2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_math.h"
40 #include "util/u_debug.h"
41 #include "util/u_dynarray.h"
42 #include "util/list.h"
43 #include "main/mtypes.h"
46 #include "midgard_nir.h"
47 #include "midgard_compile.h"
48 #include "midgard_ops.h"
51 #include "midgard_quirks.h"
53 #include "disassemble.h"
55 static const struct debug_named_value debug_options
[] = {
56 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
57 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
58 {"shaderdb", MIDGARD_DBG_SHADERDB
, "Prints shader-db statistics"},
62 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
64 unsigned SHADER_DB_COUNT
= 0;
66 int midgard_debug
= 0;
68 #define DBG(fmt, ...) \
69 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
70 fprintf(stderr, "%s:%d: "fmt, \
71 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
72 static midgard_block
*
73 create_empty_block(compiler_context
*ctx
)
75 midgard_block
*blk
= rzalloc(ctx
, midgard_block
);
77 blk
->predecessors
= _mesa_set_create(blk
,
79 _mesa_key_pointer_equal
);
81 blk
->source_id
= ctx
->block_source_count
++;
87 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
93 for (unsigned i
= 0; i
< block
->nr_successors
; ++i
) {
94 if (block
->successors
[i
] == successor
)
98 block
->successors
[block
->nr_successors
++] = successor
;
99 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
101 /* Note the predecessor in the other direction */
102 _mesa_set_add(successor
->predecessors
, block
);
106 schedule_barrier(compiler_context
*ctx
)
108 midgard_block
*temp
= ctx
->after_block
;
109 ctx
->after_block
= create_empty_block(ctx
);
111 list_addtail(&ctx
->after_block
->link
, &ctx
->blocks
);
112 list_inithead(&ctx
->after_block
->instructions
);
113 midgard_block_add_successor(ctx
->current_block
, ctx
->after_block
);
114 ctx
->current_block
= ctx
->after_block
;
115 ctx
->after_block
= temp
;
118 /* Helpers to generate midgard_instruction's using macro magic, since every
119 * driver seems to do it that way */
121 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
123 #define M_LOAD_STORE(name, store) \
124 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
125 midgard_instruction i = { \
126 .type = TAG_LOAD_STORE_4, \
129 .src = { ~0, ~0, ~0, ~0 }, \
130 .swizzle = SWIZZLE_IDENTITY_4, \
132 .op = midgard_op_##name, \
145 #define M_LOAD(name) M_LOAD_STORE(name, false)
146 #define M_STORE(name) M_LOAD_STORE(name, true)
148 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
149 * the corresponding Midgard source */
151 static midgard_vector_alu_src
152 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
, unsigned broadcast_count
,
153 bool half
, bool sext
)
155 /* Figure out how many components there are so we can adjust.
156 * Specifically we want to broadcast the last channel so things like
160 if (broadcast_count
&& src
) {
161 uint8_t last_component
= src
->swizzle
[broadcast_count
- 1];
163 for (unsigned c
= broadcast_count
; c
< NIR_MAX_VEC_COMPONENTS
; ++c
) {
164 src
->swizzle
[c
] = last_component
;
168 midgard_vector_alu_src alu_src
= {
175 alu_src
.mod
= midgard_int_normal
;
177 /* Sign/zero-extend if needed */
181 midgard_int_sign_extend
182 : midgard_int_zero_extend
;
185 /* These should have been lowered away */
187 assert(!(src
->abs
|| src
->negate
));
190 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
196 /* load/store instructions have both 32-bit and 16-bit variants, depending on
197 * whether we are using vectors composed of highp or mediump. At the moment, we
198 * don't support half-floats -- this requires changes in other parts of the
199 * compiler -- therefore the 16-bit versions are commented out. */
201 //M_LOAD(ld_attr_16);
203 //M_LOAD(ld_vary_16);
208 M_LOAD(ld_color_buffer_32u
);
209 //M_STORE(st_vary_16);
211 M_LOAD(ld_cubemap_coords
);
212 M_LOAD(ld_compute_id
);
214 static midgard_instruction
215 v_branch(bool conditional
, bool invert
)
217 midgard_instruction ins
= {
219 .unit
= ALU_ENAB_BRANCH
,
220 .compact_branch
= true,
222 .conditional
= conditional
,
223 .invert_conditional
= invert
226 .src
= { ~0, ~0, ~0, ~0 },
232 static midgard_branch_extended
233 midgard_create_branch_extended( midgard_condition cond
,
234 midgard_jmp_writeout_op op
,
236 signed quadword_offset
)
238 /* The condition code is actually a LUT describing a function to
239 * combine multiple condition codes. However, we only support a single
240 * condition code at the moment, so we just duplicate over a bunch of
243 uint16_t duplicated_cond
=
253 midgard_branch_extended branch
= {
255 .dest_tag
= dest_tag
,
256 .offset
= quadword_offset
,
257 .cond
= duplicated_cond
264 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
266 ins
->has_constants
= true;
267 memcpy(&ins
->constants
, constants
, 16);
271 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
273 return glsl_count_attribute_slots(type
, false);
276 /* Lower fdot2 to a vector multiplication followed by channel addition */
278 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
280 if (alu
->op
!= nir_op_fdot2
)
283 b
->cursor
= nir_before_instr(&alu
->instr
);
285 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
286 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
288 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
290 nir_ssa_def
*sum
= nir_fadd(b
,
291 nir_channel(b
, product
, 0),
292 nir_channel(b
, product
, 1));
294 /* Replace the fdot2 with this sum */
295 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
298 /* TODO: ssbo_size */
300 midgard_sysval_for_ssbo(nir_intrinsic_instr
*instr
)
302 nir_src index
= instr
->src
[0];
303 assert(nir_src_is_const(index
));
304 uint32_t uindex
= nir_src_as_uint(index
);
306 return PAN_SYSVAL(SSBO
, uindex
);
310 midgard_sysval_for_sampler(nir_intrinsic_instr
*instr
)
312 /* TODO: indirect samplers !!! */
313 nir_src index
= instr
->src
[0];
314 assert(nir_src_is_const(index
));
315 uint32_t uindex
= nir_src_as_uint(index
);
317 return PAN_SYSVAL(SAMPLER
, uindex
);
321 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
323 switch (instr
->intrinsic
) {
324 case nir_intrinsic_load_viewport_scale
:
325 return PAN_SYSVAL_VIEWPORT_SCALE
;
326 case nir_intrinsic_load_viewport_offset
:
327 return PAN_SYSVAL_VIEWPORT_OFFSET
;
328 case nir_intrinsic_load_num_work_groups
:
329 return PAN_SYSVAL_NUM_WORK_GROUPS
;
330 case nir_intrinsic_load_ssbo_address
:
331 case nir_intrinsic_get_buffer_size
:
332 return midgard_sysval_for_ssbo(instr
);
333 case nir_intrinsic_load_sampler_lod_parameters_pan
:
334 return midgard_sysval_for_sampler(instr
);
341 sysval_for_instr(nir_instr
*instr
, nir_dest
*dest
)
343 nir_intrinsic_instr
*intr
;
344 nir_dest
*dst
= NULL
;
346 unsigned sysval
= ~0;
348 switch (instr
->type
) {
349 case nir_instr_type_intrinsic
:
350 intr
= nir_instr_as_intrinsic(instr
);
351 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
354 case nir_instr_type_tex
:
355 tex
= nir_instr_as_tex(instr
);
356 if (tex
->op
!= nir_texop_txs
)
359 sysval
= PAN_SYSVAL(TEXTURE_SIZE
,
360 PAN_TXS_SYSVAL_ID(tex
->texture_index
,
361 nir_tex_instr_dest_size(tex
) -
362 (tex
->is_array
? 1 : 0),
377 midgard_nir_assign_sysval_body(struct panfrost_sysvals
*ctx
, nir_instr
*instr
)
379 int sysval
= sysval_for_instr(instr
, NULL
);
383 /* We have a sysval load; check if it's already been assigned */
385 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
388 /* It hasn't -- so assign it now! */
390 unsigned id
= ctx
->sysval_count
++;
391 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
392 ctx
->sysvals
[id
] = sysval
;
396 midgard_nir_assign_sysvals(struct panfrost_sysvals
*ctx
, nir_shader
*shader
)
398 ctx
->sysval_count
= 0;
399 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
401 nir_foreach_function(function
, shader
) {
402 if (!function
->impl
) continue;
404 nir_foreach_block(block
, function
->impl
) {
405 nir_foreach_instr_safe(instr
, block
) {
406 midgard_nir_assign_sysval_body(ctx
, instr
);
413 midgard_nir_lower_fdot2(nir_shader
*shader
)
415 bool progress
= false;
417 nir_foreach_function(function
, shader
) {
418 if (!function
->impl
) continue;
421 nir_builder
*b
= &_b
;
422 nir_builder_init(b
, function
->impl
);
424 nir_foreach_block(block
, function
->impl
) {
425 nir_foreach_instr_safe(instr
, block
) {
426 if (instr
->type
!= nir_instr_type_alu
) continue;
428 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
429 midgard_nir_lower_fdot2_body(b
, alu
);
435 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
442 /* Midgard can't write depth and stencil separately. It has to happen in a
443 * single store operation containing both. Let's add a panfrost specific
444 * intrinsic and turn all depth/stencil stores into a packed depth+stencil
448 midgard_nir_lower_zs_store(nir_shader
*nir
)
450 if (nir
->info
.stage
!= MESA_SHADER_FRAGMENT
)
453 nir_variable
*z_var
= NULL
, *s_var
= NULL
;
455 nir_foreach_variable(var
, &nir
->outputs
) {
456 if (var
->data
.location
== FRAG_RESULT_DEPTH
)
458 else if (var
->data
.location
== FRAG_RESULT_STENCIL
)
462 if (!z_var
&& !s_var
)
465 bool progress
= false;
467 nir_foreach_function(function
, nir
) {
468 if (!function
->impl
) continue;
470 nir_intrinsic_instr
*z_store
= NULL
, *s_store
= NULL
, *last_store
= NULL
;
472 nir_foreach_block(block
, function
->impl
) {
473 nir_foreach_instr_safe(instr
, block
) {
474 if (instr
->type
!= nir_instr_type_intrinsic
)
477 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
478 if (intr
->intrinsic
!= nir_intrinsic_store_output
)
481 if (z_var
&& nir_intrinsic_base(intr
) == z_var
->data
.driver_location
) {
487 if (s_var
&& nir_intrinsic_base(intr
) == s_var
->data
.driver_location
) {
495 if (!z_store
&& !s_store
) continue;
498 nir_builder_init(&b
, function
->impl
);
500 b
.cursor
= nir_before_instr(&last_store
->instr
);
502 nir_ssa_def
*zs_store_src
;
504 if (z_store
&& s_store
) {
505 nir_ssa_def
*srcs
[2] = {
506 nir_ssa_for_src(&b
, z_store
->src
[0], 1),
507 nir_ssa_for_src(&b
, s_store
->src
[0], 1),
510 zs_store_src
= nir_vec(&b
, srcs
, 2);
512 zs_store_src
= nir_ssa_for_src(&b
, last_store
->src
[0], 1);
515 nir_intrinsic_instr
*zs_store
;
517 zs_store
= nir_intrinsic_instr_create(b
.shader
,
518 nir_intrinsic_store_zs_output_pan
);
519 zs_store
->src
[0] = nir_src_for_ssa(zs_store_src
);
520 zs_store
->num_components
= z_store
&& s_store
? 2 : 1;
521 nir_intrinsic_set_component(zs_store
, z_store
? 0 : 1);
523 /* Replace the Z and S store by a ZS store */
524 nir_builder_instr_insert(&b
, &zs_store
->instr
);
527 nir_instr_remove(&z_store
->instr
);
530 nir_instr_remove(&s_store
->instr
);
532 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
539 /* Flushes undefined values to zero */
542 optimise_nir(nir_shader
*nir
, unsigned quirks
)
545 unsigned lower_flrp
=
546 (nir
->options
->lower_flrp16
? 16 : 0) |
547 (nir
->options
->lower_flrp32
? 32 : 0) |
548 (nir
->options
->lower_flrp64
? 64 : 0);
550 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
551 NIR_PASS(progress
, nir
, nir_lower_idiv
, nir_lower_idiv_fast
);
553 nir_lower_tex_options lower_tex_options
= {
554 .lower_txs_lod
= true,
556 .lower_tex_without_implicit_lod
=
557 (quirks
& MIDGARD_EXPLICIT_LOD
),
559 /* TODO: we have native gradient.. */
563 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
565 /* Must lower fdot2 after tex is lowered */
566 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
568 /* T720 is broken. */
570 if (quirks
& MIDGARD_BROKEN_LOD
)
571 NIR_PASS_V(nir
, midgard_nir_lod_errata
);
576 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
577 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
579 NIR_PASS(progress
, nir
, nir_copy_prop
);
580 NIR_PASS(progress
, nir
, nir_opt_remove_phis
);
581 NIR_PASS(progress
, nir
, nir_opt_dce
);
582 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
583 NIR_PASS(progress
, nir
, nir_opt_cse
);
584 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
585 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
586 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
588 if (lower_flrp
!= 0) {
589 bool lower_flrp_progress
= false;
590 NIR_PASS(lower_flrp_progress
,
594 false /* always_precise */,
595 nir
->options
->lower_ffma
);
596 if (lower_flrp_progress
) {
597 NIR_PASS(progress
, nir
,
598 nir_opt_constant_folding
);
602 /* Nothing should rematerialize any flrps, so we only
603 * need to do this lowering once.
