->current_block
->base
, &ctx
->after_block
->base
);
94 ctx
->current_block
= ctx
->after_block
;
95 ctx
->after_block
= temp
;
98 /* Helpers to generate midgard_instruction's using macro magic, since every
99 * driver seems to do it that way */
101 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
103 #define M_LOAD_STORE(name, store, T) \
104 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
105 midgard_instruction i = { \
106 .type = TAG_LOAD_STORE_4, \
109 .src = { ~0, ~0, ~0, ~0 }, \
110 .swizzle = SWIZZLE_IDENTITY_4, \
112 .op = midgard_op_##name, \
119 i.src_types[0] = T; \
128 #define M_LOAD(name, T) M_LOAD_STORE(name, false, T)
129 #define M_STORE(name, T) M_LOAD_STORE(name, true, T)
131 M_LOAD(ld_attr_32
, nir_type_uint32
);
132 M_LOAD(ld_vary_32
, nir_type_uint32
);
133 M_LOAD(ld_ubo_int4
, nir_type_uint32
);
134 M_LOAD(ld_int4
, nir_type_uint32
);
135 M_STORE(st_int4
, nir_type_uint32
);
136 M_LOAD(ld_color_buffer_32u
, nir_type_uint32
);
137 M_LOAD(ld_color_buffer_as_fp16
, nir_type_float16
);
138 M_STORE(st_vary_32
, nir_type_uint32
);
139 M_LOAD(ld_cubemap_coords
, nir_type_uint32
);
140 M_LOAD(ld_compute_id
, nir_type_uint32
);
142 static midgard_instruction
143 v_branch(bool conditional
, bool invert
)
145 midgard_instruction ins
= {
147 .unit
= ALU_ENAB_BRANCH
,
148 .compact_branch
= true,
150 .conditional
= conditional
,
151 .invert_conditional
= invert
154 .src
= { ~0, ~0, ~0, ~0 },
160 static midgard_branch_extended
161 midgard_create_branch_extended( midgard_condition cond
,
162 midgard_jmp_writeout_op op
,
164 signed quadword_offset
)
166 /* The condition code is actually a LUT describing a function to
167 * combine multiple condition codes. However, we only support a single
168 * condition code at the moment, so we just duplicate over a bunch of
171 uint16_t duplicated_cond
=
181 midgard_branch_extended branch
= {
183 .dest_tag
= dest_tag
,
184 .offset
= quadword_offset
,
185 .cond
= duplicated_cond
192 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
194 ins
->has_constants
= true;
195 memcpy(&ins
->constants
, constants
, 16);
199 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
201 return glsl_count_attribute_slots(type
, false);
204 /* Lower fdot2 to a vector multiplication followed by channel addition */
206 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
208 if (alu
->op
!= nir_op_fdot2
)
211 b
->cursor
= nir_before_instr(&alu
->instr
);
213 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
214 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
216 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
218 nir_ssa_def
*sum
= nir_fadd(b
,
219 nir_channel(b
, product
, 0),
220 nir_channel(b
, product
, 1));
222 /* Replace the fdot2 with this sum */
223 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
227 midgard_nir_lower_fdot2(nir_shader
*shader
)
229 bool progress
= false;
231 nir_foreach_function(function
, shader
) {
232 if (!function
->impl
) continue;
235 nir_builder
*b
= &_b
;
236 nir_builder_init(b
, function
->impl
);
238 nir_foreach_block(block
, function
->impl
) {
239 nir_foreach_instr_safe(instr
, block
) {
240 if (instr
->type
!= nir_instr_type_alu
) continue;
242 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
243 midgard_nir_lower_fdot2_body(b
, alu
);
249 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
256 /* Midgard can't write depth and stencil separately. It has to happen in a
257 * single store operation containing both. Let's add a panfrost specific
258 * intrinsic and turn all depth/stencil stores into a packed depth+stencil
262 midgard_nir_lower_zs_store(nir_shader
*nir
)
264 if (nir
->info
.stage
!= MESA_SHADER_FRAGMENT
)
267 nir_variable
*z_var
= NULL
, *s_var
= NULL
;
269 nir_foreach_variable(var
, &nir
->outputs
) {
270 if (var
->data
.location
== FRAG_RESULT_DEPTH
)
272 else if (var
->data
.location
== FRAG_RESULT_STENCIL
)
276 if (!z_var
&& !s_var
)
279 bool progress
= false;
281 nir_foreach_function(function
, nir
) {
282 if (!function
->impl
) continue;
284 nir_intrinsic_instr
*z_store
= NULL
, *s_store
= NULL
, *last_store
= NULL
;
286 nir_foreach_block(block
, function
->impl
) {
287 nir_foreach_instr_safe(instr
, block
) {
288 if (instr
->type
!= nir_instr_type_intrinsic
)
291 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
292 if (intr
->intrinsic
!= nir_intrinsic_store_output
)
295 if (z_var
&& nir_intrinsic_base(intr
) == z_var
->data
.driver_location
) {
301 if (s_var
&& nir_intrinsic_base(intr
) == s_var
->data
.driver_location
) {
309 if (!z_store
&& !s_store
) continue;
312 nir_builder_init(&b
, function
->impl
);
314 b
.cursor
= nir_before_instr(&last_store
->instr
);
316 nir_ssa_def
*zs_store_src
;
318 if (z_store
&& s_store
) {
319 nir_ssa_def
*srcs
[2] = {
320 nir_ssa_for_src(&b
, z_store
->src
[0], 1),
321 nir_ssa_for_src(&b
, s_store
->src
[0], 1),
324 zs_store_src
= nir_vec(&b
, srcs
, 2);
326 zs_store_src
= nir_ssa_for_src(&b
, last_store
->src
[0], 1);
329 nir_intrinsic_instr
*zs_store
;
331 zs_store
= nir_intrinsic_instr_create(b
.shader
,
332 nir_intrinsic_store_zs_output_pan
);
333 zs_store
->src
[0] = nir_src_for_ssa(zs_store_src
);
334 zs_store
->num_components
= z_store
&& s_store
? 2 : 1;
335 nir_intrinsic_set_component(zs_store
, z_store
? 0 : 1);
337 /* Replace the Z and S store by a ZS store */
338 nir_builder_instr_insert(&b
, &zs_store
->instr
);
341 nir_instr_remove(&z_store
->instr
);
344 nir_instr_remove(&s_store
->instr
);
346 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
353 /* Flushes undefined values to zero */
356 optimise_nir(nir_shader
*nir
, unsigned quirks
, bool is_blend
)
359 unsigned lower_flrp
=
360 (nir
->options
->lower_flrp16
? 16 : 0) |
361 (nir
->options
->lower_flrp32
? 32 : 0) |
362 (nir
->options
->lower_flrp64
? 64 : 0);
364 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
365 NIR_PASS(progress
, nir
, nir_lower_idiv
, nir_lower_idiv_fast
);
367 nir_lower_tex_options lower_tex_options
= {
368 .lower_txs_lod
= true,
370 .lower_tex_without_implicit_lod
=
371 (quirks
& MIDGARD_EXPLICIT_LOD
),
373 /* TODO: we have native gradient.. */
377 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
379 /* Must lower fdot2 after tex is lowered */
380 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
382 /* T720 is broken. */
384 if (quirks
& MIDGARD_BROKEN_LOD
)
385 NIR_PASS_V(nir
, midgard_nir_lod_errata
);
387 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_early
);
390 NIR_PASS(progress
, nir
, nir_fuse_io_16
);
395 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
396 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
398 NIR_PASS(progress
, nir
, nir_copy_prop
);
399 NIR_PASS(progress
, nir
, nir_opt_remove_phis
);
400 NIR_PASS(progress
, nir
, nir_opt_dce
);
401 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
402 NIR_PASS(progress
, nir
, nir_opt_cse
);
403 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
404 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
405 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
407 if (lower_flrp
!= 0) {
408 bool lower_flrp_progress
= false;
409 NIR_PASS(lower_flrp_progress
,
413 false /* always_precise */,
414 nir
->options
->lower_ffma
);
415 if (lower_flrp_progress
) {
416 NIR_PASS(progress
, nir
,
417 nir_opt_constant_folding
);
421 /* Nothing should rematerialize any flrps, so we only
422 * need to do this lowering once.
