2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
4 * Permission is hereby granted, free of charge, to any person obtaining a
5 * copy of this software and associated documentation files (the "Software"),
6 * to deal in the Software without restriction, including without limitation
7 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
8 * and/or sell copies of the Software, and to permit persons to whom the
9 * Software is furnished to do so, subject to the following conditions:
11 * The above copyright notice and this permission notice (including the next
12 * paragraph) shall be included in all copies or substantial portions of the
15 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
18 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
19 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
24 #include <sys/types.h>
33 #include "main/mtypes.h"
34 #include "compiler/glsl/glsl_to_nir.h"
35 #include "compiler/nir_types.h"
36 #include "main/imports.h"
37 #include "compiler/nir/nir_builder.h"
38 #include "util/half_float.h"
39 #include "util/u_math.h"
40 #include "util/u_debug.h"
41 #include "util/u_dynarray.h"
42 #include "util/list.h"
43 #include "main/mtypes.h"
46 #include "midgard_nir.h"
47 #include "midgard_compile.h"
48 #include "midgard_ops.h"
51 #include "midgard_quirks.h"
53 #include "disassemble.h"
55 static const struct debug_named_value debug_options
[] = {
56 {"msgs", MIDGARD_DBG_MSGS
, "Print debug messages"},
57 {"shaders", MIDGARD_DBG_SHADERS
, "Dump shaders in NIR and MIR"},
58 {"shaderdb", MIDGARD_DBG_SHADERDB
, "Prints shader-db statistics"},
62 DEBUG_GET_ONCE_FLAGS_OPTION(midgard_debug
, "MIDGARD_MESA_DEBUG", debug_options
, 0)
64 unsigned SHADER_DB_COUNT
= 0;
66 int midgard_debug
= 0;
68 #define DBG(fmt, ...) \
69 do { if (midgard_debug & MIDGARD_DBG_MSGS) \
70 fprintf(stderr, "%s:%d: "fmt, \
71 __FUNCTION__, __LINE__, ##__VA_ARGS__); } while (0)
72 static midgard_block
*
73 create_empty_block(compiler_context
*ctx
)
75 midgard_block
*blk
= rzalloc(ctx
, midgard_block
);
77 blk
->predecessors
= _mesa_set_create(blk
,
79 _mesa_key_pointer_equal
);
81 blk
->source_id
= ctx
->block_source_count
++;
87 midgard_block_add_successor(midgard_block
*block
, midgard_block
*successor
)
93 for (unsigned i
= 0; i
< block
->nr_successors
; ++i
) {
94 if (block
->successors
[i
] == successor
)
98 block
->successors
[block
->nr_successors
++] = successor
;
99 assert(block
->nr_successors
<= ARRAY_SIZE(block
->successors
));
101 /* Note the predecessor in the other direction */
102 _mesa_set_add(successor
->predecessors
, block
);
106 schedule_barrier(compiler_context
*ctx
)
108 midgard_block
*temp
= ctx
->after_block
;
109 ctx
->after_block
= create_empty_block(ctx
);
111 list_addtail(&ctx
->after_block
->link
, &ctx
->blocks
);
112 list_inithead(&ctx
->after_block
->instructions
);
113 midgard_block_add_successor(ctx
->current_block
, ctx
->after_block
);
114 ctx
->current_block
= ctx
->after_block
;
115 ctx
->after_block
= temp
;
118 /* Helpers to generate midgard_instruction's using macro magic, since every
119 * driver seems to do it that way */
121 #define EMIT(op, ...) emit_mir_instruction(ctx, v_##op(__VA_ARGS__));
123 #define M_LOAD_STORE(name, store) \
124 static midgard_instruction m_##name(unsigned ssa, unsigned address) { \
125 midgard_instruction i = { \
126 .type = TAG_LOAD_STORE_4, \
129 .src = { ~0, ~0, ~0, ~0 }, \
130 .swizzle = SWIZZLE_IDENTITY_4, \
132 .op = midgard_op_##name, \
145 #define M_LOAD(name) M_LOAD_STORE(name, false)
146 #define M_STORE(name) M_LOAD_STORE(name, true)
148 /* Inputs a NIR ALU source, with modifiers attached if necessary, and outputs
149 * the corresponding Midgard source */
151 static midgard_vector_alu_src
152 vector_alu_modifiers(nir_alu_src
*src
, bool is_int
, unsigned broadcast_count
,
153 bool half
, bool sext
)
155 /* Figure out how many components there are so we can adjust.
156 * Specifically we want to broadcast the last channel so things like
160 if (broadcast_count
&& src
) {
161 uint8_t last_component
= src
->swizzle
[broadcast_count
- 1];
163 for (unsigned c
= broadcast_count
; c
< NIR_MAX_VEC_COMPONENTS
; ++c
) {
164 src
->swizzle
[c
] = last_component
;
168 midgard_vector_alu_src alu_src
= {
175 alu_src
.mod
= midgard_int_normal
;
177 /* Sign/zero-extend if needed */
181 midgard_int_sign_extend
182 : midgard_int_zero_extend
;
185 /* These should have been lowered away */
187 assert(!(src
->abs
|| src
->negate
));
190 alu_src
.mod
= (src
->abs
<< 0) | (src
->negate
<< 1);
196 /* load/store instructions have both 32-bit and 16-bit variants, depending on
197 * whether we are using vectors composed of highp or mediump. At the moment, we
198 * don't support half-floats -- this requires changes in other parts of the
199 * compiler -- therefore the 16-bit versions are commented out. */
201 //M_LOAD(ld_attr_16);
203 //M_LOAD(ld_vary_16);
208 M_LOAD(ld_color_buffer_32u
);
209 //M_STORE(st_vary_16);
211 M_LOAD(ld_cubemap_coords
);
212 M_LOAD(ld_compute_id
);
214 static midgard_instruction
215 v_branch(bool conditional
, bool invert
)
217 midgard_instruction ins
= {
219 .unit
= ALU_ENAB_BRANCH
,
220 .compact_branch
= true,
222 .conditional
= conditional
,
223 .invert_conditional
= invert
226 .src
= { ~0, ~0, ~0, ~0 },
232 static midgard_branch_extended
233 midgard_create_branch_extended( midgard_condition cond
,
234 midgard_jmp_writeout_op op
,
236 signed quadword_offset
)
238 /* The condition code is actually a LUT describing a function to
239 * combine multiple condition codes. However, we only support a single
240 * condition code at the moment, so we just duplicate over a bunch of
243 uint16_t duplicated_cond
=
253 midgard_branch_extended branch
= {
255 .dest_tag
= dest_tag
,
256 .offset
= quadword_offset
,
257 .cond
= duplicated_cond
264 attach_constants(compiler_context
*ctx
, midgard_instruction
*ins
, void *constants
, int name
)
266 ins
->has_constants
= true;
267 memcpy(&ins
->constants
, constants
, 16);
271 glsl_type_size(const struct glsl_type
*type
, bool bindless
)
273 return glsl_count_attribute_slots(type
, false);
276 /* Lower fdot2 to a vector multiplication followed by channel addition */
278 midgard_nir_lower_fdot2_body(nir_builder
*b
, nir_alu_instr
*alu
)
280 if (alu
->op
!= nir_op_fdot2
)
283 b
->cursor
= nir_before_instr(&alu
->instr
);
285 nir_ssa_def
*src0
= nir_ssa_for_alu_src(b
, alu
, 0);
286 nir_ssa_def
*src1
= nir_ssa_for_alu_src(b
, alu
, 1);
288 nir_ssa_def
*product
= nir_fmul(b
, src0
, src1
);
290 nir_ssa_def
*sum
= nir_fadd(b
,
291 nir_channel(b
, product
, 0),
292 nir_channel(b
, product
, 1));
294 /* Replace the fdot2 with this sum */
295 nir_ssa_def_rewrite_uses(&alu
->dest
.dest
.ssa
, nir_src_for_ssa(sum
));
299 midgard_sysval_for_ssbo(nir_intrinsic_instr
*instr
)
301 /* This is way too meta */
302 bool is_store
= instr
->intrinsic
== nir_intrinsic_store_ssbo
;
303 unsigned idx_idx
= is_store
? 1 : 0;
305 nir_src index
= instr
->src
[idx_idx
];
306 assert(nir_src_is_const(index
));
307 uint32_t uindex
= nir_src_as_uint(index
);
309 return PAN_SYSVAL(SSBO
, uindex
);
313 midgard_sysval_for_sampler(nir_intrinsic_instr
*instr
)
315 /* TODO: indirect samplers !!! */
316 nir_src index
= instr
->src
[0];
317 assert(nir_src_is_const(index
));
318 uint32_t uindex
= nir_src_as_uint(index
);
320 return PAN_SYSVAL(SAMPLER
, uindex
);
324 midgard_nir_sysval_for_intrinsic(nir_intrinsic_instr
*instr
)
326 switch (instr
->intrinsic
) {
327 case nir_intrinsic_load_viewport_scale
:
328 return PAN_SYSVAL_VIEWPORT_SCALE
;
329 case nir_intrinsic_load_viewport_offset
:
330 return PAN_SYSVAL_VIEWPORT_OFFSET
;
331 case nir_intrinsic_load_num_work_groups
:
332 return PAN_SYSVAL_NUM_WORK_GROUPS
;
333 case nir_intrinsic_load_ssbo
:
334 case nir_intrinsic_store_ssbo
:
335 return midgard_sysval_for_ssbo(instr
);
336 case nir_intrinsic_load_sampler_lod_parameters_pan
:
337 return midgard_sysval_for_sampler(instr
);
343 static int sysval_for_instr(compiler_context
*ctx
, nir_instr
*instr
,
346 nir_intrinsic_instr
*intr
;
347 nir_dest
*dst
= NULL
;
351 bool is_store
= false;
353 switch (instr
->type
) {
354 case nir_instr_type_intrinsic
:
355 intr
= nir_instr_as_intrinsic(instr
);
356 sysval
= midgard_nir_sysval_for_intrinsic(intr
);
358 is_store
|= intr
->intrinsic
== nir_intrinsic_store_ssbo
;
360 case nir_instr_type_tex
:
361 tex
= nir_instr_as_tex(instr
);
362 if (tex
->op
!= nir_texop_txs
)
365 sysval
= PAN_SYSVAL(TEXTURE_SIZE
,
366 PAN_TXS_SYSVAL_ID(tex
->texture_index
,
367 nir_tex_instr_dest_size(tex
) -
368 (tex
->is_array
? 1 : 0),
376 if (dest
&& dst
&& !is_store
)
377 *dest
= nir_dest_index(ctx
, dst
);
383 midgard_nir_assign_sysval_body(compiler_context
*ctx
, nir_instr
*instr
)
387 sysval
= sysval_for_instr(ctx
, instr
, NULL
);
391 /* We have a sysval load; check if it's already been assigned */
393 if (_mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
))
396 /* It hasn't -- so assign it now! */
398 unsigned id
= ctx
->sysval_count
++;
399 _mesa_hash_table_u64_insert(ctx
->sysval_to_id
, sysval
, (void *) ((uintptr_t) id
+ 1));
400 ctx
->sysvals
[id
] = sysval
;
404 midgard_nir_assign_sysvals(compiler_context
*ctx
, nir_shader
*shader
)
406 ctx
->sysval_count
= 0;
408 nir_foreach_function(function
, shader
) {
409 if (!function
->impl
) continue;
411 nir_foreach_block(block
, function
->impl
) {
412 nir_foreach_instr_safe(instr
, block
) {
413 midgard_nir_assign_sysval_body(ctx
, instr
);
420 midgard_nir_lower_fdot2(nir_shader
*shader
)
422 bool progress
= false;
424 nir_foreach_function(function
, shader
) {
425 if (!function
->impl
) continue;
428 nir_builder
*b
= &_b
;
429 nir_builder_init(b
, function
->impl
);
431 nir_foreach_block(block
, function
->impl
) {
432 nir_foreach_instr_safe(instr
, block
) {
433 if (instr
->type
!= nir_instr_type_alu
) continue;
435 nir_alu_instr
*alu
= nir_instr_as_alu(instr
);
436 midgard_nir_lower_fdot2_body(b
, alu
);
442 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
449 /* Midgard can't write depth and stencil separately. It has to happen in a
450 * single store operation containing both. Let's add a panfrost specific
451 * intrinsic and turn all depth/stencil stores into a packed depth+stencil
455 midgard_nir_lower_zs_store(nir_shader
*nir
)
457 if (nir
->info
.stage
!= MESA_SHADER_FRAGMENT
)
460 nir_variable
*z_var
= NULL
, *s_var
= NULL
;
462 nir_foreach_variable(var
, &nir
->outputs
) {
463 if (var
->data
.location