608 NIR_PASS(progress
, nir
, nir_opt_undef
);
609 NIR_PASS(progress
, nir
, nir_undef_to_zero
);
611 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
614 nir_var_function_temp
);
616 NIR_PASS(progress
, nir
, nir_opt_vectorize
);
619 /* Must be run at the end to prevent creation of fsin/fcos ops */
620 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
625 NIR_PASS(progress
, nir
, nir_opt_dce
);
626 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
627 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
628 NIR_PASS(progress
, nir
, nir_copy_prop
);
631 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
633 /* We implement booleans as 32-bit 0/~0 */
634 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
636 /* Now that booleans are lowered, we can run out late opts */
637 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
639 /* Lower mods for float ops only. Integer ops don't support modifiers
640 * (saturate doesn't make sense on integers, neg/abs require dedicated
643 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
644 NIR_PASS(progress
, nir
, nir_copy_prop
);
645 NIR_PASS(progress
, nir
, nir_opt_dce
);
647 /* Take us out of SSA */
648 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
649 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
651 /* We are a vector architecture; write combine where possible */
652 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
653 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
655 NIR_PASS(progress
, nir
, nir_opt_dce
);
658 /* Do not actually emit a load; instead, cache the constant for inlining */
661 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
663 nir_ssa_def def
= instr
->def
;
665 midgard_constants
*consts
= rzalloc(NULL
, midgard_constants
);
667 assert(instr
->def
.num_components
* instr
->def
.bit_size
<= sizeof(*consts
) * 8);
669 #define RAW_CONST_COPY(bits) \
670 nir_const_value_to_array(consts->u##bits, instr->value, \
671 instr->def.num_components, u##bits)
673 switch (instr
->def
.bit_size
) {
687 unreachable("Invalid bit_size for load_const instruction\n");
690 /* Shifted for SSA, +1 for off-by-one */
691 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, (def
.index
<< 1) + 1, consts
);
694 /* Normally constants are embedded implicitly, but for I/O and such we have to
695 * explicitly emit a move with the constant source */
698 emit_explicit_constant(compiler_context
*ctx
, unsigned node
, unsigned to
)
700 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, node
+ 1);
702 if (constant_value
) {
703 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), to
);
704 attach_constants(ctx
, &ins
, constant_value
, node
+ 1);
705 emit_mir_instruction(ctx
, ins
);
710 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
712 unsigned comp
= src
->swizzle
[0];
714 for (unsigned c
= 1; c
< nr_components
; ++c
) {
715 if (src
->swizzle
[c
] != comp
)
722 #define ALU_CASE(nir, _op) \
724 op = midgard_alu_op_##_op; \
725 assert(src_bitsize == dst_bitsize); \
728 #define ALU_CASE_BCAST(nir, _op, count) \
730 op = midgard_alu_op_##_op; \
731 broadcast_swizzle = count; \
732 assert(src_bitsize == dst_bitsize); \
735 nir_is_fzero_constant(nir_src src
)
737 if (!nir_src_is_const(src
))
740 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
741 if (nir_src_comp_as_float(src
, c
) != 0.0)
748 /* Analyze the sizes of the inputs to determine which reg mode. Ops needed
749 * special treatment override this anyway. */
751 static midgard_reg_mode
752 reg_mode_for_nir(nir_alu_instr
*instr
)
754 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
756 switch (src_bitsize
) {
758 return midgard_reg_mode_8
;
760 return midgard_reg_mode_16
;
762 return midgard_reg_mode_32
;
764 return midgard_reg_mode_64
;
766 unreachable("Invalid bit size");
771 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
773 /* Derivatives end up emitted on the texture pipe, not the ALUs. This
774 * is handled elsewhere */
776 if (instr
->op
== nir_op_fddx
|| instr
->op
== nir_op_fddy
) {
777 midgard_emit_derivatives(ctx
, instr
);
781 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
783 unsigned dest
= nir_dest_index(&instr
->dest
.dest
);
784 unsigned nr_components
= nir_dest_num_components(instr
->dest
.dest
);
785 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
787 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
788 * supported. A few do not and are commented for now. Also, there are a
789 * number of NIR ops which Midgard does not support and need to be
790 * lowered, also TODO. This switch block emits the opcode and calling
791 * convention of the Midgard instruction; actual packing is done in
796 /* Number of components valid to check for the instruction (the rest
797 * will be forced to the last), or 0 to use as-is. Relevant as
798 * ball-type instructions have a channel count in NIR but are all vec4
801 unsigned broadcast_swizzle
= 0;
803 /* What register mode should we operate in? */
804 midgard_reg_mode reg_mode
=
805 reg_mode_for_nir(instr
);
807 /* Do we need a destination override? Used for inline
810 midgard_dest_override dest_override
=
811 midgard_dest_override_none
;
813 /* Should we use a smaller respective source and sign-extend? */
815 bool half_1
= false, sext_1
= false;
816 bool half_2
= false, sext_2
= false;
818 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
819 unsigned dst_bitsize
= nir_dest_bit_size(instr
->dest
.dest
);
822 ALU_CASE(fadd
, fadd
);
823 ALU_CASE(fmul
, fmul
);
824 ALU_CASE(fmin
, fmin
);
825 ALU_CASE(fmax
, fmax
);
826 ALU_CASE(imin
, imin
);
827 ALU_CASE(imax
, imax
);
828 ALU_CASE(umin
, umin
);
829 ALU_CASE(umax
, umax
);
830 ALU_CASE(ffloor
, ffloor
);
831 ALU_CASE(fround_even
, froundeven
);
832 ALU_CASE(ftrunc
, ftrunc
);
833 ALU_CASE(fceil
, fceil
);
834 ALU_CASE(fdot3
, fdot3
);
835 ALU_CASE(fdot4
, fdot4
);
836 ALU_CASE(iadd
, iadd
);
837 ALU_CASE(isub
, isub
);
838 ALU_CASE(imul
, imul
);
840 /* Zero shoved as second-arg */
841 ALU_CASE(iabs
, iabsdiff
);
845 ALU_CASE(feq32
, feq
);
846 ALU_CASE(fne32
, fne
);
847 ALU_CASE(flt32
, flt
);
848 ALU_CASE(ieq32
, ieq
);
849 ALU_CASE(ine32
, ine
);
850 ALU_CASE(ilt32
, ilt
);
851 ALU_CASE(ult32
, ult
);
853 /* We don't have a native b2f32 instruction. Instead, like many
854 * GPUs, we exploit booleans as 0/~0 for false/true, and
855 * correspondingly AND
856 * by 1.0 to do the type conversion. For the moment, prime us
859 * iand [whatever], #0
861 * At the end of emit_alu (as MIR), we'll fix-up the constant
864 ALU_CASE(b2f32
, iand
);
865 ALU_CASE(b2i32
, iand
);
867 /* Likewise, we don't have a dedicated f2b32 instruction, but
868 * we can do a "not equal to 0.0" test. */
870 ALU_CASE(f2b32
, fne
);
871 ALU_CASE(i2b32
, ine
);
873 ALU_CASE(frcp
, frcp
);
874 ALU_CASE(frsq
, frsqrt
);
875 ALU_CASE(fsqrt
, fsqrt
);
876 ALU_CASE(fexp2
, fexp2
);
877 ALU_CASE(flog2
, flog2
);
879 ALU_CASE(f2i64
, f2i_rtz
);
880 ALU_CASE(f2u64
, f2u_rtz
);
881 ALU_CASE(i2f64
, i2f_rtz
);
882 ALU_CASE(u2f64
, u2f_rtz
);
884 ALU_CASE(f2i32
, f2i_rtz
);
885 ALU_CASE(f2u32
, f2u_rtz
);
886 ALU_CASE(i2f32
, i2f_rtz
);
887 ALU_CASE(u2f32
, u2f_rtz
);
889 ALU_CASE(f2i16
, f2i_rtz
);
890 ALU_CASE(f2u16
, f2u_rtz
);
891 ALU_CASE(i2f16
, i2f_rtz
);
892 ALU_CASE(u2f16
, u2f_rtz
);
894 ALU_CASE(fsin
, fsin
);
895 ALU_CASE(fcos
, fcos
);
897 /* We'll set invert */
898 ALU_CASE(inot
, imov
);
899 ALU_CASE(iand
, iand
);
901 ALU_CASE(ixor
, ixor
);
902 ALU_CASE(ishl
, ishl
);
903 ALU_CASE(ishr
, iasr
);
904 ALU_CASE(ushr
, ilsr
);
906 ALU_CASE_BCAST(b32all_fequal2
, fball_eq
, 2);
907 ALU_CASE_BCAST(b32all_fequal3
, fball_eq
, 3);
908 ALU_CASE(b32all_fequal4
, fball_eq
);
910 ALU_CASE_BCAST(b32any_fnequal2
, fbany_neq
, 2);
911 ALU_CASE_BCAST(b32any_fnequal3
, fbany_neq
, 3);
912 ALU_CASE(b32any_fnequal4
, fbany_neq
);
914 ALU_CASE_BCAST(b32all_iequal2
, iball_eq
, 2);
915 ALU_CASE_BCAST(b32all_iequal3
, iball_eq
, 3);
916 ALU_CASE(b32all_iequal4
, iball_eq
);
918 ALU_CASE_BCAST(b32any_inequal2
, ibany_neq
, 2);
919 ALU_CASE_BCAST(b32any_inequal3
, ibany_neq
, 3);
920 ALU_CASE(b32any_inequal4
, ibany_neq
);
922 /* Source mods will be shoved in later */
923 ALU_CASE(fabs
, fmov
);
924 ALU_CASE(fneg
, fmov
);
925 ALU_CASE(fsat
, fmov
);
927 /* For size conversion, we use a move. Ideally though we would squash
928 * these ops together; maybe that has to happen after in NIR as part of
929 * propagation...? An earlier algebraic pass ensured we step down by
