panfrost: Identify layer_stride
[mesa.git] / src / panfrost / pandecode / decode.c
1 /*
2 * Copyright (C) 2017-2019 Alyssa Rosenzweig
3 * Copyright (C) 2017-2019 Connor Abbott
4 * Copyright (C) 2019 Collabora, Ltd.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice (including the next
14 * paragraph) shall be included in all copies or substantial portions of the
15 * Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
23 * SOFTWARE.
24 */
25
26 #include <panfrost-job.h>
27 #include <stdio.h>
28 #include <stdlib.h>
29 #include <memory.h>
30 #include <stdbool.h>
31 #include <stdarg.h>
32 #include <ctype.h>
33 #include "decode.h"
34 #include "util/macros.h"
35 #include "util/u_math.h"
36
37 #include "pan_pretty_print.h"
38 #include "midgard/disassemble.h"
39 #include "bifrost/disassemble.h"
40
41 #include "pan_encoder.h"
42
43 static void pandecode_swizzle(unsigned swizzle, enum mali_format format);
44
45 #define MEMORY_PROP(obj, p) {\
46 if (obj->p) { \
47 char *a = pointer_as_memory_reference(obj->p); \
48 pandecode_prop("%s = %s", #p, a); \
49 free(a); \
50 } \
51 }
52
53 #define MEMORY_PROP_DIR(obj, p) {\
54 if (obj.p) { \
55 char *a = pointer_as_memory_reference(obj.p); \
56 pandecode_prop("%s = %s", #p, a); \
57 free(a); \
58 } \
59 }
60
61 FILE *pandecode_dump_stream;
62
63 /* Semantic logging type.
64 *
65 * Raw: for raw messages to be printed as is.
66 * Message: for helpful information to be commented out in replays.
67 * Property: for properties of a struct
68 *
69 * Use one of pandecode_log, pandecode_msg, or pandecode_prop as syntax sugar.
70 */
71
72 enum pandecode_log_type {
73 PANDECODE_RAW,
74 PANDECODE_MESSAGE,
75 PANDECODE_PROPERTY
76 };
77
78 #define pandecode_log(...) pandecode_log_typed(PANDECODE_RAW, __VA_ARGS__)
79 #define pandecode_msg(...) pandecode_log_typed(PANDECODE_MESSAGE, __VA_ARGS__)
80 #define pandecode_prop(...) pandecode_log_typed(PANDECODE_PROPERTY, __VA_ARGS__)
81
82 unsigned pandecode_indent = 0;
83
84 static void
85 pandecode_make_indent(void)
86 {
87 for (unsigned i = 0; i < pandecode_indent; ++i)
88 fprintf(pandecode_dump_stream, " ");
89 }
90
91 static void
92 pandecode_log_typed(enum pandecode_log_type type, const char *format, ...)
93 {
94 va_list ap;
95
96 pandecode_make_indent();
97
98 if (type == PANDECODE_MESSAGE)
99 fprintf(pandecode_dump_stream, "// ");
100 else if (type == PANDECODE_PROPERTY)
101 fprintf(pandecode_dump_stream, ".");
102
103 va_start(ap, format);
104 vfprintf(pandecode_dump_stream, format, ap);
105 va_end(ap);
106
107 if (type == PANDECODE_PROPERTY)
108 fprintf(pandecode_dump_stream, ",\n");
109 }
110
111 static void
112 pandecode_log_cont(const char *format, ...)
113 {
114 va_list ap;
115
116 va_start(ap, format);
117 vfprintf(pandecode_dump_stream, format, ap);
118 va_end(ap);
119 }
120
121 /* To check for memory safety issues, validates that the given pointer in GPU
122 * memory is valid, containing at least sz bytes. The goal is to eliminate
123 * GPU-side memory bugs (NULL pointer dereferences, buffer overflows, or buffer
124 * overruns) by statically validating pointers.
125 */
126
127 static void
128 pandecode_validate_buffer(mali_ptr addr, size_t sz)
129 {
130 if (!addr) {
131 pandecode_msg("XXX: null pointer deref");
132 return;
133 }
134
135 /* Find a BO */
136
137 struct pandecode_mapped_memory *bo =
138 pandecode_find_mapped_gpu_mem_containing(addr);
139
140 if (!bo) {
141 pandecode_msg("XXX: invalid memory dereference\n");
142 return;
143 }
144
145 /* Bounds check */
146
147 unsigned offset = addr - bo->gpu_va;
148 unsigned total = offset + sz;
149
150 if (total > bo->length) {
151 pandecode_msg("XXX: buffer overrun. "
152 "Chunk of size %zu at offset %d in buffer of size %zu. "
153 "Overrun by %zu bytes. \n",
154 sz, offset, bo->length, total - bo->length);
155 return;
156 }
157 }
158
159 struct pandecode_flag_info {
160 u64 flag;
161 const char *name;
162 };
163
164 static void
165 pandecode_log_decoded_flags(const struct pandecode_flag_info *flag_info,
166 u64 flags)
167 {
168 bool decodable_flags_found = false;
169
170 for (int i = 0; flag_info[i].name; i++) {
171 if ((flags & flag_info[i].flag) != flag_info[i].flag)
172 continue;
173
174 if (!decodable_flags_found) {
175 decodable_flags_found = true;
176 } else {
177 pandecode_log_cont(" | ");
178 }
179
180 pandecode_log_cont("%s", flag_info[i].name);
181
182 flags &= ~flag_info[i].flag;
183 }
184
185 if (decodable_flags_found) {
186 if (flags)
187 pandecode_log_cont(" | 0x%" PRIx64, flags);
188 } else {
189 pandecode_log_cont("0x%" PRIx64, flags);
190 }
191 }
192
193 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
194 static const struct pandecode_flag_info gl_enable_flag_info[] = {
195 FLAG_INFO(OCCLUSION_QUERY),
196 FLAG_INFO(OCCLUSION_PRECISE),
197 FLAG_INFO(FRONT_CCW_TOP),
198 FLAG_INFO(CULL_FACE_FRONT),
199 FLAG_INFO(CULL_FACE_BACK),
200 {}
201 };
202 #undef FLAG_INFO
203
204 #define FLAG_INFO(flag) { MALI_CLEAR_##flag, "MALI_CLEAR_" #flag }
205 static const struct pandecode_flag_info clear_flag_info[] = {
206 FLAG_INFO(FAST),
207 FLAG_INFO(SLOW),
208 FLAG_INFO(SLOW_STENCIL),
209 {}
210 };
211 #undef FLAG_INFO
212
213 #define FLAG_INFO(flag) { MALI_MASK_##flag, "MALI_MASK_" #flag }
214 static const struct pandecode_flag_info mask_flag_info[] = {
215 FLAG_INFO(R),
216 FLAG_INFO(G),
217 FLAG_INFO(B),
218 FLAG_INFO(A),
219 {}
220 };
221 #undef FLAG_INFO
222
223 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
224 static const struct pandecode_flag_info u3_flag_info[] = {
225 FLAG_INFO(HAS_MSAA),
226 FLAG_INFO(CAN_DISCARD),
227 FLAG_INFO(HAS_BLEND_SHADER),
228 FLAG_INFO(DEPTH_WRITEMASK),
229 FLAG_INFO(DEPTH_CLIP_NEAR),
230 FLAG_INFO(DEPTH_CLIP_FAR),
231 {}
232 };
233
234 static const struct pandecode_flag_info u4_flag_info[] = {
235 FLAG_INFO(NO_MSAA),
236 FLAG_INFO(NO_DITHER),
237 FLAG_INFO(DEPTH_RANGE_A),
238 FLAG_INFO(DEPTH_RANGE_B),
239 FLAG_INFO(STENCIL_TEST),
240 FLAG_INFO(SAMPLE_ALPHA_TO_COVERAGE_NO_BLEND_SHADER),
241 {}
242 };
243 #undef FLAG_INFO
244
245 #define FLAG_INFO(flag) { MALI_MFBD_FORMAT_##flag, "MALI_MFBD_FORMAT_" #flag }
246 static const struct pandecode_flag_info mfbd_fmt_flag_info[] = {
247 FLAG_INFO(LAYERED),
248 FLAG_INFO(MSAA),
249 FLAG_INFO(SRGB),
250 {}
251 };
252 #undef FLAG_INFO
253
254 #define FLAG_INFO(flag) { MALI_AFBC_##flag, "MALI_AFBC_" #flag }
255 static const struct pandecode_flag_info afbc_fmt_flag_info[] = {
256 FLAG_INFO(YTR),
257 {}
258 };
259 #undef FLAG_INFO
260
261 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
262 static const struct pandecode_flag_info mfbd_extra_flag_hi_info[] = {
263 FLAG_INFO(PRESENT),
264 {}
265 };
266 #undef FLAG_INFO
267
268 #define FLAG_INFO(flag) { MALI_EXTRA_##flag, "MALI_EXTRA_" #flag }
269 static const struct pandecode_flag_info mfbd_extra_flag_lo_info[] = {
270 FLAG_INFO(ZS),
271 {}
272 };
273 #undef FLAG_INFO
274
275 #define FLAG_INFO(flag) { MALI_##flag, "MALI_" #flag }
276 static const struct pandecode_flag_info shader_midgard1_flag_lo_info [] = {
277 FLAG_INFO(WRITES_Z),
278 FLAG_INFO(EARLY_Z),
279 FLAG_INFO(READS_TILEBUFFER),
280 FLAG_INFO(WRITES_GLOBAL),
281 FLAG_INFO(READS_ZS),
282 {}
283 };
284
285 static const struct pandecode_flag_info shader_midgard1_flag_hi_info [] = {
286 FLAG_INFO(WRITES_S),
287 FLAG_INFO(SUPPRESS_INF_NAN),
288 {}
289 };
290 #undef FLAG_INFO
291
292 #define FLAG_INFO(flag) { MALI_BIFROST_##flag, "MALI_BIFROST_" #flag }
293 static const struct pandecode_flag_info shader_bifrost_info [] = {
294 FLAG_INFO(FULL_THREAD),
295 FLAG_INFO(EARLY_Z),
296 FLAG_INFO(FIRST_ATEST),
297 {}
298 };
299
300 #undef FLAG_INFO
301
302 #define FLAG_INFO(flag) { MALI_MFBD_##flag, "MALI_MFBD_" #flag }
303 static const struct pandecode_flag_info mfbd_flag_info [] = {
304 FLAG_INFO(DEPTH_WRITE),
305 FLAG_INFO(EXTRA),
306 {}
307 };
308 #undef FLAG_INFO
309
310 #define FLAG_INFO(flag) { MALI_SAMP_##flag, "MALI_SAMP_" #flag }
311 static const struct pandecode_flag_info sampler_flag_info [] = {
312 FLAG_INFO(MAG_NEAREST),
313 FLAG_INFO(MIN_NEAREST),
314 FLAG_INFO(MIP_LINEAR_1),
315 FLAG_INFO(MIP_LINEAR_2),
316 FLAG_INFO(NORM_COORDS),
317 {}
318 };
319 #undef FLAG_INFO
320
321 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
322 static const struct pandecode_flag_info sfbd_unk1_info [] = {
323 FLAG_INFO(MSAA_8),
324 FLAG_INFO(MSAA_A),
325 {}
326 };
327 #undef FLAG_INFO
328
329 #define FLAG_INFO(flag) { MALI_SFBD_FORMAT_##flag, "MALI_SFBD_FORMAT_" #flag }
