1bd1273f735420fd51fad43972ce9cf0f5c0bb66
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "pan_pretty_print.h"
38 #include "midgard/disassemble.h"
39 #include "bifrost/disassemble.h"
40
41 #include "pan_encoder.h"
42
43 static void pandecode_swizzle(unsigned swizzle, enum mali_format format);
44
45 #define MEMORY_PROP(obj, p) {\
46 if (obj->p) { \
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_prop("%s = %s", #p, a); \
49 free(a); \
50 } \
51 }
52
53 #define MEMORY_PROP_DIR(obj, p) {\
54 if (obj.p) { \
55 char *a = pointer_as_memory_reference(obj.p); \
56 pandecode_prop("%s = %s", #p, a); \
57 free(a); \
58 } \
59 }
60
61 FILE *pandecode_dump_stream;
62
63 /* Semantic logging type.
64 *
65 * Raw: for raw messages to be printed as is.
66 * Message: for helpful information to be commented out in replays.
67 * Property: for properties of a struct
68 *
69 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
70 */
71
72 enum pandecode_log_type {
73 PANDECODE_RAW,
74 PANDECODE_MESSAGE,
75 PANDECODE_PROPERTY
76 };
77
78 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
79 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
80 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
81
82 unsigned pandecode_indent = 0;
83
84 static void
85 pandecode_make_indent(void)
86 {
87 for (unsigned i = 0; i < pandecode_indent; ++i)
88 fprintf(pandecode_dump_stream, " ");
89 }
90
91 static void
92 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
93 {
94 va_list ap;
95
96 pandecode_make_indent();
97
98 if (type == PANDECODE_MESSAGE)
99 fprintf(pandecode_dump_stream, "// ");
100 else if (type == PANDECODE_PROPERTY)
101 fprintf(pandecode_dump_stream, ".");
102
103 va_start(ap, format);
104 vfprintf(pandecode_dump_stream, format, ap);
105 va_end(ap);
106
107 if (type == PANDECODE_PROPERTY)
108 fprintf(pandecode_dump_stream, ",\n");
109 }
110
111 static void
112 pandecode_log_cont(const char *format, ...)
113 {
114 va_list ap;
115
116 va_start(ap, format);
117 vfprintf(pandecode_dump_stream, format, ap);
118 va_end(ap);
119 }
120
121 /* To check for memory safety issues, validates that the given pointer in GPU
122 * memory is valid, containing at least sz bytes. The goal is to eliminate
123 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
124 * overruns) by statically validating pointers.
125 */
126
127 static void
128 pandecode_validate_buffer(mali_ptr addr, size_t sz)
129 {
130 if (!addr) {
131 pandecode_msg("XXX: null pointer deref");
132 return;
133 }
134
135 /* Find a BO */
136
137 struct pandecode_mapped_memory *bo =
138 pandecode_find_mapped_gpu_mem_containing(addr);
139
140 if (!bo) {
141 pandecode_msg("XXX: invalid memory dereference\n");
142 return;
143 }
144
145 /* Bounds check */
146
147 unsigned offset = addr - bo->gpu_va;
148 unsigned total = offset + sz;
149
150 if (total > bo->length) {
151 pandecode_msg("XXX: buffer overrun. "
152 "Chunk of size %zu at offset %d in buffer of size %zu. "
153 "Overrun by %zu bytes. \n",
154 sz, offset, bo->length, total - bo->length);
155 return;
156 }
157 }
158
159 struct pandecode_flag_info {
160 u64 flag;
161 const char *name;
162 };
163
164 static void
165 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
166 u64 flags)
167 {
168 bool decodable_flags_found = false;
169
170 for (int i = 0; flag_info[i].name; i++) {
171 if ((flags & flag_info[i].flag) != flag_info[i].flag)
172 continue;
173
174 if (!decodable_flags_found) {
175 decodable_flags_found = true;
176 } else {
177 pandecode_log_cont(" | ");
178 }
179
180 pandecode_log_cont("%s", flag_info[i].name);
181
182 flags &= ~flag_info[i].flag;
183 }
184
185 if (decodable_flags_found) {
186 if (flags)
187 pandecode_log_cont(" | 0x%" PRIx64, flags);
188 } else {
189 pandecode_log_cont("0x%" PRIx64, flags);
190 }
191 }
192
193 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
194 static const struct pandecode_flag_info gl_enable_flag_info[] = {
195 FLAG_INFO(OCCLUSION_QUERY),
196 FLAG_INFO(OCCLUSION_PRECISE),
197 FLAG_INFO(FRONT_CCW_TOP),
198 FLAG_INFO(CULL_FACE_FRONT),
199 FLAG_INFO(CULL_FACE_BACK),
200 {}
201 };
202 #undef FLAG_INFO
203
204 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
205 static const struct pandecode_flag_info clear_flag_info[] = {
206 FLAG_INFO(FAST),
207 FLAG_INFO(SLOW),
208 FLAG_INFO(SLOW_STENCIL),
209 {}
210 };
211 #undef FLAG_INFO
212
213 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
214 static const struct pandecode_flag_info mask_flag_info[] = {
215 FLAG_INFO(R),
216 FLAG_INFO(G),
217 FLAG_INFO(B),
218 FLAG_INFO(A),
219 {}
220 };
221 #undef FLAG_INFO
222
223 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
224 static const struct pandecode_flag_info u3_flag_info[] = {
225 FLAG_INFO(HAS_MSAA),
226 FLAG_INFO(CAN_DISCARD),
227 FLAG_INFO(HAS_BLEND_SHADER),
228 FLAG_INFO(DEPTH_WRITEMASK),
229 {}
230 };
231
232 static const struct pandecode_flag_info u4_flag_info[] = {
233 FLAG_INFO(NO_MSAA),
234 FLAG_INFO(NO_DITHER),
235 FLAG_INFO(DEPTH_RANGE_A),
236 FLAG_INFO(DEPTH_RANGE_B),
237 FLAG_INFO(STENCIL_TEST),
238 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
239 {}
240 };
241 #undef FLAG_INFO
242
243 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
244 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
245 FLAG_INFO(MSAA),
246 FLAG_INFO(SRGB),
247 {}
248 };
249 #undef FLAG_INFO
250
251 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
252 static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = {
253 FLAG_INFO(PRESENT),
254 {}
255 };
256 #undef FLAG_INFO
257
258 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
259 static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = {
260 FLAG_INFO(ZS),
261 {}
262 };
263 #undef FLAG_INFO
264
265 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
266 static const struct pandecode_flag_info shader_midgard1_flag_lo_info [] = {
267 FLAG_INFO(WRITES_Z),
268 FLAG_INFO(EARLY_Z),
269 FLAG_INFO(READS_TILEBUFFER),
270 FLAG_INFO(READS_ZS),
271 {}
272 };
273
274 static const struct pandecode_flag_info shader_midgard1_flag_hi_info [] = {
275 FLAG_INFO(WRITES_S),
276 {}
277 };
278 #undef FLAG_INFO
279
280 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
281 static const struct pandecode_flag_info mfbd_flag_info [] = {
282 FLAG_INFO(DEPTH_WRITE),
283 FLAG_INFO(EXTRA),
284 {}
285 };
286 #undef FLAG_INFO
287
288 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
289 static const struct pandecode_flag_info sampler_flag_info [] = {
290 FLAG_INFO(MAG_NEAREST),
291 FLAG_INFO(MIN_NEAREST),
292 FLAG_INFO(MIP_LINEAR_1),
293 FLAG_INFO(MIP_LINEAR_2),
294 FLAG_INFO(NORM_COORDS),
295 {}
296 };
297 #undef FLAG_INFO
298
299 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
300 static const struct pandecode_flag_info sfbd_unk1_info [] = {
301 FLAG_INFO(MSAA_8),
302 FLAG_INFO(MSAA_A),
303 {}
304 };
305 #undef FLAG_INFO
306
307 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
308 static const struct pandecode_flag_info sfbd_unk2_info [] = {
309 FLAG_INFO(MSAA_B),
310 FLAG_INFO(SRGB),
311 {}
312 };
313 #undef FLAG_INFO
314
315 extern char *replace_fragment;
316 extern char *replace_vertex;
317
318 static char *
319 pandecode_job_type(enum mali_job_type type)
320 {
321 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
322
323 switch (type) {
324 DEFINE_CASE(NULL);
325 DEFINE_CASE(WRITE_VALUE);
326 DEFINE_CASE(CACHE_FLUSH);
327 DEFINE_CASE(COMPUTE);
328 DEFINE_CASE(VERTEX);
329 DEFINE_CASE(TILER);
330 DEFINE_CASE(FUSED);
331 DEFINE_CASE(FRAGMENT);
332
333 case JOB_NOT_STARTED:
334 return "NOT_STARTED";
335
336 default:
337 pandecode_log("Warning! Unknown job type %x\n", type);
338 return "!?!?!?";
339 }
340
341 #undef DEFINE_CASE
342 }
343
344 static char *
345 pandecode_draw_mode(enum mali_draw_mode mode)
346 {
347 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
348
349 switch (mode) {
350 DEFINE_CASE(DRAW_NONE);
351 DEFINE_CASE(POINTS);
352 DEFINE_CASE(LINES);
353 DEFINE_CASE(TRIANGLES);
354 DEFINE_CASE(TRIANGLE_STRIP);
355 DEFINE_CASE(TRIANGLE_FAN);
356 DEFINE_CASE(LINE_STRIP);
357 DEFINE_CASE(LINE_LOOP);
358 DEFINE_CASE(POLYGON);
359 DEFINE_CASE(QUADS);
360 DEFINE_CASE(QUAD_STRIP);
361
362 default:
363 pandecode_msg("XXX: invalid draw mode %X\n", mode);
364 return "";
365 }
366
367 #undef DEFINE_CASE
368 }
369
370 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
371 static char *
372 pandecode_func(enum mali_func mode)
373 {
374 switch (mode) {
375 DEFINE_CASE(NEVER);
376 DEFINE_CASE(LESS);
377 DEFINE_CASE(EQUAL);
378 DEFINE_CASE(LEQUAL);
379 DEFINE_CASE(GREATER);
380 DEFINE_CASE(NOTEQUAL);
381 DEFINE_CASE(GEQUAL);
382 DEFINE_CASE(ALWAYS);
383
384 default:
385 pandecode_msg("XXX: invalid func %X\n", mode);
386 return "";
387 }
388 }
389 #undef DEFINE_CASE
390
391 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
392 static char *
393 pandecode_stencil_op(enum mali_stencil_op op)
394 {
395 switch (op) {
396 DEFINE_CASE(KEEP);
397 DEFINE_CASE(REPLACE);
398 DEFINE_CASE(ZERO);
399 DEFINE_CASE(INVERT);
400 DEFINE_CASE(INCR_WRAP);
401 DEFINE_CASE(DECR_WRAP);
402 DEFINE_CASE(INCR);
403 DEFINE_CASE(DECR);
404
405 default:
406 pandecode_msg("XXX: invalid stencil op %X\n", op);
407 return "";
408 }
409 }
410
411 #undef DEFINE_CASE
412
413 static char *pandecode_attr_mode_short(enum mali_attr_mode mode)
414 {
415 switch(mode) {
416 /* TODO: Combine to just "instanced" once this can be done
417 * unambiguously in all known cases */
418 case MALI_ATTR_POT_DIVIDE:
419 return "instanced_pot";
420 case MALI_ATTR_MODULO:
421 return "instanced_mod";
422 case MALI_ATTR_NPOT_DIVIDE:
423 return "instanced_npot";
424 case MALI_ATTR_IMAGE:
425 return "image";
426 default:
427 pandecode_msg("XXX: invalid attribute mode %X\n", mode);
428 return "";
429 }
430 }
431
432 static const char *
433 pandecode_special_record(uint64_t v, bool* attribute)
434 {
435 switch(v) {
436 case MALI_ATTR_VERTEXID:
437 *attribute = true;
438 return "gl_VertexID";
439 case MALI_ATTR_INSTANCEID:
440 *attribute = true;
441 return "gl_InstanceID";
442 case MALI_VARYING_FRAG_COORD:
443 return "gl_FragCoord";
444 case MALI_VARYING_FRONT_FACING:
445 return "gl_FrontFacing";
446 case MALI_VARYING_POINT_COORD:
447 return "gl_PointCoord";
448 default:
449 pandecode_msg("XXX: invalid special record %" PRIx64 "\n", v);
450 return "";
451 }
452 }
453
454 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
455 static char *
456 pandecode_wrap_mode(enum mali_wrap_mode op)
457 {
458 switch (op) {
459 DEFINE_CASE(REPEAT);
460 DEFINE_CASE(CLAMP_TO_EDGE);
461 DEFINE_CASE(CLAMP_TO_BORDER);
462 DEFINE_CASE(MIRRORED_REPEAT);
463
464 default:
465 pandecode_msg("XXX: invalid wrap mode %X\n", op);
466 return "";
467 }
468 }
469 #undef DEFINE_CASE
470
471 #define DEFINE_CASE(name) case MALI_BLOCK_## name: return "MALI_BLOCK_" #name
472 static char *
473 pandecode_block_format(enum mali_block_format fmt)
474 {
475 switch (fmt) {
476 DEFINE_CASE(TILED);
477 DEFINE_CASE(UNKNOWN);
478 DEFINE_CASE(LINEAR);
479 DEFINE_CASE(AFBC);
480
481 default:
482 unreachable("Invalid case");
483 }
484 }
485 #undef DEFINE_CASE
486
487 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
488 char *
489 pandecode_exception_access(unsigned access)
490 {
491 switch (access) {
492 DEFINE_CASE(NONE);
493 DEFINE_CASE(EXECUTE);
494 DEFINE_CASE(READ);
495 DEFINE_CASE(WRITE);
496
497 default:
498 unreachable("Invalid case");
499 }
500 }
501 #undef DEFINE_CASE
502
503 /* Midgard's tiler descriptor is embedded within the
