pan/midgard: Implement load/store register classing
[mesa.git] / src / panfrost / midgard / midgard_ra.c
1 /*
2 * Copyright (C) 2018-2019 Alyssa Rosenzweig <alyssa@rosenzweig.io>
3 * Copyright (C) 2019 Collabora, Ltd.
4 *
5 * Permission is hereby granted, free of charge, to any person obtaining a
6 * copy of this software and associated documentation files (the "Software"),
7 * to deal in the Software without restriction, including without limitation
8 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9 * and/or sell copies of the Software, and to permit persons to whom the
10 * Software is furnished to do so, subject to the following conditions:
11 *
12 * The above copyright notice and this permission notice (including the next
13 * paragraph) shall be included in all copies or substantial portions of the
14 * Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22 * SOFTWARE.
23 */
24
25 #include "compiler.h"
26 #include "midgard_ops.h"
27 #include "util/register_allocate.h"
28 #include "util/u_math.h"
29
30 /* For work registers, we can subdivide in various ways. So we create
31 * classes for the various sizes and conflict accordingly, keeping in
32 * mind that physical registers are divided along 128-bit boundaries.
33 * The important part is that 128-bit boundaries are not crossed.
34 *
35 * For each 128-bit register, we can subdivide to 32-bits 10 ways
36 *
37 * vec4: xyzw
38 * vec3: xyz, yzw
39 * vec2: xy, yz, zw,
40 * vec1: x, y, z, w
41 *
42 * For each 64-bit register, we can subdivide similarly to 16-bit
43 * (TODO: half-float RA, not that we support fp16 yet)
44 */
45
46 #define WORK_STRIDE 10
47
48 /* Prepacked masks/swizzles for virtual register types */
49 static unsigned reg_type_to_mask[WORK_STRIDE] = {
50 0xF, /* xyzw */
51 0x7, 0x7 << 1, /* xyz */
52 0x3, 0x3 << 1, 0x3 << 2, /* xy */
53 0x1, 0x1 << 1, 0x1 << 2, 0x1 << 3 /* x */
54 };
55
56 static unsigned reg_type_to_swizzle[WORK_STRIDE] = {
57 SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
58
59 SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
60 SWIZZLE(COMPONENT_Y, COMPONENT_Z, COMPONENT_W, COMPONENT_W),
61
62 SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
63 SWIZZLE(COMPONENT_Y, COMPONENT_Z, COMPONENT_Z, COMPONENT_W),
64 SWIZZLE(COMPONENT_Z, COMPONENT_W, COMPONENT_Z, COMPONENT_W),
65
66 SWIZZLE(COMPONENT_X, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
67 SWIZZLE(COMPONENT_Y, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
68 SWIZZLE(COMPONENT_Z, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
69 SWIZZLE(COMPONENT_W, COMPONENT_Y, COMPONENT_Z, COMPONENT_W),
70 };
71
72 struct phys_reg {
73 unsigned reg;
74 unsigned mask;
75 unsigned swizzle;
76 };
77
78 /* Given the mask/swizzle of both the register and the original source,
79 * compose to find the actual mask/swizzle to give the hardware */
80
81 static unsigned
82 compose_writemask(unsigned mask, struct phys_reg reg)
83 {
84 /* Note: the reg mask is guaranteed to be contiguous. So we shift
85 * into the X place, compose via a simple AND, and shift back */
86
87 unsigned shift = __builtin_ctz(reg.mask);
88 return ((reg.mask >> shift) & mask) << shift;
89 }
90
91 static unsigned
92 compose_swizzle(unsigned swizzle, unsigned mask,
93 struct phys_reg reg, struct phys_reg dst)
94 {
95 unsigned out = pan_compose_swizzle(swizzle, reg.swizzle);
96
97 /* Based on the register mask, we need to adjust over. E.g if we're
98 * writing to yz, a base swizzle of xy__ becomes _xy_. Save the
99 * original first component (x). But to prevent duplicate shifting