930 * only / exactly one size. If stepping down, we use a dest override to
931 * reduce the size; if stepping up, we use a larger-sized move with a
932 * half source and a sign/zero-extension modifier */
938 /* If we end up upscale, we'll need a sign-extend on the
939 * operand (the second argument) */
950 if (instr
->op
== nir_op_f2f16
|| instr
->op
== nir_op_f2f32
||
951 instr
->op
== nir_op_f2f64
)
952 op
= midgard_alu_op_fmov
;
954 op
= midgard_alu_op_imov
;
956 if (dst_bitsize
== (src_bitsize
* 2)) {
960 /* Use a greater register mode */
962 } else if (src_bitsize
== (dst_bitsize
* 2)) {
963 /* Converting down */
964 dest_override
= midgard_dest_override_lower
;
970 /* For greater-or-equal, we lower to less-or-equal and flip the
978 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
979 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
980 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
981 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
984 /* Swap via temporary */
985 nir_alu_src temp
= instr
->src
[1];
986 instr
->src
[1] = instr
->src
[0];
987 instr
->src
[0] = temp
;
992 case nir_op_b32csel
: {
993 /* Midgard features both fcsel and icsel, depending on
994 * the type of the arguments/output. However, as long
995 * as we're careful we can _always_ use icsel and
996 * _never_ need fcsel, since the latter does additional
997 * floating-point-specific processing whereas the
998 * former just moves bits on the wire. It's not obvious
999 * why these are separate opcodes, save for the ability
1000 * to do things like sat/pos/abs/neg for free */
1002 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
1003 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
1005 /* The condition is the first argument; move the other
1006 * arguments up one to be a binary instruction for
1007 * Midgard with the condition last */
1009 nir_alu_src temp
= instr
->src
[2];
1011 instr
->src
[2] = instr
->src
[0];
1012 instr
->src
[0] = instr
->src
[1];
1013 instr
->src
[1] = temp
;
1019 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
1024 /* Midgard can perform certain modifiers on output of an ALU op */
1027 if (midgard_is_integer_out_op(op
)) {
1028 outmod
= midgard_outmod_int_wrap
;
1030 bool sat
= instr
->dest
.saturate
|| instr
->op
== nir_op_fsat
;
1031 outmod
= sat
? midgard_outmod_sat
: midgard_outmod_none
;
1034 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
1036 if (instr
->op
== nir_op_fmax
) {
1037 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
1038 op
= midgard_alu_op_fmov
;
1040 outmod
= midgard_outmod_pos
;
1041 instr
->src
[0] = instr
->src
[1];
1042 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
1043 op
= midgard_alu_op_fmov
;
1045 outmod
= midgard_outmod_pos
;
1049 /* Fetch unit, quirks, etc information */
1050 unsigned opcode_props
= alu_opcode_props
[op
].props
;
1051 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
1053 /* src0 will always exist afaik, but src1 will not for 1-argument
1054 * instructions. The latter can only be fetched if the instruction
1055 * needs it, or else we may segfault. */
1057 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
1058 unsigned src1
= nr_inputs
>= 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : ~0;
1059 unsigned src2
= nr_inputs
== 3 ? nir_alu_src_index(ctx
, &instr
->src
[2]) : ~0;
1060 assert(nr_inputs
<= 3);
1062 /* Rather than use the instruction generation helpers, we do it
1063 * ourselves here to avoid the mess */
1065 midgard_instruction ins
= {
1068 quirk_flipped_r24
? ~0 : src0
,
1069 quirk_flipped_r24
? src0
: src1
,
1076 nir_alu_src
*nirmods
[3] = { NULL
};
1078 if (nr_inputs
>= 2) {
1079 nirmods
[0] = &instr
->src
[0];
1080 nirmods
[1] = &instr
->src
[1];
1081 } else if (nr_inputs
== 1) {
1082 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
1088 nirmods
[2] = &instr
->src
[2];
1090 /* These were lowered to a move, so apply the corresponding mod */
1092 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
1093 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
1095 if (instr
->op
== nir_op_fneg
)
1096 s
->negate
= !s
->negate
;
1098 if (instr
->op
== nir_op_fabs
)
1102 bool is_int
= midgard_is_integer_op(op
);
1104 ins
.mask
= mask_of(nr_components
);
1106 midgard_vector_alu alu
= {
1108 .reg_mode
= reg_mode
,
1109 .dest_override
= dest_override
,
1112 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
, broadcast_swizzle
, half_1
, sext_1
)),
1113 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
, broadcast_swizzle
, half_2
, sext_2
)),
1116 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
1119 ins
.mask
&= instr
->dest
.write_mask
;
1121 for (unsigned m
= 0; m
< 3; ++m
) {
1125 for (unsigned c
= 0; c
< NIR_MAX_VEC_COMPONENTS
; ++c
)
1126 ins
.swizzle
[m
][c
] = nirmods
[m
]->swizzle
[c
];
1128 /* Replicate. TODO: remove when vec16 lands */
1129 for (unsigned c
= NIR_MAX_VEC_COMPONENTS
; c
< MIR_VEC_COMPONENTS
; ++c
)
1130 ins
.swizzle
[m
][c
] = nirmods
[m
]->swizzle
[NIR_MAX_VEC_COMPONENTS
- 1];
1133 if (nr_inputs
== 3) {
1134 /* Conditions can't have mods */
1135 assert(!nirmods
[2]->abs
);
1136 assert(!nirmods
[2]->negate
);
1141 /* Late fixup for emulated instructions */
1143 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1144 /* Presently, our second argument is an inline #0 constant.
1145 * Switch over to an embedded 1.0 constant (that can't fit
1146 * inline, since we're 32-bit, not 16-bit like the inline
1149 ins
.has_inline_constant
= false;
1150 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1151 ins
.has_constants
= true;
1153 if (instr
->op
== nir_op_b2f32
)
1154 ins
.constants
.f32
[0] = 1.0f
;
1156 ins
.constants
.i32
[0] = 1;
1158 for (unsigned c
= 0; c
< 16; ++c
)
1159 ins
.swizzle
[1][c
] = 0;
1160 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
1161 /* Lots of instructions need a 0 plonked in */
1162 ins
.has_inline_constant
= false;
1163 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1164 ins
.has_constants
= true;
1165 ins
.constants
.u32
[0] = 0;
1167 for (unsigned c
= 0; c
< 16; ++c
)
1168 ins
.swizzle
[1][c
] = 0;
1169 } else if (instr
->op
== nir_op_inot
) {
1173 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1174 /* To avoid duplicating the lookup tables (probably), true LUT
1175 * instructions can only operate as if they were scalars. Lower
1176 * them here by changing the component. */
1178 unsigned orig_mask
= ins
.mask
;
1180 for (int i
= 0; i
< nr_components
; ++i
) {
1181 /* Mask the associated component, dropping the
1182 * instruction if needed */
1185 ins
.mask
&= orig_mask
;
1190 for (unsigned j
= 0; j
< MIR_VEC_COMPONENTS
; ++j
)
1191 ins
.swizzle
[0][j
] = nirmods
[0]->swizzle
[i
]; /* Pull from the correct component */
1193 emit_mir_instruction(ctx
, ins
);
1196 emit_mir_instruction(ctx
, ins
);
1203 mir_set_intr_mask(nir_instr
*instr
, midgard_instruction
*ins
, bool is_read
)
1205 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
1206 unsigned nir_mask
= 0;
1210 nir_mask
= mask_of(nir_intrinsic_dest_components(intr
));
1211 dsize
= nir_dest_bit_size(intr
->dest
);
1213 nir_mask
= nir_intrinsic_write_mask(intr
);
1217 /* Once we have the NIR mask, we need to normalize to work in 32-bit space */
1218 unsigned bytemask
= pan_to_bytemask(dsize
, nir_mask
);
1219 mir_set_bytemask(ins
, bytemask
);
1222 ins
->load_64
= true;
1225 /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
1226 * optimized) versions of UBO #0 */
1228 static midgard_instruction
*
1230 compiler_context
*ctx
,
1234 nir_src
*indirect_offset
,
1235 unsigned indirect_shift
,
1238 /* TODO: half-floats */
1240 midgard_instruction ins
= m_ld_ubo_int4(dest
, 0);
1241 ins
.constants
.u32
[0] = offset
;
1243 if (instr
->type
== nir_instr_type_intrinsic
)
1244 mir_set_intr_mask(instr
, &ins
, true);
1246 if (indirect_offset
) {
1247 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1248 ins
.load_store
.arg_2
= (indirect_shift
<< 5);
1250 ins
.load_store
.arg_2
= 0x1E;
1253 ins
.load_store
.arg_1
= index
;
1255 return emit_mir_instruction(ctx
, ins
);
1258 /* Globals are like UBOs if you squint. And shared memory is like globals if
1259 * you squint even harder */
1263 compiler_context
*ctx
,
1272 midgard_instruction ins
;
1275 ins
= m_ld_int4(srcdest
, 0);
1277 ins
= m_st_int4(srcdest
, 0);
1279 mir_set_offset(ctx
, &ins
, offset
, is_shared
);
1280 mir_set_intr_mask(instr
, &ins
, is_read
);
1282 emit_mir_instruction(ctx
, ins
);