427 NIR_PASS(progress
, nir
, nir_opt_undef
);
428 NIR_PASS(progress
, nir
, nir_undef_to_zero
);
430 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
433 nir_var_function_temp
);
435 NIR_PASS(progress
, nir
, nir_opt_vectorize
);
438 /* Must be run at the end to prevent creation of fsin/fcos ops */
439 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
444 NIR_PASS(progress
, nir
, nir_opt_dce
);
445 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
446 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
447 NIR_PASS(progress
, nir
, nir_copy_prop
);
450 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
451 NIR_PASS(progress
, nir
, nir_opt_algebraic_distribute_src_mods
);
453 /* We implement booleans as 32-bit 0/~0 */
454 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
456 /* Now that booleans are lowered, we can run out late opts */
457 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
458 NIR_PASS(progress
, nir
, midgard_nir_cancel_inot
);
460 NIR_PASS(progress
, nir
, nir_copy_prop
);
461 NIR_PASS(progress
, nir
, nir_opt_dce
);
463 /* Take us out of SSA */
464 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
465 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
467 /* We are a vector architecture; write combine where possible */
468 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
469 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
471 NIR_PASS(progress
, nir
, nir_opt_dce
);
474 /* Do not actually emit a load; instead, cache the constant for inlining */
477 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
479 nir_ssa_def def
= instr
->def
;
481 midgard_constants
*consts
= rzalloc(NULL
, midgard_constants
);
483 assert(instr
->def
.num_components
* instr
->def
.bit_size
<= sizeof(*consts
) * 8);
485 #define RAW_CONST_COPY(bits) \
486 nir_const_value_to_array(consts->u##bits, instr->value, \
487 instr->def.num_components, u##bits)
489 switch (instr
->def
.bit_size
) {
503 unreachable("Invalid bit_size for load_const instruction\n");
506 /* Shifted for SSA, +1 for off-by-one */
507 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, (def
.index
<< 1) + 1, consts
);
510 /* Normally constants are embedded implicitly, but for I/O and such we have to
511 * explicitly emit a move with the constant source */
514 emit_explicit_constant(compiler_context
*ctx
, unsigned node
, unsigned to
)
516 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, node
+ 1);
518 if (constant_value
) {
519 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), to
);
520 attach_constants(ctx
, &ins
, constant_value
, node
+ 1);
521 emit_mir_instruction(ctx
, ins
);
526 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
528 unsigned comp
= src
->swizzle
[0];
530 for (unsigned c
= 1; c
< nr_components
; ++c
) {
531 if (src
->swizzle
[c
] != comp
)
538 #define ALU_CASE(nir, _op) \
540 op = midgard_alu_op_##_op; \
541 assert(src_bitsize == dst_bitsize); \
544 #define ALU_CASE_RTZ(nir, _op) \
546 op = midgard_alu_op_##_op; \
547 roundmode = MIDGARD_RTZ; \
550 #define ALU_CHECK_CMP(sext) \
551 assert(src_bitsize == 16 || src_bitsize == 32); \
552 assert(dst_bitsize == 16 || dst_bitsize == 32); \
554 #define ALU_CASE_BCAST(nir, _op, count) \
556 op = midgard_alu_op_##_op; \
557 broadcast_swizzle = count; \
558 ALU_CHECK_CMP(true); \
561 #define ALU_CASE_CMP(nir, _op, sext) \
563 op = midgard_alu_op_##_op; \
564 ALU_CHECK_CMP(sext); \
567 /* Analyze the sizes of the dest and inputs to determine reg mode. */
569 static midgard_reg_mode
570 reg_mode_for_nir(nir_alu_instr
*instr
)
572 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
573 unsigned dst_bitsize
= nir_dest_bit_size(instr
->dest
.dest
);
574 unsigned max_bitsize
= MAX2(src_bitsize
, dst_bitsize
);
576 /* We don't have fp16 LUTs, so we'll want to emit code like:
578 * vlut.fsinr hr0, hr0
580 * where both input and output are 16-bit but the operation is carried
592 max_bitsize
= MAX2(max_bitsize
, 32);
595 /* These get lowered to moves */
596 case nir_op_pack_32_4x8
:
599 case nir_op_pack_32_2x16
:
607 switch (max_bitsize
) {
608 /* Use 16 pipe for 8 since we don't support vec16 yet */
611 return midgard_reg_mode_16
;
613 return midgard_reg_mode_32
;
615 return midgard_reg_mode_64
;
617 unreachable("Invalid bit size");
621 /* Compare mir_lower_invert */
623 nir_accepts_inot(nir_op op
, unsigned src
)
627 case nir_op_iand
: /* TODO: b2f16 */
631 /* Only the condition */
639 mir_accept_dest_mod(compiler_context
*ctx
, nir_dest
**dest
, nir_op op
)
641 if (pan_has_dest_mod(dest
, op
)) {
642 assert((*dest
)->is_ssa
);
643 BITSET_SET(ctx
->already_emitted
, (*dest
)->ssa
.index
);
651 mir_copy_src(midgard_instruction
*ins
, nir_alu_instr
*instr
, unsigned i
, unsigned to
, bool *abs
, bool *neg
, bool *not, enum midgard_roundmode
*roundmode
, bool is_int
, unsigned bcast_count
)
653 nir_alu_src src
= instr
->src
[i
];
656 if (pan_has_source_mod(&src
, nir_op_fneg
))
659 if (pan_has_source_mod(&src
, nir_op_fabs
))
663 if (nir_accepts_inot(instr
->op
, i
) && pan_has_source_mod(&src
, nir_op_inot
))
667 if (pan_has_source_mod(&src
, nir_op_fround_even
))
668 *roundmode
= MIDGARD_RTE
;
670 if (pan_has_source_mod(&src
, nir_op_ftrunc
))
671 *roundmode
= MIDGARD_RTZ
;
673 if (pan_has_source_mod(&src
, nir_op_ffloor
))
674 *roundmode
= MIDGARD_RTN
;
676 if (pan_has_source_mod(&src
, nir_op_fceil
))
677 *roundmode
= MIDGARD_RTP
;
680 unsigned bits
= nir_src_bit_size(src
.src
);
682 ins
->src
[to
] = nir_src_index(NULL
, &src
.src
);
683 ins
->src_types
[to
] = nir_op_infos
[instr
->op
].input_types
[i
] | bits
;
685 for (unsigned c
= 0; c
< NIR_MAX_VEC_COMPONENTS
; ++c
) {
686 ins
->swizzle
[to
][c
] = src
.swizzle
[
687 (!bcast_count
|| c
< bcast_count
) ? c
:
692 /* Midgard features both fcsel and icsel, depending on whether you want int or
693 * float modifiers. NIR's csel is typeless, so we want a heuristic to guess if
694 * we should emit an int or float csel depending on what modifiers could be
695 * placed. In the absense of modifiers, this is probably arbitrary. */
698 mir_is_bcsel_float(nir_alu_instr
*instr
)
701 nir_op_i2i8
, nir_op_i2i16
,
702 nir_op_i2i32
, nir_op_i2i64
705 nir_op floatmods
[] = {
706 nir_op_fabs
, nir_op_fneg
,
707 nir_op_f2f16
, nir_op_f2f32
,
711 nir_op floatdestmods
[] = {
712 nir_op_fsat
, nir_op_fsat_signed
, nir_op_fclamp_pos
,
713 nir_op_f2f16
, nir_op_f2f32
718 for (unsigned i
= 1; i
< 3; ++i
) {
719 nir_alu_src s
= instr
->src
[i
];
720 for (unsigned q
= 0; q
< ARRAY_SIZE(intmods
); ++q
) {
721 if (pan_has_source_mod(&s
, intmods
[q
]))
726 for (unsigned i
= 1; i
< 3; ++i
) {
727 nir_alu_src s
= instr
->src
[i
];
728 for (unsigned q
= 0; q
< ARRAY_SIZE(floatmods
); ++q
) {
729 if (pan_has_source_mod(&s
, floatmods
[q
]))
734 for (unsigned q
= 0; q
< ARRAY_SIZE(floatdestmods
); ++q
) {
735 nir_dest
*dest
= &instr
->dest
.dest
;
736 if (pan_has_dest_mod(&dest
, floatdestmods
[q
]))
744 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
746 nir_dest
*dest
= &instr
->dest
.dest
;
748 if (dest
->is_ssa
&& BITSET_TEST(ctx
->already_emitted
, dest
->ssa
.index
))
751 /* Derivatives end up emitted on the texture pipe, not the ALUs. This
752 * is handled elsewhere */
754 if (instr
->op
== nir_op_fddx
|| instr
->op
== nir_op_fddy
) {
755 midgard_emit_derivatives(ctx
, instr
);
759 bool is_ssa
= dest
->is_ssa
;
761 unsigned nr_components
= nir_dest_num_components(*dest
);
762 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
765 /* Number of components valid to check for the instruction (the rest
766 * will be forced to the last), or 0 to use as-is. Relevant as
767 * ball-type instructions have a channel count in NIR but are all vec4
770 unsigned broadcast_swizzle
= 0;
772 /* What register mode should we operate in? */
773 midgard_reg_mode reg_mode
=
774 reg_mode_for_nir(instr
);
776 /* Should we swap arguments? */
777 bool flip_src12
= false;
779 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
780 unsigned dst_bitsize
= nir_dest_bit_size(*dest
);
782 enum midgard_roundmode roundmode
= MIDGARD_RTE
;
785 ALU_CASE(fadd
, fadd
);
786 ALU_CASE(fmul
, fmul
);
787 ALU_CASE(fmin
, fmin
);
788 ALU_CASE(fmax
, fmax
);
789 ALU_CASE(imin
, imin
);
790 ALU_CASE(imax
, imax
);