330 static const struct pandecode_flag_info sfbd_unk2_info [] = {
331 FLAG_INFO(MSAA_B),
332 FLAG_INFO(SRGB),
333 {}
334 };
335 #undef FLAG_INFO
336
337 extern char *replace_fragment;
338 extern char *replace_vertex;
339
340 static char *
341 pandecode_job_type(enum mali_job_type type)
342 {
343 #define DEFINE_CASE(name) case JOB_TYPE_ ## name: return "JOB_TYPE_" #name
344
345 switch (type) {
346 DEFINE_CASE(NULL);
347 DEFINE_CASE(WRITE_VALUE);
348 DEFINE_CASE(CACHE_FLUSH);
349 DEFINE_CASE(COMPUTE);
350 DEFINE_CASE(VERTEX);
351 DEFINE_CASE(TILER);
352 DEFINE_CASE(FUSED);
353 DEFINE_CASE(FRAGMENT);
354
355 case JOB_NOT_STARTED:
356 return "NOT_STARTED";
357
358 default:
359 pandecode_log("Warning! Unknown job type %x\n", type);
360 return "!?!?!?";
361 }
362
363 #undef DEFINE_CASE
364 }
365
366 static char *
367 pandecode_draw_mode(enum mali_draw_mode mode)
368 {
369 #define DEFINE_CASE(name) case MALI_ ## name: return "MALI_" #name
370
371 switch (mode) {
372 DEFINE_CASE(DRAW_NONE);
373 DEFINE_CASE(POINTS);
374 DEFINE_CASE(LINES);
375 DEFINE_CASE(TRIANGLES);
376 DEFINE_CASE(TRIANGLE_STRIP);
377 DEFINE_CASE(TRIANGLE_FAN);
378 DEFINE_CASE(LINE_STRIP);
379 DEFINE_CASE(LINE_LOOP);
380 DEFINE_CASE(POLYGON);
381 DEFINE_CASE(QUADS);
382 DEFINE_CASE(QUAD_STRIP);
383
384 default:
385 pandecode_msg("XXX: invalid draw mode %X\n", mode);
386 return "";
387 }
388
389 #undef DEFINE_CASE
390 }
391
392 #define DEFINE_CASE(name) case MALI_FUNC_ ## name: return "MALI_FUNC_" #name
393 static char *
394 pandecode_func(enum mali_func mode)
395 {
396 switch (mode) {
397 DEFINE_CASE(NEVER);
398 DEFINE_CASE(LESS);
399 DEFINE_CASE(EQUAL);
400 DEFINE_CASE(LEQUAL);
401 DEFINE_CASE(GREATER);
402 DEFINE_CASE(NOTEQUAL);
403 DEFINE_CASE(GEQUAL);
404 DEFINE_CASE(ALWAYS);
405
406 default:
407 pandecode_msg("XXX: invalid func %X\n", mode);
408 return "";
409 }
410 }
411 #undef DEFINE_CASE
412
413 #define DEFINE_CASE(name) case MALI_STENCIL_ ## name: return "MALI_STENCIL_" #name
414 static char *
415 pandecode_stencil_op(enum mali_stencil_op op)
416 {
417 switch (op) {
418 DEFINE_CASE(KEEP);
419 DEFINE_CASE(REPLACE);
420 DEFINE_CASE(ZERO);
421 DEFINE_CASE(INVERT);
422 DEFINE_CASE(INCR_WRAP);
423 DEFINE_CASE(DECR_WRAP);
424 DEFINE_CASE(INCR);
425 DEFINE_CASE(DECR);
426
427 default:
428 pandecode_msg("XXX: invalid stencil op %X\n", op);
429 return "";
430 }
431 }
432
433 #undef DEFINE_CASE
434
435 static char *pandecode_attr_mode_short(enum mali_attr_mode mode)
436 {
437 switch(mode) {
438 /* TODO: Combine to just "instanced" once this can be done
439 * unambiguously in all known cases */
440 case MALI_ATTR_POT_DIVIDE:
441 return "instanced_pot";
442 case MALI_ATTR_MODULO:
443 return "instanced_mod";
444 case MALI_ATTR_NPOT_DIVIDE:
445 return "instanced_npot";
446 case MALI_ATTR_IMAGE:
447 return "image";
448 default:
449 pandecode_msg("XXX: invalid attribute mode %X\n", mode);
450 return "";
451 }
452 }
453
454 static const char *
455 pandecode_special_record(uint64_t v, bool* attribute)
456 {
457 switch(v) {
458 case MALI_ATTR_VERTEXID:
459 *attribute = true;
460 return "gl_VertexID";
461 case MALI_ATTR_INSTANCEID:
462 *attribute = true;
463 return "gl_InstanceID";
464 case MALI_VARYING_FRAG_COORD:
465 return "gl_FragCoord";
466 case MALI_VARYING_FRONT_FACING:
467 return "gl_FrontFacing";
468 case MALI_VARYING_POINT_COORD:
469 return "gl_PointCoord";
470 default:
471 pandecode_msg("XXX: invalid special record %" PRIx64 "\n", v);
472 return "";
473 }
474 }
475
476 #define DEFINE_CASE(name) case MALI_WRAP_## name: return "MALI_WRAP_" #name
477 static char *
478 pandecode_wrap_mode(enum mali_wrap_mode op)
479 {
480 switch (op) {
481 DEFINE_CASE(REPEAT);
482 DEFINE_CASE(CLAMP_TO_EDGE);
483 DEFINE_CASE(CLAMP);
484 DEFINE_CASE(CLAMP_TO_BORDER);
485 DEFINE_CASE(MIRRORED_REPEAT);
486 DEFINE_CASE(MIRRORED_CLAMP_TO_EDGE);
487 DEFINE_CASE(MIRRORED_CLAMP);
488 DEFINE_CASE(MIRRORED_CLAMP_TO_BORDER);
489
490 default:
491 pandecode_msg("XXX: invalid wrap mode %X\n", op);
492 return "";
493 }
494 }
495 #undef DEFINE_CASE
496
497 #define DEFINE_CASE(name) case MALI_BLOCK_## name: return "MALI_BLOCK_" #name
498 static char *
499 pandecode_block_format(enum mali_block_format fmt)
500 {
501 switch (fmt) {
502 DEFINE_CASE(TILED);
503 DEFINE_CASE(UNKNOWN);
504 DEFINE_CASE(LINEAR);
505 DEFINE_CASE(AFBC);
506
507 default:
508 unreachable("Invalid case");
509 }
510 }
511 #undef DEFINE_CASE
512
513 #define DEFINE_CASE(name) case MALI_EXCEPTION_ACCESS_## name: return ""#name
514 char *
515 pandecode_exception_access(unsigned access)
516 {
517 switch (access) {
518 DEFINE_CASE(NONE);
519 DEFINE_CASE(EXECUTE);
520 DEFINE_CASE(READ);
521 DEFINE_CASE(WRITE);
522
523 default:
524 unreachable("Invalid case");
525 }
526 }
527 #undef DEFINE_CASE
528
529 /* Midgard's tiler descriptor is embedded within the
530 * larger FBD */
531
532 static void
533 pandecode_midgard_tiler_descriptor(
534 const struct midgard_tiler_descriptor *t,
535 unsigned width,
536 unsigned height,
537 bool is_fragment,
538 bool has_hierarchy)
539 {
540 pandecode_log(".tiler = {\n");
541 pandecode_indent++;
542
543 if (t->hierarchy_mask == MALI_TILER_DISABLED)
544 pandecode_prop("hierarchy_mask = MALI_TILER_DISABLED");
545 else
546 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
547
548 /* We know this name from the kernel, but we never see it nonzero */
549
550 if (t->flags)
551 pandecode_msg("XXX: unexpected tiler flags 0x%" PRIx16, t->flags);
552
553 MEMORY_PROP(t, polygon_list);
554
555 /* The body is offset from the base of the polygon list */
556 //assert(t->polygon_list_body > t->polygon_list);
557 unsigned body_offset = t->polygon_list_body - t->polygon_list;
558
559 /* It needs to fit inside the reported size */
560 //assert(t->polygon_list_size >= body_offset);
561
562 /* Now that we've sanity checked, we'll try to calculate the sizes
563 * ourselves for comparison */
564
565 unsigned ref_header = panfrost_tiler_header_size(width, height, t->hierarchy_mask, has_hierarchy);
566 unsigned ref_size = panfrost_tiler_full_size(width, height, t->hierarchy_mask, has_hierarchy);
567
568 if (!((ref_header == body_offset) && (ref_size == t->polygon_list_size))) {
569 pandecode_msg("XXX: bad polygon list size (expected %d / 0x%x)\n",
570 ref_header, ref_size);
571 pandecode_prop("polygon_list_size = 0x%x", t->polygon_list_size);
572 pandecode_msg("body offset %d\n", body_offset);
573 }
574
575 /* The tiler heap has a start and end specified -- it should be
576 * identical to what we have in the BO. The exception is if tiling is
577 * disabled. */
578
579 MEMORY_PROP(t, heap_start);
580 assert(t->heap_end >= t->heap_start);
581
582 struct pandecode_mapped_memory *heap =
583 pandecode_find_mapped_gpu_mem_containing(t->heap_start);
584
585 unsigned heap_size = t->heap_end - t->heap_start;
586
587 /* Tiling is enabled with a special flag */
588 unsigned hierarchy_mask = t->hierarchy_mask & MALI_HIERARCHY_MASK;
589 unsigned tiler_flags = t->hierarchy_mask ^ hierarchy_mask;
590
591 bool tiling_enabled = hierarchy_mask;
592
593 if (tiling_enabled) {
594 /* When tiling is enabled, the heap should be a tight fit */
595 unsigned heap_offset = t->heap_start - heap->gpu_va;
596 if ((heap_offset + heap_size) != heap->length) {
597 pandecode_msg("XXX: heap size %u (expected %zu)\n",
598 heap_size, heap->length - heap_offset);
599 }
600
601 /* We should also have no other flags */
602 if (tiler_flags)
603 pandecode_msg("XXX: unexpected tiler %X\n", tiler_flags);
604 } else {
605 /* When tiling is disabled, we should have that flag and no others */
606
607 if (tiler_flags != MALI_TILER_DISABLED) {
608 pandecode_msg("XXX: unexpected tiler flag %X, expected MALI_TILER_DISABLED\n",
609 tiler_flags);
610 }
611
612 /* We should also have an empty heap */
613 if (heap_size) {
614 pandecode_msg("XXX: tiler heap size %d given, expected empty\n",
615 heap_size);
616 }
617
618 /* Disabled tiling is used only for clear-only jobs, which are
619 * purely FRAGMENT, so we should never see this for
620 * non-FRAGMENT descriptors. */
621
622 if (!is_fragment)
623 pandecode_msg("XXX: tiler disabled for non-FRAGMENT job\n");
624 }
625
626 /* We've never seen weights used in practice, but we know from the
627 * kernel these fields is there */
628
629 bool nonzero_weights = false;
630
631 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
632 nonzero_weights |= t->weights[w] != 0x0;
633 }
634
635 if (nonzero_weights) {
636 pandecode_log(".weights = { ");