504 * larger FBD */
505
506 static void
507 pandecode_midgard_tiler_descriptor(
508 const struct midgard_tiler_descriptor *t,
509 unsigned width,
510 unsigned height,
511 bool is_fragment,
512 bool has_hierarchy)
513 {
514 pandecode_log(".tiler = {\n");
515 pandecode_indent++;
516
517 if (t->hierarchy_mask == MALI_TILER_DISABLED)
518 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
519 else
520 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
521
522 /* We know this name from the kernel, but we never see it nonzero */
523
524 if (t->flags)
525 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
526
527 MEMORY_PROP(t, polygon_list);
528
529 /* The body is offset from the base of the polygon list */
530 //assert(t->polygon_list_body > t->polygon_list);
531 unsigned body_offset = t->polygon_list_body - t->polygon_list;
532
533 /* It needs to fit inside the reported size */
534 //assert(t->polygon_list_size >= body_offset);
535
536 /* Now that we've sanity checked, we'll try to calculate the sizes
537 * ourselves for comparison */
538
539 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy);
540 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy);
541
542 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
543 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
544 ref_header, ref_size);
545 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
546 pandecode_msg("body offset %d\n", body_offset);
547 }
548
549 /* The tiler heap has a start and end specified -- it should be
550 * identical to what we have in the BO. The exception is if tiling is
551 * disabled. */
552
553 MEMORY_PROP(t, heap_start);
554 assert(t->heap_end >= t->heap_start);
555
556 struct pandecode_mapped_memory *heap =
557 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
558
559 unsigned heap_size = t->heap_end - t->heap_start;
560
561 /* Tiling is enabled with a special flag */
562 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
563 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
564
565 bool tiling_enabled = hierarchy_mask;
566
567 if (tiling_enabled) {
568 /* When tiling is enabled, the heap should be a tight fit */
569 unsigned heap_offset = t->heap_start - heap->gpu_va;
570 if ((heap_offset + heap_size) != heap->length) {
571 pandecode_msg("XXX: heap size %u (expected %zu)\n",
572 heap_size, heap->length - heap_offset);
573 }
574
575 /* We should also have no other flags */
576 if (tiler_flags)
577 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
578 } else {
579 /* When tiling is disabled, we should have that flag and no others */
580
581 if (tiler_flags != MALI_TILER_DISABLED) {
582 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
583 tiler_flags);
584 }
585
586 /* We should also have an empty heap */
587 if (heap_size) {
588 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
589 heap_size);
590 }
591
592 /* Disabled tiling is used only for clear-only jobs, which are
593 * purely FRAGMENT, so we should never see this for
594 * non-FRAGMENT descriptors. */
595
596 if (!is_fragment)
597 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
598 }
599
600 /* We've never seen weights used in practice, but we know from the
601 * kernel these fields is there */
602
603 bool nonzero_weights = false;
604
605 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
606 nonzero_weights |= t->weights[w] != 0x0;
607 }
608
609 if (nonzero_weights) {
610 pandecode_log(".weights = { ");
611
612 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
613 pandecode_log_cont("%d, ", t->weights[w]);
614 }
615
616 pandecode_log("},");
617 }
618
619 pandecode_indent--;
620 pandecode_log("}\n");
621 }
622
623 /* TODO: The Bifrost tiler is not understood at all yet */
624
625 static void
626 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb)
627 {
628 pandecode_log(".tiler = {\n");
629 pandecode_indent++;
630
631 MEMORY_PROP(fb, tiler_meta);
632
633 for (int i = 0; i < 16; i++) {
634 if (fb->zeros[i] != 0) {
635 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
636 i, fb->zeros[i]);
637 }
638 }
639
640 pandecode_log("},\n");
641
642 pandecode_indent--;
643 pandecode_log("}\n");
644
645 }
646
647 /* Information about the framebuffer passed back for
648 * additional analysis */
649
650 struct pandecode_fbd {
651 unsigned width;
652 unsigned height;
653 unsigned rt_count;
654 bool has_extra;
655 };
656
657 static void
658 pandecode_sfbd_format(struct mali_sfbd_format format)
659 {
660 pandecode_log(".format = {\n");
661 pandecode_indent++;
662
663 pandecode_log(".unk1 = ");
664 pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1);
665 pandecode_log_cont(",\n");
666
667 /* TODO: Map formats so we can check swizzles and print nicely */
668 pandecode_log("swizzle");
669 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
670 pandecode_log_cont(",\n");
671
672 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
673 (format.nr_channels + 1));
674
675 pandecode_log(".unk2 = ");
676 pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2);
677 pandecode_log_cont(",\n");
678
679 pandecode_prop("block = %s", pandecode_block_format(format.block));
680
681 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
682
683 pandecode_indent--;
684 pandecode_log("},\n");
685 }
686
687 static void
688 pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute)
689 {
690 pandecode_prop("stack_shift = 0x%x", desc->stack_shift);
691
692 if (desc->unk0)
693 pandecode_prop("unk0 = 0x%x", desc->unk0);
694
695 if (desc->shared_workgroup_count != 0x1F) {
696 pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count);
697 if (!is_compute)
698 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
699 }
700
701 if (desc->shared_unk1 || desc->shared_shift) {
702 pandecode_prop("shared_unk1 = %X", desc->shared_unk1);
703 pandecode_prop("shared_shift = %X", desc->shared_shift);
704
705 if (!is_compute)
706 pandecode_msg("XXX: shared memory configured in noncompute shader");
707 }
708
709 if (desc->shared_zero) {
710 pandecode_msg("XXX: shared memory zero tripped\n");
711 pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero);
712 }
713
714 if (desc->shared_memory && !is_compute)
715 pandecode_msg("XXX: shared memory used in noncompute shader\n");
716
717 MEMORY_PROP(desc, scratchpad);
718 MEMORY_PROP(desc, shared_memory);
719 MEMORY_PROP(desc, unknown1);
720
721 if (desc->scratchpad) {
722 struct pandecode_mapped_memory *smem =
723 pandecode_find_mapped_gpu_mem_containing(desc->scratchpad);
724
725 pandecode_msg("scratchpad size %u\n", smem->length);
726 }
727
728 }
729
730 static struct pandecode_fbd
731 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
732 {
733 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
734 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
735
736 struct pandecode_fbd info = {
737 .has_extra = false,
738 .rt_count = 1
739 };
740
741 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
742 pandecode_indent++;
743
744 pandecode_log(".shared_memory = {\n");
745 pandecode_indent++;
746 pandecode_shared_memory(&s->shared_memory, false);
747 pandecode_indent--;
748 pandecode_log("},\n");
749
750 pandecode_sfbd_format(s->format);
751
752 info.width = s->width + 1;
753 info.height = s->height + 1;
754
755 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
756 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
757
758 MEMORY_PROP(s, checksum);
759
760 if (s->checksum_stride)
761 pandecode_prop("checksum_stride = %d", s->checksum_stride);
762
763 MEMORY_PROP(s, framebuffer);
764 pandecode_prop("stride = %d", s->stride);
765
766 /* Earlier in the actual commandstream -- right before width -- but we
767 * delay to flow nicer */
768
769 pandecode_log(".clear_flags = ");
770 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
771 pandecode_log_cont(",\n");
772
773 if (s->depth_buffer) {
774 MEMORY_PROP(s, depth_buffer);
775 pandecode_prop("depth_stride = %d", s->depth_stride);
776 }
777
778 if (s->stencil_buffer) {
779 MEMORY_PROP(s, stencil_buffer);
780 pandecode_prop("stencil_stride = %d", s->stencil_stride);
781 }
782
783 if (s->depth_stride_zero ||
784 s->stencil_stride_zero ||
785 s->zero7 || s->zero8) {
786 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
787 pandecode_prop("depth_stride_zero = 0x%x",
788 s->depth_stride_zero);
789 pandecode_prop("stencil_stride_zero = 0x%x",
790 s->stencil_stride_zero);
791 pandecode_prop("zero7 = 0x%" PRIx32,
792 s->zero7);
793 pandecode_prop("zero8 = 0x%" PRIx32,
794 s->zero8);
795 }
796
797 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
798 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
799 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
800 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
801 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
802 }
803
804 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
805 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
806 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
807 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
808 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
809 }
810
811 if (s->clear_stencil) {
812 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
813 }
814
815 const struct midgard_tiler_descriptor t = s->tiler;
816
817 bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
818 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy);
819
820 pandecode_indent--;
821 pandecode_log("};\n");
822
823 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
824 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
825 pandecode_prop("zero5 = 0x%" PRIx32, s->zero5);
826
827 pandecode_log_cont(".zero3 = {");
828
829 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
830 pandecode_log_cont("%X, ", s->zero3[i]);
831
832 pandecode_log_cont("},\n");
833
834 pandecode_log_cont(".zero6 = {");
835
836 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
837 pandecode_log_cont("%X, ", s->zero6[i]);
838
839 pandecode_log_cont("},\n");
840
841 return info;
842 }
843
844 static void
845 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
846 {
847 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
848 const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
849
850 pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no);
851 pandecode_indent++;
852 pandecode_shared_memory(s, true);
853 pandecode_indent--;
854 pandecode_log("},\n");
855 }
856
857 /* Extracts the number of components associated with a Mali format */
858
859 static unsigned
860 pandecode_format_component_count(enum mali_format fmt)
861 {
862 /* Mask out the format class */
863 unsigned top = fmt & 0b11100000;
864
865 switch (top) {
866 case MALI_FORMAT_SNORM:
867 case MALI_FORMAT_UINT:
868 case MALI_FORMAT_UNORM:
869 case MALI_FORMAT_SINT:
870 return ((fmt >> 3) & 3) + 1;
871 default:
872 /* TODO: Validate */
873 return 4;
874 }
875 }
876
877 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
878
879 static unsigned
880 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
881 {
882 unsigned mask = 0;
883 assert(MALI_CHANNEL_RED == 0);
884
885 for (unsigned c = 0; c < 4; ++c) {
886 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
887
888 if (chan <= MALI_CHANNEL_ALPHA)
889 mask |= (1 << chan);
890 }
891
892 return mask;
893 }
894
895 /* Validates that a (format, swizzle) pair is valid, in the sense that the
896 * swizzle doesn't access any components that are undefined in the format.