791 ALU_CASE(umin
, umin
);
792 ALU_CASE(umax
, umax
);
793 ALU_CASE(ffloor
, ffloor
);
794 ALU_CASE(fround_even
, froundeven
);
795 ALU_CASE(ftrunc
, ftrunc
);
796 ALU_CASE(fceil
, fceil
);
797 ALU_CASE(fdot3
, fdot3
);
798 ALU_CASE(fdot4
, fdot4
);
799 ALU_CASE(iadd
, iadd
);
800 ALU_CASE(isub
, isub
);
801 ALU_CASE(imul
, imul
);
803 /* Zero shoved as second-arg */
804 ALU_CASE(iabs
, iabsdiff
);
808 ALU_CASE_CMP(feq32
, feq
, false);
809 ALU_CASE_CMP(fne32
, fne
, false);
810 ALU_CASE_CMP(flt32
, flt
, false);
811 ALU_CASE_CMP(ieq32
, ieq
, true);
812 ALU_CASE_CMP(ine32
, ine
, true);
813 ALU_CASE_CMP(ilt32
, ilt
, true);
814 ALU_CASE_CMP(ult32
, ult
, false);
816 /* We don't have a native b2f32 instruction. Instead, like many
817 * GPUs, we exploit booleans as 0/~0 for false/true, and
818 * correspondingly AND
819 * by 1.0 to do the type conversion. For the moment, prime us
822 * iand [whatever], #0
824 * At the end of emit_alu (as MIR), we'll fix-up the constant
827 ALU_CASE_CMP(b2f32
, iand
, true);
828 ALU_CASE_CMP(b2f16
, iand
, true);
829 ALU_CASE_CMP(b2i32
, iand
, true);
831 /* Likewise, we don't have a dedicated f2b32 instruction, but
832 * we can do a "not equal to 0.0" test. */
834 ALU_CASE_CMP(f2b32
, fne
, false);
835 ALU_CASE_CMP(i2b32
, ine
, true);
837 ALU_CASE(frcp
, frcp
);
838 ALU_CASE(frsq
, frsqrt
);
839 ALU_CASE(fsqrt
, fsqrt
);
840 ALU_CASE(fexp2
, fexp2
);
841 ALU_CASE(flog2
, flog2
);
843 ALU_CASE_RTZ(f2i64
, f2i_rte
);
844 ALU_CASE_RTZ(f2u64
, f2u_rte
);
845 ALU_CASE_RTZ(i2f64
, i2f_rte
);
846 ALU_CASE_RTZ(u2f64
, u2f_rte
);
848 ALU_CASE_RTZ(f2i32
, f2i_rte
);
849 ALU_CASE_RTZ(f2u32
, f2u_rte
);
850 ALU_CASE_RTZ(i2f32
, i2f_rte
);
851 ALU_CASE_RTZ(u2f32
, u2f_rte
);
853 ALU_CASE_RTZ(f2i8
, f2i_rte
);
854 ALU_CASE_RTZ(f2u8
, f2u_rte
);
856 ALU_CASE_RTZ(f2i16
, f2i_rte
);
857 ALU_CASE_RTZ(f2u16
, f2u_rte
);
858 ALU_CASE_RTZ(i2f16
, i2f_rte
);
859 ALU_CASE_RTZ(u2f16
, u2f_rte
);
861 ALU_CASE(fsin
, fsin
);
862 ALU_CASE(fcos
, fcos
);
864 /* We'll get 0 in the second arg, so:
865 * ~a = ~(a | 0) = nor(a, 0) */
866 ALU_CASE(inot
, inor
);
867 ALU_CASE(iand
, iand
);
869 ALU_CASE(ixor
, ixor
);
870 ALU_CASE(ishl
, ishl
);
871 ALU_CASE(ishr
, iasr
);
872 ALU_CASE(ushr
, ilsr
);
874 ALU_CASE_BCAST(b32all_fequal2
, fball_eq
, 2);
875 ALU_CASE_BCAST(b32all_fequal3
, fball_eq
, 3);
876 ALU_CASE_CMP(b32all_fequal4
, fball_eq
, true);
878 ALU_CASE_BCAST(b32any_fnequal2
, fbany_neq
, 2);
879 ALU_CASE_BCAST(b32any_fnequal3
, fbany_neq
, 3);
880 ALU_CASE_CMP(b32any_fnequal4
, fbany_neq
, true);
882 ALU_CASE_BCAST(b32all_iequal2
, iball_eq
, 2);
883 ALU_CASE_BCAST(b32all_iequal3
, iball_eq
, 3);
884 ALU_CASE_CMP(b32all_iequal4
, iball_eq
, true);
886 ALU_CASE_BCAST(b32any_inequal2
, ibany_neq
, 2);
887 ALU_CASE_BCAST(b32any_inequal3
, ibany_neq
, 3);
888 ALU_CASE_CMP(b32any_inequal4
, ibany_neq
, true);
890 /* Source mods will be shoved in later */
891 ALU_CASE(fabs
, fmov
);
892 ALU_CASE(fneg
, fmov
);
893 ALU_CASE(fsat
, fmov
);
894 ALU_CASE(fsat_signed
, fmov
);
895 ALU_CASE(fclamp_pos
, fmov
);
897 /* For size conversion, we use a move. Ideally though we would squash
898 * these ops together; maybe that has to happen after in NIR as part of
899 * propagation...? An earlier algebraic pass ensured we step down by
900 * only / exactly one size. If stepping down, we use a dest override to
901 * reduce the size; if stepping up, we use a larger-sized move with a
902 * half source and a sign/zero-extension modifier */
915 if (instr
->op
== nir_op_f2f16
|| instr
->op
== nir_op_f2f32
||
916 instr
->op
== nir_op_f2f64
)
917 op
= midgard_alu_op_fmov
;
919 op
= midgard_alu_op_imov
;
924 /* For greater-or-equal, we lower to less-or-equal and flip the
932 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
933 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
934 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
935 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
939 ALU_CHECK_CMP(false);
943 case nir_op_b32csel
: {
944 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
945 bool is_float
= mir_is_bcsel_float(instr
);
947 (mixed
? midgard_alu_op_fcsel_v
: midgard_alu_op_fcsel
) :
948 (mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
);
953 case nir_op_unpack_32_2x16
:
954 case nir_op_unpack_32_4x8
:
955 case nir_op_pack_32_2x16
:
956 case nir_op_pack_32_4x8
: {
957 op
= midgard_alu_op_imov
;
962 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
967 /* Promote imov to fmov if it might help inline a constant */
968 if (op
== midgard_alu_op_imov
&& nir_src_is_const(instr
->src
[0].src
)
969 && nir_src_bit_size(instr
->src
[0].src
) == 32
970 && nir_is_same_comp_swizzle(instr
->src
[0].swizzle
,
971 nir_src_num_components(instr
->src
[0].src
))) {
972 op
= midgard_alu_op_fmov
;
975 /* Midgard can perform certain modifiers on output of an ALU op */
978 bool is_int
= midgard_is_integer_op(op
);
980 if (midgard_is_integer_out_op(op
)) {
981 outmod
= midgard_outmod_int_wrap
;
982 } else if (instr
->op
== nir_op_fsat
) {
983 outmod
= midgard_outmod_sat
;
984 } else if (instr
->op
== nir_op_fsat_signed
) {
985 outmod
= midgard_outmod_sat_signed
;
986 } else if (instr
->op
== nir_op_fclamp_pos
) {
987 outmod
= midgard_outmod_pos
;
990 /* Fetch unit, quirks, etc information */
991 unsigned opcode_props
= alu_opcode_props
[op
].props
;
992 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
994 /* Look for floating point mods. We have the mods fsat, fsat_signed,
995 * and fpos. We also have the relations (note 3 * 2 = 6 cases):
997 * fsat_signed(fpos(x)) = fsat(x)
998 * fsat_signed(fsat(x)) = fsat(x)
999 * fpos(fsat_signed(x)) = fsat(x)
1000 * fpos(fsat(x)) = fsat(x)
1001 * fsat(fsat_signed(x)) = fsat(x)
1002 * fsat(fpos(x)) = fsat(x)
1004 * So by cases any composition of output modifiers is equivalent to
1008 if (!is_int
&& !(opcode_props
& OP_TYPE_CONVERT
)) {
1009 bool fpos
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fclamp_pos
);
1010 bool fsat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat
);
1011 bool ssat
= mir_accept_dest_mod(ctx
, &dest
, nir_op_fsat_signed
);
1012 bool prior
= (outmod
!= midgard_outmod_none
);
1013 int count
= (int) prior
+ (int) fpos
+ (int) ssat
+ (int) fsat
;
1015 outmod
= ((count
> 1) || fsat
) ? midgard_outmod_sat
:
1016 fpos
? midgard_outmod_pos
:
1017 ssat
? midgard_outmod_sat_signed
:
1021 midgard_instruction ins
= {
1023 .dest
= nir_dest_index(dest
),
1024 .dest_type
= nir_op_infos
[instr
->op
].output_type
1025 | nir_dest_bit_size(*dest
),
1026 .roundmode
= roundmode
,
1029 enum midgard_roundmode
*roundptr
= (opcode_props
& MIDGARD_ROUNDS
) ?
1030 &ins
.roundmode
: NULL
;
1032 for (unsigned i
= nr_inputs
; i
< ARRAY_SIZE(ins
.src
); ++i
)
1035 if (quirk_flipped_r24
) {
1037 mir_copy_src(&ins
, instr
, 0, 1, &ins
.src_abs
[1], &ins
.src_neg
[1], &ins
.src_invert
[1], roundptr
, is_int
, broadcast_swizzle
);
1039 for (unsigned i
= 0; i
< nr_inputs
; ++i
) {
1042 if (instr
->op
== nir_op_b32csel
) {
1043 /* The condition is the first argument; move
1044 * the other arguments up one to be a binary
1045 * instruction for Midgard with the condition
1050 else if (flip_src12
)
1054 } else if (flip_src12
) {
1058 mir_copy_src(&ins
, instr
, i
, to
, &ins
.src_abs
[to
], &ins
.src_neg
[to
], &ins
.src_invert
[to
], roundptr
, is_int
, broadcast_swizzle
);
1060 /* (!c) ? a : b = c ? b : a */
1061 if (instr
->op
== nir_op_b32csel
&& ins
.src_invert
[2]) {
1062 ins
.src_invert
[2] = false;
1068 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
1069 /* Lowered to move */
1070 if (instr
->op
== nir_op_fneg
)
1071 ins
.src_neg
[1] ^= true;
1073 if (instr
->op
== nir_op_fabs
)
1074 ins
.src_abs
[1] = true;
1077 ins
.mask
= mask_of(nr_components
);
1079 midgard_vector_alu alu
= {
1081 .reg_mode
= reg_mode
,
1085 /* Apply writemask if non-SSA, keeping in mind that we can't write to
1086 * components that don't exist. Note modifier => SSA => !reg => no
1087 * writemask, so we don't have to worry about writemasks here.*/
1090 ins
.mask
&= instr
->dest
.write_mask
;
1094 /* Late fixup for emulated instructions */
1096 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1097 /* Presently, our second argument is an inline #0 constant.