== FRAG_RESULT_DEPTH
)
465 else if (var
->data
.location
== FRAG_RESULT_STENCIL
)
469 if (!z_var
&& !s_var
)
472 bool progress
= false;
474 nir_foreach_function(function
, nir
) {
475 if (!function
->impl
) continue;
477 nir_intrinsic_instr
*z_store
= NULL
, *s_store
= NULL
, *last_store
= NULL
;
479 nir_foreach_block(block
, function
->impl
) {
480 nir_foreach_instr_safe(instr
, block
) {
481 if (instr
->type
!= nir_instr_type_intrinsic
)
484 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
485 if (intr
->intrinsic
!= nir_intrinsic_store_output
)
488 if (z_var
&& nir_intrinsic_base(intr
) == z_var
->data
.driver_location
) {
494 if (s_var
&& nir_intrinsic_base(intr
) == s_var
->data
.driver_location
) {
502 if (!z_store
&& !s_store
) continue;
505 nir_builder_init(&b
, function
->impl
);
507 b
.cursor
= nir_before_instr(&last_store
->instr
);
509 nir_ssa_def
*zs_store_src
;
511 if (z_store
&& s_store
) {
512 nir_ssa_def
*srcs
[2] = {
513 nir_ssa_for_src(&b
, z_store
->src
[0], 1),
514 nir_ssa_for_src(&b
, s_store
->src
[0], 1),
517 zs_store_src
= nir_vec(&b
, srcs
, 2);
519 zs_store_src
= nir_ssa_for_src(&b
, last_store
->src
[0], 1);
522 nir_intrinsic_instr
*zs_store
;
524 zs_store
= nir_intrinsic_instr_create(b
.shader
,
525 nir_intrinsic_store_zs_output_pan
);
526 zs_store
->src
[0] = nir_src_for_ssa(zs_store_src
);
527 zs_store
->num_components
= z_store
&& s_store
? 2 : 1;
528 nir_intrinsic_set_component(zs_store
, z_store
? 0 : 1);
530 /* Replace the Z and S store by a ZS store */
531 nir_builder_instr_insert(&b
, &zs_store
->instr
);
534 nir_instr_remove(&z_store
->instr
);
537 nir_instr_remove(&s_store
->instr
);
539 nir_metadata_preserve(function
->impl
, nir_metadata_block_index
| nir_metadata_dominance
);
546 /* Flushes undefined values to zero */
549 optimise_nir(nir_shader
*nir
, unsigned quirks
)
552 unsigned lower_flrp
=
553 (nir
->options
->lower_flrp16
? 16 : 0) |
554 (nir
->options
->lower_flrp32
? 32 : 0) |
555 (nir
->options
->lower_flrp64
? 64 : 0);
557 NIR_PASS(progress
, nir
, nir_lower_regs_to_ssa
);
558 NIR_PASS(progress
, nir
, nir_lower_idiv
, nir_lower_idiv_fast
);
560 nir_lower_tex_options lower_tex_options
= {
561 .lower_txs_lod
= true,
563 .lower_tex_without_implicit_lod
=
564 (quirks
& MIDGARD_EXPLICIT_LOD
),
566 /* TODO: we have native gradient.. */
570 NIR_PASS(progress
, nir
, nir_lower_tex
, &lower_tex_options
);
572 /* Must lower fdot2 after tex is lowered */
573 NIR_PASS(progress
, nir
, midgard_nir_lower_fdot2
);
575 /* T720 is broken. */
577 if (quirks
& MIDGARD_BROKEN_LOD
)
578 NIR_PASS_V(nir
, midgard_nir_lod_errata
);
583 NIR_PASS(progress
, nir
, nir_lower_var_copies
);
584 NIR_PASS(progress
, nir
, nir_lower_vars_to_ssa
);
586 NIR_PASS(progress
, nir
, nir_copy_prop
);
587 NIR_PASS(progress
, nir
, nir_opt_remove_phis
);
588 NIR_PASS(progress
, nir
, nir_opt_dce
);
589 NIR_PASS(progress
, nir
, nir_opt_dead_cf
);
590 NIR_PASS(progress
, nir
, nir_opt_cse
);
591 NIR_PASS(progress
, nir
, nir_opt_peephole_select
, 64, false, true);
592 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
593 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
595 if (lower_flrp
!= 0) {
596 bool lower_flrp_progress
= false;
597 NIR_PASS(lower_flrp_progress
,
601 false /* always_precise */,
602 nir
->options
->lower_ffma
);
603 if (lower_flrp_progress
) {
604 NIR_PASS(progress
, nir
,
605 nir_opt_constant_folding
);
609 /* Nothing should rematerialize any flrps, so we only
610 * need to do this lowering once.
615 NIR_PASS(progress
, nir
, nir_opt_undef
);
616 NIR_PASS(progress
, nir
, nir_undef_to_zero
);
618 NIR_PASS(progress
, nir
, nir_opt_loop_unroll
,
621 nir_var_function_temp
);
623 NIR_PASS(progress
, nir
, nir_opt_vectorize
);
626 /* Must be run at the end to prevent creation of fsin/fcos ops */
627 NIR_PASS(progress
, nir
, midgard_nir_scale_trig
);
632 NIR_PASS(progress
, nir
, nir_opt_dce
);
633 NIR_PASS(progress
, nir
, nir_opt_algebraic
);
634 NIR_PASS(progress
, nir
, nir_opt_constant_folding
);
635 NIR_PASS(progress
, nir
, nir_copy_prop
);
638 NIR_PASS(progress
, nir
, nir_opt_algebraic_late
);
640 /* We implement booleans as 32-bit 0/~0 */
641 NIR_PASS(progress
, nir
, nir_lower_bool_to_int32
);
643 /* Now that booleans are lowered, we can run out late opts */
644 NIR_PASS(progress
, nir
, midgard_nir_lower_algebraic_late
);
646 /* Lower mods for float ops only. Integer ops don't support modifiers
647 * (saturate doesn't make sense on integers, neg/abs require dedicated
650 NIR_PASS(progress
, nir
, nir_lower_to_source_mods
, nir_lower_float_source_mods
);
651 NIR_PASS(progress
, nir
, nir_copy_prop
);
652 NIR_PASS(progress
, nir
, nir_opt_dce
);
654 /* Take us out of SSA */
655 NIR_PASS(progress
, nir
, nir_lower_locals_to_regs
);
656 NIR_PASS(progress
, nir
, nir_convert_from_ssa
, true);
658 /* We are a vector architecture; write combine where possible */
659 NIR_PASS(progress
, nir
, nir_move_vec_src_uses_to_dest
);
660 NIR_PASS(progress
, nir
, nir_lower_vec_to_movs
);
662 NIR_PASS(progress
, nir
, nir_opt_dce
);
665 /* Do not actually emit a load; instead, cache the constant for inlining */
668 emit_load_const(compiler_context
*ctx
, nir_load_const_instr
*instr
)
670 nir_ssa_def def
= instr
->def
;
672 midgard_constants
*consts
= rzalloc(NULL
, midgard_constants
);
674 assert(instr
->def
.num_components
* instr
->def
.bit_size
<= sizeof(*consts
) * 8);
676 #define RAW_CONST_COPY(bits) \
677 nir_const_value_to_array(consts->u##bits, instr->value, \
678 instr->def.num_components, u##bits)
680 switch (instr
->def
.bit_size
) {
694 unreachable("Invalid bit_size for load_const instruction\n");
697 /* Shifted for SSA, +1 for off-by-one */
698 _mesa_hash_table_u64_insert(ctx
->ssa_constants
, (def
.index
<< 1) + 1, consts
);
701 /* Normally constants are embedded implicitly, but for I/O and such we have to
702 * explicitly emit a move with the constant source */
705 emit_explicit_constant(compiler_context
*ctx
, unsigned node
, unsigned to
)
707 void *constant_value
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, node
+ 1);
709 if (constant_value
) {
710 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), to
);
711 attach_constants(ctx
, &ins
, constant_value
, node
+ 1);
712 emit_mir_instruction(ctx
, ins
);
717 nir_is_non_scalar_swizzle(nir_alu_src
*src
, unsigned nr_components
)
719 unsigned comp
= src
->swizzle
[0];
721 for (unsigned c
= 1; c
< nr_components
; ++c
) {
722 if (src
->swizzle
[c
] != comp
)
729 #define ALU_CASE(nir, _op) \
731 op = midgard_alu_op_##_op; \
732 assert(src_bitsize == dst_bitsize); \
735 #define ALU_CASE_BCAST(nir, _op, count) \
737 op = midgard_alu_op_##_op; \
738 broadcast_swizzle = count; \
739 assert(src_bitsize == dst_bitsize); \
742 nir_is_fzero_constant(nir_src src
)
744 if (!nir_src_is_const(src
))
747 for (unsigned c
= 0; c
< nir_src_num_components(src
); ++c
) {
748 if (nir_src_comp_as_float(src
, c
) != 0.0)
755 /* Analyze the sizes of the inputs to determine which reg mode. Ops needed
756 * special treatment override this anyway. */
758 static midgard_reg_mode
759 reg_mode_for_nir(nir_alu_instr
*instr
)
761 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
763 switch (src_bitsize
) {
765 return midgard_reg_mode_8
;
767 return midgard_reg_mode_16
;
769 return midgard_reg_mode_32
;
771 return midgard_reg_mode_64
;
773 unreachable("Invalid bit size");
778 emit_alu(compiler_context
*ctx
, nir_alu_instr
*instr
)
780 /* Derivatives end up emitted on the texture pipe, not the ALUs. This
781 * is handled elsewhere */
783 if (instr
->op
== nir_op_fddx
|| instr
->op
== nir_op_fddy
) {
784 midgard_emit_derivatives(ctx
, instr
);
788 bool is_ssa
= instr
->dest
.dest
.is_ssa
;
790 unsigned dest
= nir_dest_index(ctx
, &instr
->dest
.dest
);
791 unsigned nr_components
= nir_dest_num_components(instr
->dest
.dest
);
792 unsigned nr_inputs
= nir_op_infos
[instr
->op
].num_inputs
;
794 /* Most Midgard ALU ops have a 1:1 correspondance to NIR ops; these are
795 * supported. A few do not and are commented for now. Also, there are a
796 * number of NIR ops which Midgard does not support and need to be
797 * lowered, also TODO. This switch block emits the opcode and calling
798 * convention of the Midgard instruction; actual packing is done in
803 /* Number of components valid to check for the instruction (the rest
804 * will be forced to the last), or 0 to use as-is. Relevant as
805 * ball-type instructions have a channel count in NIR but are all vec4
808 unsigned broadcast_swizzle
= 0;
810 /* What register mode should we operate in? */
811 midgard_reg_mode reg_mode
=
812 reg_mode_for_nir(instr
);
814 /* Do we need a destination override? Used for inline
817 midgard_dest_override dest_override
=
818 midgard_dest_override_none
;
820 /* Should we use a smaller respective source and sign-extend? */
822 bool half_1
= false, sext_1
= false;
823 bool half_2
= false, sext_2
= false;
825 unsigned src_bitsize
= nir_src_bit_size(instr
->src
[0].src
);
826 unsigned dst_bitsize
= nir_dest_bit_size(instr
->dest
.dest
);
829 ALU_CASE(fadd
, fadd
);
830 ALU_CASE(fmul
, fmul
);
831 ALU_CASE(fmin
, fmin
);
832 ALU_CASE(fmax
, fmax
);
833 ALU_CASE(imin
, imin
);
834 ALU_CASE(imax
, imax
);
835 ALU_CASE(umin
, umin
);
836 ALU_CASE(umax
, umax
);
837 ALU_CASE(ffloor
, ffloor
);
838 ALU_CASE(fround_even
, froundeven
);
839 ALU_CASE(ftrunc
, ftrunc
);
840 ALU_CASE(fceil
, fceil
);
841 ALU_CASE(fdot3
, fdot3
);
842 ALU_CASE(fdot4
, fdot4
);
843 ALU_CASE(iadd
, iadd
);
844 ALU_CASE(isub
, isub
);
845 ALU_CASE(imul
, imul
);
847 /* Zero shoved as second-arg */
848 ALU_CASE(iabs
, iabsdiff
);
852 ALU_CASE(feq32
, feq
);
853 ALU_CASE(fne32
, fne
);
854 ALU_CASE(flt32
, flt
);
855 ALU_CASE(ieq32
, ieq
);
856 ALU_CASE(ine32
, ine
);
857 ALU_CASE(ilt32
, ilt
);
858 ALU_CASE(ult32
, ult
);
860 /* We don't have a native b2f32 instruction. Instead, like many
861 * GPUs, we exploit booleans as 0/~0 for false/true, and
862 * correspondingly AND
863 * by 1.0 to do the type conversion. For the moment, prime us
866 * iand [whatever], #0
868 * At the end of emit_alu (as MIR), we'll fix-up the constant
871 ALU_CASE(b2f32
, iand
);
872 ALU_CASE(b2i32
, iand
);
874 /* Likewise, we don't have a dedicated f2b32 instruction, but
875 * we can do a "not equal to 0.0" test. */
877 ALU_CASE(f2b32
, fne
);
878 ALU_CASE(i2b32
, ine
);
880 ALU_CASE(frcp
, frcp
);
881 ALU_CASE(frsq
, frsqrt
);
882 ALU_CASE(fsqrt
, fsqrt
);
883 ALU_CASE(fexp2
, fexp2