897 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
898 * omitted */
899
900 static bool
901 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
902 {
903 unsigned nr_comp = pandecode_format_component_count(fmt);
904 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
905 unsigned valid_mask = (1 << nr_comp) - 1;
906 unsigned invalid_mask = ~valid_mask;
907
908 if (access_mask & invalid_mask) {
909 pandecode_msg("XXX: invalid components accessed\n");
910 return false;
911 }
912
913 /* Check for the default non-swizzling swizzle so we can suppress
914 * useless printing for the defaults */
915
916 unsigned default_swizzles[4] = {
917 MALI_CHANNEL_RED | (MALI_CHANNEL_ZERO << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
918 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
919 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ONE << 9),
920 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ALPHA << 9)
921 };
922
923 return (swizzle == default_swizzles[nr_comp - 1]);
924 }
925
926 /* Maps MALI_RGBA32F to rgba32f, etc */
927
928 static void
929 pandecode_format_short(enum mali_format fmt, bool srgb)
930 {
931 /* We want a type-like format, so cut off the initial MALI_ */
932 char *format = pandecode_format(fmt);
933 format += strlen("MALI_");
934
935 unsigned len = strlen(format);
936 char *lower_format = calloc(1, len + 1);
937
938 for (unsigned i = 0; i < len; ++i)
939 lower_format[i] = tolower(format[i]);
940
941 /* Sanity check sRGB flag is applied to RGB, per the name */
942 if (srgb && lower_format[0] != 'r')
943 pandecode_msg("XXX: sRGB applied to non-colour format\n");
944
945 /* Just prefix with an s, so you get formats like srgba8_unorm */
946 if (srgb)
947 pandecode_log_cont("s");
948
949 pandecode_log_cont("%s", lower_format);
950 free(lower_format);
951 }
952
953 static void
954 pandecode_swizzle(unsigned swizzle, enum mali_format format)
955 {
956 /* First, do some validation */
957 bool trivial_swizzle = pandecode_validate_format_swizzle(
958 format, swizzle);
959
960 if (trivial_swizzle)
961 return;
962
963 /* Next, print the swizzle */
964 pandecode_log_cont(".");
965
966 static const char components[] = "rgba01";
967
968 for (unsigned c = 0; c < 4; ++c) {
969 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
970
971 if (chan >= MALI_CHANNEL_RESERVED_0) {
972 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
973 continue;
974 }
975 pandecode_log_cont("%c", components[chan]);
976 }
977 }
978
979 static void
980 pandecode_rt_format(struct mali_rt_format format)
981 {
982 pandecode_log(".format = {\n");
983 pandecode_indent++;
984
985 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
986 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
987 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
988 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
989
990 pandecode_prop("block = %s", pandecode_block_format(format.block));
991
992 /* TODO: Map formats so we can check swizzles and print nicely */
993 pandecode_log("swizzle");
994 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
995 pandecode_log_cont(",\n");
996
997 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
998 (format.nr_channels + 1));
999
1000 pandecode_log(".flags = ");
1001 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
1002 pandecode_log_cont(",\n");
1003
1004 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
1005 * which is a faster hardware-based alternative to the wallpaper method
1006 * to preserve framebuffer contents across frames. In practice, MFBD
1007 * preload is buggy on Midgard, and so this is a chicken bit. If this
1008 * bit isn't set, most likely something broke unrelated to preload */
1009
1010 if (!format.no_preload) {
1011 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
1012 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
1013 }
1014
1015 if (format.zero)
1016 pandecode_prop("zero = 0x%" PRIx32, format.zero);
1017
1018 pandecode_indent--;
1019 pandecode_log("},\n");
1020 }
1021
1022 static void
1023 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb)
1024 {
1025 pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
1026 pandecode_indent++;
1027
1028 for (int i = 0; i < (fb->rt_count_1 + 1); i++) {
1029 mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target);
1030 struct pandecode_mapped_memory *mem =
1031 pandecode_find_mapped_gpu_mem_containing(rt_va);
1032 const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
1033
1034 pandecode_log("{\n");
1035 pandecode_indent++;
1036
1037 pandecode_rt_format(rt->format);
1038
1039 if (rt->format.block == MALI_BLOCK_AFBC) {
1040 pandecode_log(".afbc = {\n");
1041 pandecode_indent++;
1042
1043 char *a = pointer_as_memory_reference(rt->afbc.metadata);
1044 pandecode_prop("metadata = %s", a);
1045 free(a);
1046
1047 pandecode_prop("stride = %d", rt->afbc.stride);
1048 pandecode_prop("unk = 0x%" PRIx32, rt->afbc.unk);
1049
1050 pandecode_indent--;
1051 pandecode_log("},\n");
1052 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.unk) {
1053 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
1054 rt->afbc.metadata,
1055 rt->afbc.stride,
1056 rt->afbc.unk);
1057 }
1058
1059 MEMORY_PROP(rt, framebuffer);
1060 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
1061
1062 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
1063 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
1064 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
1065 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
1066 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
1067 }
1068
1069 if (rt->zero1 || rt->zero2 || rt->zero3) {
1070 pandecode_msg("XXX: render target zeros tripped\n");
1071 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
1072 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
1073 pandecode_prop("zero3 = 0x%" PRIx32, rt->zero3);
1074 }
1075
1076 pandecode_indent--;
1077 pandecode_log("},\n");
1078 }
1079
1080 pandecode_indent--;
1081 pandecode_log("};\n");
1082 }
1083
1084 static struct pandecode_fbd
1085 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost)
1086 {
1087 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1088 const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
1089
1090 struct pandecode_fbd info;
1091
1092 if (is_bifrost && fb->msaa.sample_locations) {
1093 /* The blob stores all possible sample locations in a single buffer
1094 * allocated on startup, and just switches the pointer when switching
1095 * MSAA state. For now, we just put the data into the cmdstream, but we
1096 * should do something like what the blob does with a real driver.
1097 *
1098 * There seem to be 32 slots for sample locations, followed by another
1099 * 16. The second 16 is just the center location followed by 15 zeros
1100 * in all the cases I've identified (maybe shader vs. depth/color
1101 * samples?).
1102 */
1103
1104 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations);
1105
1106 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations);
1107
1108 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
1109 pandecode_indent++;
1110
1111 for (int i = 0; i < 32 + 16; i++) {
1112 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
1113 }
1114
1115 pandecode_indent--;
1116 pandecode_log("};\n");
1117 }
1118
1119 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
1120 pandecode_indent++;
1121
1122 if (is_bifrost) {
1123 pandecode_log(".msaa = {\n");
1124 pandecode_indent++;
1125
1126 if (fb->msaa.sample_locations)
1127 pandecode_prop("sample_locations = sample_locations_%d", job_no);
1128 else
1129 pandecode_msg("XXX: sample_locations missing\n");
1130
1131 if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) {
1132 pandecode_msg("XXX: multisampling zero tripped\n");
1133 pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1);
1134 pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2);
1135 pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4);
1136 }
1137
1138 pandecode_indent--;
1139 pandecode_log("},\n");
1140 } else {
1141 pandecode_log(".shared_memory = {\n");
1142 pandecode_indent++;
1143 pandecode_shared_memory(&fb->shared_memory, is_compute);
1144 pandecode_indent--;
1145 pandecode_log("},\n");
1146 }
1147
1148 info.width = fb->width1 + 1;
1149 info.height = fb->height1 + 1;
1150 info.rt_count = fb->rt_count_1 + 1;
1151
1152 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
1153 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
1154 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
1155 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
1156
1157 pandecode_prop("unk1 = 0x%x", fb->unk1);
1158 pandecode_prop("unk2 = 0x%x", fb->unk2);
1159 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
1160 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
1161
1162 pandecode_log(".mfbd_flags = ");
1163 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
1164 pandecode_log_cont(",\n");
1165
1166 if (fb->clear_stencil)
1167 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
1168
1169 if (fb->clear_depth)
1170 pandecode_prop("clear_depth = %f", fb->clear_depth);
1171
1172 if (!is_compute)
1173 if (is_bifrost)
1174 pandecode_bifrost_tiler_descriptor(fb);
1175 else {
1176 const struct midgard_tiler_descriptor t = fb->tiler;
1177 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true);
1178 }
1179 else
1180 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
1181
1182 if (fb->zero3 || fb->zero4) {
1183 pandecode_msg("XXX: framebuffer zeros tripped\n");
1184 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
1185 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
1186 }
1187
1188 pandecode_indent--;
1189 pandecode_log("};\n");
1190
1191 gpu_va += sizeof(struct mali_framebuffer);
1192
1193 info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
1194
1195 if (info.has_extra) {
1196 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1197 const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
1198
1199 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1200 pandecode_indent++;
1201
1202 MEMORY_PROP(fbx, checksum);
1203
1204 if (fbx->checksum_stride)
1205 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1206
1207 pandecode_log(".flags_hi = ");
1208 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi);
1209 pandecode_log_cont(",\n");
1210
1211 pandecode_log(".flags_lo = ");
1212 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo);
1213 pandecode_log_cont(",\n");
1214
1215 pandecode_prop("zs_block = %s", pandecode_block_format(fbx->zs_block));
1216
1217 if (fbx->zs_block == MALI_BLOCK_AFBC) {
1218 pandecode_log(".ds_afbc = {\n");
1219 pandecode_indent++;
1220
1221 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1222 pandecode_prop("depth_stencil_afbc_stride = %d",
1223 fbx->ds_afbc.depth_stencil_afbc_stride);
1224 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1225
1226 if (fbx->ds_afbc.zero1 || fbx->ds_afbc.padding) {
1227 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1228 pandecode_prop("zero1 = 0x%" PRIx32,
1229 fbx->ds_afbc.zero1);
1230 pandecode_prop("padding = 0x%" PRIx64,
1231 fbx->ds_afbc.padding);
1232 }
1233
1234 pandecode_indent--;
1235 pandecode_log("},\n");
1236 } else {
1237 pandecode_log(".ds_linear = {\n");
1238 pandecode_indent++;
1239
1240 if (fbx->ds_linear.depth) {
1241 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1242 pandecode_prop("depth_stride = %d",
1243 fbx->ds_linear.depth_stride);
1244 } else if (fbx->ds_linear.depth_stride) {
1245 pandecode_msg("XXX: depth stride zero tripped %d\n", fbx->ds_linear.depth_stride);
1246 }
1247
1248 if (fbx->ds_linear.stencil) {
1249 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1250 pandecode_prop("stencil_stride = %d",
1251 fbx->ds_linear.stencil_stride);
1252 } else if (fbx->ds_linear.stencil_stride) {
1253 pandecode_msg("XXX: stencil stride zero tripped %d\n", fbx->ds_linear.stencil_stride);
1254 }
1255
1256 if (fbx->ds_linear.depth_stride_zero ||
1257 fbx->ds_linear.stencil_stride_zero ||
1258 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
1259 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1260 pandecode_prop("depth_stride_zero = 0x%x",
1261 fbx->ds_linear.depth_stride_zero);
1262 pandecode_prop("stencil_stride_zero = 0x%x",
1263 fbx->ds_linear.stencil_stride_zero);
1264 pandecode_prop("zero1 = 0x%" PRIx32,
1265 fbx->ds_linear.zero1);
1266 pandecode_prop("zero2 = 0x%" PRIx32,
1267 fbx->ds_linear.zero2);
1268 }
1269
1270 pandecode_indent--;
1271 pandecode_log("},\n");
1272 }
1273
1274 if (fbx->clear_color_1 | fbx->clear_color_2) {
1275 pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1);
1276 pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2);
1277 }
1278
1279 if (fbx->zero3) {
1280 pandecode_msg("XXX: fb_extra zeros tripped\n");
1281 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1282 }
1283
1284 pandecode_indent--;
1285 pandecode_log("};\n");
1286
1287 gpu_va += sizeof(struct mali_framebuffer_extra);
1288 }
1289
1290 if (is_fragment)
1291 pandecode_render_target(gpu_va, job_no, fb);
1292
1293 return info;
1294 }
1295
1296 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1297 * count */
1298
1299 static void
1300 pandecode_padded_vertices(unsigned shift, unsigned k)
1301 {
1302 unsigned odd = 2*k + 1;
1303 unsigned pot = 1 << shift;
1304 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
1305 }
1306
1307 /* Given a magic divisor, recover what we were trying to divide by.
1308 *
1309 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1310 * 0 <= m < 2^N, for N bits in m.
1311 *
1312 * Let q represent the number we would like to divide by.
1313 *
1314 * By definition of a magic divisor for N-bit unsigned integers (a number you
1315 * multiply by to magically get division), m is a number such that:
1316 *
1317 * (m * x) & (2^N - 1) = floor(x/q).
1318 * for all x on Z where 0 <= x < 2^N
1319 *
1320 * Ignore the case where any of the above values equals zero; it is irrelevant
1321 * for our purposes (instanced arrays).
1322 *
1323 * Choose x = q. Then:
1324 *
1325 * (m * x) & (2^N - 1) = floor(x/q).
1326 * (m * q) & (2^N - 1) = floor(q/q).