1098 * Switch over to an embedded 1.0 constant (that can't fit
1099 * inline, since we're 32-bit, not 16-bit like the inline
1102 ins
.has_inline_constant
= false;
1103 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1104 ins
.src_types
[1] = nir_type_float32
;
1105 ins
.has_constants
= true;
1107 if (instr
->op
== nir_op_b2f32
)
1108 ins
.constants
.f32
[0] = 1.0f
;
1110 ins
.constants
.i32
[0] = 1;
1112 for (unsigned c
= 0; c
< 16; ++c
)
1113 ins
.swizzle
[1][c
] = 0;
1114 } else if (instr
->op
== nir_op_b2f16
) {
1115 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1116 ins
.src_types
[1] = nir_type_float16
;
1117 ins
.has_constants
= true;
1118 ins
.constants
.i16
[0] = _mesa_float_to_half(1.0);
1120 for (unsigned c
= 0; c
< 16; ++c
)
1121 ins
.swizzle
[1][c
] = 0;
1122 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
1123 /* Lots of instructions need a 0 plonked in */
1124 ins
.has_inline_constant
= false;
1125 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1126 ins
.src_types
[1] = nir_type_uint32
;
1127 ins
.has_constants
= true;
1128 ins
.constants
.u32
[0] = 0;
1130 for (unsigned c
= 0; c
< 16; ++c
)
1131 ins
.swizzle
[1][c
] = 0;
1132 } else if (instr
->op
== nir_op_pack_32_2x16
) {
1133 ins
.dest_type
= nir_type_uint16
;
1134 ins
.mask
= mask_of(nr_components
* 2);
1136 } else if (instr
->op
== nir_op_pack_32_4x8
) {
1137 ins
.dest_type
= nir_type_uint8
;
1138 ins
.mask
= mask_of(nr_components
* 4);
1140 } else if (instr
->op
== nir_op_unpack_32_2x16
) {
1141 ins
.dest_type
= nir_type_uint32
;
1142 ins
.mask
= mask_of(nr_components
>> 1);
1144 } else if (instr
->op
== nir_op_unpack_32_4x8
) {
1145 ins
.dest_type
= nir_type_uint32
;
1146 ins
.mask
= mask_of(nr_components
>> 2);
1150 /* Arrange for creation of iandnot/iornot */
1151 if (ins
.src_invert
[0] && !ins
.src_invert
[1]) {
1153 ins
.src_invert
[0] = false;
1154 ins
.src_invert
[1] = true;
1157 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1158 /* To avoid duplicating the lookup tables (probably), true LUT
1159 * instructions can only operate as if they were scalars. Lower
1160 * them here by changing the component. */
1162 unsigned orig_mask
= ins
.mask
;
1164 unsigned swizzle_back
[MIR_VEC_COMPONENTS
];
1165 memcpy(&swizzle_back
, ins
.swizzle
[0], sizeof(swizzle_back
));
1167 for (int i
= 0; i
< nr_components
; ++i
) {
1168 /* Mask the associated component, dropping the
1169 * instruction if needed */
1172 ins
.mask
&= orig_mask
;
1177 for (unsigned j
= 0; j
< MIR_VEC_COMPONENTS
; ++j
)
1178 ins
.swizzle
[0][j
] = swizzle_back
[i
]; /* Pull from the correct component */
1180 emit_mir_instruction(ctx
, ins
);
1183 emit_mir_instruction(ctx
, ins
);
1190 mir_set_intr_mask(nir_instr
*instr
, midgard_instruction
*ins
, bool is_read
)
1192 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
1193 unsigned nir_mask
= 0;
1197 nir_mask
= mask_of(nir_intrinsic_dest_components(intr
));
1198 dsize
= nir_dest_bit_size(intr
->dest
);
1200 nir_mask
= nir_intrinsic_write_mask(intr
);
1204 /* Once we have the NIR mask, we need to normalize to work in 32-bit space */
1205 unsigned bytemask
= pan_to_bytemask(dsize
, nir_mask
);
1206 mir_set_bytemask(ins
, bytemask
);
1207 ins
->dest_type
= nir_type_uint
| dsize
;
1210 /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
1211 * optimized) versions of UBO #0 */
1213 static midgard_instruction
*
1215 compiler_context
*ctx
,
1219 nir_src
*indirect_offset
,
1220 unsigned indirect_shift
,
1223 /* TODO: half-floats */
1225 midgard_instruction ins
= m_ld_ubo_int4(dest
, 0);
1226 ins
.constants
.u32
[0] = offset
;
1228 if (instr
->type
== nir_instr_type_intrinsic
)
1229 mir_set_intr_mask(instr
, &ins
, true);
1231 if (indirect_offset
) {
1232 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1233 ins
.src_types
[2] = nir_type_uint32
;
1234 ins
.load_store
.arg_2
= (indirect_shift
<< 5);
1236 ins
.load_store
.arg_2
= 0x1E;
1239 ins
.load_store
.arg_1
= index
;
1241 return emit_mir_instruction(ctx
, ins
);
1244 /* Globals are like UBOs if you squint. And shared memory is like globals if
1245 * you squint even harder */
1249 compiler_context
*ctx
,
1258 midgard_instruction ins
;
1261 ins
= m_ld_int4(srcdest
, 0);
1263 ins
= m_st_int4(srcdest
, 0);
1265 mir_set_offset(ctx
, &ins
, offset
, is_shared
);
1266 mir_set_intr_mask(instr
, &ins
, is_read
);
1268 emit_mir_instruction(ctx
, ins
);
1273 compiler_context
*ctx
,
1274 unsigned dest
, unsigned offset
,
1275 unsigned nr_comp
, unsigned component
,
1276 nir_src
*indirect_offset
, nir_alu_type type
, bool flat
)
1278 /* XXX: Half-floats? */
1279 /* TODO: swizzle, mask */
1281 midgard_instruction ins
= m_ld_vary_32(dest
, offset
);
1282 ins
.mask
= mask_of(nr_comp
);
1284 for (unsigned i
= 0; i
< ARRAY_SIZE(ins
.swizzle
[0]); ++i
)
1285 ins
.swizzle
[0][i
] = MIN2(i
+ component
, COMPONENT_W
);
1287 midgard_varying_parameter p
= {
1289 .interpolation
= midgard_interp_default
,
1294 memcpy(&u
, &p
, sizeof(p
));
1295 ins
.load_store
.varying_parameters
= u
;
1297 if (indirect_offset
) {
1298 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1299 ins
.src_types
[2] = nir_type_uint32
;
1301 ins
.load_store
.arg_2
= 0x1E;
1303 ins
.load_store
.arg_1
= 0x9E;
1305 /* Use the type appropriate load */
1307 case nir_type_uint32
:
1308 case nir_type_bool32
:
1309 ins
.load_store
.op
= midgard_op_ld_vary_32u
;
1311 case nir_type_int32
:
1312 ins
.load_store
.op
= midgard_op_ld_vary_32i
;
1314 case nir_type_float32
:
1315 ins
.load_store
.op
= midgard_op_ld_vary_32
;
1317 case nir_type_float16
:
1318 ins
.load_store
.op
= midgard_op_ld_vary_16
;
1321 unreachable("Attempted to load unknown type");
1325 emit_mir_instruction(ctx
, ins
);
1330 compiler_context
*ctx
,
1331 unsigned dest
, unsigned offset
,
1332 unsigned nr_comp
, nir_alu_type t
)
1334 midgard_instruction ins
= m_ld_attr_32(dest
, offset
);
1335 ins
.load_store
.arg_1
= 0x1E;
1336 ins
.load_store
.arg_2
= 0x1E;
1337 ins
.mask
= mask_of(nr_comp
);
1339 /* Use the type appropriate load */
1343 ins
.load_store
.op
= midgard_op_ld_attr_32u
;
1346 ins
.load_store
.op
= midgard_op_ld_attr_32i
;
1348 case nir_type_float
:
1349 ins
.load_store
.op
= midgard_op_ld_attr_32
;
1352 unreachable("Attempted to load unknown type");
1356 emit_mir_instruction(ctx
, ins
);
1360 emit_sysval_read(compiler_context
*ctx
, nir_instr
*instr
,
1361 unsigned nr_components
, unsigned offset
)
1365 /* Figure out which uniform this is */
1366 int sysval
= panfrost_sysval_for_instr(instr
, &nir_dest
);
1367 void *val
= _mesa_hash_table_u64_search(ctx
->sysvals
.sysval_to_id
, sysval
);
1369 unsigned dest
= nir_dest_index(&nir_dest
);
1371 /* Sysvals are prefix uniforms */
1372 unsigned uniform
= ((uintptr_t) val
) - 1;
1374 /* Emit the read itself -- this is never indirect */
1375 midgard_instruction
*ins
=
1376 emit_ubo_read(ctx
, instr
, dest
, (uniform
* 16) + offset
, NULL
, 0, 0);
1378 ins
->mask
= mask_of(nr_components
);
1382 compute_builtin_arg(nir_op op
)
1385 case nir_intrinsic_load_work_group_id
:
1387 case nir_intrinsic_load_local_invocation_id
:
1390 unreachable("Invalid compute paramater loaded");
1395 emit_fragment_store(compiler_context
*ctx
, unsigned src
, enum midgard_rt_id rt
)
1397 assert(rt
< ARRAY_SIZE(ctx
->writeout_branch
));
1399 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
1403 emit_explicit_constant(ctx
, src
, src
);
1405 struct midgard_instruction ins
=
1406 v_branch(false, false);
1408 ins
.writeout
= true;
1410 /* Add dependencies */
1412 ins
.src_types
[0] = nir_type_uint32
;
1413 ins
.constants
.u32
[0] = rt
== MIDGARD_ZS_RT
?
1414 0xFF : (rt
- MIDGARD_COLOR_RT0
) * 0x100;
1416 /* Emit the branch */
1417 br
= emit_mir_instruction(ctx
, ins
);
1418 schedule_barrier(ctx
);
1419 ctx
->writeout_branch
[rt
] = br
;
1421 /* Push our current location = current block count - 1 = where we'll
1422 * jump to. Maybe a bit too clever for my own good */
1424 br
->branch
.target_block
= ctx
->block_count
- 1;
1428 emit_compute_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1430 unsigned reg
= nir_dest_index(&instr
->dest
);
1431 midgard_instruction ins
= m_ld_compute_id(reg
, 0);
1432 ins
.mask
= mask_of(3);
1433 ins
.swizzle
[0][3] = COMPONENT_X
; /* xyzx */
1434 ins
.load_store
.arg_1
= compute_builtin_arg(instr
->intrinsic
);
1435 emit_mir_instruction(ctx
, ins
);
1439 vertex_builtin_arg(nir_op op
)
1442 case nir_intrinsic_load_vertex_id
:
1443 return PAN_VERTEX_ID
;
1444 case nir_intrinsic_load_instance_id
:
1445 return PAN_INSTANCE_ID
;
1447 unreachable("Invalid vertex builtin");
1452 emit_vertex_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1454 unsigned reg
= nir_dest_index(&instr
->dest
);
1455 emit_attr_read(ctx
, reg
, vertex_builtin_arg(instr
->intrinsic
), 1, nir_type_int
);
1459 emit_control_barrier(compiler_context
*ctx
)
1461 midgard_instruction ins
= {
1462 .type
= TAG_TEXTURE_4
,
1464 .src
= { ~0, ~0, ~0, ~0 },
1466 .op
= TEXTURE_OP_BARRIER
,
1468 /* TODO: optimize */
1469 .out_of_order
= MIDGARD_BARRIER_BUFFER
|
1470 MIDGARD_BARRIER_SHARED
,
1474 emit_mir_instruction(ctx
, ins
);
1477 static const nir_variable
*
1478 search_var(struct exec_list
*vars
, unsigned driver_loc
)
1480 nir_foreach_variable(var
, vars
) {
1481 if (var
->data
.driver_location
== driver_loc
)
1489 mir_get_branch_cond(nir_src
*src
, bool *invert
)
1491 /* Wrap it. No swizzle since it's a scalar */
1497 *invert
= pan_has_source_mod(&alu
, nir_op_inot
);
1498 return nir_src_index(NULL
, &alu
.src
);
1502 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1504 unsigned offset
= 0, reg
;
1506 switch (instr
->intrinsic
) {
1507 case nir_intrinsic_discard_if
:
1508 case nir_intrinsic_discard
: {
1509 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1510 struct midgard_instruction discard
= v_branch(conditional
, false);
1511 discard
.branch
.target_type
= TARGET_DISCARD
;
1514 discard
.src
[0] = mir_get_branch_cond(&instr
->src
[0],
1515 &discard
.branch
.invert_conditional
);
1516 discard
.src_types
[0] = nir_type_uint32
;
1519 emit_mir_instruction(ctx
, discard
);
1520 schedule_barrier(ctx
);
1525 case nir_intrinsic_load_uniform
:
1526 case nir_intrinsic_load_ubo
:
1527 case nir_intrinsic_load_global
:
1528 case nir_intrinsic_load_shared
:
1529 case nir_intrinsic_load_input
:
1530 case nir_intrinsic_load_interpolated_input
: {
1531 bool is_uniform
= instr
->intrinsic
== nir_intrinsic_load_uniform
;
1532 bool is_ubo
= instr
->intrinsic
== nir_intrinsic_load_ubo
;
1533 bool is_global
= instr
->intrinsic
== nir_intrinsic_load_global
;
1534 bool is_shared
= instr
->intrinsic
== nir_intrinsic_load_shared
;
1535 bool is_flat
= instr
->intrinsic
== nir_intrinsic_load_input
;
1536 bool is_interp
= instr
->intrinsic
== nir_intrinsic_load_interpolated_input
;
1538 /* Get the base type of the intrinsic */
1539 /* TODO: Infer type? Does it matter? */
1541 (is_ubo
|| is_global
|| is_shared
) ? nir_type_uint
:
1542 (is_interp
) ? nir_type_float
:
1543 nir_intrinsic_type(instr
);
1545 t
= nir_alu_type_get_base_type(t
);
1547 if (!(is_ubo
|| is_global
)) {
1548 offset
= nir_intrinsic_base(instr
);
1551 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1553 nir_src
*src_offset
= nir_get_io_offset_src(instr
);
1555 bool direct
= nir_src_is_const(*src_offset
);
1556 nir_src
*indirect_offset
= direct
? NULL
: src_offset
;
1559 offset
+= nir_src_as_uint(*src_offset
);
1561 /* We may need to apply a fractional offset */
1562 int component
= (is_flat
|| is_interp
) ?