637
638 for (unsigned w = 0; w < ARRAY_SIZE(t->weights); ++w) {
639 pandecode_log_cont("%d, ", t->weights[w]);
640 }
641
642 pandecode_log("},");
643 }
644
645 pandecode_indent--;
646 pandecode_log("}\n");
647 }
648
649 /* TODO: The Bifrost tiler is not understood at all yet */
650
651 static void
652 pandecode_bifrost_tiler_descriptor(const struct mali_framebuffer *fb)
653 {
654 pandecode_log(".tiler = {\n");
655 pandecode_indent++;
656
657 MEMORY_PROP(fb, tiler_meta);
658
659 for (int i = 0; i < 16; i++) {
660 if (fb->zeros[i] != 0) {
661 pandecode_msg("XXX: tiler descriptor zero %d tripped, value %x\n",
662 i, fb->zeros[i]);
663 }
664 }
665
666 pandecode_log("},\n");
667
668 pandecode_indent--;
669 pandecode_log("}\n");
670
671 }
672
673 /* Information about the framebuffer passed back for
674 * additional analysis */
675
676 struct pandecode_fbd {
677 unsigned width;
678 unsigned height;
679 unsigned rt_count;
680 bool has_extra;
681 };
682
683 static void
684 pandecode_sfbd_format(struct mali_sfbd_format format)
685 {
686 pandecode_log(".format = {\n");
687 pandecode_indent++;
688
689 pandecode_log(".unk1 = ");
690 pandecode_log_decoded_flags(sfbd_unk1_info, format.unk1);
691 pandecode_log_cont(",\n");
692
693 /* TODO: Map formats so we can check swizzles and print nicely */
694 pandecode_log("swizzle");
695 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
696 pandecode_log_cont(",\n");
697
698 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
699 (format.nr_channels + 1));
700
701 pandecode_log(".unk2 = ");
702 pandecode_log_decoded_flags(sfbd_unk2_info, format.unk2);
703 pandecode_log_cont(",\n");
704
705 pandecode_prop("block = %s", pandecode_block_format(format.block));
706
707 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
708
709 pandecode_indent--;
710 pandecode_log("},\n");
711 }
712
713 static void
714 pandecode_shared_memory(const struct mali_shared_memory *desc, bool is_compute)
715 {
716 pandecode_prop("stack_shift = 0x%x", desc->stack_shift);
717
718 if (desc->unk0)
719 pandecode_prop("unk0 = 0x%x", desc->unk0);
720
721 if (desc->shared_workgroup_count != 0x1F) {
722 pandecode_prop("shared_workgroup_count = %d", desc->shared_workgroup_count);
723 if (!is_compute)
724 pandecode_msg("XXX: wrong workgroup count for noncompute\n");
725 }
726
727 if (desc->shared_unk1 || desc->shared_shift) {
728 pandecode_prop("shared_unk1 = %X", desc->shared_unk1);
729 pandecode_prop("shared_shift = %X", desc->shared_shift);
730
731 if (!is_compute)
732 pandecode_msg("XXX: shared memory configured in noncompute shader");
733 }
734
735 if (desc->shared_zero) {
736 pandecode_msg("XXX: shared memory zero tripped\n");
737 pandecode_prop("shared_zero = 0x%" PRIx32, desc->shared_zero);
738 }
739
740 if (desc->shared_memory && !is_compute)
741 pandecode_msg("XXX: shared memory used in noncompute shader\n");
742
743 MEMORY_PROP(desc, scratchpad);
744 MEMORY_PROP(desc, shared_memory);
745 MEMORY_PROP(desc, unknown1);
746
747 if (desc->scratchpad) {
748 struct pandecode_mapped_memory *smem =
749 pandecode_find_mapped_gpu_mem_containing(desc->scratchpad);
750
751 pandecode_msg("scratchpad size %u\n", smem->length);
752 }
753
754 }
755
756 static struct pandecode_fbd
757 pandecode_sfbd(uint64_t gpu_va, int job_no, bool is_fragment, unsigned gpu_id)
758 {
759 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
760 const struct mali_single_framebuffer *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
761
762 struct pandecode_fbd info = {
763 .has_extra = false,
764 .rt_count = 1
765 };
766
767 pandecode_log("struct mali_single_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
768 pandecode_indent++;
769
770 pandecode_log(".shared_memory = {\n");
771 pandecode_indent++;
772 pandecode_shared_memory(&s->shared_memory, false);
773 pandecode_indent--;
774 pandecode_log("},\n");
775
776 pandecode_sfbd_format(s->format);
777
778 info.width = s->width + 1;
779 info.height = s->height + 1;
780
781 pandecode_prop("width = MALI_POSITIVE(%" PRId16 ")", info.width);
782 pandecode_prop("height = MALI_POSITIVE(%" PRId16 ")", info.height);
783
784 MEMORY_PROP(s, checksum);
785
786 if (s->checksum_stride)
787 pandecode_prop("checksum_stride = %d", s->checksum_stride);
788
789 MEMORY_PROP(s, framebuffer);
790 pandecode_prop("stride = %d", s->stride);
791
792 /* Earlier in the actual commandstream -- right before width -- but we
793 * delay to flow nicer */
794
795 pandecode_log(".clear_flags = ");
796 pandecode_log_decoded_flags(clear_flag_info, s->clear_flags);
797 pandecode_log_cont(",\n");
798
799 if (s->depth_buffer) {
800 MEMORY_PROP(s, depth_buffer);
801 pandecode_prop("depth_stride = %d", s->depth_stride);
802 }
803
804 if (s->stencil_buffer) {
805 MEMORY_PROP(s, stencil_buffer);
806 pandecode_prop("stencil_stride = %d", s->stencil_stride);
807 }
808
809 if (s->depth_stride_zero ||
810 s->stencil_stride_zero ||
811 s->zero7 || s->zero8) {
812 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
813 pandecode_prop("depth_stride_zero = 0x%x",
814 s->depth_stride_zero);
815 pandecode_prop("stencil_stride_zero = 0x%x",
816 s->stencil_stride_zero);
817 pandecode_prop("zero7 = 0x%" PRIx32,
818 s->zero7);
819 pandecode_prop("zero8 = 0x%" PRIx32,
820 s->zero8);
821 }
822
823 if (s->clear_color_1 | s->clear_color_2 | s->clear_color_3 | s->clear_color_4) {
824 pandecode_prop("clear_color_1 = 0x%" PRIx32, s->clear_color_1);
825 pandecode_prop("clear_color_2 = 0x%" PRIx32, s->clear_color_2);
826 pandecode_prop("clear_color_3 = 0x%" PRIx32, s->clear_color_3);
827 pandecode_prop("clear_color_4 = 0x%" PRIx32, s->clear_color_4);
828 }
829
830 if (s->clear_depth_1 != 0 || s->clear_depth_2 != 0 || s->clear_depth_3 != 0 || s->clear_depth_4 != 0) {
831 pandecode_prop("clear_depth_1 = %f", s->clear_depth_1);
832 pandecode_prop("clear_depth_2 = %f", s->clear_depth_2);
833 pandecode_prop("clear_depth_3 = %f", s->clear_depth_3);
834 pandecode_prop("clear_depth_4 = %f", s->clear_depth_4);
835 }
836
837 if (s->clear_stencil) {
838 pandecode_prop("clear_stencil = 0x%x", s->clear_stencil);
839 }
840
841 const struct midgard_tiler_descriptor t = s->tiler;
842
843 bool has_hierarchy = !(gpu_id == 0x0720 || gpu_id == 0x0820 || gpu_id == 0x0830);
844 pandecode_midgard_tiler_descriptor(&t, s->width + 1, s->height + 1, is_fragment, has_hierarchy);
845
846 pandecode_indent--;
847 pandecode_log("};\n");
848
849 pandecode_prop("zero2 = 0x%" PRIx32, s->zero2);
850 pandecode_prop("zero4 = 0x%" PRIx32, s->zero4);
851 pandecode_prop("zero5 = 0x%" PRIx32, s->zero5);
852
853 pandecode_log_cont(".zero3 = {");
854
855 for (int i = 0; i < sizeof(s->zero3) / sizeof(s->zero3[0]); ++i)
856 pandecode_log_cont("%X, ", s->zero3[i]);
857
858 pandecode_log_cont("},\n");
859
860 pandecode_log_cont(".zero6 = {");
861
862 for (int i = 0; i < sizeof(s->zero6) / sizeof(s->zero6[0]); ++i)
863 pandecode_log_cont("%X, ", s->zero6[i]);
864
865 pandecode_log_cont("},\n");
866
867 return info;
868 }
869
870 static void
871 pandecode_compute_fbd(uint64_t gpu_va, int job_no)
872 {
873 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
874 const struct mali_shared_memory *PANDECODE_PTR_VAR(s, mem, (mali_ptr) gpu_va);
875
876 pandecode_log("struct mali_shared_memory shared_%"PRIx64"_%d = {\n", gpu_va, job_no);
877 pandecode_indent++;
878 pandecode_shared_memory(s, true);
879 pandecode_indent--;
880 pandecode_log("},\n");
881 }
882
883 /* Extracts the number of components associated with a Mali format */
884
885 static unsigned
886 pandecode_format_component_count(enum mali_format fmt)
887 {
888 /* Mask out the format class */
889 unsigned top = fmt & 0b11100000;
890
891 switch (top) {
892 case MALI_FORMAT_SNORM:
893 case MALI_FORMAT_UINT:
894 case MALI_FORMAT_UNORM:
895 case MALI_FORMAT_SINT:
896 return ((fmt >> 3) & 3) + 1;
897 default:
898 /* TODO: Validate */
899 return 4;
900 }
901 }
902
903 /* Extracts a mask of accessed components from a 12-bit Mali swizzle */
904
905 static unsigned
906 pandecode_access_mask_from_channel_swizzle(unsigned swizzle)
907 {
908 unsigned mask = 0;
909 assert(MALI_CHANNEL_RED == 0);
910
911 for (unsigned c = 0; c < 4; ++c) {
912 enum mali_channel chan = (swizzle >> (3*c)) & 0x7;
913
914 if (chan <= MALI_CHANNEL_ALPHA)
915 mask |= (1 << chan);
916 }
917
918 return mask;
919 }
920
921 /* Validates that a (format, swizzle) pair is valid, in the sense that the
922 * swizzle doesn't access any components that are undefined in the format.