1327 *
1328 * floor(q/q) = floor(1) = 1, therefore:
1329 *
1330 * (m * q) & (2^N - 1) = 1
1331 *
1332 * Recall the identity that the bitwise AND of one less than a power-of-two
1333 * equals the modulo with that power of two, i.e. for all x:
1334 *
1335 * x & (2^N - 1) = x % N
1336 *
1337 * Therefore:
1338 *
1339 * mq % (2^N) = 1
1340 *
1341 * By definition, a modular multiplicative inverse of a number m is the number
1342 * q such that with respect to a modulos M:
1343 *
1344 * mq % M = 1
1345 *
1346 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1347 *
1348 */
1349
1350 static void
1351 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
1352 {
1353 #if 0
1354 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1355 * shift) the most lame way possible... just repeatedly add.
1356 * Asymptoptically slow but nobody cares in practice, unless you have
1357 * massive numbers of vertices or high divisors. */
1358
1359 unsigned inverse = 0;
1360
1361 /* Magic implicitly has the highest bit set */
1362 magic |= (1 << 31);
1363
1364 /* Depending on rounding direction */
1365 if (extra)
1366 magic++;
1367
1368 for (;;) {
1369 uint32_t product = magic * inverse;
1370
1371 if (shift) {
1372 product >>= shift;
1373 }
1374
1375 if (product == 1)
1376 break;
1377
1378 ++inverse;
1379 }
1380
1381 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
1382
1383 /* Recall we're supposed to divide by (gl_level_divisor *
1384 * padded_num_vertices) */
1385
1386 unsigned padded_num_vertices = inverse / orig_divisor;
1387
1388 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1389 #endif
1390 }
1391
1392 static void
1393 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1394 mali_ptr addr, int job_no, char *suffix,
1395 int count, bool varying, enum mali_job_type job_type)
1396 {
1397 char *prefix = varying ? "varying" : "attribute";
1398 assert(addr);
1399
1400 if (!count) {
1401 pandecode_msg("warn: No %s records\n", prefix);
1402 return;
1403 }
1404
1405 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1406
1407 for (int i = 0; i < count; ++i) {
1408 /* First, check for special records */
1409 if (attr[i].elements < MALI_RECORD_SPECIAL) {
1410 if (attr[i].size)
1411 pandecode_msg("XXX: tripped size=%d\n", attr[i].size);
1412
1413 if (attr[i].stride) {
1414 /* gl_InstanceID passes a magic divisor in the
1415 * stride field to divide by the padded vertex
1416 * count. No other records should do so, so
1417 * stride should otherwise be zero. Note that
1418 * stride in the usual attribute sense doesn't
1419 * apply to special records. */
1420
1421 bool has_divisor = attr[i].elements == MALI_ATTR_INSTANCEID;
1422
1423 pandecode_log_cont("/* %smagic divisor = %X */ ",
1424 has_divisor ? "" : "XXX: ", attr[i].stride);
1425 }
1426
1427 if (attr[i].shift || attr[i].extra_flags) {
1428 /* Attributes use these fields for
1429 * instancing/padding/etc type issues, but
1430 * varyings don't */
1431
1432 pandecode_log_cont("/* %sshift=%d, extra=%d */ ",
1433 varying ? "XXX: " : "",
1434 attr[i].shift, attr[i].extra_flags);
1435 }
1436
1437 /* Print the special record name */
1438 bool attribute = false;
1439 pandecode_log("%s_%d = %s;\n", prefix, i, pandecode_special_record(attr[i].elements, &attribute));
1440
1441 /* Sanity check */
1442 if (attribute == varying)
1443 pandecode_msg("XXX: mismatched special record\n");
1444
1445 continue;
1446 }
1447
1448 enum mali_attr_mode mode = attr[i].elements & 7;
1449
1450 if (mode == MALI_ATTR_UNUSED)
1451 pandecode_msg("XXX: unused attribute record\n");
1452
1453 /* For non-linear records, we need to print the type of record */
1454 if (mode != MALI_ATTR_LINEAR)
1455 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode));
1456
1457 /* Print the name to link with attr_meta */
1458 pandecode_log_cont("%s_%d", prefix, i);
1459
1460 /* Print the stride and size */
1461 pandecode_log_cont("<%u>[%u]", attr[i].stride, attr[i].size);
1462
1463 /* TODO: Sanity check the quotient itself. It must be equal to
1464 * (or be greater than, if the driver added padding) the padded
1465 * vertex count. */
1466
1467 /* Finally, print the pointer */
1468 mali_ptr raw_elements = attr[i].elements & ~7;
1469 char *a = pointer_as_memory_reference(raw_elements);
1470 pandecode_log_cont(" = (%s);\n", a);
1471 free(a);
1472
1473 /* Check the pointer */
1474 pandecode_validate_buffer(raw_elements, attr[i].size);
1475
1476 /* shift/extra_flags exist only for instanced */
1477 if (attr[i].shift | attr[i].extra_flags) {
1478 /* These are set to random values by the blob for
1479 * varyings, most likely a symptom of uninitialized
1480 * memory where the hardware masked the bug. As such we
1481 * put this at a warning, not an error. */
1482
1483 if (mode == MALI_ATTR_LINEAR)
1484 pandecode_msg("warn: instancing fields set for linear\n");
1485
1486 pandecode_prop("shift = %d", attr[i].shift);
1487 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1488 }
1489
1490 /* Decode further where possible */
1491
1492 if (mode == MALI_ATTR_MODULO) {
1493 pandecode_padded_vertices(
1494 attr[i].shift,
1495 attr[i].extra_flags);
1496 }
1497
1498 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1499 i++;
1500 pandecode_log("{\n");
1501 pandecode_indent++;
1502 pandecode_prop("unk = 0x%x", attr[i].unk);
1503 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1504 if (attr[i].zero != 0)
1505 pandecode_prop("XXX: zero tripped (0x%x)\n", attr[i].zero);
1506 pandecode_prop("divisor = %d", attr[i].divisor);
1507 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1508 pandecode_indent--;
1509 pandecode_log("}, \n");
1510 }
1511
1512 }
1513
1514 pandecode_log("\n");
1515 }
1516
1517 static mali_ptr
1518 pandecode_shader_address(const char *name, mali_ptr ptr)
1519 {
1520 /* TODO: Decode flags */
1521 mali_ptr shader_ptr = ptr & ~15;
1522
1523 char *a = pointer_as_memory_reference(shader_ptr);
1524 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1525 free(a);
1526
1527 return shader_ptr;
1528 }
1529
1530 static void
1531 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1532 {
1533 unsigned any_nonzero =
1534 stencil->ref | stencil->mask | stencil->func |
1535 stencil->sfail | stencil->dpfail | stencil->dppass;
1536
1537 if (any_nonzero == 0)
1538 return;
1539
1540 const char *func = pandecode_func(stencil->func);
1541 const char *sfail = pandecode_stencil_op(stencil->sfail);
1542 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1543 const char *dppass = pandecode_stencil_op(stencil->dppass);
1544
1545 if (stencil->zero)
1546 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil->zero);
1547
1548 pandecode_log(".stencil_%s = {\n", name);
1549 pandecode_indent++;
1550 pandecode_prop("ref = %d", stencil->ref);
1551 pandecode_prop("mask = 0x%02X", stencil->mask);
1552 pandecode_prop("func = %s", func);
1553 pandecode_prop("sfail = %s", sfail);
1554 pandecode_prop("dpfail = %s", dpfail);
1555 pandecode_prop("dppass = %s", dppass);
1556 pandecode_indent--;
1557 pandecode_log("},\n");
1558 }
1559
1560 static void
1561 pandecode_blend_equation(const struct mali_blend_equation *blend)
1562 {
1563 if (blend->zero1)
1564 pandecode_msg("XXX: blend zero tripped: %X\n", blend->zero1);
1565
1566 pandecode_log(".equation = {\n");
1567 pandecode_indent++;
1568
1569 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1570 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1571
1572 pandecode_log(".color_mask = ");
1573 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1574 pandecode_log_cont(",\n");
1575
1576 pandecode_indent--;
1577 pandecode_log("},\n");
1578 }
1579
1580 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1581
1582 static unsigned
1583 decode_bifrost_constant(u16 constant)
1584 {
1585 float lo = (float) (constant & 0xFF);
1586 float hi = (float) (constant >> 8);
1587
1588 return (hi / 255.0) + (lo / 65535.0);
1589 }
1590
1591 static mali_ptr
1592 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1593 {
1594 struct bifrost_blend_rt *b =
1595 ((struct bifrost_blend_rt *) descs) + rt_no;
1596
1597 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1598 pandecode_indent++;
1599
1600 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1601 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1602 b->constant, decode_bifrost_constant(b->constant));
1603
1604 /* TODO figure out blend shader enable bit */
1605 pandecode_blend_equation(&b->equation);
1606
1607 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1608 pandecode_prop("index = 0x%" PRIx16, b->index);
1609
1610 pandecode_log(".format = ");
1611 pandecode_format_short(b->format, false);
1612 pandecode_swizzle(b->swizzle, b->format);
1613 pandecode_log_cont(",\n");
1614
1615 pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle);
1616 pandecode_prop("format = 0x%" PRIx32, b->format);
1617
1618 if (b->zero1) {
1619 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1620 pandecode_prop("zero1 = 0x%" PRIx32, b->zero1);
1621 }
1622
1623 pandecode_log(".shader_type = ");
1624 switch(b->shader_type) {
1625 case BIFROST_BLEND_F16:
1626 pandecode_log_cont("BIFROST_BLEND_F16");
1627 break;
1628 case BIFROST_BLEND_F32:
1629 pandecode_log_cont("BIFROST_BLEND_F32");
1630 break;
1631 case BIFROST_BLEND_I32:
1632 pandecode_log_cont("BIFROST_BLEND_I32");
1633 break;
1634 case BIFROST_BLEND_U32:
1635 pandecode_log_cont("BIFROST_BLEND_U32");
1636 break;
1637 case BIFROST_BLEND_I16:
1638 pandecode_log_cont("BIFROST_BLEND_I16");
1639 break;
1640 case BIFROST_BLEND_U16:
1641 pandecode_log_cont("BIFROST_BLEND_U16");
1642 break;
1643 }
1644 pandecode_log_cont(",\n");
1645
1646 if (b->zero2) {
1647 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1648 pandecode_prop("zero2 = 0x%" PRIx32, b->zero2);
1649 }
1650
1651 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1652
1653 pandecode_indent--;
1654 pandecode_log("},\n");
1655
1656 return 0;
1657 }
1658
1659 static mali_ptr
1660 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1661 {
1662 /* constant/equation is in a union */
1663 if (!blend->shader)
1664 return 0;
1665
1666 pandecode_log(".blend = {\n");
1667 pandecode_indent++;
1668
1669 if (is_shader) {
1670 pandecode_shader_address("shader", blend->shader);
1671 } else {
1672 pandecode_blend_equation(&blend->equation);
1673 pandecode_prop("constant = %f", blend->constant);
1674 }
1675
1676 pandecode_indent--;
1677 pandecode_log("},\n");
1678
1679 /* Return blend shader to disassemble if present */
1680 return is_shader ? (blend->shader & ~0xF) : 0;
1681 }
1682
1683 static mali_ptr
1684 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1685 {
1686 struct midgard_blend_rt *b =
1687 ((struct midgard_blend_rt *) descs) + rt_no;
1688
1689 /* Flags determine presence of blend shader */
1690 bool is_shader = (b->flags & 0xF) >= 0x2;
1691
1692 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1693 pandecode_indent++;
1694
1695 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1696
1697 union midgard_blend blend = b->blend;
1698 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1699
1700 pandecode_indent--;
1701 pandecode_log("};\n");
1702
1703 return shader;
1704 }
1705
1706 /* Attributes and varyings have descriptor records, which contain information
1707 * about their format and ordering with the attribute/varying buffers. We'll
1708 * want to validate that the combinations specified are self-consistent.