1563 nir_intrinsic_component(instr
) : 0;
1564 reg
= nir_dest_index(&instr
->dest
);
1566 if (is_uniform
&& !ctx
->is_blend
) {
1567 emit_ubo_read(ctx
, &instr
->instr
, reg
, (ctx
->sysvals
.sysval_count
+ offset
) * 16, indirect_offset
, 4, 0);
1568 } else if (is_ubo
) {
1569 nir_src index
= instr
->src
[0];
1571 /* TODO: Is indirect block number possible? */
1572 assert(nir_src_is_const(index
));
1574 uint32_t uindex
= nir_src_as_uint(index
) + 1;
1575 emit_ubo_read(ctx
, &instr
->instr
, reg
, offset
, indirect_offset
, 0, uindex
);
1576 } else if (is_global
|| is_shared
) {
1577 emit_global(ctx
, &instr
->instr
, true, reg
, src_offset
, is_shared
);
1578 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1579 emit_varying_read(ctx
, reg
, offset
, nr_comp
, component
, indirect_offset
, t
| nir_dest_bit_size(instr
->dest
), is_flat
);
1580 } else if (ctx
->is_blend
) {
1581 /* For blend shaders, load the input color, which is
1582 * preloaded to r0 */
1584 midgard_instruction move
= v_mov(SSA_FIXED_REGISTER(0), reg
);
1585 emit_mir_instruction(ctx
, move
);
1586 schedule_barrier(ctx
);
1587 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1588 emit_attr_read(ctx
, reg
, offset
, nr_comp
, t
);
1590 DBG("Unknown load\n");
1597 /* Artefact of load_interpolated_input. TODO: other barycentric modes */
1598 case nir_intrinsic_load_barycentric_pixel
:
1599 case nir_intrinsic_load_barycentric_centroid
:
1602 /* Reads 128-bit value raw off the tilebuffer during blending, tasty */
1604 case nir_intrinsic_load_raw_output_pan
: {
1605 reg
= nir_dest_index(&instr
->dest
);
1606 assert(ctx
->is_blend
);
1608 /* T720 and below use different blend opcodes with slightly
1609 * different semantics than T760 and up */
1611 midgard_instruction ld
= m_ld_color_buffer_32u(reg
, 0);
1613 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1614 ld
.load_store
.op
= midgard_op_ld_color_buffer_32u_old
;
1615 ld
.load_store
.address
= 16;
1616 ld
.load_store
.arg_2
= 0x1E;
1619 emit_mir_instruction(ctx
, ld
);
1623 case nir_intrinsic_load_output
: {
1624 reg
= nir_dest_index(&instr
->dest
);
1625 assert(ctx
->is_blend
);
1627 midgard_instruction ld
= m_ld_color_buffer_as_fp16(reg
, 0);
1629 for (unsigned c
= 4; c
< 16; ++c
)
1630 ld
.swizzle
[0][c
] = 0;
1632 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1633 ld
.load_store
.op
= midgard_op_ld_color_buffer_as_fp16_old
;
1634 ld
.load_store
.address
= 1;
1635 ld
.load_store
.arg_2
= 0x1E;
1638 emit_mir_instruction(ctx
, ld
);
1642 case nir_intrinsic_load_blend_const_color_rgba
: {
1643 assert(ctx
->is_blend
);
1644 reg
= nir_dest_index(&instr
->dest
);
1646 /* Blend constants are embedded directly in the shader and
1647 * patched in, so we use some magic routing */
1649 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), reg
);
1650 ins
.has_constants
= true;
1651 ins
.has_blend_constant
= true;
1652 emit_mir_instruction(ctx
, ins
);
1656 case nir_intrinsic_store_zs_output_pan
: {
1657 assert(ctx
->stage
== MESA_SHADER_FRAGMENT
);
1658 emit_fragment_store(ctx
, nir_src_index(ctx
, &instr
->src
[0]),
1661 midgard_instruction
*br
= ctx
->writeout_branch
[MIDGARD_ZS_RT
];
1663 if (!nir_intrinsic_component(instr
))
1664 br
->writeout_depth
= true;
1665 if (nir_intrinsic_component(instr
) ||
1666 instr
->num_components
)
1667 br
->writeout_stencil
= true;
1668 assert(br
->writeout_depth
| br
->writeout_stencil
);
1672 case nir_intrinsic_store_output
:
1673 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1675 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1677 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1679 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1680 const nir_variable
*var
;
1681 enum midgard_rt_id rt
;
1683 var
= search_var(&ctx
->nir
->outputs
,
1684 nir_intrinsic_base(instr
));
1686 if (var
->data
.location
== FRAG_RESULT_COLOR
)
1687 rt
= MIDGARD_COLOR_RT0
;
1688 else if (var
->data
.location
>= FRAG_RESULT_DATA0
)
1689 rt
= MIDGARD_COLOR_RT0
+ var
->data
.location
-
1694 emit_fragment_store(ctx
, reg
, rt
);
1695 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1696 /* We should have been vectorized, though we don't
1697 * currently check that st_vary is emitted only once
1698 * per slot (this is relevant, since there's not a mask
1699 * parameter available on the store [set to 0 by the
1700 * blob]). We do respect the component by adjusting the
1701 * swizzle. If this is a constant source, we'll need to
1702 * emit that explicitly. */
1704 emit_explicit_constant(ctx
, reg
, reg
);
1706 unsigned dst_component
= nir_intrinsic_component(instr
);
1707 unsigned nr_comp
= nir_src_num_components(instr
->src
[0]);
1709 midgard_instruction st
= m_st_vary_32(reg
, offset
);
1710 st
.load_store
.arg_1
= 0x9E;
1711 st
.load_store
.arg_2
= 0x1E;
1713 switch (nir_alu_type_get_base_type(nir_intrinsic_type(instr
))) {
1716 st
.load_store
.op
= midgard_op_st_vary_32u
;
1719 st
.load_store
.op
= midgard_op_st_vary_32i
;
1721 case nir_type_float
:
1722 st
.load_store
.op
= midgard_op_st_vary_32
;
1725 unreachable("Attempted to store unknown type");
1729 /* nir_intrinsic_component(store_intr) encodes the
1730 * destination component start. Source component offset
1731 * adjustment is taken care of in
1732 * install_registers_instr(), when offset_swizzle() is
1735 unsigned src_component
= COMPONENT_X
;
1737 assert(nr_comp
> 0);
1738 for (unsigned i
= 0; i
< ARRAY_SIZE(st
.swizzle
); ++i
) {
1739 st
.swizzle
[0][i
] = src_component
;
1740 if (i
>= dst_component
&& i
< dst_component
+ nr_comp
- 1)
1744 emit_mir_instruction(ctx
, st
);
1746 DBG("Unknown store\n");
1752 /* Special case of store_output for lowered blend shaders */
1753 case nir_intrinsic_store_raw_output_pan
:
1754 assert (ctx
->stage
== MESA_SHADER_FRAGMENT
);
1755 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1756 emit_fragment_store(ctx
, reg
, ctx
->blend_rt
);
1759 case nir_intrinsic_store_global
:
1760 case nir_intrinsic_store_shared
:
1761 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1762 emit_explicit_constant(ctx
, reg
, reg
);
1764 emit_global(ctx
, &instr
->instr
, false, reg
, &instr
->src
[1], instr
->intrinsic
== nir_intrinsic_store_shared
);
1767 case nir_intrinsic_load_ssbo_address
:
1768 emit_sysval_read(ctx
, &instr
->instr
, 1, 0);
1771 case nir_intrinsic_get_buffer_size
:
1772 emit_sysval_read(ctx
, &instr
->instr
, 1, 8);
1775 case nir_intrinsic_load_viewport_scale
:
1776 case nir_intrinsic_load_viewport_offset
:
1777 case nir_intrinsic_load_num_work_groups
:
1778 case nir_intrinsic_load_sampler_lod_parameters_pan
:
1779 emit_sysval_read(ctx
, &instr
->instr
, 3, 0);
1782 case nir_intrinsic_load_work_group_id
:
1783 case nir_intrinsic_load_local_invocation_id
:
1784 emit_compute_builtin(ctx
, instr
);
1787 case nir_intrinsic_load_vertex_id
:
1788 case nir_intrinsic_load_instance_id
:
1789 emit_vertex_builtin(ctx
, instr
);
1792 case nir_intrinsic_memory_barrier_buffer
:
1793 case nir_intrinsic_memory_barrier_shared
:
1796 case nir_intrinsic_control_barrier
:
1797 schedule_barrier(ctx
);
1798 emit_control_barrier(ctx
);
1799 schedule_barrier(ctx
);
1803 fprintf(stderr
, "Unhandled intrinsic %s\n", nir_intrinsic_infos
[instr
->intrinsic
].name
);
1810 midgard_tex_format(enum glsl_sampler_dim dim
)
1813 case GLSL_SAMPLER_DIM_1D
:
1814 case GLSL_SAMPLER_DIM_BUF
:
1817 case GLSL_SAMPLER_DIM_2D
:
1818 case GLSL_SAMPLER_DIM_EXTERNAL
:
1819 case GLSL_SAMPLER_DIM_RECT
:
1822 case GLSL_SAMPLER_DIM_3D
:
1825 case GLSL_SAMPLER_DIM_CUBE
:
1826 return MALI_TEX_CUBE
;
1829 DBG("Unknown sampler dim type\n");
1835 /* Tries to attach an explicit LOD or bias as a constant. Returns whether this
1839 pan_attach_constant_bias(
1840 compiler_context
*ctx
,
1842 midgard_texture_word
*word
)
1844 /* To attach as constant, it has to *be* constant */
1846 if (!nir_src_is_const(lod
))
1849 float f
= nir_src_as_float(lod
);
1851 /* Break into fixed-point */
1853 float lod_frac
= f
- lod_int
;
1855 /* Carry over negative fractions */
1856 if (lod_frac
< 0.0) {
1862 word
->bias
= float_to_ubyte(lod_frac
);
1863 word
->bias_int
= lod_int
;
1869 emit_texop_native(compiler_context
*ctx
, nir_tex_instr
*instr
,
1870 unsigned midgard_texop
)
1873 //assert (!instr->sampler);
1875 int texture_index
= instr
->texture_index
;
1876 int sampler_index
= texture_index
;
1878 nir_alu_type dest_base
= nir_alu_type_get_base_type(instr
->dest_type
);
1879 nir_alu_type dest_type
= dest_base
| nir_dest_bit_size(instr
->dest
);
1881 midgard_instruction ins
= {
1882 .type
= TAG_TEXTURE_4
,
1884 .dest
= nir_dest_index(&instr
->dest
),
1885 .src
= { ~0, ~0, ~0, ~0 },
1886 .dest_type
= dest_type
,
1887 .swizzle
= SWIZZLE_IDENTITY_4
,
1889 .op
= midgard_texop
,
1890 .format
= midgard_tex_format(instr
->sampler_dim
),
1891 .texture_handle
= texture_index
,
1892 .sampler_handle
= sampler_index
,
1893 .shadow
= instr
->is_shadow
,
1897 if (instr
->is_shadow
&& !instr
->is_new_style_shadow
)
1898 for (int i
= 0; i
< 4; ++i
)
1899 ins
.swizzle
[0][i
] = COMPONENT_X
;
1901 /* We may need a temporary for the coordinate */