);
884 ALU_CASE(flog2
, flog2
);
886 ALU_CASE(f2i64
, f2i_rtz
);
887 ALU_CASE(f2u64
, f2u_rtz
);
888 ALU_CASE(i2f64
, i2f_rtz
);
889 ALU_CASE(u2f64
, u2f_rtz
);
891 ALU_CASE(f2i32
, f2i_rtz
);
892 ALU_CASE(f2u32
, f2u_rtz
);
893 ALU_CASE(i2f32
, i2f_rtz
);
894 ALU_CASE(u2f32
, u2f_rtz
);
896 ALU_CASE(f2i16
, f2i_rtz
);
897 ALU_CASE(f2u16
, f2u_rtz
);
898 ALU_CASE(i2f16
, i2f_rtz
);
899 ALU_CASE(u2f16
, u2f_rtz
);
901 ALU_CASE(fsin
, fsin
);
902 ALU_CASE(fcos
, fcos
);
904 /* We'll set invert */
905 ALU_CASE(inot
, imov
);
906 ALU_CASE(iand
, iand
);
908 ALU_CASE(ixor
, ixor
);
909 ALU_CASE(ishl
, ishl
);
910 ALU_CASE(ishr
, iasr
);
911 ALU_CASE(ushr
, ilsr
);
913 ALU_CASE_BCAST(b32all_fequal2
, fball_eq
, 2);
914 ALU_CASE_BCAST(b32all_fequal3
, fball_eq
, 3);
915 ALU_CASE(b32all_fequal4
, fball_eq
);
917 ALU_CASE_BCAST(b32any_fnequal2
, fbany_neq
, 2);
918 ALU_CASE_BCAST(b32any_fnequal3
, fbany_neq
, 3);
919 ALU_CASE(b32any_fnequal4
, fbany_neq
);
921 ALU_CASE_BCAST(b32all_iequal2
, iball_eq
, 2);
922 ALU_CASE_BCAST(b32all_iequal3
, iball_eq
, 3);
923 ALU_CASE(b32all_iequal4
, iball_eq
);
925 ALU_CASE_BCAST(b32any_inequal2
, ibany_neq
, 2);
926 ALU_CASE_BCAST(b32any_inequal3
, ibany_neq
, 3);
927 ALU_CASE(b32any_inequal4
, ibany_neq
);
929 /* Source mods will be shoved in later */
930 ALU_CASE(fabs
, fmov
);
931 ALU_CASE(fneg
, fmov
);
932 ALU_CASE(fsat
, fmov
);
934 /* For size conversion, we use a move. Ideally though we would squash
935 * these ops together; maybe that has to happen after in NIR as part of
936 * propagation...? An earlier algebraic pass ensured we step down by
937 * only / exactly one size. If stepping down, we use a dest override to
938 * reduce the size; if stepping up, we use a larger-sized move with a
939 * half source and a sign/zero-extension modifier */
945 /* If we end up upscale, we'll need a sign-extend on the
946 * operand (the second argument) */
957 if (instr
->op
== nir_op_f2f16
|| instr
->op
== nir_op_f2f32
||
958 instr
->op
== nir_op_f2f64
)
959 op
= midgard_alu_op_fmov
;
961 op
= midgard_alu_op_imov
;
963 if (dst_bitsize
== (src_bitsize
* 2)) {
967 /* Use a greater register mode */
969 } else if (src_bitsize
== (dst_bitsize
* 2)) {
970 /* Converting down */
971 dest_override
= midgard_dest_override_lower
;
977 /* For greater-or-equal, we lower to less-or-equal and flip the
985 instr
->op
== nir_op_fge
? midgard_alu_op_fle
:
986 instr
->op
== nir_op_fge32
? midgard_alu_op_fle
:
987 instr
->op
== nir_op_ige32
? midgard_alu_op_ile
:
988 instr
->op
== nir_op_uge32
? midgard_alu_op_ule
:
991 /* Swap via temporary */
992 nir_alu_src temp
= instr
->src
[1];
993 instr
->src
[1] = instr
->src
[0];
994 instr
->src
[0] = temp
;
999 case nir_op_b32csel
: {
1000 /* Midgard features both fcsel and icsel, depending on
1001 * the type of the arguments/output. However, as long
1002 * as we're careful we can _always_ use icsel and
1003 * _never_ need fcsel, since the latter does additional
1004 * floating-point-specific processing whereas the
1005 * former just moves bits on the wire. It's not obvious
1006 * why these are separate opcodes, save for the ability
1007 * to do things like sat/pos/abs/neg for free */
1009 bool mixed
= nir_is_non_scalar_swizzle(&instr
->src
[0], nr_components
);
1010 op
= mixed
? midgard_alu_op_icsel_v
: midgard_alu_op_icsel
;
1012 /* The condition is the first argument; move the other
1013 * arguments up one to be a binary instruction for
1014 * Midgard with the condition last */
1016 nir_alu_src temp
= instr
->src
[2];
1018 instr
->src
[2] = instr
->src
[0];
1019 instr
->src
[0] = instr
->src
[1];
1020 instr
->src
[1] = temp
;
1026 DBG("Unhandled ALU op %s\n", nir_op_infos
[instr
->op
].name
);
1031 /* Midgard can perform certain modifiers on output of an ALU op */
1034 if (midgard_is_integer_out_op(op
)) {
1035 outmod
= midgard_outmod_int_wrap
;
1037 bool sat
= instr
->dest
.saturate
|| instr
->op
== nir_op_fsat
;
1038 outmod
= sat
? midgard_outmod_sat
: midgard_outmod_none
;
1041 /* fmax(a, 0.0) can turn into a .pos modifier as an optimization */
1043 if (instr
->op
== nir_op_fmax
) {
1044 if (nir_is_fzero_constant(instr
->src
[0].src
)) {
1045 op
= midgard_alu_op_fmov
;
1047 outmod
= midgard_outmod_pos
;
1048 instr
->src
[0] = instr
->src
[1];
1049 } else if (nir_is_fzero_constant(instr
->src
[1].src
)) {
1050 op
= midgard_alu_op_fmov
;
1052 outmod
= midgard_outmod_pos
;
1056 /* Fetch unit, quirks, etc information */
1057 unsigned opcode_props
= alu_opcode_props
[op
].props
;
1058 bool quirk_flipped_r24
= opcode_props
& QUIRK_FLIPPED_R24
;
1060 /* src0 will always exist afaik, but src1 will not for 1-argument
1061 * instructions. The latter can only be fetched if the instruction
1062 * needs it, or else we may segfault. */
1064 unsigned src0
= nir_alu_src_index(ctx
, &instr
->src
[0]);
1065 unsigned src1
= nr_inputs
>= 2 ? nir_alu_src_index(ctx
, &instr
->src
[1]) : ~0;
1066 unsigned src2
= nr_inputs
== 3 ? nir_alu_src_index(ctx
, &instr
->src
[2]) : ~0;
1067 assert(nr_inputs
<= 3);
1069 /* Rather than use the instruction generation helpers, we do it
1070 * ourselves here to avoid the mess */
1072 midgard_instruction ins
= {
1075 quirk_flipped_r24
? ~0 : src0
,
1076 quirk_flipped_r24
? src0
: src1
,
1083 nir_alu_src
*nirmods
[3] = { NULL
};
1085 if (nr_inputs
>= 2) {
1086 nirmods
[0] = &instr
->src
[0];
1087 nirmods
[1] = &instr
->src
[1];
1088 } else if (nr_inputs
== 1) {
1089 nirmods
[quirk_flipped_r24
] = &instr
->src
[0];
1095 nirmods
[2] = &instr
->src
[2];
1097 /* These were lowered to a move, so apply the corresponding mod */
1099 if (instr
->op
== nir_op_fneg
|| instr
->op
== nir_op_fabs
) {
1100 nir_alu_src
*s
= nirmods
[quirk_flipped_r24
];
1102 if (instr
->op
== nir_op_fneg
)
1103 s
->negate
= !s
->negate
;
1105 if (instr
->op
== nir_op_fabs
)
1109 bool is_int
= midgard_is_integer_op(op
);
1111 ins
.mask
= mask_of(nr_components
);
1113 midgard_vector_alu alu
= {
1115 .reg_mode
= reg_mode
,
1116 .dest_override
= dest_override
,
1119 .src1
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[0], is_int
, broadcast_swizzle
, half_1
, sext_1
)),
1120 .src2
= vector_alu_srco_unsigned(vector_alu_modifiers(nirmods
[1], is_int
, broadcast_swizzle
, half_2
, sext_2
)),
1123 /* Apply writemask if non-SSA, keeping in mind that we can't write to components that don't exist */
1126 ins
.mask
&= instr
->dest
.write_mask
;
1128 for (unsigned m
= 0; m
< 3; ++m
) {
1132 for (unsigned c
= 0; c
< NIR_MAX_VEC_COMPONENTS
; ++c
)
1133 ins
.swizzle
[m
][c
] = nirmods
[m
]->swizzle
[c
];
1135 /* Replicate. TODO: remove when vec16 lands */
1136 for (unsigned c
= NIR_MAX_VEC_COMPONENTS
; c
< MIR_VEC_COMPONENTS
; ++c
)
1137 ins
.swizzle
[m
][c
] = nirmods
[m
]->swizzle
[NIR_MAX_VEC_COMPONENTS
- 1];
1140 if (nr_inputs
== 3) {
1141 /* Conditions can't have mods */
1142 assert(!nirmods
[2]->abs
);
1143 assert(!nirmods
[2]->negate
);
1148 /* Late fixup for emulated instructions */
1150 if (instr
->op
== nir_op_b2f32
|| instr
->op
== nir_op_b2i32
) {
1151 /* Presently, our second argument is an inline #0 constant.
1152 * Switch over to an embedded 1.0 constant (that can't fit
1153 * inline, since we're 32-bit, not 16-bit like the inline
1156 ins
.has_inline_constant
= false;
1157 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1158 ins
.has_constants
= true;
1160 if (instr
->op
== nir_op_b2f32
)
1161 ins
.constants
.f32
[0] = 1.0f
;
1163 ins
.constants
.i32
[0] = 1;
1165 for (unsigned c
= 0; c
< 16; ++c
)
1166 ins
.swizzle
[1][c
] = 0;
1167 } else if (nr_inputs
== 1 && !quirk_flipped_r24
) {
1168 /* Lots of instructions need a 0 plonked in */
1169 ins
.has_inline_constant
= false;
1170 ins
.src
[1] = SSA_FIXED_REGISTER(REGISTER_CONSTANT
);
1171 ins
.has_constants
= true;
1172 ins
.constants
.u32
[0] = 0;
1174 for (unsigned c
= 0; c
< 16; ++c
)
1175 ins
.swizzle
[1][c
] = 0;
1176 } else if (instr
->op
== nir_op_inot
) {
1180 if ((opcode_props
& UNITS_ALL
) == UNIT_VLUT
) {
1181 /* To avoid duplicating the lookup tables (probably), true LUT
1182 * instructions can only operate as if they were scalars. Lower
1183 * them here by changing the component. */
1185 unsigned orig_mask
= ins
.mask
;
1187 for (int i
= 0; i
< nr_components
; ++i
) {
1188 /* Mask the associated component, dropping the
1189 * instruction if needed */
1192 ins
.mask
&= orig_mask
;
1197 for (unsigned j
= 0; j
< MIR_VEC_COMPONENTS
; ++j
)
1198 ins
.swizzle
[0][j
] = nirmods
[0]->swizzle
[i
]; /* Pull from the correct component */
1200 emit_mir_instruction(ctx
, ins
);
1203 emit_mir_instruction(ctx
, ins
);
1210 mir_set_intr_mask(nir_instr
*instr
, midgard_instruction
*ins
, bool is_read
)
1212 nir_intrinsic_instr
*intr
= nir_instr_as_intrinsic(instr
);
1213 unsigned nir_mask
= 0;
1217 nir_mask
= mask_of(nir_intrinsic_dest_components(intr
));
1218 dsize
= nir_dest_bit_size(intr
->dest
);
1220 nir_mask
= nir_intrinsic_write_mask(intr
);
1224 /* Once we have the NIR mask, we need to normalize to work in 32-bit space */
1225 unsigned bytemask
= mir_to_bytemask(mir_mode_for_destsize(dsize
), nir_mask
);
1226 mir_set_bytemask(ins
, bytemask
);
1229 ins
->load_64
= true;
1232 /* Uniforms and UBOs use a shared code path, as uniforms are just (slightly
1233 * optimized) versions of UBO #0 */
1235 static midgard_instruction
*
1237 compiler_context
*ctx
,
1241 nir_src
*indirect_offset
,
1242 unsigned indirect_shift
,
1245 /* TODO: half-floats */
1247 midgard_instruction ins
= m_ld_ubo_int4(dest
, 0);
1248 ins
.constants
.u32
[0] = offset
;
1250 if (instr
->type
== nir_instr_type_intrinsic
)
1251 mir_set_intr_mask(instr
, &ins
, true);
1253 if (indirect_offset
) {
1254 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1255 ins
.load_store
.arg_2
= (indirect_shift
<< 5);
1257 ins
.load_store
.arg_2
= 0x1E;
1260 ins
.load_store
.arg_1
= index
;
1262 return emit_mir_instruction(ctx
, ins
);
1265 /* SSBO reads are like UBO reads if you squint */
1269 compiler_context
*ctx
,
1274 nir_src
*indirect_offset
,
1279 midgard_instruction ins
;
1282 ins
= m_ld_int4(srcdest
, offset
);
1284 ins
= m_st_int4(srcdest
, offset
);
1286 /* SSBO reads use a generic memory read interface, so we need the
1287 * address of the SSBO as the first argument. This is a sysval. */
1289 unsigned addr
= make_compiler_temp(ctx
);
1290 emit_sysval_read(ctx
, instr
, addr
, 2);
1292 /* The source array:
1294 * src[0] = store ? value : unused
1298 * We would like arg_1 = the address and
1299 * arg_2 = the offset.