1709 */
1710
1711 static int
1712 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1713 {
1714 char base[128];
1715 char *prefix = varying ? "varying" : "attribute";
1716 unsigned max_index = 0;
1717 snprintf(base, sizeof(base), "%s_meta", prefix);
1718
1719 struct mali_attr_meta *attr_meta;
1720 mali_ptr p = varying ? v->varying_meta : v->attribute_meta;
1721
1722 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1723
1724 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1725 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1726 sizeof(*attr_mem));
1727
1728 /* If the record is discard, it should be zero for everything else */
1729
1730 if (attr_meta->format == MALI_VARYING_DISCARD) {
1731 uint64_t zero =
1732 attr_meta->index |
1733 attr_meta->unknown1 |
1734 attr_meta->unknown3 |
1735 attr_meta->src_offset;
1736
1737 if (zero)
1738 pandecode_msg("XXX: expected empty record for varying discard\n");
1739
1740 /* We want to look for a literal 0000 swizzle -- this
1741 * is not encoded with all zeroes, however */
1742
1743 enum mali_channel z = MALI_CHANNEL_ZERO;
1744 unsigned zero_swizzle = z | (z << 3) | (z << 6) | (z << 9);
1745 bool good_swizzle = attr_meta->swizzle == zero_swizzle;
1746
1747 if (!good_swizzle)
1748 pandecode_msg("XXX: expected zero swizzle for discard\n");
1749
1750 if (!varying)
1751 pandecode_msg("XXX: cannot discard attribute\n");
1752
1753 /* If we're all good, omit the record */
1754 if (!zero && varying && good_swizzle) {
1755 pandecode_log("/* discarded varying */\n");
1756 continue;
1757 }
1758 }
1759
1760 if (attr_meta->index > max_index)
1761 max_index = attr_meta->index;
1762
1763 if (attr_meta->unknown1 != 0x2) {
1764 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1765 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1766 }
1767
1768 if (attr_meta->unknown3) {
1769 pandecode_msg("XXX: unexpected unknown3 set\n");
1770 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1771 }
1772
1773 pandecode_format_short(attr_meta->format, false);
1774 pandecode_log_cont(" %s_%u", prefix, attr_meta->index);
1775
1776 if (attr_meta->src_offset)
1777 pandecode_log_cont("[%u]", attr_meta->src_offset);
1778
1779 pandecode_swizzle(attr_meta->swizzle, attr_meta->format);
1780
1781 pandecode_log_cont(";\n");
1782 }
1783
1784 pandecode_log("\n");
1785
1786 return count ? (max_index + 1) : 0;
1787 }
1788
1789 /* return bits [lo, hi) of word */
1790 static u32
1791 bits(u32 word, u32 lo, u32 hi)
1792 {
1793 if (hi - lo >= 32)
1794 return word; // avoid undefined behavior with the shift
1795
1796 return (word >> lo) & ((1 << (hi - lo)) - 1);
1797 }
1798
1799 static void
1800 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics)
1801 {
1802 pandecode_log(".prefix = {\n");
1803 pandecode_indent++;
1804
1805 /* Decode invocation_count. See the comment before the definition of
1806 * invocation_count for an explanation.
1807 */
1808
1809 unsigned size_y_shift = bits(p->invocation_shifts, 0, 5);
1810 unsigned size_z_shift = bits(p->invocation_shifts, 5, 10);
1811 unsigned workgroups_x_shift = bits(p->invocation_shifts, 10, 16);
1812 unsigned workgroups_y_shift = bits(p->invocation_shifts, 16, 22);
1813 unsigned workgroups_z_shift = bits(p->invocation_shifts, 22, 28);
1814 unsigned workgroups_x_shift_2 = bits(p->invocation_shifts, 28, 32);
1815
1816 unsigned size_x = bits(p->invocation_count, 0, size_y_shift) + 1;
1817 unsigned size_y = bits(p->invocation_count, size_y_shift, size_z_shift) + 1;
1818 unsigned size_z = bits(p->invocation_count, size_z_shift, workgroups_x_shift) + 1;
1819
1820 unsigned groups_x = bits(p->invocation_count, workgroups_x_shift, workgroups_y_shift) + 1;
1821 unsigned groups_y = bits(p->invocation_count, workgroups_y_shift, workgroups_z_shift) + 1;
1822 unsigned groups_z = bits(p->invocation_count, workgroups_z_shift, 32) + 1;
1823
1824 /* Even though we have this decoded, we want to ensure that the
1825 * representation is "unique" so we don't lose anything by printing only
1826 * the final result. More specifically, we need to check that we were
1827 * passed something in canonical form, since the definition per the
1828 * hardware is inherently not unique. How? Well, take the resulting
1829 * decode and pack it ourselves! If it is bit exact with what we
1830 * decoded, we're good to go. */
1831
1832 struct mali_vertex_tiler_prefix ref;
1833 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics);
1834
1835 bool canonical =
1836 (p->invocation_count == ref.invocation_count) &&
1837 (p->invocation_shifts == ref.invocation_shifts);
1838
1839 if (!canonical) {
1840 pandecode_msg("XXX: non-canonical workgroups packing\n");
1841 pandecode_msg("expected: %X, %X",
1842 ref.invocation_count,
1843 ref.invocation_shifts);
1844
1845 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1846 pandecode_prop("size_y_shift = %d", size_y_shift);
1847 pandecode_prop("size_z_shift = %d", size_z_shift);
1848 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift);
1849 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift);
1850 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift);
1851 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2);
1852 }
1853
1854 /* Regardless, print the decode */
1855 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1856 size_x, size_y, size_z,
1857 groups_x, groups_y, groups_z);
1858
1859 /* TODO: Decode */
1860 if (p->unknown_draw)
1861 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1862
1863 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1864
1865 if (p->draw_mode != MALI_DRAW_NONE)
1866 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1867
1868 /* Index count only exists for tiler jobs anyway */
1869
1870 if (p->index_count)
1871 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1872
1873
1874 unsigned index_raw_size = (p->unknown_draw & MALI_DRAW_INDEXED_SIZE);
1875 index_raw_size >>= MALI_DRAW_INDEXED_SHIFT;
1876
1877 /* Validate an index buffer is present if we need one. TODO: verify
1878 * relationship between invocation_count and index_count */
1879
1880 if (p->indices) {
1881 unsigned count = p->index_count;
1882
1883 /* Grab the size */
1884 unsigned size = (index_raw_size == 0x3) ? 4 : index_raw_size;
1885
1886 /* Ensure we got a size, and if so, validate the index buffer
1887 * is large enough to hold a full set of indices of the given
1888 * size */
1889
1890 if (!index_raw_size)
1891 pandecode_msg("XXX: index size missing\n");
1892 else
1893 pandecode_validate_buffer(p->indices, count * size);
1894 } else if (index_raw_size)
1895 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size);
1896
1897 if (p->offset_bias_correction)
1898 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1899
1900 /* TODO: Figure out what this is. It's not zero */
1901 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1902
1903 pandecode_indent--;
1904 pandecode_log("},\n");
1905 }
1906
1907 static void
1908 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1909 {
1910 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1911 uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1912
1913 for (int i = 0; i < ubufs_count; i++) {
1914 unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16;
1915 mali_ptr addr = (ubufs[i] >> 10) << 2;
1916
1917 pandecode_validate_buffer(addr, size);
1918
1919 char *ptr = pointer_as_memory_reference(addr);
1920 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1921 free(ptr);
1922 }
1923
1924 pandecode_log("\n");
1925 }
1926
1927 static void
1928 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
1929 {
1930 pandecode_validate_buffer(uniforms, uniform_count * 16);
1931
1932 char *ptr = pointer_as_memory_reference(uniforms);
1933 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
1934 free(ptr);
1935 }
1936
1937 static const char *
1938 shader_type_for_job(unsigned type)
1939 {
1940 switch (type) {
1941 case JOB_TYPE_VERTEX: return "VERTEX";
1942 case JOB_TYPE_TILER: return "FRAGMENT";
1943 case JOB_TYPE_COMPUTE: return "COMPUTE";
1944 default:
1945 return "UNKNOWN";
1946 }
1947 }
1948
1949 static unsigned shader_id = 0;
1950
1951 static struct midgard_disasm_stats
1952 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1953 bool is_bifrost, unsigned gpu_id)
1954 {
1955 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1956 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1957
1958 /* Compute maximum possible size */
1959 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1960
1961 /* Print some boilerplate to clearly denote the assembly (which doesn't
1962 * obey indentation rules), and actually do the disassembly! */
1963
1964 pandecode_log_cont("\n\n");
1965
1966 struct midgard_disasm_stats stats;
1967
1968 if (is_bifrost) {
1969 disassemble_bifrost(pandecode_dump_stream, code, sz, true);
1970
1971 /* TODO: Extend stats to Bifrost */
1972 stats.texture_count = -128;
1973 stats.sampler_count = -128;
1974 stats.attribute_count = -128;
1975 stats.varying_count = -128;
1976 stats.uniform_count = -128;
1977 stats.uniform_buffer_count = -128;
1978 stats.work_count = -128;
1979
1980 stats.instruction_count = 0;
1981 stats.bundle_count = 0;
1982 stats.quadword_count = 0;
1983 stats.helper_invocations = false;
1984 } else {
1985 stats = disassemble_midgard(pandecode_dump_stream,
1986 code, sz, gpu_id,
1987 type == JOB_TYPE_TILER ?
1988 MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
1989 }
1990
1991 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
1992 * driver-internal purposes with the blob and interfere */
1993
1994 bool should_shaderdb = type != JOB_TYPE_COMPUTE;
1995
1996 if (should_shaderdb) {
1997 unsigned nr_threads =
1998 (stats.work_count <= 4) ? 4 :
1999 (stats.work_count <= 8) ? 2 :
2000 1;
2001
2002 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
2003 "%u inst, %u bundles, %u quadwords, "
2004 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
2005 shader_id++,
2006 shader_type_for_job(type),
2007 stats.instruction_count, stats.bundle_count, stats.quadword_count,
2008 stats.work_count, nr_threads);
2009 }
2010
2011
2012 return stats;
2013 }
2014
2015 static void
2016 pandecode_texture_payload(mali_ptr payload,
2017 enum mali_texture_type type,
2018 enum mali_texture_layout layout,
2019 bool manual_stride,
2020 uint8_t levels,
2021 uint16_t depth,
2022 uint16_t array_size,
2023 struct pandecode_mapped_memory *tmem)
2024 {
2025 pandecode_log(".payload = {\n");
2026 pandecode_indent++;
2027
2028 /* A bunch of bitmap pointers follow.