1903 bool needs_temp_coord
=
1904 (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) ||
1905 (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) ||
1908 unsigned coords
= needs_temp_coord
? make_compiler_temp_reg(ctx
) : 0;
1910 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1911 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1912 unsigned nr_components
= nir_src_num_components(instr
->src
[i
].src
);
1913 unsigned sz
= nir_src_bit_size(instr
->src
[i
].src
);
1914 nir_alu_type T
= nir_tex_instr_src_type(instr
, i
) | sz
;
1916 switch (instr
->src
[i
].src_type
) {
1917 case nir_tex_src_coord
: {
1918 emit_explicit_constant(ctx
, index
, index
);
1920 unsigned coord_mask
= mask_of(instr
->coord_components
);
1922 bool flip_zw
= (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) && (coord_mask
& (1 << COMPONENT_Z
));
1925 coord_mask
^= ((1 << COMPONENT_Z
) | (1 << COMPONENT_W
));
1927 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1928 /* texelFetch is undefined on samplerCube */
1929 assert(midgard_texop
!= TEXTURE_OP_TEXEL_FETCH
);
1931 /* For cubemaps, we use a special ld/st op to
1932 * select the face and copy the xy into the
1933 * texture register */
1935 midgard_instruction ld
= m_ld_cubemap_coords(coords
, 0);
1937 ld
.src_types
[1] = T
;
1938 ld
.mask
= 0x3; /* xy */
1939 ld
.load_store
.arg_1
= 0x20;
1940 ld
.swizzle
[1][3] = COMPONENT_X
;
1941 emit_mir_instruction(ctx
, ld
);
1944 ins
.swizzle
[1][2] = instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1945 ins
.swizzle
[1][3] = COMPONENT_X
;
1946 } else if (needs_temp_coord
) {
1947 /* mov coord_temp, coords */
1948 midgard_instruction mov
= v_mov(index
, coords
);
1949 mov
.mask
= coord_mask
;
1952 mov
.swizzle
[1][COMPONENT_W
] = COMPONENT_Z
;
1954 emit_mir_instruction(ctx
, mov
);
1959 ins
.src
[1] = coords
;
1960 ins
.src_types
[1] = T
;
1962 /* Texelfetch coordinates uses all four elements
1963 * (xyz/index) regardless of texture dimensionality,
1964 * which means it's necessary to zero the unused
1965 * components to keep everything happy */
1967 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1968 /* mov index.zw, #0, or generalized */
1969 midgard_instruction mov
=
1970 v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), coords
);
1971 mov
.has_constants
= true;
1972 mov
.mask
= coord_mask
^ 0xF;
1973 emit_mir_instruction(ctx
, mov
);
1976 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) {
1977 /* Array component in w but NIR wants it in z,
1978 * but if we have a temp coord we already fixed
1981 if (nr_components
== 3) {
1982 ins
.swizzle
[1][2] = COMPONENT_Z
;
1983 ins
.swizzle
[1][3] = needs_temp_coord
? COMPONENT_W
: COMPONENT_Z
;
1984 } else if (nr_components
== 2) {
1986 instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1987 ins
.swizzle
[1][3] = COMPONENT_X
;
1989 unreachable("Invalid texture 2D components");
1992 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1994 ins
.swizzle
[1][2] = COMPONENT_Z
;
1995 ins
.swizzle
[1][3] = COMPONENT_W
;
2001 case nir_tex_src_bias
:
2002 case nir_tex_src_lod
: {
2003 /* Try as a constant if we can */
2005 bool is_txf
= midgard_texop
== TEXTURE_OP_TEXEL_FETCH
;
2006 if (!is_txf
&& pan_attach_constant_bias(ctx
, instr
->src
[i
].src
, &ins
.texture
))
2009 ins
.texture
.lod_register
= true;
2011 ins
.src_types
[2] = T
;
2013 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2014 ins
.swizzle
[2][c
] = COMPONENT_X
;
2016 emit_explicit_constant(ctx
, index
, index
);
2021 case nir_tex_src_offset
: {
2022 ins
.texture
.offset_register
= true;
2024 ins
.src_types
[3] = T
;
2026 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2027 ins
.swizzle
[3][c
] = (c
> COMPONENT_Z
) ? 0 : c
;
2029 emit_explicit_constant(ctx
, index
, index
);
2033 case nir_tex_src_comparator
: {
2034 unsigned comp
= COMPONENT_Z
;
2036 /* mov coord_temp.foo, coords */
2037 midgard_instruction mov
= v_mov(index
, coords
);
2038 mov
.mask
= 1 << comp
;
2040 for (unsigned i
= 0; i
< MIR_VEC_COMPONENTS
; ++i
)
2041 mov
.swizzle
[1][i
] = COMPONENT_X
;
2043 emit_mir_instruction(ctx
, mov
);
2048 fprintf(stderr
, "Unknown texture source type: %d\n", instr
->src
[i
].src_type
);
2054 emit_mir_instruction(ctx
, ins
);
2058 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
2060 switch (instr
->op
) {
2063 emit_texop_native(ctx
, instr
, TEXTURE_OP_NORMAL
);
2066 emit_texop_native(ctx
, instr
, TEXTURE_OP_LOD
);
2069 emit_texop_native(ctx
, instr
, TEXTURE_OP_TEXEL_FETCH
);
2072 emit_sysval_read(ctx
, &instr
->instr
, 4, 0);
2075 fprintf(stderr
, "Unhandled texture op: %d\n", instr
->op
);
2082 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
2084 switch (instr
->type
) {
2085 case nir_jump_break
: {
2086 /* Emit a branch out of the loop */
2087 struct midgard_instruction br
= v_branch(false, false);
2088 br
.branch
.target_type
= TARGET_BREAK
;
2089 br
.branch
.target_break
= ctx
->current_loop_depth
;
2090 emit_mir_instruction(ctx
, br
);
2095 DBG("Unknown jump type %d\n", instr
->type
);
2101 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
2103 switch (instr
->type
) {
2104 case nir_instr_type_load_const
:
2105 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2108 case nir_instr_type_intrinsic
:
2109 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2112 case nir_instr_type_alu
:
2113 emit_alu(ctx
, nir_instr_as_alu(instr
));
2116 case nir_instr_type_tex
:
2117 emit_tex(ctx
, nir_instr_as_tex(instr
));
2120 case nir_instr_type_jump
:
2121 emit_jump(ctx
, nir_instr_as_jump(instr
));
2124 case nir_instr_type_ssa_undef
:
2129 DBG("Unhandled instruction type\n");
2135 /* ALU instructions can inline or embed constants, which decreases register
2136 * pressure and saves space. */
2138 #define CONDITIONAL_ATTACH(idx) { \
2139 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \
2142 attach_constants(ctx, alu, entry, alu->src[idx] + 1); \
2143 alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2148 inline_alu_constants(compiler_context
*ctx
, midgard_block
*block
)
2150 mir_foreach_instr_in_block(block
, alu
) {
2151 /* Other instructions cannot inline constants */
2152 if (alu
->type
!= TAG_ALU_4
) continue;
2153 if (alu
->compact_branch
) continue;
2155 /* If there is already a constant here, we can do nothing */
2156 if (alu
->has_constants
) continue;
2158 CONDITIONAL_ATTACH(0);
2160 if (!alu
->has_constants
) {
2161 CONDITIONAL_ATTACH(1)
2162 } else if (!alu
->inline_constant
) {
2163 /* Corner case: _two_ vec4 constants, for instance with a
2164 * csel. For this case, we can only use a constant
2165 * register for one, we'll have to emit a move for the
2168 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->src
[1] + 1);
2169 unsigned scratch
= make_compiler_temp(ctx
);
2172 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), scratch
);
2173 attach_constants(ctx
, &ins
, entry
, alu
->src
[1] + 1);
2175 /* Set the source */
2176 alu
->src
[1] = scratch
;
2178 /* Inject us -before- the last instruction which set r31 */
2179 mir_insert_instruction_before(ctx
, mir_prev_op(alu
), ins
);
2185 /* Midgard supports two types of constants, embedded constants (128-bit) and
2186 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2187 * constants can be demoted to inline constants, for space savings and
2188 * sometimes a performance boost */
2191 embedded_to_inline_constant(compiler_context
*ctx
, midgard_block
*block
)
2193 mir_foreach_instr_in_block(block
, ins
) {
2194 if (!ins
->has_constants
) continue;
2195 if (ins
->has_inline_constant
) continue;
2197 /* Blend constants must not be inlined by definition */
2198 if (ins
->has_blend_constant
) continue;
2200 /* We can inline 32-bit (sometimes) or 16-bit (usually) */
2201 bool is_16
= ins
->alu
.reg_mode
== midgard_reg_mode_16
;
2202 bool is_32
= ins
->alu
.reg_mode
== midgard_reg_mode_32
;
2204 if (!(is_16
|| is_32
))
2207 /* src1 cannot be an inline constant due to encoding
2208 * restrictions. So, if possible we try to flip the arguments
2211 int op
= ins
->alu
.op
;
2213 if (ins
->src
[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
) &&
2214 alu_opcode_props
[op
].props
& OP_COMMUTES
) {
2218 if (ins
->src
[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2219 /* Component is from the swizzle. Take a nonzero component */
2221 unsigned first_comp
= ffs(ins
->mask
) - 1;
2222 unsigned component
= ins
->swizzle
[1][first_comp
];
2224 /* Scale constant appropriately, if we can legally */
2225 uint16_t scaled_constant
= 0;
2228 scaled_constant
= ins
->constants
.u16
[component
];
2229 } else if (midgard_is_integer_op(op
)) {
2230 scaled_constant
= ins
->constants
.u32
[component
];
2232 /* Constant overflow after resize */
2233 if (scaled_constant
!= ins
->constants
.u32
[component
])
2236 float original
= ins
->constants
.f32
[component
];
2237 scaled_constant
= _mesa_float_to_half(original
);
2239 /* Check for loss of precision. If this is
2240 * mediump, we don't care, but for a highp
2241 * shader, we need to pay attention. NIR
2242 * doesn't yet tell us which mode we're in!