1304 /* TODO: What is this? It looks superficially like a shift << 5, but
1305 * arg_1 doesn't take a shift Should it be E0 or A0? We also need the
1306 * indirect offset. */
1308 if (indirect_offset
) {
1309 ins
.load_store
.arg_1
|= 0xE0;
1310 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1312 ins
.load_store
.arg_2
= 0x7E;
1315 /* TODO: Bounds check */
1317 /* Finally, we emit the direct offset */
1319 ins
.load_store
.varying_parameters
= (offset
& 0x1FF) << 1;
1320 ins
.load_store
.address
= (offset
>> 9);
1321 mir_set_intr_mask(instr
, &ins
, is_read
);
1323 emit_mir_instruction(ctx
, ins
);
1328 compiler_context
*ctx
,
1329 unsigned dest
, unsigned offset
,
1330 unsigned nr_comp
, unsigned component
,
1331 nir_src
*indirect_offset
, nir_alu_type type
, bool flat
)
1333 /* XXX: Half-floats? */
1334 /* TODO: swizzle, mask */
1336 midgard_instruction ins
= m_ld_vary_32(dest
, offset
);
1337 ins
.mask
= mask_of(nr_comp
);
1339 for (unsigned i
= 0; i
< ARRAY_SIZE(ins
.swizzle
[0]); ++i
)
1340 ins
.swizzle
[0][i
] = MIN2(i
+ component
, COMPONENT_W
);
1342 midgard_varying_parameter p
= {
1344 .interpolation
= midgard_interp_default
,
1349 memcpy(&u
, &p
, sizeof(p
));
1350 ins
.load_store
.varying_parameters
= u
;
1352 if (indirect_offset
)
1353 ins
.src
[2] = nir_src_index(ctx
, indirect_offset
);
1355 ins
.load_store
.arg_2
= 0x1E;
1357 ins
.load_store
.arg_1
= 0x9E;
1359 /* Use the type appropriate load */
1363 ins
.load_store
.op
= midgard_op_ld_vary_32u
;
1366 ins
.load_store
.op
= midgard_op_ld_vary_32i
;
1368 case nir_type_float
:
1369 ins
.load_store
.op
= midgard_op_ld_vary_32
;
1372 unreachable("Attempted to load unknown type");
1376 emit_mir_instruction(ctx
, ins
);
1381 compiler_context
*ctx
,
1382 unsigned dest
, unsigned offset
,
1383 unsigned nr_comp
, nir_alu_type t
)
1385 midgard_instruction ins
= m_ld_attr_32(dest
, offset
);
1386 ins
.load_store
.arg_1
= 0x1E;
1387 ins
.load_store
.arg_2
= 0x1E;
1388 ins
.mask
= mask_of(nr_comp
);
1390 /* Use the type appropriate load */
1394 ins
.load_store
.op
= midgard_op_ld_attr_32u
;
1397 ins
.load_store
.op
= midgard_op_ld_attr_32i
;
1399 case nir_type_float
:
1400 ins
.load_store
.op
= midgard_op_ld_attr_32
;
1403 unreachable("Attempted to load unknown type");
1407 emit_mir_instruction(ctx
, ins
);
1411 emit_sysval_read(compiler_context
*ctx
, nir_instr
*instr
, signed dest_override
,
1412 unsigned nr_components
)
1416 /* Figure out which uniform this is */
1417 int sysval
= sysval_for_instr(ctx
, instr
, &dest
);
1418 void *val
= _mesa_hash_table_u64_search(ctx
->sysval_to_id
, sysval
);
1420 if (dest_override
>= 0)
1421 dest
= dest_override
;
1423 /* Sysvals are prefix uniforms */
1424 unsigned uniform
= ((uintptr_t) val
) - 1;
1426 /* Emit the read itself -- this is never indirect */
1427 midgard_instruction
*ins
=
1428 emit_ubo_read(ctx
, instr
, dest
, uniform
* 16, NULL
, 0, 0);
1430 ins
->mask
= mask_of(nr_components
);
1434 compute_builtin_arg(nir_op op
)
1437 case nir_intrinsic_load_work_group_id
:
1439 case nir_intrinsic_load_local_invocation_id
:
1442 unreachable("Invalid compute paramater loaded");
1447 emit_fragment_store(compiler_context
*ctx
, unsigned src
, enum midgard_rt_id rt
)
1449 assert(rt
< ARRAY_SIZE(ctx
->writeout_branch
));
1451 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
1455 emit_explicit_constant(ctx
, src
, src
);
1457 struct midgard_instruction ins
=
1458 v_branch(false, false);
1460 ins
.writeout
= true;
1462 /* Add dependencies */
1464 ins
.constants
.u32
[0] = rt
== MIDGARD_ZS_RT
?
1465 0xFF : (rt
- MIDGARD_COLOR_RT0
) * 0x100;
1467 /* Emit the branch */
1468 br
= emit_mir_instruction(ctx
, ins
);
1469 schedule_barrier(ctx
);
1470 ctx
->writeout_branch
[rt
] = br
;
1472 /* Push our current location = current block count - 1 = where we'll
1473 * jump to. Maybe a bit too clever for my own good */
1475 br
->branch
.target_block
= ctx
->block_count
- 1;
1479 emit_compute_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1481 unsigned reg
= nir_dest_index(ctx
, &instr
->dest
);
1482 midgard_instruction ins
= m_ld_compute_id(reg
, 0);
1483 ins
.mask
= mask_of(3);
1484 ins
.swizzle
[0][3] = COMPONENT_X
; /* xyzx */
1485 ins
.load_store
.arg_1
= compute_builtin_arg(instr
->intrinsic
);
1486 emit_mir_instruction(ctx
, ins
);
1490 vertex_builtin_arg(nir_op op
)
1493 case nir_intrinsic_load_vertex_id
:
1494 return PAN_VERTEX_ID
;
1495 case nir_intrinsic_load_instance_id
:
1496 return PAN_INSTANCE_ID
;
1498 unreachable("Invalid vertex builtin");
1503 emit_vertex_builtin(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1505 unsigned reg
= nir_dest_index(ctx
, &instr
->dest
);
1506 emit_attr_read(ctx
, reg
, vertex_builtin_arg(instr
->intrinsic
), 1, nir_type_int
);
1510 emit_control_barrier(compiler_context
*ctx
)
1512 midgard_instruction ins
= {
1513 .type
= TAG_TEXTURE_4
,
1514 .src
= { ~0, ~0, ~0, ~0 },
1516 .op
= TEXTURE_OP_BARRIER
,
1518 /* TODO: optimize */
1519 .barrier_buffer
= 1,
1524 emit_mir_instruction(ctx
, ins
);
1527 static const nir_variable
*
1528 search_var(struct exec_list
*vars
, unsigned driver_loc
)
1530 nir_foreach_variable(var
, vars
) {
1531 if (var
->data
.driver_location
== driver_loc
)
1539 emit_intrinsic(compiler_context
*ctx
, nir_intrinsic_instr
*instr
)
1541 unsigned offset
= 0, reg
;
1543 switch (instr
->intrinsic
) {
1544 case nir_intrinsic_discard_if
:
1545 case nir_intrinsic_discard
: {
1546 bool conditional
= instr
->intrinsic
== nir_intrinsic_discard_if
;
1547 struct midgard_instruction discard
= v_branch(conditional
, false);
1548 discard
.branch
.target_type
= TARGET_DISCARD
;
1551 discard
.src
[0] = nir_src_index(ctx
, &instr
->src
[0]);
1553 emit_mir_instruction(ctx
, discard
);
1554 schedule_barrier(ctx
);
1559 case nir_intrinsic_load_uniform
:
1560 case nir_intrinsic_load_ubo
:
1561 case nir_intrinsic_load_ssbo
:
1562 case nir_intrinsic_load_input
:
1563 case nir_intrinsic_load_interpolated_input
: {
1564 bool is_uniform
= instr
->intrinsic
== nir_intrinsic_load_uniform
;
1565 bool is_ubo
= instr
->intrinsic
== nir_intrinsic_load_ubo
;
1566 bool is_ssbo
= instr
->intrinsic
== nir_intrinsic_load_ssbo
;
1567 bool is_flat
= instr
->intrinsic
== nir_intrinsic_load_input
;
1568 bool is_interp
= instr
->intrinsic
== nir_intrinsic_load_interpolated_input
;
1570 /* Get the base type of the intrinsic */
1571 /* TODO: Infer type? Does it matter? */
1573 (is_ubo
|| is_ssbo
) ? nir_type_uint
:
1574 (is_interp
) ? nir_type_float
:
1575 nir_intrinsic_type(instr
);
1577 t
= nir_alu_type_get_base_type(t
);
1579 if (!(is_ubo
|| is_ssbo
)) {
1580 offset
= nir_intrinsic_base(instr
);
1583 unsigned nr_comp
= nir_intrinsic_dest_components(instr
);
1585 nir_src
*src_offset
= nir_get_io_offset_src(instr
);
1587 bool direct
= nir_src_is_const(*src_offset
);
1588 nir_src
*indirect_offset
= direct
? NULL
: src_offset
;
1591 offset
+= nir_src_as_uint(*src_offset
);
1593 /* We may need to apply a fractional offset */
1594 int component
= (is_flat
|| is_interp
) ?
1595 nir_intrinsic_component(instr
) : 0;
1596 reg
= nir_dest_index(ctx
, &instr
->dest
);
1598 if (is_uniform
&& !ctx
->is_blend
) {
1599 emit_ubo_read(ctx
, &instr
->instr
, reg
, (ctx
->sysval_count
+ offset
) * 16, indirect_offset
, 4, 0);
1600 } else if (is_ubo
) {
1601 nir_src index
= instr
->src
[0];
1603 /* TODO: Is indirect block number possible? */
1604 assert(nir_src_is_const(index
));
1606 uint32_t uindex
= nir_src_as_uint(index
) + 1;
1607 emit_ubo_read(ctx
, &instr
->instr
, reg
, offset
, indirect_offset
, 0, uindex
);
1608 } else if (is_ssbo
) {
1609 nir_src index
= instr
->src
[0];
1610 assert(nir_src_is_const(index
));
1611 uint32_t uindex
= nir_src_as_uint(index
);
1613 emit_ssbo_access(ctx
, &instr
->instr
, true, reg
, offset
, indirect_offset
, uindex
);
1614 } else if (ctx
->stage
== MESA_SHADER_FRAGMENT
&& !ctx
->is_blend
) {
1615 emit_varying_read(ctx
, reg
, offset
, nr_comp
, component
, indirect_offset
, t
, is_flat
);
1616 } else if (ctx
->is_blend
) {
1617 /* For blend shaders, load the input color, which is
1618 * preloaded to r0 */
1620 midgard_instruction move
= v_mov(SSA_FIXED_REGISTER(0), reg
);
1621 emit_mir_instruction(ctx
, move
);
1622 schedule_barrier(ctx
);
1623 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1624 emit_attr_read(ctx
, reg
, offset
, nr_comp
, t
);
1626 DBG("Unknown load\n");
1633 /* Artefact of load_interpolated_input. TODO: other barycentric modes */
1634 case nir_intrinsic_load_barycentric_pixel
:
1635 case nir_intrinsic_load_barycentric_centroid
:
1638 /* Reads 128-bit value raw off the tilebuffer during blending, tasty */
1640 case nir_intrinsic_load_raw_output_pan
:
1641 case nir_intrinsic_load_output_u8_as_fp16_pan
:
1642 reg
= nir_dest_index(ctx
, &instr
->dest
);
1643 assert(ctx
->is_blend
);
1645 /* T720 and below use different blend opcodes with slightly
1646 * different semantics than T760 and up */
1648 midgard_instruction ld
= m_ld_color_buffer_32u(reg
, 0);
1649 bool old_blend
= ctx
->quirks
& MIDGARD_OLD_BLEND
;
1651 if (instr
->intrinsic
== nir_intrinsic_load_output_u8_as_fp16_pan
) {
1652 ld
.load_store
.op
= old_blend
?