2029 * We work out the correct number,
2030 * based on the mipmap/cubemap
2031 * properties, but dump extra
2032 * possibilities to futureproof */
2033
2034 int bitmap_count = levels + 1;
2035
2036 /* Miptree for each face */
2037 if (type == MALI_TEX_CUBE)
2038 bitmap_count *= 6;
2039 else if (type == MALI_TEX_3D && layout == MALI_TEXTURE_LINEAR)
2040 bitmap_count *= (depth + 1);
2041
2042 /* Array of textures */
2043 bitmap_count *= (array_size + 1);
2044
2045 /* Stride for each element */
2046 if (manual_stride)
2047 bitmap_count *= 2;
2048
2049 mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
2050 payload, sizeof(mali_ptr) * bitmap_count);
2051 for (int i = 0; i < bitmap_count; ++i) {
2052 /* How we dump depends if this is a stride or a pointer */
2053
2054 if (manual_stride && (i & 1)) {
2055 /* signed 32-bit snuck in as a 64-bit pointer */
2056 uint64_t stride_set = pointers_and_strides[i];
2057 uint32_t clamped_stride = stride_set;
2058 int32_t stride = clamped_stride;
2059 assert(stride_set == clamped_stride);
2060 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
2061 } else {
2062 char *a = pointer_as_memory_reference(pointers_and_strides[i]);
2063 pandecode_log("%s, \n", a);
2064 free(a);
2065 }
2066 }
2067
2068 pandecode_indent--;
2069 pandecode_log("},\n");
2070 }
2071
2072 static void
2073 pandecode_texture(mali_ptr u,
2074 struct pandecode_mapped_memory *tmem,
2075 unsigned job_no, unsigned tex)
2076 {
2077 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
2078
2079 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
2080 pandecode_indent++;
2081
2082 pandecode_prop("width = %" PRId32, t->width);
2083 pandecode_prop("height = %" PRId32, t->height);
2084 pandecode_prop("depth = %" PRId32, t->depth);
2085 pandecode_prop("array_size = %" PRId32, t->array_size);
2086
2087 pandecode_log("\n");
2088 pandecode_prop("f.swizzle = 0x%" PRIx32, t->format.swizzle);
2089 pandecode_prop("f.format = 0x%" PRIx32, t->format.format);
2090 pandecode_prop("f.srgb = 0x%" PRIx32, t->format.srgb);
2091 pandecode_prop("f.unknown1 = 0x%" PRIx32, t->format.unknown1);
2092 pandecode_prop("f.type = %" PRId32, t->format.type);
2093 pandecode_prop("f.layout = %" PRId32, t->format.layout);
2094 pandecode_prop("f.unknown2 = 0x%" PRIx32, t->format.unknown2);
2095 pandecode_prop("f.manual_stride = %" PRId32, t->format.manual_stride);
2096 pandecode_prop("f.zero = 0x%" PRIx32, t->format.zero);
2097 pandecode_log("\n");
2098
2099 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
2100 pandecode_prop("unknown3A = 0x%" PRIx32, t->unknown3A);
2101 pandecode_prop("levels = %" PRId32, t->levels);
2102 pandecode_prop("swizzle = 0x%" PRIx32, t->swizzle);
2103 pandecode_prop("swizzle_zero = 0x%" PRIx32, t->swizzle_zero);
2104
2105 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
2106 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
2107 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
2108 pandecode_log("\n");
2109
2110 struct mali_texture_format f = t->format;
2111
2112 /* See the definiton of enum mali_texture_type */
2113
2114 bool is_cube = f.type == MALI_TEX_CUBE;
2115 unsigned dimension = is_cube ? 2 : f.type;
2116
2117 pandecode_make_indent();
2118
2119 /* Print the layout. Default is linear; a modifier can denote AFBC or
2120 * u-interleaved/tiled modes */
2121
2122 if (f.layout == MALI_TEXTURE_AFBC)
2123 pandecode_log_cont("afbc");
2124 else if (f.layout == MALI_TEXTURE_TILED)
2125 pandecode_log_cont("tiled");
2126 else if (f.layout == MALI_TEXTURE_LINEAR)
2127 pandecode_log_cont("linear");
2128 else
2129 pandecode_msg("XXX: invalid texture layout 0x%X\n", f.layout);
2130
2131 pandecode_swizzle(t->swizzle, f.format);
2132 pandecode_log_cont(" ");
2133
2134 /* Distinguish cube/2D with modifier */
2135
2136 if (is_cube)
2137 pandecode_log_cont("cube ");
2138
2139 pandecode_format_short(f.format, f.srgb);
2140 pandecode_swizzle(f.swizzle, f.format);
2141
2142 /* All four width/height/depth/array_size dimensions are present
2143 * regardless of the type of texture, but it is an error to have
2144 * non-zero dimensions for unused dimensions. Verify this. array_size
2145 * can always be set, as can width. */
2146
2147 if (t->height && dimension < 2)
2148 pandecode_msg("XXX: nonzero height for <2D texture\n");
2149
2150 if (t->depth && dimension < 3)
2151 pandecode_msg("XXX: nonzero depth for <2D texture\n");
2152
2153 /* Print only the dimensions that are actually there */
2154
2155 pandecode_log_cont(": %d", t->width + 1);
2156
2157 if (dimension >= 2)
2158 pandecode_log_cont("x%u", t->height + 1);
2159
2160 if (dimension >= 3)
2161 pandecode_log_cont("x%u", t->depth + 1);
2162
2163 if (t->array_size)
2164 pandecode_log_cont("[%u]", t->array_size + 1);
2165
2166 if (t->levels)
2167 pandecode_log_cont(" mip %u", t->levels);
2168
2169 pandecode_log_cont("\n");
2170
2171 if (f.unknown1 | f.zero) {
2172 pandecode_msg("XXX: texture format zero tripped\n");
2173 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
2174 pandecode_prop("zero = %" PRId32, f.zero);
2175 }
2176
2177 if (!f.unknown2) {
2178 pandecode_msg("XXX: expected unknown texture bit set\n");
2179 pandecode_prop("unknown2 = %" PRId32, f.unknown2);
2180 }
2181
2182 if (t->swizzle_zero) {
2183 pandecode_msg("XXX: swizzle zero tripped\n");
2184 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
2185 }
2186
2187 if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
2188 pandecode_msg("XXX: texture zero tripped\n");
2189 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
2190 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
2191 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
2192 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
2193 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
2194 }
2195
2196 pandecode_texture_payload(u + sizeof(*t), f.type, f.layout, f.manual_stride, t->levels, t->depth, t->array_size, tmem);
2197
2198 pandecode_indent--;
2199 pandecode_log("};\n");
2200 }
2201
2202 static void
2203 pandecode_bifrost_texture(
2204 const struct bifrost_texture_descriptor *t,
2205 unsigned job_no,
2206 unsigned tex)
2207 {
2208 pandecode_log("struct bifrost_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex);
2209 pandecode_indent++;
2210
2211 pandecode_prop("format_unk = 0x%" PRIx32, t->format_unk);
2212 pandecode_prop("type = %" PRId32, t->type);
2213
2214 if (t->zero) {
2215 pandecode_msg("XXX: zero tripped\n");
2216 pandecode_prop("zero = 0x%" PRIx32, t->zero);
2217 }
2218
2219 pandecode_prop("format_swizzle = 0x%" PRIx32, t->format_swizzle);
2220 pandecode_prop("format = 0x%" PRIx32, t->format);
2221 pandecode_prop("srgb = 0x%" PRIx32, t->srgb);
2222 pandecode_prop("format_unk3 = 0x%" PRIx32, t->format_unk3);
2223 pandecode_prop("width = %" PRId32, t->width);
2224 pandecode_prop("height = %" PRId32, t->height);
2225 pandecode_prop("swizzle = 0x%" PRIx32, t->swizzle);
2226 pandecode_prop("levels = %" PRId32, t->levels);
2227 pandecode_prop("unk1 = 0x%" PRIx32, t->unk1);
2228 pandecode_prop("levels_unk = %" PRId32, t->levels_unk);
2229 pandecode_prop("level_2 = %" PRId32, t->level_2);
2230 pandecode_prop("payload = 0x%" PRIx64, t->payload);
2231 pandecode_prop("array_size = %" PRId32, t->array_size);
2232 pandecode_prop("unk4 = 0x%" PRIx32, t->unk4);
2233 pandecode_prop("depth = %" PRId32, t->depth);
2234 pandecode_prop("unk5 = 0x%" PRIx32, t->unk5);
2235 pandecode_log("\n");
2236
2237 /* See the definiton of enum mali_texture_type */
2238
2239 bool is_cube = t->type == MALI_TEX_CUBE;
2240 unsigned dimension = is_cube ? 2 : t->type;
2241
2242 /* Print the layout. Default is linear; a modifier can denote AFBC or
2243 * u-interleaved/tiled modes */
2244
2245 if (t->layout == MALI_TEXTURE_AFBC)
2246 pandecode_log_cont("afbc");
2247 else if (t->layout == MALI_TEXTURE_TILED)
2248 pandecode_log_cont("tiled");
2249 else if (t->layout == MALI_TEXTURE_LINEAR)
2250 pandecode_log_cont("linear");
2251 else
2252 pandecode_msg("XXX: invalid texture layout 0x%X\n", t->layout);
2253
2254 pandecode_swizzle(t->swizzle, t->format);
2255 pandecode_log_cont(" ");
2256
2257 /* Distinguish cube/2D with modifier */
2258
2259 if (is_cube)
2260 pandecode_log_cont("cube ");
2261
2262 pandecode_format_short(t->format, t->srgb);
2263
2264 /* All four width/height/depth/array_size dimensions are present
2265 * regardless of the type of texture, but it is an error to have
2266 * non-zero dimensions for unused dimensions. Verify this. array_size
2267 * can always be set, as can width. */
2268
2269 if (t->height && dimension < 2)
2270 pandecode_msg("XXX: nonzero height for <2D texture\n");
2271
2272 if (t->depth && dimension < 3)
2273 pandecode_msg("XXX: nonzero depth for <2D texture\n");
2274
2275 /* Print only the dimensions that are actually there */
2276
2277 pandecode_log_cont(": %d", t->width + 1);
2278
2279 if (dimension >= 2)
2280 pandecode_log_cont("x%u", t->height + 1);
2281
2282 if (dimension >= 3)
2283 pandecode_log_cont("x%u", t->depth + 1);
2284
2285 if (t->array_size)
2286 pandecode_log_cont("[%u]", t->array_size + 1);
2287
2288 if (t->levels)
2289 pandecode_log_cont(" mip %u", t->levels);
2290
2291 pandecode_log_cont("\n");
2292
2293 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(t->payload);
2294 if (t->payload) {
2295 pandecode_texture_payload(t->payload, t->type, t->layout,
2296 true, t->levels, t->depth,
2297 t->array_size, tmem);
2298 }
2299
2300 pandecode_indent--;
2301 pandecode_log("};\n");
2302 }
2303
2304 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
2305
2306 static void
2307 pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy)
2308 {
2309 /* Nothing to do */
2310 if (claim == truth)
2311 return;
2312
2313 if (fuzzy && (truth < 0))
2314 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth);
2315
2316 if ((truth >= 0) && !fuzzy) {
2317 pandecode_msg("%s: expected %s = %d, claimed %u\n",
2318 (truth < claim) ? "warn" : "XXX",
2319 name, truth, claim);
2320 } else if ((claim > -truth) && !fuzzy) {
2321 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
2322 name, -truth, claim);
2323 } else if (fuzzy && (claim < truth))
2324 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
2325 name, truth, claim);
2326
2327 pandecode_log(".%s = %" PRId16, name, claim);
2328
2329 if (fuzzy)
2330 pandecode_log_cont(" /* %u used */", truth);
2331
2332 pandecode_log_cont(",\n");
2333 }
2334
2335 static void
2336 pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
2337 bool is_bifrost, unsigned gpu_id)
2338 {
2339 struct midgard_disasm_stats stats =
2340 pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id);
2341
2342 bool has_texture = (stats.texture_count > 0);
2343 bool has_sampler = (stats.sampler_count > 0);
2344 bool has_attribute = (stats.attribute_count > 0);
2345 bool has_varying = (stats.varying_count > 0);
2346 bool has_uniform = (stats.uniform_count > 0);
2347 bool has_ubo = (stats.uniform_buffer_count > 0);
2348
2349 if (has_texture || has_sampler)
2350 pandecode_msg("XXX: blend shader accessing textures\n");
2351
2352 if (has_attribute || has_varying)
2353 pandecode_msg("XXX: blend shader accessing interstage\n");
2354
2355 if (has_uniform || has_ubo)
2356 pandecode_msg("XXX: blend shader accessing uniforms\n");
2357 }
2358
2359 static void
2360 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost)
2361 {
2362 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures);
2363
2364 if (!mmem)
2365 return;
2366
2367 if (is_bifrost) {
2368 const struct bifrost_texture_descriptor *PANDECODE_PTR_VAR(t, mmem, textures);
2369
2370 pandecode_log("uint64_t textures_%"PRIx64"_%d[] = {\n", textures, job_no);
2371 pandecode_indent++;
2372
2373 for (unsigned tex = 0; tex < texture_count; ++tex)
2374 pandecode_bifrost_texture(&t[tex], job_no, tex);
2375
2376 pandecode_indent--;
2377 pandecode_log("};\n");
2378 } else {
2379 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
2380
2381 pandecode_log("uint64_t textures_%"PRIx64"_%d[] = {\n", textures, job_no);
2382 pandecode_indent++;
2383
2384 for (int tex = 0; tex < texture_count; ++tex) {
2385 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
2386 char *a = pointer_as_memory_reference(*u);
2387 pandecode_log("%s,\n", a);
2388 free(a);
2389 }
2390
2391 pandecode_indent--;
2392 pandecode_log("};\n");
2393
2394 /* Now, finally, descend down into the texture descriptor */
2395 for (unsigned tex = 0; tex < texture_count; ++tex) {
2396 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
2397 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
2398 if (tmem)
2399 pandecode_texture(*u, tmem, job_no, tex);
2400 }
2401 }
2402 }
2403
2404 static void
2405 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost)
2406 {
2407 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(samplers);
2408
2409 if (!smem)
2410 return;
2411
2412 if (is_bifrost) {
2413 struct bifrost_sampler_descriptor *s;
2414
2415 for (int i = 0; i < sampler_count; ++i) {
2416 s = pandecode_fetch_gpu_mem(smem, samplers + sizeof(*s) * i, sizeof(*s));
2417
2418 pandecode_log("struct bifrost_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", samplers + sizeof(*s) * i, job_no, i);
2419 pandecode_indent++;
2420
2421 if (s->unk1 != 1) {
2422 pandecode_msg("XXX: unk1 tripped\n");
2423 pandecode_prop("unk1 = 0x%x", s->unk1);
2424 }
2425
2426 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2427 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2428 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2429
2430 if (s->unk8 != 0x8) {
2431 pandecode_msg("XXX: unk8 tripped\n");
2432 pandecode_prop("unk8 = 0x%x", s->unk8);
2433 }
2434
2435 pandecode_prop("unk2 = 0x%x", s->unk2);
2436 pandecode_prop("unk3 = 0x%x", s->unk3);
2437 pandecode_prop("min_filter = %s", s->min_filter ? "nearest" : "linear");
2438 pandecode_prop("norm_coords = 0x%x", s->norm_coords & 0x1);
2439 pandecode_prop("zero1 = 0x%x", s->zero1 & 0x1);
2440 pandecode_prop("mip_filter = %s", s->mip_filter ? "linear" : "nearest");
2441 pandecode_prop("mag_filter = %s", s->mag_filter ? "linear" : "nearest");
2442
2443 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2444 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2445
2446 if (s->zero1 || s->zero2 || s->zero3 || s->zero4) {
2447 pandecode_msg("XXX: sampler zero tripped\n");
2448 pandecode_prop("zero = 0x%" PRIx64 ", 0x%" PRIx64 ", 0x%" PRIx64 ", 0x%" PRIx64 "\n", s->zero1, s->zero2, s->zero3, s->zero4);
2449 }
2450
2451 pandecode_indent--;
2452 pandecode_log("};\n");
2453 }
2454 } else {
2455 struct mali_sampler_descriptor *s;
2456
2457 for (int i = 0; i < sampler_count; ++i) {
2458 s = pandecode_fetch_gpu_mem(smem, samplers + sizeof(*s) * i, sizeof(*s));
2459
2460 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", samplers + sizeof(*s) * i, job_no, i);
2461 pandecode_indent++;
2462
2463 pandecode_log(".filter_mode = ");
2464 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
2465 pandecode_log_cont(",\n");
2466
2467 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2468 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2469
2470 if (s->lod_bias)
2471 pandecode_prop("lod_bias = FIXED_16(%f)", DECODE_FIXED_16(s->lod_bias));
2472
2473 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2474 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2475 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2476
2477 pandecode_prop("compare_func = %s", pandecode_func(s->compare_func));
2478
2479 if (s->zero || s->zero2) {
2480 pandecode_msg("XXX: sampler zero tripped\n");
2481 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
2482 }
2483
2484 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
2485
2486 pandecode_prop("border_color = { %f, %f, %f, %f }",
2487 s->border_color[0],
2488 s->border_color[1],
2489 s->border_color[2],
2490 s->border_color[3]);
2491
2492 pandecode_indent--;
2493 pandecode_log("};\n");
2494 }
2495 }
2496 }
2497
2498 static void
2499 pandecode_vertex_tiler_postfix_pre(
2500 const struct mali_vertex_tiler_postfix *p,
2501 int job_no, enum mali_job_type job_type,
2502 char *suffix, bool is_bifrost, unsigned gpu_id)
2503 {
2504 struct pandecode_mapped_memory *attr_mem;
2505
2506 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
2507 * are the only things actually needed from the FBD, vertex/tiler jobs
2508 * no longer reference the FBD -- instead, this field points to some
2509 * info about the scratchpad.