1287 compiler_context
*ctx
,
1288 unsigned dest
, unsigned offset
,
1289 unsigned nr_comp
, unsigned component
,
1290 nir_src
*indirect_offset
, nir_alu_type type
, bool flat
)
1292 /* XXX: Half-floats? */
1293 /* TODO: swizzle, mask */
1295 midgard_instruction ins
= m_ld_vary_32(dest
, offset
);
1296 ins
.mask
= mask_of(nr_comp
);
1298 for (unsigned i
= 0; i
< ARRAY_SIZE(ins
.swizzle
[0]); ++i
)
1299 ins
.swizzle
[0][i
] = MIN2(i
+ component
, COMPONENT_W
);
1301 midgard_varying_parameter p
= {
1303 .interpolation
= midgard_interp_default
,
1308 memcpy(&u
, &p
, sizeof(p
));
1309 ins
.load_store
.varying_parameters
= u
;
1311 if (indirect_offset
)
1312 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1314 ins
.load_store
.arg_2
= 0x1E;
1316 ins
.load_store
.arg_1
= 0x9E;
1318 /* Use the type appropriate load */
1322 ins
.load_store
.op
= midgard_op_ld_vary_32u
;
1325 ins
.load_store
.op
= midgard_op_ld_vary_32i
;
1327 case nir_type_float
:
1328 ins
.load_store
.op
= midgard_op_ld_vary_32
;
1331 unreachable("Attempted to load unknown type");
1335 emit_mir_instruction(ctx
, ins
);
1340 compiler_context
*ctx
,
1341 unsigned dest
, unsigned offset
,
1342 unsigned nr_comp
, nir_alu_type t
)
1344 midgard_instruction ins
= m_ld_attr_32(dest
, offset
);
1345 ins
.load_store
.arg_1
= 0x1E;
1346 ins
.load_store
.arg_2
= 0x1E;
1347 ins
.mask
= mask_of(nr_comp
);
1349 /* Use the type appropriate load */
1353 ins
.load_store
.op
= midgard_op_ld_attr_32u
;
1356 ins
.load_store
.op
= midgard_op_ld_attr_32i
;
1358 case nir_type_float
:
1359 ins
.load_store
.op
= midgard_op_ld_attr_32
;
1362 unreachable("Attempted to load unknown type");
1366 emit_mir_instruction(ctx
, ins
);
1370 emit_sysval_read(compiler_context
*ctx
, nir_instr
*instr
,
1371 unsigned nr_components
, unsigned offset
)
1375 /* Figure out which uniform this is */
1376 int sysval
= sysval_for_instr(instr
, &nir_dest
);
1377 void *val
= _mesa_hash_table_u64_search(ctx
->sysvals
.sysval_to_id
, sysval
);
1379 unsigned dest
= nir_dest_index(&nir_dest
);
1381 /* Sysvals are prefix uniforms */
1382 unsigned uniform
= ((uintptr_t) val
) - 1;
1384 /* Emit the read itself -- this is never indirect */
1385 midgard_instruction
*ins
=
1386 emit_ubo_read(ctx
, instr
, dest
, (uniform
* 16) + offset
, NULL
, 0, 0);
1388 ins
->mask
= mask_of(nr_components
);
1392 compute_builtin_arg(nir_op op
)
1395 case nir_intrinsic_load_work_group_id
:
1397 case nir_intrinsic_load_local_invocation_id
:
1400 unreachable("Invalid compute paramater loaded");
1405 emit_fragment_store(compiler_context
*ctx
, unsigned src
, enum midgard_rt_id rt
)
1407 assert(rt
< ARRAY_SIZE(ctx
->writeout_branch
));
1409 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
1413 emit_explicit_constant(ctx
, src
, src
);
1415 struct midgard_instruction ins
=
1416 v_branch(false, false);
1418 ins
.writeout
= true;
1420 /* Add dependencies */
1422 ins
.constants
.u32
[0] = rt
== MIDGARD_ZS_RT
?
1423 0xFF : (rt
- MIDGARD_COLOR_RT0
) * 0x100;
1425 /* Emit the branch */
1426 br
= emit_mir_instruction(ctx
, ins
);
1427 schedule_barrier(ctx
);
1428 ctx
->writeout_branch
[rt
] = br
;
1430 /* Push our current location = current block count - 1 = where we'll
1431 * jump to. Maybe a bit too clever for my own good */
1433 br
->branch
.target_block
= ctx
->block_count
- 1;
1437 emit_compute_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1439 unsigned reg
= nir_dest_index(&instr
->dest
);
1440 midgard_instruction ins
= m_ld_compute_id(reg
, 0);
1441 ins
.mask
= mask_of(3);
1442 ins
.swizzle
[0][3] = COMPONENT_X
; /* xyzx */
1443 ins
.load_store
.arg_1
= compute_builtin_arg(instr
->intrinsic
);
1444 emit_mir_instruction(ctx
, ins
);
1448 vertex_builtin_arg(nir_op op
)
1451 case nir_intrinsic_load_vertex_id
:
1452 return PAN_VERTEX_ID
;
1453 case nir_intrinsic_load_instance_id
:
1454 return PAN_INSTANCE_ID
;
1456 unreachable("Invalid vertex builtin");
1461 emit_vertex_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1463 unsigned reg
= nir_dest_index(&instr
->dest
);
1464 emit_attr_read(ctx
, reg
, vertex_builtin_arg(instr
->intrinsic
), 1, nir_type_int
);
1468 emit_control_barrier(compiler_context
*ctx
)
1470 midgard_instruction ins
= {
1471 .type
= TAG_TEXTURE_4
,
1472 .src
= { ~0, ~0, ~0, ~0 },
1474 .op
= TEXTURE_OP_BARRIER
,
1476 /* TODO: optimize */
1477 .barrier_buffer
= 1,
1482 emit_mir_instruction(ctx
, ins
);
1485 static const nir_variable
*
1486 search_var(struct exec_list
*vars
, unsigned driver_loc
)
1488 nir_foreach_variable(var
, vars
) {
1489 if (var
->data
.driver_location
== driver_loc
)
1497 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1499 unsigned offset
= 0, reg
;
1501 switch (instr
->intrinsic
) {
1502 case nir_intrinsic_discard_if
:
1503 case nir_intrinsic_discard
: {
1504 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1505 struct midgard_instruction discard
= v_branch(conditional
, false);
1506 discard
.branch
.target_type
= TARGET_DISCARD
;
1509 discard
.src
[0] = nir_src_index(ctx
, &instr
->src
[0]);
1511 emit_mir_instruction(ctx
, discard
);
1512 schedule_barrier(ctx
);
1517 case nir_intrinsic_load_uniform
:
1518 case nir_intrinsic_load_ubo
:
1519 case nir_intrinsic_load_global
:
1520 case nir_intrinsic_load_shared
:
1521 case nir_intrinsic_load_input
:
1522 case nir_intrinsic_load_interpolated_input
: {
1523 bool is_uniform
= instr
->intrinsic
== nir_intrinsic_load_uniform
;
1524 bool is_ubo
= instr
->intrinsic
== nir_intrinsic_load_ubo
;
1525 bool is_global
= instr
->intrinsic
== nir_intrinsic_load_global
;
1526 bool is_shared
= instr
->intrinsic
== nir_intrinsic_load_shared
;
1527 bool is_flat
= instr
->intrinsic
== nir_intrinsic_load_input
;
1528 bool is_interp
= instr
->intrinsic
== nir_intrinsic_load_interpolated_input
;
1530 /* Get the base type of the intrinsic */
1531 /* TODO: Infer type? Does it matter? */
1533 (is_ubo
|| is_global
|| is_shared
) ? nir_type_uint
:
1534 (is_interp
) ? nir_type_float
:
1535 nir_intrinsic_type(instr
);
1537 t
= nir_alu_type_get_base_type(t
);
1539 if (!(is_ubo
|| is_global
)) {
1540 offset
= nir_intrinsic_base(instr
);
1543 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1545 nir_src
*src_offset
= nir_get_io_offset_src(instr
);
1547 bool direct
= nir_src_is_const(*src_offset
);
1548 nir_src
*indirect_offset
= direct
? NULL
: src_offset
;
1551 offset
+= nir_src_as_uint(*src_offset
);
1553 /* We may need to apply a fractional offset */
1554 int component
= (is_flat
|| is_interp
) ?
1555 nir_intrinsic_component(instr
) : 0;
1556 reg
= nir_dest_index(&instr
->dest
);
1558 if (is_uniform
&& !ctx
->is_blend
) {
1559 emit_ubo_read(ctx
, &instr
->instr
, reg
, (ctx
->sysvals
.sysval_count
+ offset
) * 16, indirect_offset
, 4, 0);
1560 } else if (is_ubo
) {
1561 nir_src index
= instr
->src
[0];
1563 /* TODO: Is indirect block number possible? */
1564 assert(nir_src_is_const(index
));
1566 uint32_t uindex
= nir_src_as_uint(index
) + 1;
1567 emit_ubo_read(ctx
, &instr
->instr
, reg
, offset
, indirect_offset
, 0, uindex
);
1568 } else if (is_global
|| is_shared
) {
1569 emit_global(ctx
, &instr
->instr
, true, reg
, src_offset
, is_shared
);
1570 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1571 emit_varying_read(ctx
, reg
, offset
, nr_comp
, component
, indirect_offset
, t
, is_flat
);
1572 } else if (ctx
->is_blend
) {
1573 /* For blend shaders, load the input color, which is
1574 * preloaded to r0 */
1576 midgard_instruction move
= v_mov(SSA_FIXED_REGISTER(0), reg
);
1577 emit_mir_instruction(ctx
, move
);
1578 schedule_barrier(ctx
);
1579 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1580 emit_attr_read(ctx
, reg
, offset
, nr_comp
, t
);
1582 DBG("Unknown load\n");
1589 /* Artefact of load_interpolated_input. TODO: other barycentric modes */
1590 case nir_intrinsic_load_barycentric_pixel
:
1591 case nir_intrinsic_load_barycentric_centroid
:
1594 /* Reads 128-bit value raw off the tilebuffer during blending, tasty */
1596 case nir_intrinsic_load_raw_output_pan
:
1597 case nir_intrinsic_load_output_u8_as_fp16_pan
:
1598 reg
= nir_dest_index(&instr
->dest
);
1599 assert(ctx
->is_blend
);
1601 /* T720 and below use different blend opcodes with slightly
1602 * different semantics than T760 and up */
1604 midgard_instruction ld
= m_ld_color_buffer_32u(reg
, 0);
1605 bool old_blend
= ctx
->quirks
& MIDGARD_OLD_BLEND
;
1607 if (instr
->intrinsic
== nir_intrinsic_load_output_u8_as_fp16_pan
) {
1608 ld
.load_store
.op
= old_blend
?