100 * (only applies to ALU -- mask param is set to xyzw out on L/S to
101 * prevent changes), we have to account for the shift inherent to the
102 * original writemask */
103
104 unsigned rep = out & 0x3;
105 unsigned shift = __builtin_ctz(dst.mask) - __builtin_ctz(mask);
106 unsigned shifted = out << (2*shift);
107
108 /* ..but we fill in the gaps so it appears to replicate */
109
110 for (unsigned s = 0; s < shift; ++s)
111 shifted |= rep << (2*s);
112
113 return shifted;
114 }
115
116 /* Helper to return the default phys_reg for a given register */
117
118 static struct phys_reg
119 default_phys_reg(int reg)
120 {
121 struct phys_reg r = {
122 .reg = reg,
123 .mask = 0xF, /* xyzw */
124 .swizzle = 0xE4 /* xyzw */
125 };
126
127 return r;
128 }
129
130 /* Determine which physical register, swizzle, and mask a virtual
131 * register corresponds to */
132
133 static struct phys_reg
134 index_to_reg(compiler_context *ctx, struct ra_graph *g, int reg)
135 {
136 /* Check for special cases */
137 if (reg >= SSA_FIXED_MINIMUM)
138 return default_phys_reg(SSA_REG_FROM_FIXED(reg));
139 else if ((reg < 0) || !g)
140 return default_phys_reg(REGISTER_UNUSED);
141
142 /* Special cases aside, we pick the underlying register */
143 int virt = ra_get_node_reg(g, reg);
144
145 /* Divide out the register and classification */
146 int phys = virt / WORK_STRIDE;
147 int type = virt % WORK_STRIDE;
148
149 struct phys_reg r = {
150 .reg = phys,
151 .mask = reg_type_to_mask[type],
152 .swizzle = reg_type_to_swizzle[type]
153 };
154
155 /* Report that we actually use this register, and return it */
156
157 if (phys < 16)
158 ctx->work_registers = MAX2(ctx->work_registers, phys);
159
160 return r;
161 }
162
163 /* This routine creates a register set. Should be called infrequently since
164 * it's slow and can be cached. For legibility, variables are named in terms of
165 * work registers, although it is also used to create the register set for
166 * special register allocation */
167
168 static struct ra_regs *
169 create_register_set(unsigned work_count, unsigned *classes)
170 {
171 int virtual_count = 32 * WORK_STRIDE;
172
173 /* First, initialize the RA */
174 struct ra_regs *regs = ra_alloc_reg_set(NULL, virtual_count, true);
175
176 for (unsigned c = 0; c < NR_REG_CLASSES; ++c) {
177 int work_vec4 = ra_alloc_reg_class(regs);
178 int work_vec3 = ra_alloc_reg_class(regs);
179 int work_vec2 = ra_alloc_reg_class(regs);
180 int work_vec1 = ra_alloc_reg_class(regs);
181
182 classes[4*c + 0] = work_vec1;
183 classes[4*c + 1] = work_vec2;
184 classes[4*c + 2] = work_vec3;
185 classes[4*c + 3] = work_vec4;
186
187 /* Special register classes have two registers in them */
188 unsigned count = (c == REG_CLASS_WORK) ? work_count : 2;
189
190 unsigned first_reg =
191 (c == REG_CLASS_LDST) ? 26 :
192 (c == REG_CLASS_TEX) ? 28 : 0;
193
194 /* Add the full set of work registers */
195 for (unsigned i = first_reg; i < (first_reg + count); ++i) {
196 int base = WORK_STRIDE * i;
197
198 /* Build a full set of subdivisions */
199 ra_class_add_reg(regs, work_vec4, base);
200 ra_class_add_reg(regs, work_vec3, base + 1);
201 ra_class_add_reg(regs, work_vec3, base + 2);
202 ra_class_add_reg(regs, work_vec2, base + 3);
203 ra_class_add_reg(regs, work_vec2, base + 4);
204 ra_class_add_reg(regs, work_vec2, base + 5);
205 ra_class_add_reg(regs, work_vec1, base + 6);
206 ra_class_add_reg(regs, work_vec1, base + 7);
207 ra_class_add_reg(regs, work_vec1, base + 8);
208 ra_class_add_reg(regs, work_vec1, base + 9);
209
210 for (unsigned a = 0; a < 10; ++a) {
211 unsigned mask1 = reg_type_to_mask[a];