2510 */
2511
2512 struct pandecode_fbd fbd_info = {
2513 /* Default for Bifrost */
2514 .rt_count = 1
2515 };
2516
2517 if (is_bifrost) {
2518 pandecode_log_cont("\t/* %X %/\n", p->shared_memory & 1);
2519 pandecode_compute_fbd(p->shared_memory & ~1, job_no);
2520 } else if (p->shared_memory & MALI_MFBD)
2521 fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared_memory) & FBD_MASK, job_no, false, job_type == JOB_TYPE_COMPUTE, false);
2522 else if (job_type == JOB_TYPE_COMPUTE)
2523 pandecode_compute_fbd((u64) (uintptr_t) p->shared_memory, job_no);
2524 else
2525 fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared_memory, job_no, false, gpu_id);
2526
2527 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
2528 int texture_count = 0, sampler_count = 0;
2529
2530 if (p->shader) {
2531 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->shader);
2532 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, p->shader);
2533
2534 /* Disassemble ahead-of-time to get stats. Initialize with
2535 * stats for the missing-shader case so we get validation
2536 * there, too */
2537
2538 struct midgard_disasm_stats info = {
2539 .texture_count = 0,
2540 .sampler_count = 0,
2541 .attribute_count = 0,
2542 .varying_count = 0,
2543 .work_count = 1,
2544
2545 .uniform_count = -128,
2546 .uniform_buffer_count = 0
2547 };
2548
2549 if (s->shader & ~0xF)
2550 info = pandecode_shader_disassemble(s->shader & ~0xF, job_no, job_type, is_bifrost, gpu_id);
2551
2552 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", p->shader, job_no, suffix);
2553 pandecode_indent++;
2554
2555 /* Save for dumps */
2556 attribute_count = s->attribute_count;
2557 varying_count = s->varying_count;
2558 texture_count = s->texture_count;
2559 sampler_count = s->sampler_count;
2560
2561 if (is_bifrost) {
2562 uniform_count = s->bifrost2.uniform_count;
2563 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
2564 } else {
2565 uniform_count = s->midgard1.uniform_count;
2566 uniform_buffer_count = s->midgard1.uniform_buffer_count;
2567 }
2568
2569 pandecode_shader_address("shader", s->shader);
2570
2571 pandecode_shader_prop("texture_count", s->texture_count, info.texture_count, false);
2572 pandecode_shader_prop("sampler_count", s->sampler_count, info.sampler_count, false);
2573 pandecode_shader_prop("attribute_count", s->attribute_count, info.attribute_count, false);
2574 pandecode_shader_prop("varying_count", s->varying_count, info.varying_count, false);
2575 pandecode_shader_prop("uniform_buffer_count",
2576 uniform_buffer_count,
2577 info.uniform_buffer_count, true);
2578
2579 if (!is_bifrost) {
2580 pandecode_shader_prop("uniform_count",
2581 uniform_count,
2582 info.uniform_count, false);
2583
2584 pandecode_shader_prop("work_count",
2585 s->midgard1.work_count, info.work_count, false);
2586 }
2587
2588 if (is_bifrost) {
2589 pandecode_prop("bifrost1.unk1 = 0x%" PRIx32, s->bifrost1.unk1);
2590 } else {
2591 bool helpers = s->midgard1.flags_lo & MALI_HELPER_INVOCATIONS;
2592 s->midgard1.flags_lo &= ~MALI_HELPER_INVOCATIONS;
2593
2594 if (helpers != info.helper_invocations) {
2595 pandecode_msg("XXX: expected helpers %u but got %u\n",
2596 info.helper_invocations, helpers);
2597 }
2598
2599 pandecode_log(".midgard1.flags_lo = ");
2600 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info, s->midgard1.flags_lo);
2601 pandecode_log_cont(",\n");
2602
2603 pandecode_log(".midgard1.flags_hi = ");
2604 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info, s->midgard1.flags_hi);
2605 pandecode_log_cont(",\n");
2606 }
2607
2608 if (s->depth_units || s->depth_factor) {
2609 pandecode_prop("depth_factor = %f", s->depth_factor);
2610 pandecode_prop("depth_units = %f", s->depth_units);
2611 }
2612
2613 if (s->alpha_coverage) {
2614 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
2615 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
2616
2617 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
2618 invert_alpha_coverage ? "~" : "",
2619 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
2620 }
2621
2622 if (s->unknown2_2)
2623 pandecode_prop(".unknown2_2 = %X", s->unknown2_2);
2624
2625 if (s->unknown2_3 || s->unknown2_4) {
2626 pandecode_log(".unknown2_3 = ");
2627
2628 int unknown2_3 = s->unknown2_3;
2629 int unknown2_4 = s->unknown2_4;
2630
2631 /* We're not quite sure what these flags mean without the depth test, if anything */
2632
2633 if (unknown2_3 & (MALI_DEPTH_WRITEMASK | MALI_DEPTH_FUNC_MASK)) {
2634 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
2635 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
2636
2637 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
2638 }
2639
2640 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
2641 pandecode_log_cont(",\n");
2642
2643 pandecode_log(".unknown2_4 = ");
2644 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
2645 pandecode_log_cont(",\n");
2646 }
2647
2648 if (s->stencil_mask_front || s->stencil_mask_back) {
2649 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
2650 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
2651 }
2652
2653 pandecode_stencil("front", &s->stencil_front);
2654 pandecode_stencil("back", &s->stencil_back);
2655
2656 if (is_bifrost) {
2657 pandecode_log(".bifrost2 = {\n");
2658 pandecode_indent++;
2659
2660 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
2661 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
2662 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
2663 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
2664
2665 pandecode_indent--;
2666 pandecode_log("},\n");
2667 } else if (s->midgard2.unknown2_7) {
2668 pandecode_log(".midgard2 = {\n");
2669 pandecode_indent++;
2670
2671 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
2672 pandecode_indent--;
2673 pandecode_log("},\n");
2674 }
2675
2676 if (s->padding) {
2677 pandecode_msg("XXX: shader padding tripped\n");
2678 pandecode_prop("padding = 0x%" PRIx32, s->padding);
2679 }
2680
2681 if (!is_bifrost) {
2682 /* TODO: Blend shaders routing/disasm */
2683 union midgard_blend blend = s->blend;
2684 mali_ptr shader = pandecode_midgard_blend(&blend, s->unknown2_3 & MALI_HAS_BLEND_SHADER);
2685 if (shader & ~0xF)
2686 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
2687 } else {
2688 pandecode_msg("mdg_blend = %" PRIx64 "\n", s->blend.shader);
2689 }
2690
2691 pandecode_indent--;
2692 pandecode_log("};\n");
2693
2694 /* MRT blend fields are used whenever MFBD is used, with
2695 * per-RT descriptors */
2696
2697 if (job_type == JOB_TYPE_TILER && (is_bifrost || p->shared_memory & MALI_MFBD)) {
2698 void* blend_base = (void *) (s + 1);
2699
2700 for (unsigned i = 0; i < fbd_info.rt_count; i++) {
2701 mali_ptr shader = 0;
2702
2703 if (is_bifrost)
2704 shader = pandecode_bifrost_blend(blend_base, job_no, i);
2705 else
2706 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
2707
2708 if (shader & ~0xF)
2709 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
2710
2711 }
2712 }
2713 } else
2714 pandecode_msg("XXX: missing shader descriptor\n");
2715
2716 if (p->viewport) {
2717 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
2718 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
2719
2720 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
2721 pandecode_indent++;
2722
2723 pandecode_prop("clip_minx = %f", f->clip_minx);
2724 pandecode_prop("clip_miny = %f", f->clip_miny);
2725 pandecode_prop("clip_minz = %f", f->clip_minz);
2726 pandecode_prop("clip_maxx = %f", f->clip_maxx);
2727 pandecode_prop("clip_maxy = %f", f->clip_maxy);
2728 pandecode_prop("clip_maxz = %f", f->clip_maxz);
2729
2730 /* Only the higher coordinates are MALI_POSITIVE scaled */
2731
2732 pandecode_prop("viewport0 = { %d, %d }",
2733 f->viewport0[0], f->viewport0[1]);
2734
2735 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2736 f->viewport1[0] + 1, f->viewport1[1] + 1);
2737
2738 pandecode_indent--;
2739 pandecode_log("};\n");
2740 }
2741
2742 unsigned max_attr_index = 0;
2743
2744 if (p->attribute_meta)
2745 max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
2746
2747 if (p->attributes) {
2748 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
2749 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false, job_type);
2750 }
2751
2752 /* Varyings are encoded like attributes but not actually sent; we just
2753 * pass a zero buffer with the right stride/size set, (or whatever)
2754 * since the GPU will write to it itself */
2755
2756 if (p->varying_meta) {
2757 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
2758 }
2759
2760 if (p->varyings) {
2761 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
2762
2763 /* Number of descriptors depends on whether there are
2764 * non-internal varyings */
2765
2766 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true, job_type);
2767 }
2768
2769 if (p->uniform_buffers) {
2770 if (uniform_buffer_count)
2771 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
2772 else
2773 pandecode_msg("warn: UBOs specified but not referenced\n");
2774 } else if (uniform_buffer_count)
2775 pandecode_msg("XXX: UBOs referenced but not specified\n");
2776
2777 /* We don't want to actually dump uniforms, but we do need to validate
2778 * that the counts we were given are sane */
2779
2780 if (p->uniforms) {
2781 if (uniform_count)
2782 pandecode_uniforms(p->uniforms, uniform_count);
2783 else
2784 pandecode_msg("warn: Uniforms specified but not referenced\n");
2785 } else if (uniform_count)
2786 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2787
2788 if (p->textures)
2789 pandecode_textures(p->textures, texture_count, job_no, is_bifrost);
2790
2791 if (p->sampler_descriptor)
2792 pandecode_samplers(p->sampler_descriptor, sampler_count, job_no, is_bifrost);
2793 }
2794
2795 static void
2796 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2797 {
2798 pandecode_log(".gl_enables = ");
2799
2800 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2801
2802 pandecode_log_cont(",\n");
2803 }
2804
2805 static void
2806 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2807 {
2808 if (p->shader & 0xF)
2809 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p->shader & 0xF));
2810
2811 pandecode_log(".postfix = {\n");
2812 pandecode_indent++;
2813
2814 pandecode_gl_enables(p->gl_enables, JOB_TYPE_TILER);
2815 pandecode_prop("instance_shift = 0x%x", p->instance_shift);
2816 pandecode_prop("instance_odd = 0x%x", p->instance_odd);
2817
2818 if (p->zero4) {
2819 pandecode_msg("XXX: vertex only zero tripped");
2820 pandecode_prop("zero4 = 0x%" PRIx32, p->zero4);
2821 }
2822
2823 pandecode_prop("offset_start = 0x%x", p->offset_start);
2824
2825 if (p->zero5) {
2826 pandecode_msg("XXX: vertex only zero tripped");
2827 pandecode_prop("zero5 = 0x%" PRIx64, p->zero5);
2828 }
2829
2830 MEMORY_PROP(p, position_varying);
2831 MEMORY_PROP(p, occlusion_counter);
2832
2833 pandecode_indent--;
2834 pandecode_log("},\n");
2835 }
2836
2837 static void
2838 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2839 {
2840 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2841 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2842
2843 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2844 pandecode_indent++;
2845
2846 if (h->zero) {
2847 pandecode_msg("XXX: tiler heap zero tripped\n");
2848 pandecode_prop("zero = 0x%x", h->zero);
2849 }
2850
2851 pandecode_prop("heap_size = 0x%x", h->heap_size);
2852 MEMORY_PROP(h, tiler_heap_start);
2853 MEMORY_PROP(h, tiler_heap_free);
2854
2855 /* this might point to the beginning of another buffer, when it's
2856 * really the end of the tiler heap buffer, so we have to be careful
2857 * here. but for zero length, we need the same pointer.