1609 midgard_op_ld_color_buffer_u8_as_fp16_old
:
1610 midgard_op_ld_color_buffer_u8_as_fp16
;
1613 ld
.load_store
.address
= 1;
1614 ld
.load_store
.arg_2
= 0x1E;
1617 for (unsigned c
= 2; c
< 16; ++c
)
1618 ld
.swizzle
[0][c
] = 0;
1621 emit_mir_instruction(ctx
, ld
);
1624 case nir_intrinsic_load_blend_const_color_rgba
: {
1625 assert(ctx
->is_blend
);
1626 reg
= nir_dest_index(&instr
->dest
);
1628 /* Blend constants are embedded directly in the shader and
1629 * patched in, so we use some magic routing */
1631 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), reg
);
1632 ins
.has_constants
= true;
1633 ins
.has_blend_constant
= true;
1634 emit_mir_instruction(ctx
, ins
);
1638 case nir_intrinsic_store_zs_output_pan
: {
1639 assert(ctx
->stage
== MESA_SHADER_FRAGMENT
);
1640 emit_fragment_store(ctx
, nir_src_index(ctx
, &instr
->src
[0]),
1643 midgard_instruction
*br
= ctx
->writeout_branch
[MIDGARD_ZS_RT
];
1645 if (!nir_intrinsic_component(instr
))
1646 br
->writeout_depth
= true;
1647 if (nir_intrinsic_component(instr
) ||
1648 instr
->num_components
)
1649 br
->writeout_stencil
= true;
1650 assert(br
->writeout_depth
| br
->writeout_stencil
);
1654 case nir_intrinsic_store_output
:
1655 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1657 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1659 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1661 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1662 const nir_variable
*var
;
1663 enum midgard_rt_id rt
;
1665 var
= search_var(&ctx
->nir
->outputs
,
1666 nir_intrinsic_base(instr
));
1668 if (var
->data
.location
== FRAG_RESULT_COLOR
)
1669 rt
= MIDGARD_COLOR_RT0
;
1670 else if (var
->data
.location
>= FRAG_RESULT_DATA0
)
1671 rt
= MIDGARD_COLOR_RT0
+ var
->data
.location
-
1676 emit_fragment_store(ctx
, reg
, rt
);
1677 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1678 /* We should have been vectorized, though we don't
1679 * currently check that st_vary is emitted only once
1680 * per slot (this is relevant, since there's not a mask
1681 * parameter available on the store [set to 0 by the
1682 * blob]). We do respect the component by adjusting the
1683 * swizzle. If this is a constant source, we'll need to
1684 * emit that explicitly. */
1686 emit_explicit_constant(ctx
, reg
, reg
);
1688 unsigned dst_component
= nir_intrinsic_component(instr
);
1689 unsigned nr_comp
= nir_src_num_components(instr
->src
[0]);
1691 midgard_instruction st
= m_st_vary_32(reg
, offset
);
1692 st
.load_store
.arg_1
= 0x9E;
1693 st
.load_store
.arg_2
= 0x1E;
1695 switch (nir_alu_type_get_base_type(nir_intrinsic_type(instr
))) {
1698 st
.load_store
.op
= midgard_op_st_vary_32u
;
1701 st
.load_store
.op
= midgard_op_st_vary_32i
;
1703 case nir_type_float
:
1704 st
.load_store
.op
= midgard_op_st_vary_32
;
1707 unreachable("Attempted to store unknown type");
1711 /* nir_intrinsic_component(store_intr) encodes the
1712 * destination component start. Source component offset
1713 * adjustment is taken care of in
1714 * install_registers_instr(), when offset_swizzle() is
1717 unsigned src_component
= COMPONENT_X
;
1719 assert(nr_comp
> 0);
1720 for (unsigned i
= 0; i
< ARRAY_SIZE(st
.swizzle
); ++i
) {
1721 st
.swizzle
[0][i
] = src_component
;
1722 if (i
>= dst_component
&& i
< dst_component
+ nr_comp
- 1)
1726 emit_mir_instruction(ctx
, st
);
1728 DBG("Unknown store\n");
1734 /* Special case of store_output for lowered blend shaders */
1735 case nir_intrinsic_store_raw_output_pan
:
1736 assert (ctx
->stage
== MESA_SHADER_FRAGMENT
);
1737 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1739 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1740 /* Suppose reg = qr0.xyzw. That means 4 8-bit ---> 1 32-bit. So
1741 * reg = r0.x. We want to splatter. So we can do a 32-bit move
1744 * imov r0.xyzw, r0.xxxx
1747 unsigned expanded
= make_compiler_temp(ctx
);
1749 midgard_instruction splatter
= v_mov(reg
, expanded
);
1751 for (unsigned c
= 0; c
< 16; ++c
)
1752 splatter
.swizzle
[1][c
] = 0;
1754 emit_mir_instruction(ctx
, splatter
);
1755 emit_fragment_store(ctx
, expanded
, ctx
->blend_rt
);
1757 emit_fragment_store(ctx
, reg
, ctx
->blend_rt
);
1761 case nir_intrinsic_store_global
:
1762 case nir_intrinsic_store_shared
:
1763 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1764 emit_explicit_constant(ctx
, reg
, reg
);
1766 emit_global(ctx
, &instr
->instr
, false, reg
, &instr
->src
[1], instr
->intrinsic
== nir_intrinsic_store_shared
);
1769 case nir_intrinsic_load_ssbo_address
:
1770 emit_sysval_read(ctx
, &instr
->instr
, 1, 0);
1773 case nir_intrinsic_get_buffer_size
:
1774 emit_sysval_read(ctx
, &instr
->instr
, 1, 8);
1777 case nir_intrinsic_load_viewport_scale
:
1778 case nir_intrinsic_load_viewport_offset
:
1779 case nir_intrinsic_load_num_work_groups
:
1780 case nir_intrinsic_load_sampler_lod_parameters_pan
:
1781 emit_sysval_read(ctx
, &instr
->instr
, 3, 0);
1784 case nir_intrinsic_load_work_group_id
:
1785 case nir_intrinsic_load_local_invocation_id
:
1786 emit_compute_builtin(ctx
, instr
);
1789 case nir_intrinsic_load_vertex_id
:
1790 case nir_intrinsic_load_instance_id
:
1791 emit_vertex_builtin(ctx
, instr
);
1794 case nir_intrinsic_memory_barrier_buffer
:
1795 case nir_intrinsic_memory_barrier_shared
:
1798 case nir_intrinsic_control_barrier
:
1799 schedule_barrier(ctx
);
1800 emit_control_barrier(ctx
);
1801 schedule_barrier(ctx
);
1805 fprintf(stderr
, "Unhandled intrinsic %s\n", nir_intrinsic_infos
[instr
->intrinsic
].name
);
1812 midgard_tex_format(enum glsl_sampler_dim dim
)
1815 case GLSL_SAMPLER_DIM_1D
:
1816 case GLSL_SAMPLER_DIM_BUF
:
1819 case GLSL_SAMPLER_DIM_2D
:
1820 case GLSL_SAMPLER_DIM_EXTERNAL
:
1821 case GLSL_SAMPLER_DIM_RECT
:
1824 case GLSL_SAMPLER_DIM_3D
:
1827 case GLSL_SAMPLER_DIM_CUBE
:
1828 return MALI_TEX_CUBE
;
1831 DBG("Unknown sampler dim type\n");
1837 /* Tries to attach an explicit LOD / bias as a constant. Returns whether this
1841 pan_attach_constant_bias(
1842 compiler_context
*ctx
,
1844 midgard_texture_word
*word
)
1846 /* To attach as constant, it has to *be* constant */
1848 if (!nir_src_is_const(lod
))
1851 float f
= nir_src_as_float(lod
);
1853 /* Break into fixed-point */
1855 float lod_frac
= f
- lod_int
;
1857 /* Carry over negative fractions */
1858 if (lod_frac
< 0.0) {
1864 word
->bias
= float_to_ubyte(lod_frac
);
1865 word
->bias_int
= lod_int
;
1870 static enum mali_sampler_type
1871 midgard_sampler_type(nir_alu_type t
) {
1872 switch (nir_alu_type_get_base_type(t
))
1874 case nir_type_float
:
1875 return MALI_SAMPLER_FLOAT
;
1877 return MALI_SAMPLER_SIGNED
;
1879 return MALI_SAMPLER_UNSIGNED
;
1881 unreachable("Unknown sampler type");
1886 emit_texop_native(compiler_context
*ctx
, nir_tex_instr
*instr
,
1887 unsigned midgard_texop
)
1890 //assert (!instr->sampler);
1892 int texture_index
= instr
->texture_index
;
1893 int sampler_index
= texture_index
;
1895 /* No helper to build texture words -- we do it all here */
1896 midgard_instruction ins
= {
1897 .type
= TAG_TEXTURE_4
,
1899 .dest
= nir_dest_index(&instr
->dest
),
1900 .src
= { ~0, ~0, ~0, ~0 },
1901 .swizzle
= SWIZZLE_IDENTITY_4
,
1903 .op
= midgard_texop
,
1904 .format
= midgard_tex_format(instr
->sampler_dim
),
1905 .texture_handle
= texture_index
,
1906 .sampler_handle
= sampler_index
,
1912 .sampler_type
= midgard_sampler_type(instr
->dest_type
),
1913 .shadow
= instr
->is_shadow
,
1917 /* We may need a temporary for the coordinate */
1919 bool needs_temp_coord
=
1920 (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) ||
1921 (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) ||
1924 unsigned coords
= needs_temp_coord
? make_compiler_temp_reg(ctx
) : 0;
1926 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1927 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1928 unsigned nr_components
= nir_src_num_components(instr
->src
[i
].src
);
1930 switch (instr
->src
[i
].src_type
) {
1931 case nir_tex_src_coord
: {
1932 emit_explicit_constant(ctx
, index
, index
);
1934 unsigned coord_mask
= mask_of(instr
->coord_components
);
1936 bool flip_zw
= (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) && (coord_mask
& (1 << COMPONENT_Z
));
1939 coord_mask
^= ((1 << COMPONENT_Z
) | (1 << COMPONENT_W
));
1941 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1942 /* texelFetch is undefined on samplerCube */
1943 assert(midgard_texop
!= TEXTURE_OP_TEXEL_FETCH
);
1945 /* For cubemaps, we use a special ld/st op to
1946 * select the face and copy the xy into the
1947 * texture register */
1949 midgard_instruction ld
= m_ld_cubemap_coords(coords
, 0);
1951 ld
.mask
= 0x3; /* xy */
1952 ld
.load_store
.arg_1
= 0x20;
1953 ld
.swizzle
[1][3] = COMPONENT_X
;
1954 emit_mir_instruction(ctx
, ld
);
1957 ins
.swizzle
[1][2] = instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1958 ins
.swizzle
[1][3] = COMPONENT_X
;
1959 } else if (needs_temp_coord
) {
1960 /* mov coord_temp, coords */
1961 midgard_instruction mov
= v_mov(index
, coords
);
1962 mov
.mask
= coord_mask
;
1965 mov
.swizzle
[1][COMPONENT_W
] = COMPONENT_Z
;
1967 emit_mir_instruction(ctx
, mov
);
1972 ins
.src
[1] = coords
;
1974 /* Texelfetch coordinates uses all four elements
1975 * (xyz/index) regardless of texture dimensionality,
1976 * which means it's necessary to zero the unused
1977 * components to keep everything happy */
1979 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