212
213 for (unsigned b = 0; b < 10; ++b) {
214 unsigned mask2 = reg_type_to_mask[b];
215
216 if (mask1 & mask2)
217 ra_add_reg_conflict(regs,
218 base + a, base + b);
219 }
220 }
221 }
222 }
223
224 /* We're done setting up */
225 ra_set_finalize(regs, NULL);
226
227 return regs;
228 }
229
230 /* This routine gets a precomputed register set off the screen if it's able, or
231 * otherwise it computes one on the fly */
232
233 static struct ra_regs *
234 get_register_set(struct midgard_screen *screen, unsigned work_count, unsigned **classes)
235 {
236 /* Bounds check */
237 assert(work_count >= 8);
238 assert(work_count <= 16);
239
240 /* Compute index */
241 unsigned index = work_count - 8;
242
243 /* Find the reg set */
244 struct ra_regs *cached = screen->regs[index];
245
246 if (cached) {
247 assert(screen->reg_classes[index]);
248 *classes = screen->reg_classes[index];
249 return cached;
250 }
251
252 /* Otherwise, create one */
253 struct ra_regs *created = create_register_set(work_count, screen->reg_classes[index]);
254
255 /* Cache it and use it */
256 screen->regs[index] = created;
257
258 *classes = screen->reg_classes[index];
259 return created;
260 }
261
262 /* Assign a (special) class, ensuring that it is compatible with whatever class
263 * was already set */
264
265 static void
266 set_class(unsigned *classes, unsigned node, unsigned class)
267 {
268 /* Check that we're even a node */
269 if ((node < 0) ||(node >= SSA_FIXED_MINIMUM))
270 return;
271
272 /* First 4 are work, next 4 are load/store.. */
273 unsigned current_class = classes[node] >> 2;
274
275 /* Nothing to do */
276 if (class == current_class)
277 return;
278
279 /* If we're changing, we must not have already assigned a special class
280 */
281
282 assert(current_class == REG_CLASS_WORK);
283 assert(REG_CLASS_WORK == 0);
284
285 classes[node] |= (class << 2);
286 }
287
288 /* This routine performs the actual register allocation. It should be succeeded
289 * by install_registers */
290
291 struct ra_graph *
292 allocate_registers(compiler_context *ctx, bool *spilled)
293 {
294 /* The number of vec4 work registers available depends on when the
295 * uniforms start, so compute that first */
296 int work_count = 16 - MAX2((ctx->uniform_cutoff - 8), 0);
297 unsigned *classes = NULL;
298 struct ra_regs *regs = get_register_set(ctx->screen, work_count, &classes);
299
300 assert(regs != NULL);
301 assert(classes != NULL);
302
303 /* No register allocation to do with no SSA */
304
305 if (!ctx->temp_count)
306 return NULL;
307
308 /* Let's actually do register allocation */
309 int nodes = ctx->temp_count;
310 struct ra_graph *g = ra_alloc_interference_graph(regs, nodes);
311
312 /* Register class (as known to the Mesa register allocator) is actually
313 * the product of both semantic class (work, load/store, texture..) and
314 * size (vec2/vec3..). First, we'll go through and determine the
315 * minimum size needed to hold values */
316
317 unsigned *found_class = calloc(sizeof(unsigned), ctx->temp_count);
318
319 mir_foreach_instr_global(ctx, ins) {
320 if (ins->compact_branch) continue;
321 if (ins->ssa_args.dest < 0) continue;
322 if (ins->ssa_args.dest >= SSA_FIXED_MINIMUM) continue;
323
324 /* 0 for x, 1 for xy, 2 for xyz, 3 for xyzw */
325 int class = util_logbase2(ins->mask);
326
327 /* Use the largest class if there's ambiguity, this
328 * handles partial writes */
329
330 int dest = ins->ssa_args.dest;
331 found_class[dest] = MAX2(found_class[dest], class);
332 }
333
334 /* Next, we'll determine semantic class. We default to zero (work).