2858 */
2859
2860 if (h->tiler_heap_end == h->tiler_heap_start) {
2861 MEMORY_PROP(h, tiler_heap_start);
2862 } else {
2863 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2864 pandecode_prop("tiler_heap_end = %s + 1", a);
2865 free(a);
2866 }
2867
2868 for (int i = 0; i < 10; i++) {
2869 if (h->zeros[i] != 0) {
2870 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2871 i, h->zeros[i]);
2872 }
2873 }
2874
2875 if (h->unk1 != 0x1) {
2876 pandecode_msg("XXX: tiler heap unk1 tripped\n");
2877 pandecode_prop("unk1 = 0x%x", h->unk1);
2878 }
2879
2880 if (h->unk7e007e != 0x7e007e) {
2881 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
2882 pandecode_prop("unk7e007e = 0x%x", h->unk7e007e);
2883 }
2884
2885 pandecode_indent--;
2886 pandecode_log("};\n");
2887 }
2888
2889 static void
2890 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2891 {
2892 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2893 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2894
2895 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2896
2897 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2898 pandecode_indent++;
2899
2900 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start);
2901 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask);
2902
2903 if (t->hierarchy_mask != 0xa &&
2904 t->hierarchy_mask != 0x14 &&
2905 t->hierarchy_mask != 0x28 &&
2906 t->hierarchy_mask != 0x50 &&
2907 t->hierarchy_mask != 0xa0)
2908 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
2909
2910 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2911
2912 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2913
2914 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2915 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2916
2917 if (t->zero0) {
2918 pandecode_msg("XXX: tiler meta zero tripped\n");
2919 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2920 }
2921
2922 for (int i = 0; i < 12; i++) {
2923 if (t->zeros[i] != 0) {
2924 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2925 i, t->zeros[i]);
2926 }
2927 }
2928
2929 pandecode_indent--;
2930 pandecode_log("};\n");
2931 }
2932
2933 static void
2934 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2935 {
2936 if (u.pointer == 0x0)
2937 return;
2938
2939 pandecode_log(".primitive_size = {\n");
2940 pandecode_indent++;
2941
2942 if (constant) {
2943 pandecode_prop("constant = %f", u.constant);
2944 } else {
2945 MEMORY_PROP((&u), pointer);
2946 }
2947
2948 pandecode_indent--;
2949 pandecode_log("},\n");
2950 }
2951
2952 static void
2953 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2954 {
2955 pandecode_log_cont("{\n");
2956 pandecode_indent++;
2957
2958 /* TODO: gl_PointSize on Bifrost */
2959 pandecode_primitive_size(t->primitive_size, true);
2960
2961 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2962 || t->zero6) {
2963 pandecode_msg("XXX: tiler only zero tripped\n");
2964 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2965 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2966 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2967 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
2968 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
2969 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
2970 }
2971
2972 pandecode_indent--;
2973 pandecode_log("},\n");
2974 }
2975
2976 static int
2977 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
2978 const struct pandecode_mapped_memory *mem,
2979 mali_ptr payload, int job_no, unsigned gpu_id)
2980 {
2981 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
2982
2983 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true, gpu_id);
2984
2985 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64"_%d = {\n", payload, job_no);
2986 pandecode_indent++;
2987
2988 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
2989 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
2990
2991 pandecode_indent--;
2992 pandecode_log("};\n");
2993
2994 return sizeof(*v);
2995 }
2996
2997 static int
2998 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
2999 const struct pandecode_mapped_memory *mem,
3000 mali_ptr payload, int job_no, unsigned gpu_id)
3001 {
3002 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
3003
3004 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true, gpu_id);
3005 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
3006
3007 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64"_%d = {\n", payload, job_no);
3008 pandecode_indent++;
3009
3010 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
3011
3012 pandecode_log(".tiler = ");
3013 pandecode_tiler_only_bfr(&t->tiler, job_no);
3014
3015 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
3016
3017 pandecode_indent--;
3018 pandecode_log("};\n");
3019
3020 return sizeof(*t);
3021 }
3022
3023 static int
3024 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
3025 const struct pandecode_mapped_memory *mem,
3026 mali_ptr payload, int job_no, unsigned gpu_id)
3027 {
3028 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
3029 bool is_graphics = (h->job_type == JOB_TYPE_VERTEX) || (h->job_type == JOB_TYPE_TILER);
3030
3031 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false, gpu_id);
3032
3033 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
3034 pandecode_indent++;
3035
3036 pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics);
3037 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
3038
3039 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
3040 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
3041
3042 pandecode_indent--;
3043 pandecode_log("};\n");
3044
3045 return sizeof(*v);
3046 }
3047
3048 static int
3049 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
3050 mali_ptr payload, int job_no,
3051 bool is_bifrost, unsigned gpu_id)
3052 {
3053 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
3054
3055 bool is_mfbd = s->framebuffer & MALI_MFBD;
3056
3057 if (!is_mfbd && is_bifrost)
3058 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
3059
3060 struct pandecode_fbd info;
3061
3062 if (is_mfbd)
3063 info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost);
3064 else
3065 info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id);
3066
3067 /* Compute the tag for the tagged pointer. This contains the type of
3068 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
3069 * additional structures follow the MFBD header (an extra payload or
3070 * not, as well as a count of render targets) */
3071
3072 unsigned expected_tag = is_mfbd ? MALI_MFBD : 0;
3073
3074 if (is_mfbd) {
3075 if (info.has_extra)
3076 expected_tag |= MALI_MFBD_TAG_EXTRA;
3077
3078 expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
3079 }
3080
3081 if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
3082 pandecode_msg("XXX: unexpected tile coordinate bits\n");
3083 pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
3084 pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord);
3085 }
3086
3087 /* Extract tile coordinates */
3088
3089 unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
3090 unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
3091
3092 unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
3093 unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
3094
3095 /* For the max, we also want the floored (rather than ceiled) version for checking */
3096
3097 unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
3098 unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
3099
3100 /* Validate the coordinates are well-ordered */
3101
3102 if (min_x == max_x)
3103 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
3104 else if (min_x > max_x)
3105 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
3106
3107 if (min_y == max_y)
3108 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
3109 else if (min_y > max_y)
3110 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
3111
3112 /* Validate the coordinates fit inside the framebuffer. We use floor,
3113 * rather than ceil, for the max coordinates, since the tile
3114 * coordinates for something like an 800x600 framebuffer will actually
3115 * resolve to 800x608, which would otherwise trigger a Y-overflow */
3116
3117 if ((min_x > info.width) || (max_x_f > info.width))
3118 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
3119
3120 if ((min_y > info.height) || (max_y_f > info.height))
3121 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
3122
3123 /* After validation, we print */
3124
3125 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
3126
3127 /* The FBD is a tagged pointer */
3128
3129 unsigned tag = (s->framebuffer & ~FBD_MASK);
3130
3131 if (tag != expected_tag)
3132 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
3133
3134 return sizeof(*s);
3135 }
3136
3137 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
3138 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
3139 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
3140 * might wish to combine this with the bifrost parameter) because some details
3141 * are model-specific even within a particular architecture. Minimal traces
3142 * *only* examine the job descriptors, skipping printing entirely if there is
3143 * no faults, and only descends into the payload if there are faults. This is
3144 * useful for looking for faults without the overhead of invasive traces. */
3145
3146 void
3147 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal)
3148 {
3149 struct mali_job_descriptor_header *h;
3150 unsigned job_descriptor_number = 0;
3151
3152 do {
3153 struct pandecode_mapped_memory *mem =
3154 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
3155
3156 void *payload;
3157
3158 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
3159
3160 /* On Midgard, for 32-bit jobs except for fragment jobs, the
3161 * high 32-bits of the 64-bit pointer are reused to store
3162 * something else.
3163 */
3164 int offset = h->job_descriptor_size == MALI_JOB_32 &&
3165 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
3166 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
3167
3168 payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 256);
3169
3170 int job_no = job_descriptor_number++;
3171
3172 /* If the job is good to go, skip it in minimal mode */
3173 if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1))
3174 continue;
3175
3176 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
3177 pandecode_indent++;
3178
3179 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
3180
3181 if (h->job_descriptor_size)
3182 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
3183
3184 if (h->exception_status && h->exception_status != 0x1)
3185 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
3186 h->exception_status,
3187 (h->exception_status >> 16) & 0xFFFF,
3188 pandecode_exception_access((h->exception_status >> 8) & 0x3),
3189 h->exception_status & 0xFF);
3190
3191 if (h->first_incomplete_task)
3192 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
3193
3194 if (h->fault_pointer)
3195 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
3196
3197 if (h->job_barrier)
3198 pandecode_prop("job_barrier = %d", h->job_barrier);
3199
3200 pandecode_prop("job_index = %d", h->job_index);
3201
3202 if (h->unknown_flags)
3203 pandecode_prop("unknown_flags = %d", h->unknown_flags);
3204
3205 if (h->job_dependency_index_1)
3206 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
3207
3208 if (h->job_dependency_index_2)
3209 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
3210
3211 pandecode_indent--;
3212 pandecode_log("};\n");
3213
3214 switch (h->job_type) {
3215 case JOB_TYPE_WRITE_VALUE: {
3216 struct mali_payload_write_value *s = payload;
3217 pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
3218 pandecode_indent++;
3219 MEMORY_PROP(s, address);
3220
3221 if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) {
3222 pandecode_msg("XXX: unknown value descriptor\n");
3223 pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor);
3224 }
3225
3226 if (s->reserved) {
3227 pandecode_msg("XXX: set value tripped\n");
3228 pandecode_prop("reserved = 0x%" PRIX32, s->reserved);
3229 }
3230
3231 pandecode_prop("immediate = 0x%" PRIX64, s->immediate);
3232 pandecode_indent--;
3233 pandecode_log("};\n");
3234
3235 break;
3236 }
3237
3238 case JOB_TYPE_TILER:
3239 case JOB_TYPE_VERTEX:
3240 case JOB_TYPE_COMPUTE:
3241 if (bifrost) {
3242 if (h->job_type == JOB_TYPE_TILER)
3243 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
3244 else
3245 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
3246 } else
3247 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id);
3248
3249 break;
3250
3251 case JOB_TYPE_FRAGMENT:
3252 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id);
3253 break;
3254
3255 default:
3256 break;
3257 }
3258 } while ((jc_gpu_va = h->next_job));
3259 }