1980 /* mov index.zw, #0, or generalized */
1981 midgard_instruction mov
=
1982 v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), coords
);
1983 mov
.has_constants
= true;
1984 mov
.mask
= coord_mask
^ 0xF;
1985 emit_mir_instruction(ctx
, mov
);
1988 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) {
1989 /* Array component in w but NIR wants it in z,
1990 * but if we have a temp coord we already fixed
1993 if (nr_components
== 3) {
1994 ins
.swizzle
[1][2] = COMPONENT_Z
;
1995 ins
.swizzle
[1][3] = needs_temp_coord
? COMPONENT_W
: COMPONENT_Z
;
1996 } else if (nr_components
== 2) {
1998 instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
1999 ins
.swizzle
[1][3] = COMPONENT_X
;
2001 unreachable("Invalid texture 2D components");
2004 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
2006 ins
.swizzle
[1][2] = COMPONENT_Z
;
2007 ins
.swizzle
[1][3] = COMPONENT_W
;
2013 case nir_tex_src_bias
:
2014 case nir_tex_src_lod
: {
2015 /* Try as a constant if we can */
2017 bool is_txf
= midgard_texop
== TEXTURE_OP_TEXEL_FETCH
;
2018 if (!is_txf
&& pan_attach_constant_bias(ctx
, instr
->src
[i
].src
, &ins
.texture
))
2021 ins
.texture
.lod_register
= true;
2024 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2025 ins
.swizzle
[2][c
] = COMPONENT_X
;
2027 emit_explicit_constant(ctx
, index
, index
);
2032 case nir_tex_src_offset
: {
2033 ins
.texture
.offset_register
= true;
2036 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2037 ins
.swizzle
[3][c
] = (c
> COMPONENT_Z
) ? 0 : c
;
2039 emit_explicit_constant(ctx
, index
, index
);
2043 case nir_tex_src_comparator
: {
2044 unsigned comp
= COMPONENT_Z
;
2046 /* mov coord_temp.foo, coords */
2047 midgard_instruction mov
= v_mov(index
, coords
);
2048 mov
.mask
= 1 << comp
;
2050 for (unsigned i
= 0; i
< MIR_VEC_COMPONENTS
; ++i
)
2051 mov
.swizzle
[1][i
] = COMPONENT_X
;
2053 emit_mir_instruction(ctx
, mov
);
2058 fprintf(stderr
, "Unknown texture source type: %d\n", instr
->src
[i
].src_type
);
2064 emit_mir_instruction(ctx
, ins
);
2066 /* Used for .cont and .last hinting */
2067 ctx
->texture_op_count
++;
2071 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
2073 switch (instr
->op
) {
2076 emit_texop_native(ctx
, instr
, TEXTURE_OP_NORMAL
);
2079 emit_texop_native(ctx
, instr
, TEXTURE_OP_LOD
);
2082 emit_texop_native(ctx
, instr
, TEXTURE_OP_TEXEL_FETCH
);
2085 emit_sysval_read(ctx
, &instr
->instr
, 4, 0);
2088 fprintf(stderr
, "Unhandled texture op: %d\n", instr
->op
);
2095 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
2097 switch (instr
->type
) {
2098 case nir_jump_break
: {
2099 /* Emit a branch out of the loop */
2100 struct midgard_instruction br
= v_branch(false, false);
2101 br
.branch
.target_type
= TARGET_BREAK
;
2102 br
.branch
.target_break
= ctx
->current_loop_depth
;
2103 emit_mir_instruction(ctx
, br
);
2108 DBG("Unknown jump type %d\n", instr
->type
);
2114 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
2116 switch (instr
->type
) {
2117 case nir_instr_type_load_const
:
2118 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2121 case nir_instr_type_intrinsic
:
2122 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2125 case nir_instr_type_alu
:
2126 emit_alu(ctx
, nir_instr_as_alu(instr
));
2129 case nir_instr_type_tex
:
2130 emit_tex(ctx
, nir_instr_as_tex(instr
));
2133 case nir_instr_type_jump
:
2134 emit_jump(ctx
, nir_instr_as_jump(instr
));
2137 case nir_instr_type_ssa_undef
:
2142 DBG("Unhandled instruction type\n");
2148 /* ALU instructions can inline or embed constants, which decreases register
2149 * pressure and saves space. */
2151 #define CONDITIONAL_ATTACH(idx) { \
2152 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \
2155 attach_constants(ctx, alu, entry, alu->src[idx] + 1); \
2156 alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2161 inline_alu_constants(compiler_context
*ctx
, midgard_block
*block
)
2163 mir_foreach_instr_in_block(block
, alu
) {
2164 /* Other instructions cannot inline constants */
2165 if (alu
->type
!= TAG_ALU_4
) continue;
2166 if (alu
->compact_branch
) continue;
2168 /* If there is already a constant here, we can do nothing */
2169 if (alu
->has_constants
) continue;
2171 CONDITIONAL_ATTACH(0);
2173 if (!alu
->has_constants
) {
2174 CONDITIONAL_ATTACH(1)
2175 } else if (!alu
->inline_constant
) {
2176 /* Corner case: _two_ vec4 constants, for instance with a
2177 * csel. For this case, we can only use a constant
2178 * register for one, we'll have to emit a move for the
2179 * other. Note, if both arguments are constants, then
2180 * necessarily neither argument depends on the value of
2181 * any particular register. As the destination register
2182 * will be wiped, that means we can spill the constant
2183 * to the destination register.
2186 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->src
[1] + 1);
2187 unsigned scratch
= alu
->dest
;
2190 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), scratch
);
2191 attach_constants(ctx
, &ins
, entry
, alu
->src
[1] + 1);
2193 /* Set the source */
2194 alu
->src
[1] = scratch
;
2196 /* Inject us -before- the last instruction which set r31 */
2197 mir_insert_instruction_before(ctx
, mir_prev_op(alu
), ins
);
2203 /* Being a little silly with the names, but returns the op that is the bitwise
2204 * inverse of the op with the argument switched. I.e. (f and g are
2207 * f(a, b) = ~g(b, a)
2209 * Corollary: if g is the contrapositve of f, f is the contrapositive of g:
2211 * f(a, b) = ~g(b, a)
2212 * ~f(a, b) = g(b, a)
2213 * ~f(a, b) = ~h(a, b) where h is the contrapositive of g
2216 * Thus we define this function in pairs.
2219 static inline midgard_alu_op
2220 mir_contrapositive(midgard_alu_op op
)
2223 case midgard_alu_op_flt
:
2224 return midgard_alu_op_fle
;
2225 case midgard_alu_op_fle
:
2226 return midgard_alu_op_flt
;
2228 case midgard_alu_op_ilt
:
2229 return midgard_alu_op_ile
;
2230 case midgard_alu_op_ile
:
2231 return midgard_alu_op_ilt
;
2234 unreachable("No known contrapositive");
2238 /* Midgard supports two types of constants, embedded constants (128-bit) and
2239 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2240 * constants can be demoted to inline constants, for space savings and
2241 * sometimes a performance boost */
2244 embedded_to_inline_constant(compiler_context
*ctx
, midgard_block
*block
)
2246 mir_foreach_instr_in_block(block
, ins
) {
2247 if (!ins
->has_constants
) continue;
2248 if (ins
->has_inline_constant
) continue;
2250 /* Blend constants must not be inlined by definition */
2251 if (ins
->has_blend_constant
) continue;
2253 /* We can inline 32-bit (sometimes) or 16-bit (usually) */
2254 bool is_16
= ins
->alu
.reg_mode
== midgard_reg_mode_16
;
2255 bool is_32
= ins
->alu
.reg_mode
== midgard_reg_mode_32
;
2257 if (!(is_16
|| is_32
))
2260 /* src1 cannot be an inline constant due to encoding
2261 * restrictions. So, if possible we try to flip the arguments
2264 int op
= ins
->alu
.op
;
2266 if (ins
->src
[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2267 bool flip
= alu_opcode_props
[op
].props
& OP_COMMUTES
;
2270 /* Conditionals can be inverted */
2271 case midgard_alu_op_flt
:
2272 case midgard_alu_op_ilt
:
2273 case midgard_alu_op_fle
:
2274 case midgard_alu_op_ile
:
2275 ins
->alu
.op
= mir_contrapositive(ins
->alu
.op
);
2280 case midgard_alu_op_fcsel
:
2281 case midgard_alu_op_icsel
:
2282 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
2291 if (ins
->src
[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2292 /* Extract the source information */
2294 midgard_vector_alu_src
*src
;
2295 int q
= ins
->alu
.src2
;
2296 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2299 /* Component is from the swizzle. Take a nonzero component */
2301 unsigned first_comp
= ffs(ins
->mask
) - 1;
2302 unsigned component
= ins
->swizzle
[1][first_comp
];
2304 /* Scale constant appropriately, if we can legally */
2305 uint16_t scaled_constant
= 0;
2308 scaled_constant
= ins
->constants
.u16
[component
];
2309 } else if (midgard_is_integer_op(op
)) {
2310 scaled_constant
= ins
->constants
.u32
[component
];
2312 /* Constant overflow after resize */
2313 if (scaled_constant
!= ins
->constants
.u32
[component
])
2316 float original
= ins
->constants
.f32
[component
];
2317 scaled_constant
= _mesa_float_to_half(original
);
2319 /* Check for loss of precision. If this is
2320 * mediump, we don't care, but for a highp
2321 * shader, we need to pay attention. NIR
2322 * doesn't yet tell us which mode we're in!
2323 * Practically this prevents most constants
2324 * from being inlined, sadly. */
2326 float fp32
= _mesa_half_to_float(scaled_constant
);
2328 if (fp32
!= original
)
2332 /* We don't know how to handle these with a constant */
2334 if (mir_nontrivial_source2_mod_simple(ins
) || src
->rep_low
|| src
->rep_high
) {
2335 DBG("Bailing inline constant...\n");
2339 /* Make sure that the constant is not itself a vector
2340 * by checking if all accessed values are the same. */
2342 const midgard_constants
*cons
= &ins
->constants
;
2343 uint32_t value
= is_16
? cons
->u16
[component
] : cons
->u32
[component
];
2345 bool is_vector
= false;
2346 unsigned mask
= effective_writemask(&ins
->alu
, ins
->mask
);
2348 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
) {
2349 /* We only care if this component is actually used */
2350 if (!(mask
& (1 << c
)))
2353 uint32_t test
= is_16
?