923 * Returns whether the swizzle is trivial (doesn't do any swizzling) and can be
924 * omitted */
925
926 static bool
927 pandecode_validate_format_swizzle(enum mali_format fmt, unsigned swizzle)
928 {
929 unsigned nr_comp = pandecode_format_component_count(fmt);
930 unsigned access_mask = pandecode_access_mask_from_channel_swizzle(swizzle);
931 unsigned valid_mask = (1 << nr_comp) - 1;
932 unsigned invalid_mask = ~valid_mask;
933
934 if (access_mask & invalid_mask) {
935 pandecode_msg("XXX: invalid components accessed\n");
936 return false;
937 }
938
939 /* Check for the default non-swizzling swizzle so we can suppress
940 * useless printing for the defaults */
941
942 unsigned default_swizzles[4] = {
943 MALI_CHANNEL_RED | (MALI_CHANNEL_ZERO << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
944 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_ZERO << 6) | (MALI_CHANNEL_ONE << 9),
945 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ONE << 9),
946 MALI_CHANNEL_RED | (MALI_CHANNEL_GREEN << 3) | (MALI_CHANNEL_BLUE << 6) | (MALI_CHANNEL_ALPHA << 9)
947 };
948
949 return (swizzle == default_swizzles[nr_comp - 1]);
950 }
951
952 /* Maps MALI_RGBA32F to rgba32f, etc */
953
954 static void
955 pandecode_format_short(enum mali_format fmt, bool srgb)
956 {
957 /* We want a type-like format, so cut off the initial MALI_ */
958 char *format = pandecode_format(fmt);
959 format += strlen("MALI_");
960
961 unsigned len = strlen(format);
962 char *lower_format = calloc(1, len + 1);
963
964 for (unsigned i = 0; i < len; ++i)
965 lower_format[i] = tolower(format[i]);
966
967 /* Sanity check sRGB flag is applied to RGB, per the name */
968 if (srgb && lower_format[0] != 'r')
969 pandecode_msg("XXX: sRGB applied to non-colour format\n");
970
971 /* Just prefix with an s, so you get formats like srgba8_unorm */
972 if (srgb)
973 pandecode_log_cont("s");
974
975 pandecode_log_cont("%s", lower_format);
976 free(lower_format);
977 }
978
979 static void
980 pandecode_swizzle(unsigned swizzle, enum mali_format format)
981 {
982 /* First, do some validation */
983 bool trivial_swizzle = pandecode_validate_format_swizzle(
984 format, swizzle);
985
986 if (trivial_swizzle)
987 return;
988
989 /* Next, print the swizzle */
990 pandecode_log_cont(".");
991
992 static const char components[] = "rgba01";
993
994 for (unsigned c = 0; c < 4; ++c) {
995 enum mali_channel chan = (swizzle >> (3 * c)) & 0x7;
996
997 if (chan >= MALI_CHANNEL_RESERVED_0) {
998 pandecode_log("XXX: invalid swizzle channel %d\n", chan);
999 continue;
1000 }
1001 pandecode_log_cont("%c", components[chan]);
1002 }
1003 }
1004
1005 static void
1006 pandecode_rt_format(struct mali_rt_format format)
1007 {
1008 pandecode_log(".format = {\n");
1009 pandecode_indent++;
1010
1011 pandecode_prop("unk1 = 0x%" PRIx32, format.unk1);
1012 pandecode_prop("unk2 = 0x%" PRIx32, format.unk2);
1013 pandecode_prop("unk3 = 0x%" PRIx32, format.unk3);
1014 pandecode_prop("unk4 = 0x%" PRIx32, format.unk4);
1015
1016 pandecode_prop("block = %s", pandecode_block_format(format.block));
1017
1018 /* TODO: Map formats so we can check swizzles and print nicely */
1019 pandecode_log("swizzle");
1020 pandecode_swizzle(format.swizzle, MALI_RGBA8_UNORM);
1021 pandecode_log_cont(",\n");
1022
1023 pandecode_prop("nr_channels = MALI_POSITIVE(%d)",
1024 (format.nr_channels + 1));
1025
1026 pandecode_log(".flags = ");
1027 pandecode_log_decoded_flags(mfbd_fmt_flag_info, format.flags);
1028 pandecode_log_cont(",\n");
1029
1030 /* In theory, the no_preload bit can be cleared to enable MFBD preload,
1031 * which is a faster hardware-based alternative to the wallpaper method
1032 * to preserve framebuffer contents across frames. In practice, MFBD
1033 * preload is buggy on Midgard, and so this is a chicken bit. If this
1034 * bit isn't set, most likely something broke unrelated to preload */
1035
1036 if (!format.no_preload) {
1037 pandecode_msg("XXX: buggy MFBD preload enabled - chicken bit should be clear\n");
1038 pandecode_prop("no_preload = 0x%" PRIx32, format.no_preload);
1039 }
1040
1041 if (format.zero)
1042 pandecode_prop("zero = 0x%" PRIx32, format.zero);
1043
1044 pandecode_indent--;
1045 pandecode_log("},\n");
1046 }
1047
1048 static void
1049 pandecode_render_target(uint64_t gpu_va, unsigned job_no, const struct mali_framebuffer *fb)
1050 {
1051 pandecode_log("struct mali_render_target rts_list_%"PRIx64"_%d[] = {\n", gpu_va, job_no);
1052 pandecode_indent++;
1053
1054 for (int i = 0; i < (fb->rt_count_1 + 1); i++) {
1055 mali_ptr rt_va = gpu_va + i * sizeof(struct mali_render_target);
1056 struct pandecode_mapped_memory *mem =
1057 pandecode_find_mapped_gpu_mem_containing(rt_va);
1058 const struct mali_render_target *PANDECODE_PTR_VAR(rt, mem, (mali_ptr) rt_va);
1059
1060 pandecode_log("{\n");
1061 pandecode_indent++;
1062
1063 pandecode_rt_format(rt->format);
1064
1065 if (rt->format.block == MALI_BLOCK_AFBC) {
1066 pandecode_log(".afbc = {\n");
1067 pandecode_indent++;
1068
1069 char *a = pointer_as_memory_reference(rt->afbc.metadata);
1070 pandecode_prop("metadata = %s", a);
1071 free(a);
1072
1073 pandecode_prop("stride = %d", rt->afbc.stride);
1074
1075 pandecode_log(".flags = ");
1076 pandecode_log_decoded_flags(afbc_fmt_flag_info, rt->afbc.flags);
1077 pandecode_log_cont(",\n");
1078
1079 pandecode_indent--;
1080 pandecode_log("},\n");
1081 } else if (rt->afbc.metadata || rt->afbc.stride || rt->afbc.flags) {
1082 pandecode_msg("XXX: AFBC disabled but AFBC field set (0x%lX, 0x%x, 0x%x)\n",
1083 rt->afbc.metadata,
1084 rt->afbc.stride,
1085 rt->afbc.flags);
1086 }
1087
1088 MEMORY_PROP(rt, framebuffer);
1089 pandecode_prop("framebuffer_stride = %d", rt->framebuffer_stride);
1090
1091 if (rt->layer_stride)
1092 pandecode_prop("layer_stride = %d", rt->layer_stride);
1093
1094 if (rt->clear_color_1 | rt->clear_color_2 | rt->clear_color_3 | rt->clear_color_4) {
1095 pandecode_prop("clear_color_1 = 0x%" PRIx32, rt->clear_color_1);
1096 pandecode_prop("clear_color_2 = 0x%" PRIx32, rt->clear_color_2);
1097 pandecode_prop("clear_color_3 = 0x%" PRIx32, rt->clear_color_3);
1098 pandecode_prop("clear_color_4 = 0x%" PRIx32, rt->clear_color_4);
1099 }
1100
1101 if (rt->zero1 || rt->zero2) {
1102 pandecode_msg("XXX: render target zeros tripped\n");
1103 pandecode_prop("zero1 = 0x%" PRIx64, rt->zero1);
1104 pandecode_prop("zero2 = 0x%" PRIx32, rt->zero2);
1105 }
1106
1107 pandecode_indent--;
1108 pandecode_log("},\n");
1109 }
1110
1111 pandecode_indent--;
1112 pandecode_log("};\n");
1113 }
1114
1115 static struct pandecode_fbd
1116 pandecode_mfbd_bfr(uint64_t gpu_va, int job_no, bool is_fragment, bool is_compute, bool is_bifrost)
1117 {
1118 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1119 const struct mali_framebuffer *PANDECODE_PTR_VAR(fb, mem, (mali_ptr) gpu_va);
1120
1121 struct pandecode_fbd info;
1122
1123 if (is_bifrost && fb->msaa.sample_locations) {
1124 /* The blob stores all possible sample locations in a single buffer
1125 * allocated on startup, and just switches the pointer when switching
1126 * MSAA state. For now, we just put the data into the cmdstream, but we
1127 * should do something like what the blob does with a real driver.