335 * But, if we're used with a special operation, that will force us to a
336 * particular class. Each node must be assigned to exactly one class; a
337 * prepass before RA should have lowered what-would-have-been
338 * multiclass nodes into a series of moves to break it up into multiple
339 * nodes (TODO) */
340
341 mir_foreach_instr_global(ctx, ins) {
342 if (ins->compact_branch) continue;
343
344 /* Check if this operation imposes any classes */
345
346 if (ins->type == TAG_LOAD_STORE_4) {
347 set_class(found_class, ins->ssa_args.src0, REG_CLASS_LDST);
348 set_class(found_class, ins->ssa_args.src1, REG_CLASS_LDST);
349 }
350 }
351
352 for (unsigned i = 0; i < ctx->temp_count; ++i) {
353 unsigned class = found_class[i];
354 if (!class) continue;
355 ra_set_node_class(g, i, classes[class]);
356 }
357
358 /* Determine liveness */
359
360 int *live_start = malloc(nodes * sizeof(int));
361 int *live_end = malloc(nodes * sizeof(int));
362
363 /* Initialize as non-existent */
364
365 for (int i = 0; i < nodes; ++i) {
366 live_start[i] = live_end[i] = -1;
367 }
368
369 int d = 0;
370
371 mir_foreach_block(ctx, block) {
372 mir_foreach_instr_in_block(block, ins) {
373 if (ins->compact_branch) continue;
374
375 /* Dest is < 0 for st_vary instructions, which break
376 * the usual SSA conventions. Liveness analysis doesn't
377 * make sense on these instructions, so skip them to
378 * avoid memory corruption */
379
380 if (ins->ssa_args.dest < 0) continue;
381
382 if (ins->ssa_args.dest < SSA_FIXED_MINIMUM) {
383 /* If this destination is not yet live, it is
384 * now since we just wrote it */
385
386 int dest = ins->ssa_args.dest;
387
388 if (live_start[dest] == -1)
389 live_start[dest] = d;
390 }
391
392 /* Since we just used a source, the source might be
393 * dead now. Scan the rest of the block for
394 * invocations, and if there are none, the source dies
395 * */
396
397 int sources[2] = {
398 ins->ssa_args.src0, ins->ssa_args.src1
399 };
400
401 for (int src = 0; src < 2; ++src) {
402 int s = sources[src];
403
404 if (ins->ssa_args.inline_constant && src == 1)
405 continue;
406
407 if (s < 0) continue;
408
409 if (s >= SSA_FIXED_MINIMUM) continue;
410
411 if (!mir_is_live_after(ctx, block, ins, s)) {
412 live_end[s] = d;
413 }
414 }
415
416 ++d;
417 }
418 }
419
420 /* If a node still hasn't been killed, kill it now */
421
422 for (int i = 0; i < nodes; ++i) {
423 /* live_start == -1 most likely indicates a pinned output */
424
425 if (live_end[i] == -1)
426 live_end[i] = d;
427 }
428
429 /* Setup interference between nodes that are live at the same time */
430
431 for (int i = 0; i < nodes; ++i) {
432 for (int j = i + 1; j < nodes; ++j) {
433 bool j_overlaps_i = live_start[j] < live_end[i];
434 bool i_overlaps_j = live_end[j] < live_start[i];
435
436 if (i_overlaps_j || j_overlaps_i)
437 ra_add_node_interference(g, i, j);
438 }
439 }
440
441 /* Cleanup */
442 free(live_start);
443 free(live_end);
444
445 if (!ra_allocate(g)) {
446 *spilled = true;
447 } else {
448 *spilled = false;
449 }