2354 cons
->u16
[ins
->swizzle
[1][c
]] :
2355 cons
->u32
[ins
->swizzle
[1][c
]];
2357 if (test
!= value
) {
2366 /* Get rid of the embedded constant */
2367 ins
->has_constants
= false;
2369 ins
->has_inline_constant
= true;
2370 ins
->inline_constant
= scaled_constant
;
2375 /* Dead code elimination for branches at the end of a block - only one branch
2376 * per block is legal semantically */
2379 midgard_opt_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
2381 bool branched
= false;
2383 mir_foreach_instr_in_block_safe(block
, ins
) {
2384 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2387 mir_remove_instruction(ins
);
2393 /* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
2394 * the move can be propagated away entirely */
2397 mir_compose_float_outmod(midgard_outmod_float
*outmod
, midgard_outmod_float comp
)
2400 if (comp
== midgard_outmod_none
)
2403 if (*outmod
== midgard_outmod_none
) {
2408 /* TODO: Compose rules */
2413 midgard_opt_pos_propagate(compiler_context
*ctx
, midgard_block
*block
)
2415 bool progress
= false;
2417 mir_foreach_instr_in_block_safe(block
, ins
) {
2418 if (ins
->type
!= TAG_ALU_4
) continue;
2419 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
2420 if (ins
->alu
.outmod
!= midgard_outmod_pos
) continue;
2422 /* TODO: Registers? */
2423 unsigned src
= ins
->src
[1];
2424 if (src
& IS_REG
) continue;
2426 /* There might be a source modifier, too */
2427 if (mir_nontrivial_source2_mod(ins
)) continue;
2429 /* Backpropagate the modifier */
2430 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
2431 if (v
->type
!= TAG_ALU_4
) continue;
2432 if (v
->dest
!= src
) continue;
2434 /* Can we even take a float outmod? */
2435 if (midgard_is_integer_out_op(v
->alu
.op
)) continue;
2437 midgard_outmod_float temp
= v
->alu
.outmod
;
2438 progress
|= mir_compose_float_outmod(&temp
, ins
->alu
.outmod
);
2440 /* Throw in the towel.. */
2441 if (!progress
) break;
2443 /* Otherwise, transfer the modifier */
2444 v
->alu
.outmod
= temp
;
2445 ins
->alu
.outmod
= midgard_outmod_none
;
2455 emit_fragment_epilogue(compiler_context
*ctx
, unsigned rt
)
2457 /* Loop to ourselves */
2458 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2459 struct midgard_instruction ins
= v_branch(false, false);
2460 ins
.writeout
= true;
2461 ins
.writeout_depth
= br
->writeout_depth
;
2462 ins
.writeout_stencil
= br
->writeout_stencil
;
2463 ins
.branch
.target_block
= ctx
->block_count
- 1;
2464 ins
.constants
.u32
[0] = br
->constants
.u32
[0];
2465 emit_mir_instruction(ctx
, ins
);
2467 ctx
->current_block
->epilogue
= true;
2468 schedule_barrier(ctx
);
2469 return ins
.branch
.target_block
;
2472 static midgard_block
*
2473 emit_block(compiler_context
*ctx
, nir_block
*block
)
2475 midgard_block
*this_block
= ctx
->after_block
;
2476 ctx
->after_block
= NULL
;
2479 this_block
= create_empty_block(ctx
);
2481 list_addtail(&this_block
->link
, &ctx
->blocks
);
2483 this_block
->is_scheduled
= false;
2486 /* Set up current block */
2487 list_inithead(&this_block
->instructions
);
2488 ctx
->current_block
= this_block
;
2490 nir_foreach_instr(instr
, block
) {
2491 emit_instr(ctx
, instr
);
2492 ++ctx
->instruction_count
;
2498 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2501 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2503 midgard_block
*before_block
= ctx
->current_block
;
2505 /* Speculatively emit the branch, but we can't fill it in until later */
2506 EMIT(branch
, true, true);
2507 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2508 then_branch
->src
[0] = nir_src_index(ctx
, &nif
->condition
);
2510 /* Emit the two subblocks. */
2511 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2512 midgard_block
*end_then_block
= ctx
->current_block
;
2514 /* Emit a jump from the end of the then block to the end of the else */
2515 EMIT(branch
, false, false);
2516 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2518 /* Emit second block, and check if it's empty */
2520 int else_idx
= ctx
->block_count
;
2521 int count_in
= ctx
->instruction_count
;
2522 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2523 midgard_block
*end_else_block
= ctx
->current_block
;
2524 int after_else_idx
= ctx
->block_count
;
2526 /* Now that we have the subblocks emitted, fix up the branches */
2531 if (ctx
->instruction_count
== count_in
) {
2532 /* The else block is empty, so don't emit an exit jump */
2533 mir_remove_instruction(then_exit
);
2534 then_branch
->branch
.target_block
= after_else_idx
;
2536 then_branch
->branch
.target_block
= else_idx
;
2537 then_exit
->branch
.target_block
= after_else_idx
;
2540 /* Wire up the successors */
2542 ctx
->after_block
= create_empty_block(ctx
);
2544 midgard_block_add_successor(before_block
, then_block
);
2545 midgard_block_add_successor(before_block
, else_block
);
2547 midgard_block_add_successor(end_then_block
, ctx
->after_block
);
2548 midgard_block_add_successor(end_else_block
, ctx
->after_block
);
2552 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2554 /* Remember where we are */
2555 midgard_block
*start_block
= ctx
->current_block
;
2557 /* Allocate a loop number, growing the current inner loop depth */
2558 int loop_idx
= ++ctx
->current_loop_depth
;
2560 /* Get index from before the body so we can loop back later */
2561 int start_idx
= ctx
->block_count
;
2563 /* Emit the body itself */
2564 midgard_block
*loop_block
= emit_cf_list(ctx
, &nloop
->body
);
2566 /* Branch back to loop back */
2567 struct midgard_instruction br_back
= v_branch(false, false);
2568 br_back
.branch
.target_block
= start_idx
;
2569 emit_mir_instruction(ctx
, br_back
);
2571 /* Mark down that branch in the graph. */
2572 midgard_block_add_successor(start_block
, loop_block
);
2573 midgard_block_add_successor(ctx
->current_block
, loop_block
);
2575 /* Find the index of the block about to follow us (note: we don't add
2576 * one; blocks are 0-indexed so we get a fencepost problem) */
2577 int break_block_idx
= ctx
->block_count
;
2579 /* Fix up the break statements we emitted to point to the right place,
2580 * now that we can allocate a block number for them */
2581 ctx
->after_block
= create_empty_block(ctx
);
2583 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2584 mir_foreach_instr_in_block(block
, ins
) {
2585 if (ins
->type
!= TAG_ALU_4
) continue;
2586 if (!ins
->compact_branch
) continue;
2588 /* We found a branch -- check the type to see if we need to do anything */
2589 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2591 /* It's a break! Check if it's our break */
2592 if (ins
->branch
.target_break
!= loop_idx
) continue;
2594 /* Okay, cool, we're breaking out of this loop.
2595 * Rewrite from a break to a goto */
2597 ins
->branch
.target_type
= TARGET_GOTO
;
2598 ins
->branch
.target_block
= break_block_idx
;
2600 midgard_block_add_successor(block
, ctx
->after_block
);
2604 /* Now that we've finished emitting the loop, free up the depth again
2605 * so we play nice with recursion amid nested loops */
2606 --ctx
->current_loop_depth
;
2608 /* Dump loop stats */
2612 static midgard_block
*
2613 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2615 midgard_block
*start_block
= NULL
;
2617 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2618 switch (node
->type
) {
2619 case nir_cf_node_block
: {
2620 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2623 start_block
= block
;
2628 case nir_cf_node_if
:
2629 emit_if(ctx
, nir_cf_node_as_if(node
));
2632 case nir_cf_node_loop
:
2633 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2636 case nir_cf_node_function
:
2645 /* Due to lookahead, we need to report the first tag executed in the command
2646 * stream and in branch targets. An initial block might be empty, so iterate
2647 * until we find one that 'works' */
2650 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2652 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2654 mir_foreach_block_from(ctx
, initial_block
, v
) {
2655 if (v
->quadword_count
) {
2656 midgard_bundle
*initial_bundle
=
2657 util_dynarray_element(&v
->bundles
, midgard_bundle
, 0);
2659 return initial_bundle
->tag
;
2663 /* Default to a tag 1 which will break from the shader, in case we jump
2664 * to the exit block (i.e. `return` in a compute shader) */
2670 pan_format_from_nir_base(nir_alu_type base
)
2674 return MALI_FORMAT_SINT
;
2677 return MALI_FORMAT_UINT
;
2678 case nir_type_float
:
2679 return MALI_CHANNEL_FLOAT
;
2681 unreachable("Invalid base");
2686 pan_format_from_nir_size(nir_alu_type base
, unsigned size
)
2688 if (base
== nir_type_float
) {
2690 case 16: return MALI_FORMAT_SINT
;
2691 case 32: return MALI_FORMAT_UNORM
;
2693 unreachable("Invalid float size for format");
2698 case 8: return MALI_CHANNEL_8
;
2699 case 16: return MALI_CHANNEL_16
;
2700 case 32: return MALI_CHANNEL_32
;
2702 unreachable("Invalid int size for format");
2707 static enum mali_format
2708 pan_format_from_glsl(const struct glsl_type
*type
)
2710 enum glsl_base_type glsl_base
= glsl_get_base_type(glsl_without_array(type
));
2711 nir_alu_type t
= nir_get_nir_type_for_glsl_base_type(glsl_base
);
2713 unsigned base
= nir_alu_type_get_base_type(t
);
2714 unsigned size
= nir_alu_type_get_type_size(t
);
2716 return pan_format_from_nir_base(base
) |
2717 pan_format_from_nir_size(base
, size
) |
2718 MALI_NR_CHANNELS(4);
2721 /* For each fragment writeout instruction, generate a writeout loop to
2722 * associate with it */
2725 mir_add_writeout_loops(compiler_context
*ctx
)
2727 for (unsigned rt
= 0; rt
< ARRAY_SIZE(ctx
->writeout_branch
); ++rt
) {
2728 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2731 unsigned popped
= br
->branch
.target_block
;
2732 midgard_block_add_successor(mir_get_block(ctx
, popped
- 1), ctx
->current_block
);
2733 br
->branch
.target_block
= emit_fragment_epilogue(ctx
, rt
);
2735 /* If we have more RTs, we'll need to restore back after our
2736 * loop terminates */
2738 if ((rt
+ 1) < ARRAY_SIZE(ctx
->writeout_branch
) && ctx
->writeout_branch
[rt
+ 1]) {
2739 midgard_instruction uncond
= v_branch(false, false);
2740 uncond
.branch
.target_block
= popped
;
2741 emit_mir_instruction(ctx
, uncond
);
2742 midgard_block_add_successor(ctx
->current_block
, mir_get_block(ctx
, popped
));
2743 schedule_barrier(ctx
);
2745 /* We're last, so we can terminate here */
2746 br
->last_writeout