1128 *
1129 * There seem to be 32 slots for sample locations, followed by another
1130 * 16. The second 16 is just the center location followed by 15 zeros
1131 * in all the cases I've identified (maybe shader vs. depth/color
1132 * samples?).
1133 */
1134
1135 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(fb->msaa.sample_locations);
1136
1137 const u16 *PANDECODE_PTR_VAR(samples, smem, fb->msaa.sample_locations);
1138
1139 pandecode_log("uint16_t sample_locations_%d[] = {\n", job_no);
1140 pandecode_indent++;
1141
1142 for (int i = 0; i < 32 + 16; i++) {
1143 pandecode_log("%d, %d,\n", samples[2 * i], samples[2 * i + 1]);
1144 }
1145
1146 pandecode_indent--;
1147 pandecode_log("};\n");
1148 }
1149
1150 pandecode_log("struct mali_framebuffer framebuffer_%"PRIx64"_%d = {\n", gpu_va, job_no);
1151 pandecode_indent++;
1152
1153 if (is_bifrost) {
1154 pandecode_log(".msaa = {\n");
1155 pandecode_indent++;
1156
1157 if (fb->msaa.sample_locations)
1158 pandecode_prop("sample_locations = sample_locations_%d", job_no);
1159 else
1160 pandecode_msg("XXX: sample_locations missing\n");
1161
1162 if (fb->msaa.zero1 || fb->msaa.zero2 || fb->msaa.zero4) {
1163 pandecode_msg("XXX: multisampling zero tripped\n");
1164 pandecode_prop("zero1 = %" PRIx64, fb->msaa.zero1);
1165 pandecode_prop("zero2 = %" PRIx64, fb->msaa.zero2);
1166 pandecode_prop("zero4 = %" PRIx64, fb->msaa.zero4);
1167 }
1168
1169 pandecode_indent--;
1170 pandecode_log("},\n");
1171 } else {
1172 pandecode_log(".shared_memory = {\n");
1173 pandecode_indent++;
1174 pandecode_shared_memory(&fb->shared_memory, is_compute);
1175 pandecode_indent--;
1176 pandecode_log("},\n");
1177 }
1178
1179 info.width = fb->width1 + 1;
1180 info.height = fb->height1 + 1;
1181 info.rt_count = fb->rt_count_1 + 1;
1182
1183 pandecode_prop("width1 = MALI_POSITIVE(%d)", fb->width1 + 1);
1184 pandecode_prop("height1 = MALI_POSITIVE(%d)", fb->height1 + 1);
1185 pandecode_prop("width2 = MALI_POSITIVE(%d)", fb->width2 + 1);
1186 pandecode_prop("height2 = MALI_POSITIVE(%d)", fb->height2 + 1);
1187
1188 pandecode_prop("unk1 = 0x%x", fb->unk1);
1189 pandecode_prop("unk2 = 0x%x", fb->unk2);
1190 pandecode_prop("rt_count_1 = MALI_POSITIVE(%d)", fb->rt_count_1 + 1);
1191 pandecode_prop("rt_count_2 = %d", fb->rt_count_2);
1192
1193 pandecode_log(".mfbd_flags = ");
1194 pandecode_log_decoded_flags(mfbd_flag_info, fb->mfbd_flags);
1195 pandecode_log_cont(",\n");
1196
1197 if (fb->clear_stencil)
1198 pandecode_prop("clear_stencil = 0x%x", fb->clear_stencil);
1199
1200 if (fb->clear_depth)
1201 pandecode_prop("clear_depth = %f", fb->clear_depth);
1202
1203 if (!is_compute)
1204 if (is_bifrost)
1205 pandecode_bifrost_tiler_descriptor(fb);
1206 else {
1207 const struct midgard_tiler_descriptor t = fb->tiler;
1208 pandecode_midgard_tiler_descriptor(&t, fb->width1 + 1, fb->height1 + 1, is_fragment, true);
1209 }
1210 else
1211 pandecode_msg("XXX: skipping compute MFBD, fixme\n");
1212
1213 if (fb->zero3 || fb->zero4) {
1214 pandecode_msg("XXX: framebuffer zeros tripped\n");
1215 pandecode_prop("zero3 = 0x%" PRIx32, fb->zero3);
1216 pandecode_prop("zero4 = 0x%" PRIx32, fb->zero4);
1217 }
1218
1219 pandecode_indent--;
1220 pandecode_log("};\n");
1221
1222 gpu_va += sizeof(struct mali_framebuffer);
1223
1224 info.has_extra = (fb->mfbd_flags & MALI_MFBD_EXTRA) && is_fragment;
1225
1226 if (info.has_extra) {
1227 mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
1228 const struct mali_framebuffer_extra *PANDECODE_PTR_VAR(fbx, mem, (mali_ptr) gpu_va);
1229
1230 pandecode_log("struct mali_framebuffer_extra fb_extra_%"PRIx64"_%d = {\n", gpu_va, job_no);
1231 pandecode_indent++;
1232
1233 MEMORY_PROP(fbx, checksum);
1234
1235 if (fbx->checksum_stride)
1236 pandecode_prop("checksum_stride = %d", fbx->checksum_stride);
1237
1238 pandecode_log(".flags_hi = ");
1239 pandecode_log_decoded_flags(mfbd_extra_flag_hi_info, fbx->flags_hi);
1240 pandecode_log_cont(",\n");
1241
1242 pandecode_log(".flags_lo = ");
1243 pandecode_log_decoded_flags(mfbd_extra_flag_lo_info, fbx->flags_lo);
1244 pandecode_log_cont(",\n");
1245
1246 pandecode_prop("zs_block = %s", pandecode_block_format(fbx->zs_block));
1247
1248 if (fbx->zs_block == MALI_BLOCK_AFBC) {
1249 pandecode_log(".ds_afbc = {\n");
1250 pandecode_indent++;
1251
1252 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil_afbc_metadata);
1253 pandecode_prop("depth_stencil_afbc_stride = %d",
1254 fbx->ds_afbc.depth_stencil_afbc_stride);
1255 MEMORY_PROP_DIR(fbx->ds_afbc, depth_stencil);
1256
1257 pandecode_log(".flags = ");
1258 pandecode_log_decoded_flags(afbc_fmt_flag_info, fbx->ds_afbc.flags);
1259 pandecode_log_cont(",\n");
1260
1261 if (fbx->ds_afbc.padding) {
1262 pandecode_msg("XXX: Depth/stencil AFBC zeros tripped\n");
1263 pandecode_prop("padding = 0x%" PRIx64, fbx->ds_afbc.padding);
1264 }
1265
1266 pandecode_indent--;
1267 pandecode_log("},\n");
1268 } else {
1269 pandecode_log(".ds_linear = {\n");
1270 pandecode_indent++;
1271
1272 if (fbx->ds_linear.depth) {
1273 MEMORY_PROP_DIR(fbx->ds_linear, depth);
1274 pandecode_prop("depth_stride = %d",
1275 fbx->ds_linear.depth_stride);
1276 } else if (fbx->ds_linear.depth_stride) {
1277 pandecode_msg("XXX: depth stride zero tripped %d\n", fbx->ds_linear.depth_stride);
1278 }
1279
1280 if (fbx->ds_linear.stencil) {
1281 MEMORY_PROP_DIR(fbx->ds_linear, stencil);
1282 pandecode_prop("stencil_stride = %d",
1283 fbx->ds_linear.stencil_stride);
1284 } else if (fbx->ds_linear.stencil_stride) {
1285 pandecode_msg("XXX: stencil stride zero tripped %d\n", fbx->ds_linear.stencil_stride);
1286 }
1287
1288 if (fbx->ds_linear.depth_stride_zero ||
1289 fbx->ds_linear.stencil_stride_zero ||
1290 fbx->ds_linear.zero1 || fbx->ds_linear.zero2) {
1291 pandecode_msg("XXX: Depth/stencil zeros tripped\n");
1292 pandecode_prop("depth_stride_zero = 0x%x",
1293 fbx->ds_linear.depth_stride_zero);
1294 pandecode_prop("stencil_stride_zero = 0x%x",
1295 fbx->ds_linear.stencil_stride_zero);
1296 pandecode_prop("zero1 = 0x%" PRIx32,
1297 fbx->ds_linear.zero1);
1298 pandecode_prop("zero2 = 0x%" PRIx32,
1299 fbx->ds_linear.zero2);
1300 }
1301
1302 pandecode_indent--;
1303 pandecode_log("},\n");
1304 }
1305
1306 if (fbx->clear_color_1 | fbx->clear_color_2) {
1307 pandecode_prop("clear_color_1 = 0x%" PRIx32, fbx->clear_color_1);
1308 pandecode_prop("clear_color_2 = 0x%" PRIx32, fbx->clear_color_2);
1309 }
1310
1311 if (fbx->zero3) {
1312 pandecode_msg("XXX: fb_extra zeros tripped\n");
1313 pandecode_prop("zero3 = 0x%" PRIx64, fbx->zero3);
1314 }
1315
1316 pandecode_indent--;
1317 pandecode_log("};\n");
1318
1319 gpu_va += sizeof(struct mali_framebuffer_extra);
1320 }
1321
1322 if (is_fragment)
1323 pandecode_render_target(gpu_va, job_no, fb);
1324
1325 return info;
1326 }
1327
1328 /* Just add a comment decoding the shift/odd fields forming the padded vertices
1329 * count */
1330
1331 static void
1332 pandecode_padded_vertices(unsigned shift, unsigned k)
1333 {
1334 unsigned odd = 2*k + 1;
1335 unsigned pot = 1 << shift;
1336 pandecode_msg("padded_num_vertices = %d\n", odd * pot);
1337 }
1338
1339 /* Given a magic divisor, recover what we were trying to divide by.