2243 * Practically this prevents most constants
2244 * from being inlined, sadly. */
2246 float fp32
= _mesa_half_to_float(scaled_constant
);
2248 if (fp32
!= original
)
2252 /* Should've been const folded */
2253 if (ins
->src_abs
[1] || ins
->src_neg
[1])
2256 /* Make sure that the constant is not itself a vector
2257 * by checking if all accessed values are the same. */
2259 const midgard_constants
*cons
= &ins
->constants
;
2260 uint32_t value
= is_16
? cons
->u16
[component
] : cons
->u32
[component
];
2262 bool is_vector
= false;
2263 unsigned mask
= effective_writemask(&ins
->alu
, ins
->mask
);
2265 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
) {
2266 /* We only care if this component is actually used */
2267 if (!(mask
& (1 << c
)))
2270 uint32_t test
= is_16
?
2271 cons
->u16
[ins
->swizzle
[1][c
]] :
2272 cons
->u32
[ins
->swizzle
[1][c
]];
2274 if (test
!= value
) {
2283 /* Get rid of the embedded constant */
2284 ins
->has_constants
= false;
2286 ins
->has_inline_constant
= true;
2287 ins
->inline_constant
= scaled_constant
;
2292 /* Dead code elimination for branches at the end of a block - only one branch
2293 * per block is legal semantically */
2296 midgard_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
2298 bool branched
= false;
2300 mir_foreach_instr_in_block_safe(block
, ins
) {
2301 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2304 mir_remove_instruction(ins
);
2311 emit_fragment_epilogue(compiler_context
*ctx
, unsigned rt
)
2313 /* Loop to ourselves */
2314 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2315 struct midgard_instruction ins
= v_branch(false, false);
2316 ins
.writeout
= true;
2317 ins
.writeout_depth
= br
->writeout_depth
;
2318 ins
.writeout_stencil
= br
->writeout_stencil
;
2319 ins
.branch
.target_block
= ctx
->block_count
- 1;
2320 ins
.constants
.u32
[0] = br
->constants
.u32
[0];
2321 emit_mir_instruction(ctx
, ins
);
2323 ctx
->current_block
->epilogue
= true;
2324 schedule_barrier(ctx
);
2325 return ins
.branch
.target_block
;
2328 static midgard_block
*
2329 emit_block(compiler_context
*ctx
, nir_block
*block
)
2331 midgard_block
*this_block
= ctx
->after_block
;
2332 ctx
->after_block
= NULL
;
2335 this_block
= create_empty_block(ctx
);
2337 list_addtail(&this_block
->base
.link
, &ctx
->blocks
);
2339 this_block
->scheduled
= false;
2342 /* Set up current block */
2343 list_inithead(&this_block
->base
.instructions
);
2344 ctx
->current_block
= this_block
;
2346 nir_foreach_instr(instr
, block
) {
2347 emit_instr(ctx
, instr
);
2348 ++ctx
->instruction_count
;
2354 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2357 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2359 midgard_block
*before_block
= ctx
->current_block
;
2361 /* Speculatively emit the branch, but we can't fill it in until later */
2363 EMIT(branch
, true, true);
2364 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2365 then_branch
->src
[0] = mir_get_branch_cond(&nif
->condition
, &inv
);
2366 then_branch
->src_types
[0] = nir_type_uint32
;
2367 then_branch
->branch
.invert_conditional
= !inv
;
2369 /* Emit the two subblocks. */
2370 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2371 midgard_block
*end_then_block
= ctx
->current_block
;
2373 /* Emit a jump from the end of the then block to the end of the else */
2374 EMIT(branch
, false, false);
2375 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2377 /* Emit second block, and check if it's empty */
2379 int else_idx
= ctx
->block_count
;
2380 int count_in
= ctx
->instruction_count
;
2381 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2382 midgard_block
*end_else_block
= ctx
->current_block
;
2383 int after_else_idx
= ctx
->block_count
;
2385 /* Now that we have the subblocks emitted, fix up the branches */
2390 if (ctx
->instruction_count
== count_in
) {
2391 /* The else block is empty, so don't emit an exit jump */
2392 mir_remove_instruction(then_exit
);
2393 then_branch
->branch
.target_block
= after_else_idx
;
2395 then_branch
->branch
.target_block
= else_idx
;
2396 then_exit
->branch
.target_block
= after_else_idx
;
2399 /* Wire up the successors */
2401 ctx
->after_block
= create_empty_block(ctx
);
2403 pan_block_add_successor(&before_block
->base
, &then_block
->base
);
2404 pan_block_add_successor(&before_block
->base
, &else_block
->base
);
2406 pan_block_add_successor(&end_then_block
->base
, &ctx
->after_block
->base
);
2407 pan_block_add_successor(&end_else_block
->base
, &ctx
->after_block
->base
);
2411 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2413 /* Remember where we are */
2414 midgard_block
*start_block
= ctx
->current_block
;
2416 /* Allocate a loop number, growing the current inner loop depth */
2417 int loop_idx
= ++ctx
->current_loop_depth
;
2419 /* Get index from before the body so we can loop back later */
2420 int start_idx
= ctx
->block_count
;
2422 /* Emit the body itself */
2423 midgard_block
*loop_block
= emit_cf_list(ctx
, &nloop
->body
);
2425 /* Branch back to loop back */
2426 struct midgard_instruction br_back
= v_branch(false, false);
2427 br_back
.branch
.target_block
= start_idx
;
2428 emit_mir_instruction(ctx
, br_back
);
2430 /* Mark down that branch in the graph. */
2431 pan_block_add_successor(&start_block
->base
, &loop_block
->base
);
2432 pan_block_add_successor(&ctx
->current_block
->base
, &loop_block
->base
);
2434 /* Find the index of the block about to follow us (note: we don't add
2435 * one; blocks are 0-indexed so we get a fencepost problem) */
2436 int break_block_idx
= ctx
->block_count
;
2438 /* Fix up the break statements we emitted to point to the right place,
2439 * now that we can allocate a block number for them */
2440 ctx
->after_block
= create_empty_block(ctx
);
2442 mir_foreach_block_from(ctx
, start_block
, _block
) {
2443 mir_foreach_instr_in_block(((midgard_block
*) _block
), ins
) {
2444 if (ins
->type
!= TAG_ALU_4
) continue;
2445 if (!ins
->compact_branch
) continue;
2447 /* We found a branch -- check the type to see if we need to do anything */
2448 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2450 /* It's a break! Check if it's our break */
2451 if (ins
->branch
.target_break
!= loop_idx
) continue;
2453 /* Okay, cool, we're breaking out of this loop.