= true;
2752 midgard_compile_shader_nir(nir_shader
*nir
, panfrost_program
*program
, bool is_blend
, unsigned blend_rt
, unsigned gpu_id
, bool shaderdb
)
2754 struct util_dynarray
*compiled
= &program
->compiled
;
2756 midgard_debug
= debug_get_option_midgard_debug();
2758 /* TODO: Bound against what? */
2759 compiler_context
*ctx
= rzalloc(NULL
, compiler_context
);
2762 ctx
->stage
= nir
->info
.stage
;
2763 ctx
->is_blend
= is_blend
;
2764 ctx
->alpha_ref
= program
->alpha_ref
;
2765 ctx
->blend_rt
= MIDGARD_COLOR_RT0
+ blend_rt
;
2766 ctx
->quirks
= midgard_get_quirks(gpu_id
);
2768 /* Start off with a safe cutoff, allowing usage of all 16 work
2769 * registers. Later, we'll promote uniform reads to uniform registers
2770 * if we determine it is beneficial to do so */
2771 ctx
->uniform_cutoff
= 8;
2773 /* Initialize at a global (not block) level hash tables */
2775 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2776 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2778 /* Record the varying mapping for the command stream's bookkeeping */
2780 struct exec_list
*varyings
=
2781 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
2783 unsigned max_varying
= 0;
2784 nir_foreach_variable(var
, varyings
) {
2785 unsigned loc
= var
->data
.driver_location
;
2786 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
2788 for (int c
= 0; c
< sz
; ++c
) {
2789 program
->varyings
[loc
+ c
] = var
->data
.location
+ c
;
2790 program
->varying_type
[loc
+ c
] = pan_format_from_glsl(var
->type
);
2791 max_varying
= MAX2(max_varying
, loc
+ c
);
2795 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2796 * (so we don't accidentally duplicate the epilogue since mesa/st has
2797 * messed with our I/O quite a bit already) */
2799 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2801 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2802 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2803 NIR_PASS_V(nir
, nir_lower_point_size
, 1.0, 1024.0);
2806 NIR_PASS_V(nir
, nir_lower_var_copies
);
2807 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2808 NIR_PASS_V(nir
, nir_split_var_copies
);
2809 NIR_PASS_V(nir
, nir_lower_var_copies
);
2810 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2811 NIR_PASS_V(nir
, nir_lower_var_copies
);
2812 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2814 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2815 NIR_PASS_V(nir
, nir_lower_ssbo
);
2816 NIR_PASS_V(nir
, midgard_nir_lower_zs_store
);
2818 /* Optimisation passes */
2820 optimise_nir(nir
, ctx
->quirks
);
2822 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2823 nir_print_shader(nir
, stdout
);
2826 /* Assign sysvals and counts, now that we're sure
2827 * (post-optimisation) */
2829 midgard_nir_assign_sysvals(&ctx
->sysvals
, nir
);
2831 program
->uniform_count
= nir
->num_uniforms
;
2832 program
->sysval_count
= ctx
->sysvals
.sysval_count
;
2833 memcpy(program
->sysvals
, ctx
->sysvals
.sysvals
, sizeof(ctx
->sysvals
.sysvals
[0]) * ctx
->sysvals
.sysval_count
);
2835 nir_foreach_function(func
, nir
) {
2839 list_inithead(&ctx
->blocks
);
2840 ctx
->block_count
= 0;
2843 emit_cf_list(ctx
, &func
->impl
->body
);
2844 break; /* TODO: Multi-function shaders */
2847 util_dynarray_init(compiled
, NULL
);
2849 /* Per-block lowering before opts */
2851 mir_foreach_block(ctx
, block
) {
2852 inline_alu_constants(ctx
, block
);
2853 midgard_opt_promote_fmov(ctx
, block
);
2854 embedded_to_inline_constant(ctx
, block
);
2856 /* MIR-level optimizations */
2858 bool progress
= false;
2863 mir_foreach_block(ctx
, block
) {
2864 progress
|= midgard_opt_pos_propagate(ctx
, block
);
2865 progress
|= midgard_opt_copy_prop(ctx
, block
);
2866 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2867 progress
|= midgard_opt_combine_projection(ctx
, block
);
2868 progress
|= midgard_opt_varying_projection(ctx
, block
);
2869 progress
|= midgard_opt_not_propagate(ctx
, block
);
2870 progress
|= midgard_opt_fuse_src_invert(ctx
, block
);
2871 progress
|= midgard_opt_fuse_dest_invert(ctx
, block
);
2872 progress
|= midgard_opt_csel_invert(ctx
, block
);
2873 progress
|= midgard_opt_drop_cmp_invert(ctx
, block
);
2874 progress
|= midgard_opt_invert_branch(ctx
, block
);
2878 mir_foreach_block(ctx
, block
) {
2879 midgard_lower_invert(ctx
, block
);
2880 midgard_lower_derivatives(ctx
, block
);
2883 /* Nested control-flow can result in dead branches at the end of the
2884 * block. This messes with our analysis and is just dead code, so cull
2886 mir_foreach_block(ctx
, block
) {
2887 midgard_opt_cull_dead_branch(ctx
, block
);
2890 /* Ensure we were lowered */
2891 mir_foreach_instr_global(ctx
, ins
) {
2892 assert(!ins
->invert
);
2895 if (ctx
->stage
== MESA_SHADER_FRAGMENT
)
2896 mir_add_writeout_loops(ctx
);
2899 midgard_schedule_program(ctx
);
2902 /* Now that all the bundles are scheduled and we can calculate block
2903 * sizes, emit actual branch instructions rather than placeholders */
2905 int br_block_idx
= 0;
2907 mir_foreach_block(ctx
, block
) {
2908 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2909 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2910 midgard_instruction
*ins
= bundle
->instructions
[c
];
2912 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2914 /* Parse some basic branch info */
2915 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2916 bool is_conditional
= ins
->branch
.conditional
;
2917 bool is_inverted
= ins
->branch
.invert_conditional
;
2918 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2919 bool is_writeout
= ins
->writeout
;
2921 /* Determine the block we're jumping to */
2922 int target_number
= ins
->branch
.target_block
;
2924 /* Report the destination tag */
2925 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2927 /* Count up the number of quadwords we're
2928 * jumping over = number of quadwords until
2929 * (br_block_idx, target_number) */
2931 int quadword_offset
= 0;
2935 } else if (target_number
> br_block_idx
) {
2938 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2939 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2942 quadword_offset
+= blk
->quadword_count
;
2945 /* Jump backwards */
2947 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2948 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2951 quadword_offset
-= blk
->quadword_count
;
2955 /* Unconditional extended branches (far jumps)
2956 * have issues, so we always use a conditional
2957 * branch, setting the condition to always for
2958 * unconditional. For compact unconditional
2959 * branches, cond isn't used so it doesn't
2960 * matter what we pick. */
2962 midgard_condition cond
=
2963 !is_conditional
? midgard_condition_always
:
2964 is_inverted
? midgard_condition_false
:
2965 midgard_condition_true
;
2967 midgard_jmp_writeout_op op
=
2968 is_discard
? midgard_jmp_writeout_op_discard
:
2969 is_writeout
? midgard_jmp_writeout_op_writeout
:
2970 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
2971 midgard_jmp_writeout_op_branch_cond
;
2974 midgard_branch_extended branch
=
2975 midgard_create_branch_extended(
2980 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
2981 } else if (is_conditional
|| is_discard
) {
2982 midgard_branch_cond branch
= {
2984 .dest_tag
= dest_tag
,
2985 .offset
= quadword_offset
,
2989 assert(branch
.offset
== quadword_offset
);
2991 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
2993 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
2995 midgard_branch_uncond branch
= {
2997 .dest_tag
= dest_tag
,
2998 .offset
= quadword_offset
,
3002 assert(branch
.offset
== quadword_offset
);
3004 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3012 /* Emit flat binary from the instruction arrays. Iterate each block in
3013 * sequence. Save instruction boundaries such that lookahead tags can
3014 * be assigned easily */
3016 /* Cache _all_ bundles in source order for lookahead across failed branches */
3018 int bundle_count
= 0;
3019 mir_foreach_block(ctx
, block
) {
3020 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
3022 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
3024 mir_foreach_block(ctx
, block
) {
3025 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3026 source_order_bundles
[bundle_idx
++] = bundle
;
3030 int current_bundle
= 0;
3032 /* Midgard prefetches instruction types, so during emission we
3033 * need to lookahead. Unless this is the last instruction, in
3034 * which we return 1. */
3036 mir_foreach_block(ctx
, block
) {
3037 mir_foreach_bundle_in_block(block
, bundle
) {
3040 if (!bundle
->last_writeout
&& (current_bundle
+ 1 < bundle_count
))
3041 lookahead
= source_order_bundles
[current_bundle
+ 1]->tag
;
3043 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
3047 /* TODO: Free deeper */
3048 //util_dynarray_fini(&block->instructions);
3051 free(source_order_bundles
);
3053 /* Report the very first tag executed */
3054 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
3056 /* Deal with off-by-one related to the fencepost problem */
3057 program
->work_register_count
= ctx
->work_registers
+ 1;
3058 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
3060 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
3061 program
->tls_size
= ctx
->tls_size
;
3063 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
3064 disassemble_midgard(stdout
, program
->compiled
.data
, program
->compiled
.size
, gpu_id
, ctx
->stage
);
3066 if (midgard_debug
& MIDGARD_DBG_SHADERDB
|| shaderdb
) {
3067 unsigned nr_bundles
= 0, nr_ins
= 0;
3069 /* Count instructions and bundles */
3071 mir_foreach_block(ctx
, block
) {
3072 nr_bundles
+= util_dynarray_num_elements(
3073 &block
->bundles
, midgard_bundle
);
3075 mir_foreach_bundle_in_block(block
, bun
)
3076 nr_ins
+= bun
->instruction_count
;
3079 /* Calculate thread count. There are certain cutoffs by
3080 * register count for thread count */
3082 unsigned nr_registers
= program
->work_register_count
;
3084 unsigned nr_threads
=
3085 (nr_registers
<= 4) ? 4 :
3086 (nr_registers
<= 8) ? 2 :
3091 fprintf(stderr
, "shader%d - %s shader: "
3092 "%u inst, %u bundles, %u quadwords, "
3093 "%u registers, %u threads, %u loops, "
3094 "%u:%u spills:fills\n",
3096 gl_shader_stage_name(ctx
->stage
),
3097 nr_ins
, nr_bundles
, ctx
->quadword_count
,
3098 nr_registers
, nr_threads
,
3100 ctx
->spills
, ctx
->fills
);