1340 *
1341 * Let m represent the magic divisor. By definition, m is an element on Z, whre
1342 * 0 <= m < 2^N, for N bits in m.
1343 *
1344 * Let q represent the number we would like to divide by.
1345 *
1346 * By definition of a magic divisor for N-bit unsigned integers (a number you
1347 * multiply by to magically get division), m is a number such that:
1348 *
1349 * (m * x) & (2^N - 1) = floor(x/q).
1350 * for all x on Z where 0 <= x < 2^N
1351 *
1352 * Ignore the case where any of the above values equals zero; it is irrelevant
1353 * for our purposes (instanced arrays).
1354 *
1355 * Choose x = q. Then:
1356 *
1357 * (m * x) & (2^N - 1) = floor(x/q).
1358 * (m * q) & (2^N - 1) = floor(q/q).
1359 *
1360 * floor(q/q) = floor(1) = 1, therefore:
1361 *
1362 * (m * q) & (2^N - 1) = 1
1363 *
1364 * Recall the identity that the bitwise AND of one less than a power-of-two
1365 * equals the modulo with that power of two, i.e. for all x:
1366 *
1367 * x & (2^N - 1) = x % N
1368 *
1369 * Therefore:
1370 *
1371 * mq % (2^N) = 1
1372 *
1373 * By definition, a modular multiplicative inverse of a number m is the number
1374 * q such that with respect to a modulos M:
1375 *
1376 * mq % M = 1
1377 *
1378 * Therefore, q is the modular multiplicative inverse of m with modulus 2^N.
1379 *
1380 */
1381
1382 static void
1383 pandecode_magic_divisor(uint32_t magic, unsigned shift, unsigned orig_divisor, unsigned extra)
1384 {
1385 #if 0
1386 /* Compute the modular inverse of `magic` with respect to 2^(32 -
1387 * shift) the most lame way possible... just repeatedly add.
1388 * Asymptoptically slow but nobody cares in practice, unless you have
1389 * massive numbers of vertices or high divisors. */
1390
1391 unsigned inverse = 0;
1392
1393 /* Magic implicitly has the highest bit set */
1394 magic |= (1 << 31);
1395
1396 /* Depending on rounding direction */
1397 if (extra)
1398 magic++;
1399
1400 for (;;) {
1401 uint32_t product = magic * inverse;
1402
1403 if (shift) {
1404 product >>= shift;
1405 }
1406
1407 if (product == 1)
1408 break;
1409
1410 ++inverse;
1411 }
1412
1413 pandecode_msg("dividing by %d (maybe off by two)\n", inverse);
1414
1415 /* Recall we're supposed to divide by (gl_level_divisor *
1416 * padded_num_vertices) */
1417
1418 unsigned padded_num_vertices = inverse / orig_divisor;
1419
1420 pandecode_msg("padded_num_vertices = %d\n", padded_num_vertices);
1421 #endif
1422 }
1423
1424 static void
1425 pandecode_attributes(const struct pandecode_mapped_memory *mem,
1426 mali_ptr addr, int job_no, char *suffix,
1427 int count, bool varying, enum mali_job_type job_type)
1428 {
1429 char *prefix = varying ? "varying" : "attribute";
1430 assert(addr);
1431
1432 if (!count) {
1433 pandecode_msg("warn: No %s records\n", prefix);
1434 return;
1435 }
1436
1437 union mali_attr *attr = pandecode_fetch_gpu_mem(mem, addr, sizeof(union mali_attr) * count);
1438
1439 for (int i = 0; i < count; ++i) {
1440 /* First, check for special records */
1441 if (attr[i].elements < MALI_RECORD_SPECIAL) {
1442 if (attr[i].size)
1443 pandecode_msg("XXX: tripped size=%d\n", attr[i].size);
1444
1445 if (attr[i].stride) {
1446 /* gl_InstanceID passes a magic divisor in the
1447 * stride field to divide by the padded vertex
1448 * count. No other records should do so, so
1449 * stride should otherwise be zero. Note that
1450 * stride in the usual attribute sense doesn't
1451 * apply to special records. */
1452
1453 bool has_divisor = attr[i].elements == MALI_ATTR_INSTANCEID;
1454
1455 pandecode_log_cont("/* %smagic divisor = %X */ ",
1456 has_divisor ? "" : "XXX: ", attr[i].stride);
1457 }
1458
1459 if (attr[i].shift || attr[i].extra_flags) {
1460 /* Attributes use these fields for
1461 * instancing/padding/etc type issues, but
1462 * varyings don't */
1463
1464 pandecode_log_cont("/* %sshift=%d, extra=%d */ ",
1465 varying ? "XXX: " : "",
1466 attr[i].shift, attr[i].extra_flags);
1467 }
1468
1469 /* Print the special record name */
1470 bool attribute = false;
1471 pandecode_log("%s_%d = %s;\n", prefix, i, pandecode_special_record(attr[i].elements, &attribute));
1472
1473 /* Sanity check */
1474 if (attribute == varying)
1475 pandecode_msg("XXX: mismatched special record\n");
1476
1477 continue;
1478 }
1479
1480 enum mali_attr_mode mode = attr[i].elements & 7;
1481
1482 if (mode == MALI_ATTR_UNUSED)
1483 pandecode_msg("XXX: unused attribute record\n");
1484
1485 /* For non-linear records, we need to print the type of record */
1486 if (mode != MALI_ATTR_LINEAR)
1487 pandecode_log_cont("%s ", pandecode_attr_mode_short(mode));
1488
1489 /* Print the name to link with attr_meta */
1490 pandecode_log_cont("%s_%d", prefix, i);
1491
1492 /* Print the stride and size */
1493 pandecode_log_cont("<%u>[%u]", attr[i].stride, attr[i].size);
1494
1495 /* TODO: Sanity check the quotient itself. It must be equal to
1496 * (or be greater than, if the driver added padding) the padded
1497 * vertex count. */
1498
1499 /* Finally, print the pointer */
1500 mali_ptr raw_elements = attr[i].elements & ~7;
1501 char *a = pointer_as_memory_reference(raw_elements);
1502 pandecode_log_cont(" = (%s);\n", a);
1503 free(a);
1504
1505 /* Check the pointer */
1506 pandecode_validate_buffer(raw_elements, attr[i].size);
1507
1508 /* shift/extra_flags exist only for instanced */
1509 if (attr[i].shift | attr[i].extra_flags) {
1510 /* These are set to random values by the blob for
1511 * varyings, most likely a symptom of uninitialized
1512 * memory where the hardware masked the bug. As such we
1513 * put this at a warning, not an error. */
1514
1515 if (mode == MALI_ATTR_LINEAR)
1516 pandecode_msg("warn: instancing fields set for linear\n");
1517
1518 pandecode_prop("shift = %d", attr[i].shift);
1519 pandecode_prop("extra_flags = %d", attr[i].extra_flags);
1520 }
1521
1522 /* Decode further where possible */
1523
1524 if (mode == MALI_ATTR_MODULO) {
1525 pandecode_padded_vertices(
1526 attr[i].shift,
1527 attr[i].extra_flags);
1528 }
1529
1530 if (mode == MALI_ATTR_NPOT_DIVIDE) {
1531 i++;
1532 pandecode_log("{\n");
1533 pandecode_indent++;
1534 pandecode_prop("unk = 0x%x", attr[i].unk);
1535 pandecode_prop("magic_divisor = 0x%08x", attr[i].magic_divisor);
1536 if (attr[i].zero != 0)
1537 pandecode_prop("XXX: zero tripped (0x%x)\n", attr[i].zero);
1538 pandecode_prop("divisor = %d", attr[i].divisor);
1539 pandecode_magic_divisor(attr[i].magic_divisor, attr[i - 1].shift, attr[i].divisor, attr[i - 1].extra_flags);
1540 pandecode_indent--;
1541 pandecode_log("}, \n");
1542 }
1543
1544 }
1545
1546 pandecode_log("\n");
1547 }
1548
1549 static mali_ptr
1550 pandecode_shader_address(const char *name, mali_ptr ptr)
1551 {
1552 /* TODO: Decode flags */
1553 mali_ptr shader_ptr = ptr & ~15;
1554
1555 char *a = pointer_as_memory_reference(shader_ptr);
1556 pandecode_prop("%s = (%s) | %d", name, a, (int) (ptr & 15));
1557 free(a);
1558
1559 return shader_ptr;
1560 }
1561
1562 static void
1563 pandecode_stencil(const char *name, const struct mali_stencil_test *stencil)
1564 {
1565 unsigned any_nonzero =
1566 stencil->ref | stencil->mask | stencil->func |
1567 stencil->sfail | stencil->dpfail | stencil->dppass;
1568
1569 if (any_nonzero == 0)
1570 return;
1571
1572 const char *func = pandecode_func(stencil->func);
1573 const char *sfail = pandecode_stencil_op(stencil->sfail);
1574 const char *dpfail = pandecode_stencil_op(stencil->dpfail);
1575 const char *dppass = pandecode_stencil_op(stencil->dppass);
1576
1577 if (stencil->zero)
1578 pandecode_msg("XXX: stencil zero tripped: %X\n", stencil->zero);
1579
1580 pandecode_log(".stencil_%s = {\n", name);
1581 pandecode_indent++;
1582 pandecode_prop("ref = %d", stencil->ref);
1583 pandecode_prop("mask = 0x%02X", stencil->mask);
1584 pandecode_prop("func = %s", func);