1653 midgard_op_ld_color_buffer_u8_as_fp16_old
:
1654 midgard_op_ld_color_buffer_u8_as_fp16
;
1657 ld
.load_store
.address
= 1;
1658 ld
.load_store
.arg_2
= 0x1E;
1661 for (unsigned c
= 2; c
< 16; ++c
)
1662 ld
.swizzle
[0][c
] = 0;
1665 emit_mir_instruction(ctx
, ld
);
1668 case nir_intrinsic_load_blend_const_color_rgba
: {
1669 assert(ctx
->is_blend
);
1670 reg
= nir_dest_index(ctx
, &instr
->dest
);
1672 /* Blend constants are embedded directly in the shader and
1673 * patched in, so we use some magic routing */
1675 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), reg
);
1676 ins
.has_constants
= true;
1677 ins
.has_blend_constant
= true;
1678 emit_mir_instruction(ctx
, ins
);
1682 case nir_intrinsic_store_zs_output_pan
: {
1683 assert(ctx
->stage
== MESA_SHADER_FRAGMENT
);
1684 emit_fragment_store(ctx
, nir_src_index(ctx
, &instr
->src
[0]),
1687 midgard_instruction
*br
= ctx
->writeout_branch
[MIDGARD_ZS_RT
];
1689 if (!nir_intrinsic_component(instr
))
1690 br
->writeout_depth
= true;
1691 if (nir_intrinsic_component(instr
) ||
1692 instr
->num_components
)
1693 br
->writeout_stencil
= true;
1694 assert(br
->writeout_depth
| br
->writeout_stencil
);
1698 case nir_intrinsic_store_output
:
1699 assert(nir_src_is_const(instr
->src
[1]) && "no indirect outputs");
1701 offset
= nir_intrinsic_base(instr
) + nir_src_as_uint(instr
->src
[1]);
1703 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1705 if (ctx
->stage
== MESA_SHADER_FRAGMENT
) {
1706 const nir_variable
*var
;
1707 enum midgard_rt_id rt
;
1709 var
= search_var(&ctx
->nir
->outputs
,
1710 nir_intrinsic_base(instr
));
1712 if (var
->data
.location
== FRAG_RESULT_COLOR
)
1713 rt
= MIDGARD_COLOR_RT0
;
1714 else if (var
->data
.location
>= FRAG_RESULT_DATA0
)
1715 rt
= MIDGARD_COLOR_RT0
+ var
->data
.location
-
1720 emit_fragment_store(ctx
, reg
, rt
);
1721 } else if (ctx
->stage
== MESA_SHADER_VERTEX
) {
1722 /* We should have been vectorized, though we don't
1723 * currently check that st_vary is emitted only once
1724 * per slot (this is relevant, since there's not a mask
1725 * parameter available on the store [set to 0 by the
1726 * blob]). We do respect the component by adjusting the
1727 * swizzle. If this is a constant source, we'll need to
1728 * emit that explicitly. */
1730 emit_explicit_constant(ctx
, reg
, reg
);
1732 unsigned dst_component
= nir_intrinsic_component(instr
);
1733 unsigned nr_comp
= nir_src_num_components(instr
->src
[0]);
1735 midgard_instruction st
= m_st_vary_32(reg
, offset
);
1736 st
.load_store
.arg_1
= 0x9E;
1737 st
.load_store
.arg_2
= 0x1E;
1739 switch (nir_alu_type_get_base_type(nir_intrinsic_type(instr
))) {
1742 st
.load_store
.op
= midgard_op_st_vary_32u
;
1745 st
.load_store
.op
= midgard_op_st_vary_32i
;
1747 case nir_type_float
:
1748 st
.load_store
.op
= midgard_op_st_vary_32
;
1751 unreachable("Attempted to store unknown type");
1755 /* nir_intrinsic_component(store_intr) encodes the
1756 * destination component start. Source component offset
1757 * adjustment is taken care of in
1758 * install_registers_instr(), when offset_swizzle() is
1761 unsigned src_component
= COMPONENT_X
;
1763 assert(nr_comp
> 0);
1764 for (unsigned i
= 0; i
< ARRAY_SIZE(st
.swizzle
); ++i
) {
1765 st
.swizzle
[0][i
] = src_component
;
1766 if (i
>= dst_component
&& i
< dst_component
+ nr_comp
- 1)
1770 emit_mir_instruction(ctx
, st
);
1772 DBG("Unknown store\n");
1778 /* Special case of store_output for lowered blend shaders */
1779 case nir_intrinsic_store_raw_output_pan
:
1780 assert (ctx
->stage
== MESA_SHADER_FRAGMENT
);
1781 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1783 if (ctx
->quirks
& MIDGARD_OLD_BLEND
) {
1784 /* Suppose reg = qr0.xyzw. That means 4 8-bit ---> 1 32-bit. So
1785 * reg = r0.x. We want to splatter. So we can do a 32-bit move
1788 * imov r0.xyzw, r0.xxxx
1791 unsigned expanded
= make_compiler_temp(ctx
);
1793 midgard_instruction splatter
= v_mov(reg
, expanded
);
1795 for (unsigned c
= 0; c
< 16; ++c
)
1796 splatter
.swizzle
[1][c
] = 0;
1798 emit_mir_instruction(ctx
, splatter
);
1799 emit_fragment_store(ctx
, expanded
, ctx
->blend_rt
);
1801 emit_fragment_store(ctx
, reg
, ctx
->blend_rt
);
1805 case nir_intrinsic_store_ssbo
:
1806 assert(nir_src_is_const(instr
->src
[1]));
1808 bool direct_offset
= nir_src_is_const(instr
->src
[2]);
1809 offset
= direct_offset
? nir_src_as_uint(instr
->src
[2]) : 0;
1810 nir_src
*indirect_offset
= direct_offset
? NULL
: &instr
->src
[2];
1811 reg
= nir_src_index(ctx
, &instr
->src
[0]);
1813 uint32_t uindex
= nir_src_as_uint(instr
->src
[1]);
1815 emit_explicit_constant(ctx
, reg
, reg
);
1816 emit_ssbo_access(ctx
, &instr
->instr
, false, reg
, offset
, indirect_offset
, uindex
);
1819 case nir_intrinsic_load_viewport_scale
:
1820 case nir_intrinsic_load_viewport_offset
:
1821 case nir_intrinsic_load_num_work_groups
:
1822 case nir_intrinsic_load_sampler_lod_parameters_pan
:
1823 emit_sysval_read(ctx
, &instr
->instr
, ~0, 3);
1826 case nir_intrinsic_load_work_group_id
:
1827 case nir_intrinsic_load_local_invocation_id
:
1828 emit_compute_builtin(ctx
, instr
);
1831 case nir_intrinsic_load_vertex_id
:
1832 case nir_intrinsic_load_instance_id
:
1833 emit_vertex_builtin(ctx
, instr
);
1836 case nir_intrinsic_memory_barrier_buffer
:
1837 case nir_intrinsic_memory_barrier_shared
:
1840 case nir_intrinsic_control_barrier
:
1841 schedule_barrier(ctx
);
1842 emit_control_barrier(ctx
);
1843 schedule_barrier(ctx
);
1847 printf ("Unhandled intrinsic %s\n", nir_intrinsic_infos
[instr
->intrinsic
].name
);
1854 midgard_tex_format(enum glsl_sampler_dim dim
)
1857 case GLSL_SAMPLER_DIM_1D
:
1858 case GLSL_SAMPLER_DIM_BUF
:
1861 case GLSL_SAMPLER_DIM_2D
:
1862 case GLSL_SAMPLER_DIM_EXTERNAL
:
1863 case GLSL_SAMPLER_DIM_RECT
:
1866 case GLSL_SAMPLER_DIM_3D
:
1869 case GLSL_SAMPLER_DIM_CUBE
:
1870 return MALI_TEX_CUBE
;
1873 DBG("Unknown sampler dim type\n");
1879 /* Tries to attach an explicit LOD / bias as a constant. Returns whether this
1883 pan_attach_constant_bias(
1884 compiler_context
*ctx
,
1886 midgard_texture_word
*word
)
1888 /* To attach as constant, it has to *be* constant */
1890 if (!nir_src_is_const(lod
))
1893 float f
= nir_src_as_float(lod
);
1895 /* Break into fixed-point */
1897 float lod_frac
= f
- lod_int
;
1899 /* Carry over negative fractions */
1900 if (lod_frac
< 0.0) {
1906 word
->bias
= float_to_ubyte(lod_frac
);
1907 word
->bias_int
= lod_int
;
1912 static enum mali_sampler_type
1913 midgard_sampler_type(nir_alu_type t
) {
1914 switch (nir_alu_type_get_base_type(t
))
1916 case nir_type_float
:
1917 return MALI_SAMPLER_FLOAT
;
1919 return MALI_SAMPLER_SIGNED
;
1921 return MALI_SAMPLER_UNSIGNED
;
1923 unreachable("Unknown sampler type");
1928 emit_texop_native(compiler_context
*ctx
, nir_tex_instr
*instr
,
1929 unsigned midgard_texop
)
1932 //assert (!instr->sampler);
1933 //assert (!instr->texture_array_size);
1935 int texture_index
= instr
->texture_index
;
1936 int sampler_index
= texture_index
;
1938 /* No helper to build texture words -- we do it all here */
1939 midgard_instruction ins
= {
1940 .type
= TAG_TEXTURE_4
,
1942 .dest
= nir_dest_index(ctx
, &instr
->dest
),
1943 .src
= { ~0, ~0, ~0, ~0 },
1944 .swizzle
= SWIZZLE_IDENTITY_4
,
1946 .op
= midgard_texop
,
1947 .format
= midgard_tex_format(instr
->sampler_dim
),
1948 .texture_handle
= texture_index
,
1949 .sampler_handle
= sampler_index
,
1955 .sampler_type
= midgard_sampler_type(instr
->dest_type
),
1956 .shadow
= instr
->is_shadow
,
1960 /* We may need a temporary for the coordinate */
1962 bool needs_temp_coord
=
1963 (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) ||
1964 (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) ||
1967 unsigned coords
= needs_temp_coord
? make_compiler_temp_reg(ctx
) : 0;
1969 for (unsigned i
= 0; i
< instr
->num_srcs
; ++i
) {
1970 int index
= nir_src_index(ctx
, &instr
->src
[i
].src
);
1971 unsigned nr_components
= nir_src_num_components(instr
->src
[i
].src
);
1973 switch (instr
->src
[i
].src_type
) {
1974 case nir_tex_src_coord
: {
1975 emit_explicit_constant(ctx
, index
, index
);
1977 unsigned coord_mask
= mask_of(instr
->coord_components
);
1979 bool flip_zw
= (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) && (coord_mask
& (1 << COMPONENT_Z
));
1982 coord_mask
^= ((1 << COMPONENT_Z
) | (1 << COMPONENT_W
));
1984 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_CUBE
) {
1985 /* texelFetch is undefined on samplerCube */
1986 assert(midgard_texop
!= TEXTURE_OP_TEXEL_FETCH
);
1988 /* For cubemaps, we use a special ld/st op to
1989 * select the face and copy the xy into the
1990 * texture register */
1992 midgard_instruction ld
= m_ld_cubemap_coords(coords
, 0);
1994 ld
.mask
= 0x3; /* xy */
1995 ld
.load_store
.arg_1
= 0x20;
1996 ld
.swizzle
[1][3] = COMPONENT_X
;
1997 emit_mir_instruction(ctx
, ld
);
2000 ins
.swizzle
[1][2] = instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
2001 ins
.swizzle
[1][3] = COMPONENT_X
;
2002 } else if (needs_temp_coord
) {
2003 /* mov coord_temp, coords */
2004 midgard_instruction mov
= v_mov(index
, coords
);
2005 mov
.mask
= coord_mask
;
2008 mov
.swizzle
[1][COMPONENT_W
] = COMPONENT_Z
;
2010 emit_mir_instruction(ctx
, mov
);
2015 ins
.src
[1] = coords
;
2017 /* Texelfetch coordinates uses all four elements
2018 * (xyz/index) regardless of texture dimensionality,
2019 * which means it's necessary to zero the unused
2020 * components to keep everything happy */
2022 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