450
451 /* Whether we were successful or not, report the graph so we can
452 * compute spill nodes */
453
454 return g;
455 }
456
457 /* Once registers have been decided via register allocation
458 * (allocate_registers), we need to rewrite the MIR to use registers instead of
459 * indices */
460
461 static void
462 install_registers_instr(
463 compiler_context *ctx,
464 struct ra_graph *g,
465 midgard_instruction *ins)
466 {
467 ssa_args args = ins->ssa_args;
468
469 switch (ins->type) {
470 case TAG_ALU_4: {
471 int adjusted_src = args.inline_constant ? -1 : args.src1;
472 struct phys_reg src1 = index_to_reg(ctx, g, args.src0);
473 struct phys_reg src2 = index_to_reg(ctx, g, adjusted_src);
474 struct phys_reg dest = index_to_reg(ctx, g, args.dest);
475
476 unsigned uncomposed_mask = ins->mask;
477 ins->mask = compose_writemask(uncomposed_mask, dest);
478
479 /* Adjust the dest mask if necessary. Mostly this is a no-op
480 * but it matters for dot products */
481 dest.mask = effective_writemask(&ins->alu, ins->mask);
482
483 midgard_vector_alu_src mod1 =
484 vector_alu_from_unsigned(ins->alu.src1);
485 mod1.swizzle = compose_swizzle(mod1.swizzle, uncomposed_mask, src1, dest);
486 ins->alu.src1 = vector_alu_srco_unsigned(mod1);
487
488 ins->registers.src1_reg = src1.reg;
489
490 ins->registers.src2_imm = args.inline_constant;
491
492 if (args.inline_constant) {
493 /* Encode inline 16-bit constant. See disassembler for
494 * where the algorithm is from */
495
496 ins->registers.src2_reg = ins->inline_constant >> 11;
497
498 int lower_11 = ins->inline_constant & ((1 << 12) - 1);
499 uint16_t imm = ((lower_11 >> 8) & 0x7) |
500 ((lower_11 & 0xFF) << 3);
501
502 ins->alu.src2 = imm << 2;
503 } else {
504 midgard_vector_alu_src mod2 =
505 vector_alu_from_unsigned(ins->alu.src2);
506 mod2.swizzle = compose_swizzle(
507 mod2.swizzle, uncomposed_mask, src2, dest);
508 ins->alu.src2 = vector_alu_srco_unsigned(mod2);
509
510 ins->registers.src2_reg = src2.reg;
511 }
512
513 ins->registers.out_reg = dest.reg;
514 break;
515 }
516
517 case TAG_LOAD_STORE_4: {
518 if (OP_IS_STORE_R26(ins->load_store.op)) {
519 /* TODO: use ssa_args for st_vary */
520 ins->load_store.reg = 0;
521 } else {
522 /* Which physical register we read off depends on
523 * whether we are loading or storing -- think about the
524 * logical dataflow */
525
526 unsigned r = OP_IS_STORE(ins->load_store.op) ?
527 args.src0 : args.dest;
528 struct phys_reg src = index_to_reg(ctx, g, r);
529
530 ins->load_store.reg = src.reg;
531
532 ins->load_store.swizzle = compose_swizzle(
533 ins->load_store.swizzle, 0xF,
534 default_phys_reg(0), src);
535
536 ins->mask = compose_writemask(
537 ins->mask, src);
538 }
539
540 break;
541 }
542
543 default:
544 break;
545 }
546 }
547
548 void
549 install_registers(compiler_context *ctx, struct ra_graph *g)
550 {
551 mir_foreach_block(ctx, block) {
552 mir_foreach_instr_in_block(block, ins) {
553 if (ins->compact_branch) continue;
554 install_registers_instr(ctx, g, ins);
555 }
556 }
557
558 }