1585 pandecode_prop("sfail = %s", sfail);
1586 pandecode_prop("dpfail = %s", dpfail);
1587 pandecode_prop("dppass = %s", dppass);
1588 pandecode_indent--;
1589 pandecode_log("},\n");
1590 }
1591
1592 static void
1593 pandecode_blend_equation(const struct mali_blend_equation *blend)
1594 {
1595 if (blend->zero1)
1596 pandecode_msg("XXX: blend zero tripped: %X\n", blend->zero1);
1597
1598 pandecode_log(".equation = {\n");
1599 pandecode_indent++;
1600
1601 pandecode_prop("rgb_mode = 0x%X", blend->rgb_mode);
1602 pandecode_prop("alpha_mode = 0x%X", blend->alpha_mode);
1603
1604 pandecode_log(".color_mask = ");
1605 pandecode_log_decoded_flags(mask_flag_info, blend->color_mask);
1606 pandecode_log_cont(",\n");
1607
1608 pandecode_indent--;
1609 pandecode_log("},\n");
1610 }
1611
1612 /* Decodes a Bifrost blend constant. See the notes in bifrost_blend_rt */
1613
1614 static unsigned
1615 decode_bifrost_constant(u16 constant)
1616 {
1617 float lo = (float) (constant & 0xFF);
1618 float hi = (float) (constant >> 8);
1619
1620 return (hi / 255.0) + (lo / 65535.0);
1621 }
1622
1623 static mali_ptr
1624 pandecode_bifrost_blend(void *descs, int job_no, int rt_no)
1625 {
1626 struct bifrost_blend_rt *b =
1627 ((struct bifrost_blend_rt *) descs) + rt_no;
1628
1629 pandecode_log("struct bifrost_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1630 pandecode_indent++;
1631
1632 pandecode_prop("flags = 0x%" PRIx16, b->flags);
1633 pandecode_prop("constant = 0x%" PRIx8 " /* %f */",
1634 b->constant, decode_bifrost_constant(b->constant));
1635
1636 /* TODO figure out blend shader enable bit */
1637 pandecode_blend_equation(&b->equation);
1638
1639 pandecode_prop("unk2 = 0x%" PRIx16, b->unk2);
1640 pandecode_prop("index = 0x%" PRIx16, b->index);
1641
1642 pandecode_log(".format = ");
1643 pandecode_format_short(b->format, false);
1644 pandecode_swizzle(b->swizzle, b->format);
1645 pandecode_log_cont(",\n");
1646
1647 pandecode_prop("swizzle = 0x%" PRIx32, b->swizzle);
1648 pandecode_prop("format = 0x%" PRIx32, b->format);
1649
1650 if (b->zero1) {
1651 pandecode_msg("XXX: pandecode_bifrost_blend zero1 tripped\n");
1652 pandecode_prop("zero1 = 0x%" PRIx32, b->zero1);
1653 }
1654
1655 pandecode_log(".shader_type = ");
1656 switch(b->shader_type) {
1657 case BIFROST_BLEND_F16:
1658 pandecode_log_cont("BIFROST_BLEND_F16");
1659 break;
1660 case BIFROST_BLEND_F32:
1661 pandecode_log_cont("BIFROST_BLEND_F32");
1662 break;
1663 case BIFROST_BLEND_I32:
1664 pandecode_log_cont("BIFROST_BLEND_I32");
1665 break;
1666 case BIFROST_BLEND_U32:
1667 pandecode_log_cont("BIFROST_BLEND_U32");
1668 break;
1669 case BIFROST_BLEND_I16:
1670 pandecode_log_cont("BIFROST_BLEND_I16");
1671 break;
1672 case BIFROST_BLEND_U16:
1673 pandecode_log_cont("BIFROST_BLEND_U16");
1674 break;
1675 }
1676 pandecode_log_cont(",\n");
1677
1678 if (b->zero2) {
1679 pandecode_msg("XXX: pandecode_bifrost_blend zero2 tripped\n");
1680 pandecode_prop("zero2 = 0x%" PRIx32, b->zero2);
1681 }
1682
1683 pandecode_prop("shader = 0x%" PRIx32, b->shader);
1684
1685 pandecode_indent--;
1686 pandecode_log("},\n");
1687
1688 return 0;
1689 }
1690
1691 static mali_ptr
1692 pandecode_midgard_blend(union midgard_blend *blend, bool is_shader)
1693 {
1694 /* constant/equation is in a union */
1695 if (!blend->shader)
1696 return 0;
1697
1698 pandecode_log(".blend = {\n");
1699 pandecode_indent++;
1700
1701 if (is_shader) {
1702 pandecode_shader_address("shader", blend->shader);
1703 } else {
1704 pandecode_blend_equation(&blend->equation);
1705 pandecode_prop("constant = %f", blend->constant);
1706 }
1707
1708 pandecode_indent--;
1709 pandecode_log("},\n");
1710
1711 /* Return blend shader to disassemble if present */
1712 return is_shader ? (blend->shader & ~0xF) : 0;
1713 }
1714
1715 static mali_ptr
1716 pandecode_midgard_blend_mrt(void *descs, int job_no, int rt_no)
1717 {
1718 struct midgard_blend_rt *b =
1719 ((struct midgard_blend_rt *) descs) + rt_no;
1720
1721 /* Flags determine presence of blend shader */
1722 bool is_shader = (b->flags & 0xF) >= 0x2;
1723
1724 pandecode_log("struct midgard_blend_rt blend_rt_%d_%d = {\n", job_no, rt_no);
1725 pandecode_indent++;
1726
1727 pandecode_prop("flags = 0x%" PRIx64, b->flags);
1728
1729 union midgard_blend blend = b->blend;
1730 mali_ptr shader = pandecode_midgard_blend(&blend, is_shader);
1731
1732 pandecode_indent--;
1733 pandecode_log("};\n");
1734
1735 return shader;
1736 }
1737
1738 /* Attributes and varyings have descriptor records, which contain information
1739 * about their format and ordering with the attribute/varying buffers. We'll
1740 * want to validate that the combinations specified are self-consistent.
1741 */
1742
1743 static int
1744 pandecode_attribute_meta(int job_no, int count, const struct mali_vertex_tiler_postfix *v, bool varying, char *suffix)
1745 {
1746 char base[128];
1747 char *prefix = varying ? "varying" : "attribute";
1748 unsigned max_index = 0;
1749 snprintf(base, sizeof(base), "%s_meta", prefix);
1750
1751 struct mali_attr_meta *attr_meta;
1752 mali_ptr p = varying ? v->varying_meta : v->attribute_meta;
1753
1754 struct pandecode_mapped_memory *attr_mem = pandecode_find_mapped_gpu_mem_containing(p);
1755
1756 for (int i = 0; i < count; ++i, p += sizeof(struct mali_attr_meta)) {
1757 attr_meta = pandecode_fetch_gpu_mem(attr_mem, p,
1758 sizeof(*attr_mem));
1759
1760 /* If the record is discard, it should be zero for everything else */
1761
1762 if (attr_meta->format == MALI_VARYING_DISCARD) {
1763 uint64_t zero =
1764 attr_meta->index |
1765 attr_meta->unknown1 |
1766 attr_meta->unknown3 |
1767 attr_meta->src_offset;
1768
1769 if (zero)
1770 pandecode_msg("XXX: expected empty record for varying discard\n");
1771
1772 /* We want to look for a literal 0000 swizzle -- this
1773 * is not encoded with all zeroes, however */
1774
1775 enum mali_channel z = MALI_CHANNEL_ZERO;
1776 unsigned zero_swizzle = z | (z << 3) | (z << 6) | (z << 9);
1777 bool good_swizzle = attr_meta->swizzle == zero_swizzle;
1778
1779 if (!good_swizzle)
1780 pandecode_msg("XXX: expected zero swizzle for discard\n");
1781
1782 if (!varying)
1783 pandecode_msg("XXX: cannot discard attribute\n");
1784
1785 /* If we're all good, omit the record */
1786 if (!zero && varying && good_swizzle) {
1787 pandecode_log("/* discarded varying */\n");
1788 continue;
1789 }
1790 }
1791
1792 if (attr_meta->index > max_index)
1793 max_index = attr_meta->index;
1794
1795 if (attr_meta->unknown1 != 0x2) {
1796 pandecode_msg("XXX: expected unknown1 = 0x2\n");
1797 pandecode_prop("unknown1 = 0x%" PRIx64, (u64) attr_meta->unknown1);
1798 }
1799
1800 if (attr_meta->unknown3) {
1801 pandecode_msg("XXX: unexpected unknown3 set\n");
1802 pandecode_prop("unknown3 = 0x%" PRIx64, (u64) attr_meta->unknown3);
1803 }
1804
1805 pandecode_format_short(attr_meta->format, false);
1806 pandecode_log_cont(" %s_%u", prefix, attr_meta->index);
1807
1808 if (attr_meta->src_offset)
1809 pandecode_log_cont("[%u]", attr_meta->src_offset);
1810
1811 pandecode_swizzle(attr_meta->swizzle, attr_meta->format);
1812
1813 pandecode_log_cont(";\n");
1814 }
1815
1816 pandecode_log("\n");
1817
1818 return count ? (max_index + 1) : 0;
1819 }
1820
1821 /* return bits [lo, hi) of word */
1822 static u32
1823 bits(u32 word, u32 lo, u32 hi)
1824 {
1825 if (hi - lo >= 32)
1826 return word; // avoid undefined behavior with the shift
1827
1828 return (word >> lo) & ((1 << (hi - lo)) - 1);
1829 }
1830
1831 static void
1832 pandecode_vertex_tiler_prefix(struct mali_vertex_tiler_prefix *p, int job_no, bool graphics)
1833 {
1834 pandecode_log(".prefix = {\n");
1835 pandecode_indent++;
1836
1837 /* Decode invocation_count. See the comment before the definition of
1838 * invocation_count for an explanation.