2454 * Rewrite from a break to a goto */
2456 ins
->branch
.target_type
= TARGET_GOTO
;
2457 ins
->branch
.target_block
= break_block_idx
;
2459 pan_block_add_successor(_block
, &ctx
->after_block
->base
);
2463 /* Now that we've finished emitting the loop, free up the depth again
2464 * so we play nice with recursion amid nested loops */
2465 --ctx
->current_loop_depth
;
2467 /* Dump loop stats */
2471 static midgard_block
*
2472 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2474 midgard_block
*start_block
= NULL
;
2476 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2477 switch (node
->type
) {
2478 case nir_cf_node_block
: {
2479 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2482 start_block
= block
;
2487 case nir_cf_node_if
:
2488 emit_if(ctx
, nir_cf_node_as_if(node
));
2491 case nir_cf_node_loop
:
2492 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2495 case nir_cf_node_function
:
2504 /* Due to lookahead, we need to report the first tag executed in the command
2505 * stream and in branch targets. An initial block might be empty, so iterate
2506 * until we find one that 'works' */
2509 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2511 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2513 mir_foreach_block_from(ctx
, initial_block
, _v
) {
2514 midgard_block
*v
= (midgard_block
*) _v
;
2515 if (v
->quadword_count
) {
2516 midgard_bundle
*initial_bundle
=
2517 util_dynarray_element(&v
->bundles
, midgard_bundle
, 0);
2519 return initial_bundle
->tag
;
2523 /* Default to a tag 1 which will break from the shader, in case we jump
2524 * to the exit block (i.e. `return` in a compute shader) */
2529 /* For each fragment writeout instruction, generate a writeout loop to
2530 * associate with it */
2533 mir_add_writeout_loops(compiler_context
*ctx
)
2535 for (unsigned rt
= 0; rt
< ARRAY_SIZE(ctx
->writeout_branch
); ++rt
) {
2536 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2539 unsigned popped
= br
->branch
.target_block
;
2540 pan_block_add_successor(&(mir_get_block(ctx
, popped
- 1)->base
), &ctx
->current_block
->base
);
2541 br
->branch
.target_block
= emit_fragment_epilogue(ctx
, rt
);
2542 br
->branch
.target_type
= TARGET_GOTO
;
2544 /* If we have more RTs, we'll need to restore back after our
2545 * loop terminates */
2547 if ((rt
+ 1) < ARRAY_SIZE(ctx
->writeout_branch
) && ctx
->writeout_branch
[rt
+ 1]) {
2548 midgard_instruction uncond
= v_branch(false, false);
2549 uncond
.branch
.target_block
= popped
;
2550 uncond
.branch
.target_type
= TARGET_GOTO
;
2551 emit_mir_instruction(ctx
, uncond
);
2552 pan_block_add_successor(&ctx
->current_block
->base
, &(mir_get_block(ctx
, popped
)->base
));
2553 schedule_barrier(ctx
);
2555 /* We're last, so we can terminate here */
2556 br
->last_writeout
= true;
2562 midgard_compile_shader_nir(nir_shader
*nir
, panfrost_program
*program
, bool is_blend
, unsigned blend_rt
, unsigned gpu_id
, bool shaderdb
)
2564 struct util_dynarray
*compiled
= &program
->compiled
;
2566 midgard_debug
= debug_get_option_midgard_debug();
2568 /* TODO: Bound against what? */
2569 compiler_context
*ctx
= rzalloc(NULL
, compiler_context
);
2572 ctx
->stage
= nir
->info
.stage
;
2573 ctx
->is_blend
= is_blend
;
2574 ctx
->alpha_ref
= program
->alpha_ref
;
2575 ctx
->blend_rt
= MIDGARD_COLOR_RT0
+ blend_rt
;
2576 ctx
->quirks
= midgard_get_quirks(gpu_id
);
2578 /* Start off with a safe cutoff, allowing usage of all 16 work
2579 * registers. Later, we'll promote uniform reads to uniform registers
2580 * if we determine it is beneficial to do so */
2581 ctx
->uniform_cutoff
= 8;
2583 /* Initialize at a global (not block) level hash tables */
2585 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2586 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2588 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2589 * (so we don't accidentally duplicate the epilogue since mesa/st has
2590 * messed with our I/O quite a bit already) */
2592 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2594 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2595 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2596 NIR_PASS_V(nir
, nir_lower_point_size
, 1.0, 1024.0);
2599 NIR_PASS_V(nir
, nir_lower_var_copies
);
2600 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2601 NIR_PASS_V(nir
, nir_split_var_copies
);
2602 NIR_PASS_V(nir
, nir_lower_var_copies
);
2603 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2604 NIR_PASS_V(nir
, nir_lower_var_copies
);
2605 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2607 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2608 NIR_PASS_V(nir
, nir_lower_ssbo
);
2609 NIR_PASS_V(nir
, midgard_nir_lower_zs_store
);
2611 /* Optimisation passes */
2613 optimise_nir(nir
, ctx
->quirks
, is_blend
);
2615 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2616 nir_print_shader(nir
, stdout
);
2619 /* Assign sysvals and counts, now that we're sure
2620 * (post-optimisation) */
2622 panfrost_nir_assign_sysvals(&ctx
->sysvals
, nir
);
2623 program
->sysval_count
= ctx
->sysvals
.sysval_count
;
2624 memcpy(program
->sysvals
, ctx
->sysvals
.sysvals
, sizeof(ctx
->sysvals
.sysvals
[0]) * ctx
->sysvals
.sysval_count
);
2626 nir_foreach_function(func
, nir
) {
2630 list_inithead(&ctx
->blocks
);
2631 ctx
->block_count
= 0;
2633 ctx
->already_emitted
= calloc(BITSET_WORDS(func
->impl
->ssa_alloc
), sizeof(BITSET_WORD
));
2635 emit_cf_list(ctx
, &func
->impl
->body
);
2636 free(ctx
->already_emitted
);
2637 break; /* TODO: Multi-function shaders */
2640 util_dynarray_init(compiled
, NULL
);
2642 /* Per-block lowering before opts */
2644 mir_foreach_block(ctx
, _block
) {
2645 midgard_block
*block
= (midgard_block
*) _block
;
2646 inline_alu_constants(ctx
, block
);
2647 embedded_to_inline_constant(ctx
, block
);
2649 /* MIR-level optimizations */
2651 bool progress
= false;
2655 progress
|= midgard_opt_dead_code_eliminate(ctx
);
2657 mir_foreach_block(ctx
, _block
) {
2658 midgard_block
*block
= (midgard_block
*) _block
;
2659 progress
|= midgard_opt_copy_prop(ctx
, block
);
2660 progress
|= midgard_opt_combine_projection(ctx
, block
);
2661 progress
|= midgard_opt_varying_projection(ctx
, block
);
2665 mir_foreach_block(ctx
, _block
) {
2666 midgard_block
*block
= (midgard_block
*) _block
;
2667 midgard_lower_derivatives(ctx
, block
);
2668 midgard_cull_dead_branch(ctx
, block
);
2671 if (ctx
->stage
== MESA_SHADER_FRAGMENT
)
2672 mir_add_writeout_loops(ctx
);
2674 /* Analyze now that the code is known but before scheduling creates
2675 * pipeline registers which are harder to track */
2676 mir_analyze_helper_terminate(ctx
);
2677 mir_analyze_helper_requirements(ctx
);
2680 midgard_schedule_program(ctx
);
2683 /* Now that all the bundles are scheduled and we can calculate block
2684 * sizes, emit actual branch instructions rather than placeholders */
2686 int br_block_idx
= 0;
2688 mir_foreach_block(ctx
, _block
) {
2689 midgard_block
*block
= (midgard_block
*) _block
;
2690 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2691 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2692 midgard_instruction
*ins
= bundle
->instructions
[c
];
2694 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2696 /* Parse some basic branch info */
2697 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2698 bool is_conditional
= ins
->branch
.conditional
;
2699 bool is_inverted
= ins
->branch
.invert_conditional
;
2700 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2701 bool is_writeout
= ins
->writeout
;
2703 /* Determine the block we're jumping to */
2704 int target_number
= ins
->branch
.target_block
;
2706 /* Report the destination tag */
2707 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2709 /* Count up the number of quadwords we're
2710 * jumping over = number of quadwords until
2711 * (br_block_idx, target_number) */
2713 int quadword_offset
= 0;
2717 } else if (target_number
> br_block_idx
) {
2720 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2721 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2724 quadword_offset
+= blk
->quadword_count
;
2727 /* Jump backwards */
2729 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2730 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2733 quadword_offset
-= blk
->quadword_count
;
2737 /* Unconditional extended branches (far jumps)
2738 * have issues, so we always use a conditional
2739 * branch, setting the condition to always for
2740 * unconditional. For compact unconditional
2741 * branches, cond isn't used so it doesn't
2742 * matter what we pick. */
2744 midgard_condition cond
=
2745 !is_conditional
? midgard_condition_always
:
2746 is_inverted
? midgard_condition_false
:
2747 midgard_condition_true
;
2749 midgard_jmp_writeout_op op
=
2750 is_discard
? midgard_jmp_writeout_op_discard
:
2751 is_writeout
? midgard_jmp_writeout_op_writeout
:
2752 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2753 midgard_jmp_writeout_op_branch_cond
;
2756 midgard_branch_extended branch
=
2757 midgard_create_branch_extended(
2762 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2763 } else if (is_conditional
|| is_discard
) {
2764 midgard_branch_cond branch
= {
2766 .dest_tag
= dest_tag
,
2767 .offset
= quadword_offset
,
2771 assert(branch
.offset
== quadword_offset
);
2773 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2775 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2777 midgard_branch_uncond branch
= {
2779 .dest_tag
= dest_tag
,
2780 .offset
= quadword_offset
,
2784 assert(branch
.offset
== quadword_offset
);
2786 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2794 /* Emit flat binary from the instruction arrays. Iterate each block in
2795 * sequence. Save instruction boundaries such that lookahead tags can
2796 * be assigned easily */
2798 /* Cache _all_ bundles in source order for lookahead across failed branches */
2800 int bundle_count
= 0;
2801 mir_foreach_block(ctx
, _block
) {
2802 midgard_block
*block
= (midgard_block
*) _block
;
2803 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
2805 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
2807 mir_foreach_block(ctx
, _block
) {
2808 midgard_block
*block
= (midgard_block
*) _block
;
2809 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2810 source_order_bundles
[bundle_idx
++] = bundle
;
2814 int current_bundle
= 0;
2816 /* Midgard prefetches instruction types, so during emission we
2817 * need to lookahead. Unless this is the last instruction, in
2818 * which we return 1. */
2820 mir_foreach_block(ctx
, _block
) {
2821 midgard_block
*block
= (midgard_block
*) _block
;
2822 mir_foreach_bundle_in_block(block
, bundle
) {
2825 if (!bundle
->last_writeout
&& (current_bundle
+ 1 < bundle_count
))
2826 lookahead
= source_order_bundles
[current_bundle
+ 1]->tag
;
2828 emit_binary_bundle(ctx
, block
, bundle
, compiled
, lookahead
);
2832 /* TODO: Free deeper */
2833 //util_dynarray_fini(&block->instructions);
2836 free(source_order_bundles
);
2838 /* Report the very first tag executed */
2839 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
2841 /* Deal with off-by-one related to the fencepost problem */
2842 program
->work_register_count
= ctx
->work_registers
+ 1;
2843 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
2845 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
2846 program
->tls_size
= ctx
->tls_size
;
2848 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
2849 disassemble_midgard(stdout
, program
->compiled
.data
, program
->compiled
.size
, gpu_id
, ctx
->stage
);
2851 if (midgard_debug
& MIDGARD_DBG_SHADERDB
|| shaderdb
) {
2852 unsigned nr_bundles
= 0, nr_ins
= 0;
2854 /* Count instructions and bundles */
2856 mir_foreach_block(ctx
, _block
) {
2857 midgard_block
*block
= (midgard_block
*) _block
;
2858 nr_bundles
+= util_dynarray_num_elements(
2859 &block
->bundles
, midgard_bundle
);
2861 mir_foreach_bundle_in_block(block
, bun
)
2862 nr_ins
+= bun
->instruction_count
;
2865 /* Calculate thread count. There are certain cutoffs by
2866 * register count for thread count */
2868 unsigned nr_registers
= program
->work_register_count
;
2870 unsigned nr_threads
=
2871 (nr_registers
<= 4) ? 4 :
2872 (nr_registers
<= 8) ? 2 :
2877 fprintf(stderr
, "shader%d - %s shader: "
2878 "%u inst, %u bundles, %u quadwords, "
2879 "%u registers, %u threads, %u loops, "
2880 "%u:%u spills:fills\n",
2882 ctx
->is_blend
? "PAN_SHADER_BLEND" :
2883 gl_shader_stage_name(ctx
->stage
),
2884 nr_ins
, nr_bundles
, ctx
->quadword_count
,
2885 nr_registers
, nr_threads
,
2887 ctx
->spills
, ctx
->fills
);