2023 /* mov index.zw, #0, or generalized */
2024 midgard_instruction mov
=
2025 v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), coords
);
2026 mov
.has_constants
= true;
2027 mov
.mask
= coord_mask
^ 0xF;
2028 emit_mir_instruction(ctx
, mov
);
2031 if (instr
->sampler_dim
== GLSL_SAMPLER_DIM_2D
) {
2032 /* Array component in w but NIR wants it in z,
2033 * but if we have a temp coord we already fixed
2036 if (nr_components
== 3) {
2037 ins
.swizzle
[1][2] = COMPONENT_Z
;
2038 ins
.swizzle
[1][3] = needs_temp_coord
? COMPONENT_W
: COMPONENT_Z
;
2039 } else if (nr_components
== 2) {
2041 instr
->is_shadow
? COMPONENT_Z
: COMPONENT_X
;
2042 ins
.swizzle
[1][3] = COMPONENT_X
;
2044 unreachable("Invalid texture 2D components");
2047 if (midgard_texop
== TEXTURE_OP_TEXEL_FETCH
) {
2049 ins
.swizzle
[1][2] = COMPONENT_Z
;
2050 ins
.swizzle
[1][3] = COMPONENT_W
;
2056 case nir_tex_src_bias
:
2057 case nir_tex_src_lod
: {
2058 /* Try as a constant if we can */
2060 bool is_txf
= midgard_texop
== TEXTURE_OP_TEXEL_FETCH
;
2061 if (!is_txf
&& pan_attach_constant_bias(ctx
, instr
->src
[i
].src
, &ins
.texture
))
2064 ins
.texture
.lod_register
= true;
2067 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2068 ins
.swizzle
[2][c
] = COMPONENT_X
;
2070 emit_explicit_constant(ctx
, index
, index
);
2075 case nir_tex_src_offset
: {
2076 ins
.texture
.offset_register
= true;
2079 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
)
2080 ins
.swizzle
[3][c
] = (c
> COMPONENT_Z
) ? 0 : c
;
2082 emit_explicit_constant(ctx
, index
, index
);
2086 case nir_tex_src_comparator
: {
2087 unsigned comp
= COMPONENT_Z
;
2089 /* mov coord_temp.foo, coords */
2090 midgard_instruction mov
= v_mov(index
, coords
);
2091 mov
.mask
= 1 << comp
;
2093 for (unsigned i
= 0; i
< MIR_VEC_COMPONENTS
; ++i
)
2094 mov
.swizzle
[1][i
] = COMPONENT_X
;
2096 emit_mir_instruction(ctx
, mov
);
2101 printf ("Unknown texture source type: %d\n", instr
->src
[i
].src_type
);
2107 emit_mir_instruction(ctx
, ins
);
2109 /* Used for .cont and .last hinting */
2110 ctx
->texture_op_count
++;
2114 emit_tex(compiler_context
*ctx
, nir_tex_instr
*instr
)
2116 switch (instr
->op
) {
2119 emit_texop_native(ctx
, instr
, TEXTURE_OP_NORMAL
);
2122 emit_texop_native(ctx
, instr
, TEXTURE_OP_LOD
);
2125 emit_texop_native(ctx
, instr
, TEXTURE_OP_TEXEL_FETCH
);
2128 emit_sysval_read(ctx
, &instr
->instr
, ~0, 4);
2131 printf ("Unhandled texture op: %d\n", instr
->op
);
2138 emit_jump(compiler_context
*ctx
, nir_jump_instr
*instr
)
2140 switch (instr
->type
) {
2141 case nir_jump_break
: {
2142 /* Emit a branch out of the loop */
2143 struct midgard_instruction br
= v_branch(false, false);
2144 br
.branch
.target_type
= TARGET_BREAK
;
2145 br
.branch
.target_break
= ctx
->current_loop_depth
;
2146 emit_mir_instruction(ctx
, br
);
2151 DBG("Unknown jump type %d\n", instr
->type
);
2157 emit_instr(compiler_context
*ctx
, struct nir_instr
*instr
)
2159 switch (instr
->type
) {
2160 case nir_instr_type_load_const
:
2161 emit_load_const(ctx
, nir_instr_as_load_const(instr
));
2164 case nir_instr_type_intrinsic
:
2165 emit_intrinsic(ctx
, nir_instr_as_intrinsic(instr
));
2168 case nir_instr_type_alu
:
2169 emit_alu(ctx
, nir_instr_as_alu(instr
));
2172 case nir_instr_type_tex
:
2173 emit_tex(ctx
, nir_instr_as_tex(instr
));
2176 case nir_instr_type_jump
:
2177 emit_jump(ctx
, nir_instr_as_jump(instr
));
2180 case nir_instr_type_ssa_undef
:
2185 DBG("Unhandled instruction type\n");
2191 /* ALU instructions can inline or embed constants, which decreases register
2192 * pressure and saves space. */
2194 #define CONDITIONAL_ATTACH(idx) { \
2195 void *entry = _mesa_hash_table_u64_search(ctx->ssa_constants, alu->src[idx] + 1); \
2198 attach_constants(ctx, alu, entry, alu->src[idx] + 1); \
2199 alu->src[idx] = SSA_FIXED_REGISTER(REGISTER_CONSTANT); \
2204 inline_alu_constants(compiler_context
*ctx
, midgard_block
*block
)
2206 mir_foreach_instr_in_block(block
, alu
) {
2207 /* Other instructions cannot inline constants */
2208 if (alu
->type
!= TAG_ALU_4
) continue;
2209 if (alu
->compact_branch
) continue;
2211 /* If there is already a constant here, we can do nothing */
2212 if (alu
->has_constants
) continue;
2214 CONDITIONAL_ATTACH(0);
2216 if (!alu
->has_constants
) {
2217 CONDITIONAL_ATTACH(1)
2218 } else if (!alu
->inline_constant
) {
2219 /* Corner case: _two_ vec4 constants, for instance with a
2220 * csel. For this case, we can only use a constant
2221 * register for one, we'll have to emit a move for the
2222 * other. Note, if both arguments are constants, then
2223 * necessarily neither argument depends on the value of
2224 * any particular register. As the destination register
2225 * will be wiped, that means we can spill the constant
2226 * to the destination register.
2229 void *entry
= _mesa_hash_table_u64_search(ctx
->ssa_constants
, alu
->src
[1] + 1);
2230 unsigned scratch
= alu
->dest
;
2233 midgard_instruction ins
= v_mov(SSA_FIXED_REGISTER(REGISTER_CONSTANT
), scratch
);
2234 attach_constants(ctx
, &ins
, entry
, alu
->src
[1] + 1);
2236 /* Set the source */
2237 alu
->src
[1] = scratch
;
2239 /* Inject us -before- the last instruction which set r31 */
2240 mir_insert_instruction_before(ctx
, mir_prev_op(alu
), ins
);
2246 /* Being a little silly with the names, but returns the op that is the bitwise
2247 * inverse of the op with the argument switched. I.e. (f and g are
2250 * f(a, b) = ~g(b, a)
2252 * Corollary: if g is the contrapositve of f, f is the contrapositive of g:
2254 * f(a, b) = ~g(b, a)
2255 * ~f(a, b) = g(b, a)
2256 * ~f(a, b) = ~h(a, b) where h is the contrapositive of g
2259 * Thus we define this function in pairs.
2262 static inline midgard_alu_op
2263 mir_contrapositive(midgard_alu_op op
)
2266 case midgard_alu_op_flt
:
2267 return midgard_alu_op_fle
;
2268 case midgard_alu_op_fle
:
2269 return midgard_alu_op_flt
;
2271 case midgard_alu_op_ilt
:
2272 return midgard_alu_op_ile
;
2273 case midgard_alu_op_ile
:
2274 return midgard_alu_op_ilt
;
2277 unreachable("No known contrapositive");
2281 /* Midgard supports two types of constants, embedded constants (128-bit) and
2282 * inline constants (16-bit). Sometimes, especially with scalar ops, embedded
2283 * constants can be demoted to inline constants, for space savings and
2284 * sometimes a performance boost */
2287 embedded_to_inline_constant(compiler_context
*ctx
, midgard_block
*block
)
2289 mir_foreach_instr_in_block(block
, ins
) {
2290 if (!ins
->has_constants
) continue;
2291 if (ins
->has_inline_constant
) continue;
2293 /* Blend constants must not be inlined by definition */
2294 if (ins
->has_blend_constant
) continue;
2296 /* We can inline 32-bit (sometimes) or 16-bit (usually) */
2297 bool is_16
= ins
->alu
.reg_mode
== midgard_reg_mode_16
;
2298 bool is_32
= ins
->alu
.reg_mode
== midgard_reg_mode_32
;
2300 if (!(is_16
|| is_32
))
2303 /* src1 cannot be an inline constant due to encoding
2304 * restrictions. So, if possible we try to flip the arguments
2307 int op
= ins
->alu
.op
;
2309 if (ins
->src
[0] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2310 bool flip
= alu_opcode_props
[op
].props
& OP_COMMUTES
;
2313 /* Conditionals can be inverted */
2314 case midgard_alu_op_flt
:
2315 case midgard_alu_op_ilt
:
2316 case midgard_alu_op_fle
:
2317 case midgard_alu_op_ile
:
2318 ins
->alu
.op
= mir_contrapositive(ins
->alu
.op
);
2323 case midgard_alu_op_fcsel
:
2324 case midgard_alu_op_icsel
:
2325 DBG("Missed non-commutative flip (%s)\n", alu_opcode_props
[op
].name
);
2334 if (ins
->src
[1] == SSA_FIXED_REGISTER(REGISTER_CONSTANT
)) {
2335 /* Extract the source information */
2337 midgard_vector_alu_src
*src
;
2338 int q
= ins
->alu
.src2
;
2339 midgard_vector_alu_src
*m
= (midgard_vector_alu_src
*) &q
;
2342 /* Component is from the swizzle. Take a nonzero component */
2344 unsigned first_comp
= ffs(ins
->mask
) - 1;
2345 unsigned component
= ins
->swizzle
[1][first_comp
];
2347 /* Scale constant appropriately, if we can legally */
2348 uint16_t scaled_constant
= 0;
2351 scaled_constant
= ins
->constants
.u16
[component
];
2352 } else if (midgard_is_integer_op(op
)) {
2353 scaled_constant
= ins
->constants
.u32
[component
];
2355 /* Constant overflow after resize */
2356 if (scaled_constant
!= ins
->constants
.u32
[component
])
2359 float original
= ins
->constants
.f32
[component
];
2360 scaled_constant
= _mesa_float_to_half(original
);
2362 /* Check for loss of precision. If this is
2363 * mediump, we don't care, but for a highp
2364 * shader, we need to pay attention. NIR
2365 * doesn't yet tell us which mode we're in!
2366 * Practically this prevents most constants
2367 * from being inlined, sadly. */
2369 float fp32
= _mesa_half_to_float(scaled_constant
);
2371 if (fp32
!= original
)
2375 /* We don't know how to handle these with a constant */
2377 if (mir_nontrivial_source2_mod_simple(ins
) || src
->rep_low
|| src
->rep_high
) {
2378 DBG("Bailing inline constant...\n");
2382 /* Make sure that the constant is not itself a vector
2383 * by checking if all accessed values are the same. */
2385 const midgard_constants
*cons
= &ins
->constants
;
2386 uint32_t value
= is_16
? cons
->u16
[component
] : cons
->u32
[component
];
2388 bool is_vector
= false;
2389 unsigned mask
= effective_writemask(&ins
->alu
, ins
->mask
);
2391 for (unsigned c
= 0; c
< MIR_VEC_COMPONENTS
; ++c
) {
2392 /* We only care if this component is actually used */
2393 if (!(mask
& (1 << c
)))
2396 uint32_t test
= is_16
?
2397 cons
->u16
[ins
->swizzle
[1][c
]] :
2398 cons
->u32
[ins
->swizzle
[1][c
]];
2400 if (test
!= value
) {
2409 /* Get rid of the embedded constant */
2410 ins
->has_constants
= false;
2412 ins
->has_inline_constant
= true;
2413 ins
->inline_constant
= scaled_constant
;
2418 /* Dead code elimination for branches at the end of a block - only one branch
2419 * per block is legal semantically */
2422 midgard_opt_cull_dead_branch(compiler_context
*ctx
, midgard_block
*block
)
2424 bool branched
= false;
2426 mir_foreach_instr_in_block_safe(block
, ins
) {
2427 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2430 mir_remove_instruction(ins
);
2436 /* fmov.pos is an idiom for fpos. Propoagate the .pos up to the source, so then
2437 * the move can be propagated away entirely */
2440 mir_compose_float_outmod(midgard_outmod_float
*outmod
, midgard_outmod_float comp
)
2443 if (comp
== midgard_outmod_none
)
2446 if (*outmod
== midgard_outmod_none
) {
2451 /* TODO: Compose rules */
2456 midgard_opt_pos_propagate(compiler_context
*ctx
, midgard_block
*block
)
2458 bool progress
= false;
2460 mir_foreach_instr_in_block_safe(block
, ins
) {
2461 if (ins
->type
!= TAG_ALU_4
) continue;
2462 if (ins
->alu
.op
!= midgard_alu_op_fmov
) continue;
2463 if (ins
->alu
.outmod
!= midgard_outmod_pos
) continue;
2465 /* TODO: Registers? */
2466 unsigned src
= ins
->src
[1];
2467 if (src
& IS_REG
) continue;
2469 /* There might be a source modifier, too */
2470 if (mir_nontrivial_source2_mod(ins
)) continue;
2472 /* Backpropagate the modifier */
2473 mir_foreach_instr_in_block_from_rev(block
, v
, mir_prev_op(ins
)) {
2474 if (v
->type
!= TAG_ALU_4
) continue;
2475 if (v
->dest
!= src
) continue;
2477 /* Can we even take a float outmod? */
2478 if (midgard_is_integer_out_op(v
->alu
.op
)) continue;
2480 midgard_outmod_float temp
= v
->alu
.outmod
;
2481 progress
|= mir_compose_float_outmod(&temp
, ins
->alu
.outmod
);
2483 /* Throw in the towel.. */
2484 if (!progress
) break;
2486 /* Otherwise, transfer the modifier */
2487 v
->alu
.outmod
= temp
;
2488 ins
->alu
.outmod
= midgard_outmod_none
;
2498 emit_fragment_epilogue(compiler_context
*ctx
, unsigned rt
)
2500 /* Loop to ourselves */
2501 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2502 struct midgard_instruction ins
= v_branch(false, false);
2503 ins
.writeout
= true;
2504 ins
.writeout_depth
= br
->writeout_depth
;
2505 ins
.writeout_stencil
= br
->writeout_stencil
;
2506 ins
.branch
.target_block
= ctx
->block_count
- 1;
2507 ins
.constants
.u32
[0] = br
->constants
.u32
[0];
2508 emit_mir_instruction(ctx
, ins
);
2510 ctx
->current_block
->epilogue
= true;
2511 schedule_barrier(ctx
);
2512 return ins
.branch
.target_block
;
2515 static midgard_block
*
2516 emit_block(compiler_context
*ctx
, nir_block
*block
)
2518 midgard_block
*this_block
= ctx
->after_block
;
2519 ctx
->after_block
= NULL
;
2522 this_block
= create_empty_block(ctx
);
2524 list_addtail(&this_block
->link
, &ctx
->blocks
);
2526 this_block
->is_scheduled
= false;
2529 /* Set up current block */
2530 list_inithead(&this_block
->instructions
);
2531 ctx
->current_block
= this_block
;
2533 nir_foreach_instr(instr
, block
) {
2534 emit_instr(ctx
, instr
);
2535 ++ctx
->instruction_count
;
2541 static midgard_block
*emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
);
2544 emit_if(struct compiler_context
*ctx
, nir_if
*nif
)
2546 midgard_block
*before_block
= ctx
->current_block
;
2548 /* Speculatively emit the branch, but we can't fill it in until later */
2549 EMIT(branch
, true, true);
2550 midgard_instruction
*then_branch
= mir_last_in_block(ctx
->current_block
);
2551 then_branch
->src
[0] = nir_src_index(ctx
, &nif
->condition
);
2553 /* Emit the two subblocks. */
2554 midgard_block
*then_block
= emit_cf_list(ctx
, &nif
->then_list
);
2555 midgard_block
*end_then_block
= ctx
->current_block
;
2557 /* Emit a jump from the end of the then block to the end of the else */
2558 EMIT(branch
, false, false);
2559 midgard_instruction
*then_exit
= mir_last_in_block(ctx
->current_block
);
2561 /* Emit second block, and check if it's empty */
2563 int else_idx
= ctx
->block_count
;
2564 int count_in
= ctx
->instruction_count
;
2565 midgard_block
*else_block
= emit_cf_list(ctx
, &nif
->else_list
);
2566 midgard_block
*end_else_block
= ctx
->current_block
;
2567 int after_else_idx
= ctx
->block_count
;
2569 /* Now that we have the subblocks emitted, fix up the branches */
2574 if (ctx
->instruction_count
== count_in
) {
2575 /* The else block is empty, so don't emit an exit jump */
2576 mir_remove_instruction(then_exit
);
2577 then_branch
->branch
.target_block
= after_else_idx
;
2579 then_branch
->branch
.target_block
= else_idx
;
2580 then_exit
->branch
.target_block
= after_else_idx
;
2583 /* Wire up the successors */
2585 ctx
->after_block
= create_empty_block(ctx
);
2587 midgard_block_add_successor(before_block
, then_block
);
2588 midgard_block_add_successor(before_block
, else_block
);
2590 midgard_block_add_successor(end_then_block
, ctx
->after_block
);
2591 midgard_block_add_successor(end_else_block
, ctx
->after_block
);
2595 emit_loop(struct compiler_context
*ctx
, nir_loop
*nloop
)
2597 /* Remember where we are */
2598 midgard_block
*start_block
= ctx
->current_block
;
2600 /* Allocate a loop number, growing the current inner loop depth */
2601 int loop_idx
= ++ctx
->current_loop_depth
;
2603 /* Get index from before the body so we can loop back later */
2604 int start_idx
= ctx
->block_count
;
2606 /* Emit the body itself */
2607 midgard_block
*loop_block
= emit_cf_list(ctx
, &nloop
->body
);
2609 /* Branch back to loop back */
2610 struct midgard_instruction br_back
= v_branch(false, false);
2611 br_back
.branch
.target_block
= start_idx
;
2612 emit_mir_instruction(ctx
, br_back
);
2614 /* Mark down that branch in the graph. */
2615 midgard_block_add_successor(start_block
, loop_block
);
2616 midgard_block_add_successor(ctx
->current_block
, loop_block
);
2618 /* Find the index of the block about to follow us (note: we don't add
2619 * one; blocks are 0-indexed so we get a fencepost problem) */
2620 int break_block_idx
= ctx
->block_count
;
2622 /* Fix up the break statements we emitted to point to the right place,
2623 * now that we can allocate a block number for them */
2624 ctx
->after_block
= create_empty_block(ctx
);
2626 list_for_each_entry_from(struct midgard_block
, block
, start_block
, &ctx
->blocks
, link
) {
2627 mir_foreach_instr_in_block(block
, ins
) {
2628 if (ins
->type
!= TAG_ALU_4
) continue;
2629 if (!ins
->compact_branch
) continue;
2631 /* We found a branch -- check the type to see if we need to do anything */
2632 if (ins
->branch
.target_type
!= TARGET_BREAK
) continue;
2634 /* It's a break! Check if it's our break */
2635 if (ins
->branch
.target_break
!= loop_idx
) continue;
2637 /* Okay, cool, we're breaking out of this loop.
2638 * Rewrite from a break to a goto */
2640 ins
->branch
.target_type
= TARGET_GOTO
;
2641 ins
->branch
.target_block
= break_block_idx
;
2643 midgard_block_add_successor(block
, ctx
->after_block
);
2647 /* Now that we've finished emitting the loop, free up the depth again
2648 * so we play nice with recursion amid nested loops */
2649 --ctx
->current_loop_depth
;
2651 /* Dump loop stats */
2655 static midgard_block
*
2656 emit_cf_list(struct compiler_context
*ctx
, struct exec_list
*list
)
2658 midgard_block
*start_block
= NULL
;
2660 foreach_list_typed(nir_cf_node
, node
, node
, list
) {
2661 switch (node
->type
) {
2662 case nir_cf_node_block
: {
2663 midgard_block
*block
= emit_block(ctx
, nir_cf_node_as_block(node
));
2666 start_block
= block
;
2671 case nir_cf_node_if
:
2672 emit_if(ctx
, nir_cf_node_as_if(node
));
2675 case nir_cf_node_loop
:
2676 emit_loop(ctx
, nir_cf_node_as_loop(node
));
2679 case nir_cf_node_function
:
2688 /* Due to lookahead, we need to report the first tag executed in the command
2689 * stream and in branch targets. An initial block might be empty, so iterate
2690 * until we find one that 'works' */
2693 midgard_get_first_tag_from_block(compiler_context
*ctx
, unsigned block_idx
)
2695 midgard_block
*initial_block
= mir_get_block(ctx
, block_idx
);
2697 mir_foreach_block_from(ctx
, initial_block
, v
) {
2698 if (v
->quadword_count
) {
2699 midgard_bundle
*initial_bundle
=
2700 util_dynarray_element(&v
->bundles
, midgard_bundle
, 0);
2702 return initial_bundle
->tag
;
2706 /* Default to a tag 1 which will break from the shader, in case we jump
2707 * to the exit block (i.e. `return` in a compute shader) */
2713 pan_format_from_nir_base(nir_alu_type base
)
2717 return MALI_FORMAT_SINT
;
2720 return MALI_FORMAT_UINT
;
2721 case nir_type_float
:
2722 return MALI_CHANNEL_FLOAT
;
2724 unreachable("Invalid base");
2729 pan_format_from_nir_size(nir_alu_type base
, unsigned size
)
2731 if (base
== nir_type_float
) {
2733 case 16: return MALI_FORMAT_SINT
;
2734 case 32: return MALI_FORMAT_UNORM
;
2736 unreachable("Invalid float size for format");
2741 case 8: return MALI_CHANNEL_8
;
2742 case 16: return MALI_CHANNEL_16
;
2743 case 32: return MALI_CHANNEL_32
;
2745 unreachable("Invalid int size for format");
2750 static enum mali_format
2751 pan_format_from_glsl(const struct glsl_type
*type
)
2753 enum glsl_base_type glsl_base
= glsl_get_base_type(glsl_without_array(type
));
2754 nir_alu_type t
= nir_get_nir_type_for_glsl_base_type(glsl_base
);
2756 unsigned base
= nir_alu_type_get_base_type(t
);
2757 unsigned size
= nir_alu_type_get_type_size(t
);
2759 return pan_format_from_nir_base(base
) |
2760 pan_format_from_nir_size(base
, size
) |
2761 MALI_NR_CHANNELS(4);
2764 /* For each fragment writeout instruction, generate a writeout loop to
2765 * associate with it */
2768 mir_add_writeout_loops(compiler_context
*ctx
)
2770 for (unsigned rt
= 0; rt
< ARRAY_SIZE(ctx
->writeout_branch
); ++rt
) {
2771 midgard_instruction
*br
= ctx
->writeout_branch
[rt
];
2774 unsigned popped
= br
->branch
.target_block
;
2775 midgard_block_add_successor(mir_get_block(ctx
, popped
- 1), ctx
->current_block
);
2776 br
->branch
.target_block
= emit_fragment_epilogue(ctx
, rt
);
2778 /* If we have more RTs, we'll need to restore back after our
2779 * loop terminates */
2781 if ((rt
+ 1) < ARRAY_SIZE(ctx
->writeout_branch
) && ctx
->writeout_branch
[rt
+ 1]) {
2782 midgard_instruction uncond
= v_branch(false, false);
2783 uncond
.branch
.target_block
= popped
;
2784 emit_mir_instruction(ctx
, uncond
);
2785 midgard_block_add_successor(ctx
->current_block
, mir_get_block(ctx
, popped
));
2786 schedule_barrier(ctx
);
2788 /* We're last, so we can terminate here */
2789 br
->last_writeout
= true;
2795 midgard_compile_shader_nir(nir_shader
*nir
, midgard_program
*program
, bool is_blend
, unsigned blend_rt
, unsigned gpu_id
, bool shaderdb
)
2797 struct util_dynarray
*compiled
= &program
->compiled
;
2799 midgard_debug
= debug_get_option_midgard_debug();
2801 /* TODO: Bound against what? */
2802 compiler_context
*ctx
= rzalloc(NULL
, compiler_context
);
2805 ctx
->stage
= nir
->info
.stage
;
2806 ctx
->is_blend
= is_blend
;
2807 ctx
->alpha_ref
= program
->alpha_ref
;
2808 ctx
->blend_rt
= MIDGARD_COLOR_RT0
+ blend_rt
;
2809 ctx
->quirks
= midgard_get_quirks(gpu_id
);
2811 /* Start off with a safe cutoff, allowing usage of all 16 work
2812 * registers. Later, we'll promote uniform reads to uniform registers
2813 * if we determine it is beneficial to do so */
2814 ctx
->uniform_cutoff
= 8;
2816 /* Initialize at a global (not block) level hash tables */
2818 ctx
->ssa_constants
= _mesa_hash_table_u64_create(NULL
);
2819 ctx
->hash_to_temp
= _mesa_hash_table_u64_create(NULL
);
2820 ctx
->sysval_to_id
= _mesa_hash_table_u64_create(NULL
);
2822 /* Record the varying mapping for the command stream's bookkeeping */
2824 struct exec_list
*varyings
=
2825 ctx
->stage
== MESA_SHADER_VERTEX
? &nir
->outputs
: &nir
->inputs
;
2827 unsigned max_varying
= 0;
2828 nir_foreach_variable(var
, varyings
) {
2829 unsigned loc
= var
->data
.driver_location
;
2830 unsigned sz
= glsl_type_size(var
->type
, FALSE
);
2832 for (int c
= 0; c
< sz
; ++c
) {
2833 program
->varyings
[loc
+ c
] = var
->data
.location
+ c
;
2834 program
->varying_type
[loc
+ c
] = pan_format_from_glsl(var
->type
);
2835 max_varying
= MAX2(max_varying
, loc
+ c
);
2839 /* Lower gl_Position pre-optimisation, but after lowering vars to ssa
2840 * (so we don't accidentally duplicate the epilogue since mesa/st has
2841 * messed with our I/O quite a bit already) */
2843 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2845 if (ctx
->stage
== MESA_SHADER_VERTEX
) {
2846 NIR_PASS_V(nir
, nir_lower_viewport_transform
);
2847 NIR_PASS_V(nir
, nir_lower_point_size
, 1.0, 1024.0);
2850 NIR_PASS_V(nir
, nir_lower_var_copies
);
2851 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2852 NIR_PASS_V(nir
, nir_split_var_copies
);
2853 NIR_PASS_V(nir
, nir_lower_var_copies
);
2854 NIR_PASS_V(nir
, nir_lower_global_vars_to_local
);
2855 NIR_PASS_V(nir
, nir_lower_var_copies
);
2856 NIR_PASS_V(nir
, nir_lower_vars_to_ssa
);
2858 NIR_PASS_V(nir
, nir_lower_io
, nir_var_all
, glsl_type_size
, 0);
2859 NIR_PASS_V(nir
, midgard_nir_lower_zs_store
);
2861 /* Optimisation passes */
2863 optimise_nir(nir
, ctx
->quirks
);
2865 if (midgard_debug
& MIDGARD_DBG_SHADERS
) {
2866 nir_print_shader(nir
, stdout
);
2869 /* Assign sysvals and counts, now that we're sure
2870 * (post-optimisation) */
2872 midgard_nir_assign_sysvals(ctx
, nir
);
2874 program
->uniform_count
= nir
->num_uniforms
;
2875 program
->sysval_count
= ctx
->sysval_count
;
2876 memcpy(program
->sysvals
, ctx
->sysvals
, sizeof(ctx
->sysvals
[0]) * ctx
->sysval_count
);
2878 nir_foreach_function(func
, nir
) {
2882 list_inithead(&ctx
->blocks
);
2883 ctx
->block_count
= 0;
2886 emit_cf_list(ctx
, &func
->impl
->body
);
2887 break; /* TODO: Multi-function shaders */
2890 util_dynarray_init(compiled
, NULL
);
2892 /* Per-block lowering before opts */
2894 mir_foreach_block(ctx
, block
) {
2895 inline_alu_constants(ctx
, block
);
2896 midgard_opt_promote_fmov(ctx
, block
);
2897 embedded_to_inline_constant(ctx
, block
);
2899 /* MIR-level optimizations */
2901 bool progress
= false;
2906 mir_foreach_block(ctx
, block
) {
2907 progress
|= midgard_opt_pos_propagate(ctx
, block
);
2908 progress
|= midgard_opt_copy_prop(ctx
, block
);
2909 progress
|= midgard_opt_dead_code_eliminate(ctx
, block
);
2910 progress
|= midgard_opt_combine_projection(ctx
, block
);
2911 progress
|= midgard_opt_varying_projection(ctx
, block
);
2912 progress
|= midgard_opt_not_propagate(ctx
, block
);
2913 progress
|= midgard_opt_fuse_src_invert(ctx
, block
);
2914 progress
|= midgard_opt_fuse_dest_invert(ctx
, block
);
2915 progress
|= midgard_opt_csel_invert(ctx
, block
);
2916 progress
|= midgard_opt_drop_cmp_invert(ctx
, block
);
2917 progress
|= midgard_opt_invert_branch(ctx
, block
);
2921 mir_foreach_block(ctx
, block
) {
2922 midgard_lower_invert(ctx
, block
);
2923 midgard_lower_derivatives(ctx
, block
);
2926 /* Nested control-flow can result in dead branches at the end of the
2927 * block. This messes with our analysis and is just dead code, so cull
2929 mir_foreach_block(ctx
, block
) {
2930 midgard_opt_cull_dead_branch(ctx
, block
);
2933 /* Ensure we were lowered */
2934 mir_foreach_instr_global(ctx
, ins
) {
2935 assert(!ins
->invert
);
2938 if (ctx
->stage
== MESA_SHADER_FRAGMENT
)
2939 mir_add_writeout_loops(ctx
);
2942 midgard_schedule_program(ctx
);
2945 /* Now that all the bundles are scheduled and we can calculate block
2946 * sizes, emit actual branch instructions rather than placeholders */
2948 int br_block_idx
= 0;
2950 mir_foreach_block(ctx
, block
) {
2951 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
2952 for (int c
= 0; c
< bundle
->instruction_count
; ++c
) {
2953 midgard_instruction
*ins
= bundle
->instructions
[c
];
2955 if (!midgard_is_branch_unit(ins
->unit
)) continue;
2957 /* Parse some basic branch info */
2958 bool is_compact
= ins
->unit
== ALU_ENAB_BR_COMPACT
;
2959 bool is_conditional
= ins
->branch
.conditional
;
2960 bool is_inverted
= ins
->branch
.invert_conditional
;
2961 bool is_discard
= ins
->branch
.target_type
== TARGET_DISCARD
;
2962 bool is_writeout
= ins
->writeout
;
2964 /* Determine the block we're jumping to */
2965 int target_number
= ins
->branch
.target_block
;
2967 /* Report the destination tag */
2968 int dest_tag
= is_discard
? 0 : midgard_get_first_tag_from_block(ctx
, target_number
);
2970 /* Count up the number of quadwords we're
2971 * jumping over = number of quadwords until
2972 * (br_block_idx, target_number) */
2974 int quadword_offset
= 0;
2978 } else if (target_number
> br_block_idx
) {
2981 for (int idx
= br_block_idx
+ 1; idx
< target_number
; ++idx
) {
2982 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2985 quadword_offset
+= blk
->quadword_count
;
2988 /* Jump backwards */
2990 for (int idx
= br_block_idx
; idx
>= target_number
; --idx
) {
2991 midgard_block
*blk
= mir_get_block(ctx
, idx
);
2994 quadword_offset
-= blk
->quadword_count
;
2998 /* Unconditional extended branches (far jumps)
2999 * have issues, so we always use a conditional
3000 * branch, setting the condition to always for
3001 * unconditional. For compact unconditional
3002 * branches, cond isn't used so it doesn't
3003 * matter what we pick. */
3005 midgard_condition cond
=
3006 !is_conditional
? midgard_condition_always
:
3007 is_inverted
? midgard_condition_false
:
3008 midgard_condition_true
;
3010 midgard_jmp_writeout_op op
=
3011 is_discard
? midgard_jmp_writeout_op_discard
:
3012 is_writeout
? midgard_jmp_writeout_op_writeout
:
3013 (is_compact
&& !is_conditional
) ? midgard_jmp_writeout_op_branch_uncond
:
3014 midgard_jmp_writeout_op_branch_cond
;
3017 midgard_branch_extended branch
=
3018 midgard_create_branch_extended(
3023 memcpy(&ins
->branch_extended
, &branch
, sizeof(branch
));
3024 } else if (is_conditional
|| is_discard
) {
3025 midgard_branch_cond branch
= {
3027 .dest_tag
= dest_tag
,
3028 .offset
= quadword_offset
,
3032 assert(branch
.offset
== quadword_offset
);
3034 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3036 assert(op
== midgard_jmp_writeout_op_branch_uncond
);
3038 midgard_branch_uncond branch
= {
3040 .dest_tag
= dest_tag
,
3041 .offset
= quadword_offset
,
3045 assert(branch
.offset
== quadword_offset
);
3047 memcpy(&ins
->br_compact
, &branch
, sizeof(branch
));
3055 /* Emit flat binary from the instruction arrays. Iterate each block in
3056 * sequence. Save instruction boundaries such that lookahead tags can
3057 * be assigned easily */
3059 /* Cache _all_ bundles in source order for lookahead across failed branches */
3061 int bundle_count
= 0;
3062 mir_foreach_block(ctx
, block
) {
3063 bundle_count
+= block
->bundles
.size
/ sizeof(midgard_bundle
);
3065 midgard_bundle
**source_order_bundles
= malloc(sizeof(midgard_bundle
*) * bundle_count
);
3067 mir_foreach_block(ctx
, block
) {
3068 util_dynarray_foreach(&block
->bundles
, midgard_bundle
, bundle
) {
3069 source_order_bundles
[bundle_idx
++] = bundle
;
3073 int current_bundle
= 0;
3075 /* Midgard prefetches instruction types, so during emission we
3076 * need to lookahead. Unless this is the last instruction, in
3077 * which we return 1. */
3079 mir_foreach_block(ctx
, block
) {
3080 mir_foreach_bundle_in_block(block
, bundle
) {
3083 if (!bundle
->last_writeout
&& (current_bundle
+ 1 < bundle_count
))
3084 lookahead
= source_order_bundles
[current_bundle
+ 1]->tag
;
3086 emit_binary_bundle(ctx
, bundle
, compiled
, lookahead
);
3090 /* TODO: Free deeper */
3091 //util_dynarray_fini(&block->instructions);
3094 free(source_order_bundles
);
3096 /* Report the very first tag executed */
3097 program
->first_tag
= midgard_get_first_tag_from_block(ctx
, 0);
3099 /* Deal with off-by-one related to the fencepost problem */
3100 program
->work_register_count
= ctx
->work_registers
+ 1;
3101 program
->uniform_cutoff
= ctx
->uniform_cutoff
;
3103 program
->blend_patch_offset
= ctx
->blend_constant_offset
;
3104 program
->tls_size
= ctx
->tls_size
;
3106 if (midgard_debug
& MIDGARD_DBG_SHADERS
)
3107 disassemble_midgard(stdout
, program
->compiled
.data
, program
->compiled
.size
, gpu_id
, ctx
->stage
);
3109 if (midgard_debug
& MIDGARD_DBG_SHADERDB
|| shaderdb
) {
3110 unsigned nr_bundles
= 0, nr_ins
= 0;
3112 /* Count instructions and bundles */
3114 mir_foreach_block(ctx
, block
) {
3115 nr_bundles
+= util_dynarray_num_elements(
3116 &block
->bundles
, midgard_bundle
);
3118 mir_foreach_bundle_in_block(block
, bun
)
3119 nr_ins
+= bun
->instruction_count
;
3122 /* Calculate thread count. There are certain cutoffs by
3123 * register count for thread count */
3125 unsigned nr_registers
= program
->work_register_count
;
3127 unsigned nr_threads
=
3128 (nr_registers
<= 4) ? 4 :
3129 (nr_registers
<= 8) ? 2 :
3134 fprintf(stderr
, "shader%d - %s shader: "
3135 "%u inst, %u bundles, %u quadwords, "
3136 "%u registers, %u threads, %u loops, "
3137 "%u:%u spills:fills\n",
3139 gl_shader_stage_name(ctx
->stage
),
3140 nr_ins
, nr_bundles
, ctx
->quadword_count
,
3141 nr_registers
, nr_threads
,
3143 ctx
->spills
, ctx
->fills
);