1839 */
1840
1841 unsigned size_y_shift = bits(p->invocation_shifts, 0, 5);
1842 unsigned size_z_shift = bits(p->invocation_shifts, 5, 10);
1843 unsigned workgroups_x_shift = bits(p->invocation_shifts, 10, 16);
1844 unsigned workgroups_y_shift = bits(p->invocation_shifts, 16, 22);
1845 unsigned workgroups_z_shift = bits(p->invocation_shifts, 22, 28);
1846 unsigned workgroups_x_shift_2 = bits(p->invocation_shifts, 28, 32);
1847
1848 unsigned size_x = bits(p->invocation_count, 0, size_y_shift) + 1;
1849 unsigned size_y = bits(p->invocation_count, size_y_shift, size_z_shift) + 1;
1850 unsigned size_z = bits(p->invocation_count, size_z_shift, workgroups_x_shift) + 1;
1851
1852 unsigned groups_x = bits(p->invocation_count, workgroups_x_shift, workgroups_y_shift) + 1;
1853 unsigned groups_y = bits(p->invocation_count, workgroups_y_shift, workgroups_z_shift) + 1;
1854 unsigned groups_z = bits(p->invocation_count, workgroups_z_shift, 32) + 1;
1855
1856 /* Even though we have this decoded, we want to ensure that the
1857 * representation is "unique" so we don't lose anything by printing only
1858 * the final result. More specifically, we need to check that we were
1859 * passed something in canonical form, since the definition per the
1860 * hardware is inherently not unique. How? Well, take the resulting
1861 * decode and pack it ourselves! If it is bit exact with what we
1862 * decoded, we're good to go. */
1863
1864 struct mali_vertex_tiler_prefix ref;
1865 panfrost_pack_work_groups_compute(&ref, groups_x, groups_y, groups_z, size_x, size_y, size_z, graphics);
1866
1867 bool canonical =
1868 (p->invocation_count == ref.invocation_count) &&
1869 (p->invocation_shifts == ref.invocation_shifts);
1870
1871 if (!canonical) {
1872 pandecode_msg("XXX: non-canonical workgroups packing\n");
1873 pandecode_msg("expected: %X, %X",
1874 ref.invocation_count,
1875 ref.invocation_shifts);
1876
1877 pandecode_prop("invocation_count = 0x%" PRIx32, p->invocation_count);
1878 pandecode_prop("size_y_shift = %d", size_y_shift);
1879 pandecode_prop("size_z_shift = %d", size_z_shift);
1880 pandecode_prop("workgroups_x_shift = %d", workgroups_x_shift);
1881 pandecode_prop("workgroups_y_shift = %d", workgroups_y_shift);
1882 pandecode_prop("workgroups_z_shift = %d", workgroups_z_shift);
1883 pandecode_prop("workgroups_x_shift_2 = %d", workgroups_x_shift_2);
1884 }
1885
1886 /* Regardless, print the decode */
1887 pandecode_msg("size (%d, %d, %d), count (%d, %d, %d)\n",
1888 size_x, size_y, size_z,
1889 groups_x, groups_y, groups_z);
1890
1891 /* TODO: Decode */
1892 if (p->unknown_draw)
1893 pandecode_prop("unknown_draw = 0x%" PRIx32, p->unknown_draw);
1894
1895 pandecode_prop("workgroups_x_shift_3 = 0x%" PRIx32, p->workgroups_x_shift_3);
1896
1897 if (p->draw_mode != MALI_DRAW_NONE)
1898 pandecode_prop("draw_mode = %s", pandecode_draw_mode(p->draw_mode));
1899
1900 /* Index count only exists for tiler jobs anyway */
1901
1902 if (p->index_count)
1903 pandecode_prop("index_count = MALI_POSITIVE(%" PRId32 ")", p->index_count + 1);
1904
1905
1906 unsigned index_raw_size = (p->unknown_draw & MALI_DRAW_INDEXED_SIZE);
1907 index_raw_size >>= MALI_DRAW_INDEXED_SHIFT;
1908
1909 /* Validate an index buffer is present if we need one. TODO: verify
1910 * relationship between invocation_count and index_count */
1911
1912 if (p->indices) {
1913 unsigned count = p->index_count;
1914
1915 /* Grab the size */
1916 unsigned size = (index_raw_size == 0x3) ? 4 : index_raw_size;
1917
1918 /* Ensure we got a size, and if so, validate the index buffer
1919 * is large enough to hold a full set of indices of the given
1920 * size */
1921
1922 if (!index_raw_size)
1923 pandecode_msg("XXX: index size missing\n");
1924 else
1925 pandecode_validate_buffer(p->indices, count * size);
1926 } else if (index_raw_size)
1927 pandecode_msg("XXX: unexpected index size %u\n", index_raw_size);
1928
1929 if (p->offset_bias_correction)
1930 pandecode_prop("offset_bias_correction = %d", p->offset_bias_correction);
1931
1932 /* TODO: Figure out what this is. It's not zero */
1933 pandecode_prop("zero1 = 0x%" PRIx32, p->zero1);
1934
1935 pandecode_indent--;
1936 pandecode_log("},\n");
1937 }
1938
1939 static void
1940 pandecode_uniform_buffers(mali_ptr pubufs, int ubufs_count, int job_no)
1941 {
1942 struct pandecode_mapped_memory *umem = pandecode_find_mapped_gpu_mem_containing(pubufs);
1943 uint64_t *PANDECODE_PTR_VAR(ubufs, umem, pubufs);
1944
1945 for (int i = 0; i < ubufs_count; i++) {
1946 unsigned size = (ubufs[i] & ((1 << 10) - 1)) * 16;
1947 mali_ptr addr = (ubufs[i] >> 10) << 2;
1948
1949 pandecode_validate_buffer(addr, size);
1950
1951 char *ptr = pointer_as_memory_reference(addr);
1952 pandecode_log("ubuf_%d[%u] = %s;\n", i, size, ptr);
1953 free(ptr);
1954 }
1955
1956 pandecode_log("\n");
1957 }
1958
1959 static void
1960 pandecode_uniforms(mali_ptr uniforms, unsigned uniform_count)
1961 {
1962 pandecode_validate_buffer(uniforms, uniform_count * 16);
1963
1964 char *ptr = pointer_as_memory_reference(uniforms);
1965 pandecode_log("vec4 uniforms[%u] = %s;\n", uniform_count, ptr);
1966 free(ptr);
1967 }
1968
1969 static const char *
1970 shader_type_for_job(unsigned type)
1971 {
1972 switch (type) {
1973 case JOB_TYPE_VERTEX: return "VERTEX";
1974 case JOB_TYPE_TILER: return "FRAGMENT";
1975 case JOB_TYPE_COMPUTE: return "COMPUTE";
1976 default:
1977 return "UNKNOWN";
1978 }
1979 }
1980
1981 static unsigned shader_id = 0;
1982
1983 static struct midgard_disasm_stats
1984 pandecode_shader_disassemble(mali_ptr shader_ptr, int shader_no, int type,
1985 bool is_bifrost, unsigned gpu_id)
1986 {
1987 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(shader_ptr);
1988 uint8_t *PANDECODE_PTR_VAR(code, mem, shader_ptr);
1989
1990 /* Compute maximum possible size */
1991 size_t sz = mem->length - (shader_ptr - mem->gpu_va);
1992
1993 /* Print some boilerplate to clearly denote the assembly (which doesn't
1994 * obey indentation rules), and actually do the disassembly! */
1995
1996 pandecode_log_cont("\n\n");
1997
1998 struct midgard_disasm_stats stats;
1999
2000 if (is_bifrost) {
2001 disassemble_bifrost(pandecode_dump_stream, code, sz, true);
2002
2003 /* TODO: Extend stats to Bifrost */
2004 stats.texture_count = -128;
2005 stats.sampler_count = -128;
2006 stats.attribute_count = -128;
2007 stats.varying_count = -128;
2008 stats.uniform_count = -128;
2009 stats.uniform_buffer_count = -128;
2010 stats.work_count = -128;
2011
2012 stats.instruction_count = 0;
2013 stats.bundle_count = 0;
2014 stats.quadword_count = 0;
2015 stats.helper_invocations = false;
2016 } else {
2017 stats = disassemble_midgard(pandecode_dump_stream,
2018 code, sz, gpu_id,
2019 type == JOB_TYPE_TILER ?
2020 MESA_SHADER_FRAGMENT : MESA_SHADER_VERTEX);
2021 }
2022
2023 /* Print shader-db stats. Skip COMPUTE jobs since they are used for
2024 * driver-internal purposes with the blob and interfere */
2025
2026 bool should_shaderdb = type != JOB_TYPE_COMPUTE;
2027
2028 if (should_shaderdb) {
2029 unsigned nr_threads =
2030 (stats.work_count <= 4) ? 4 :
2031 (stats.work_count <= 8) ? 2 :
2032 1;
2033
2034 pandecode_log_cont("shader%d - MESA_SHADER_%s shader: "
2035 "%u inst, %u bundles, %u quadwords, "
2036 "%u registers, %u threads, 0 loops, 0:0 spills:fills\n\n\n",
2037 shader_id++,
2038 shader_type_for_job(type),
2039 stats.instruction_count, stats.bundle_count, stats.quadword_count,
2040 stats.work_count, nr_threads);
2041 }
2042
2043
2044 return stats;
2045 }
2046
2047 static void
2048 pandecode_texture_payload(mali_ptr payload,
2049 enum mali_texture_type type,
2050 enum mali_texture_layout layout,
2051 bool manual_stride,
2052 uint8_t levels,
2053 uint16_t depth,
2054 uint16_t array_size,
2055 struct pandecode_mapped_memory *tmem)
2056 {
2057 pandecode_log(".payload = {\n");
2058 pandecode_indent++;
2059
2060 /* A bunch of bitmap pointers follow.
2061 * We work out the correct number,
2062 * based on the mipmap/cubemap
2063 * properties, but dump extra
2064 * possibilities to futureproof */
2065
2066 int bitmap_count = levels + 1;
2067
2068 /* Miptree for each face */
2069 if (type == MALI_TEX_CUBE)
2070 bitmap_count *= 6;
2071
2072 /* Array of layers */
2073 bitmap_count *= (depth + 1);
2074
2075 /* Array of textures */
2076 bitmap_count *= (array_size + 1);
2077
2078 /* Stride for each element */
2079 if (manual_stride)
2080 bitmap_count *= 2;
2081
2082 mali_ptr *pointers_and_strides = pandecode_fetch_gpu_mem(tmem,
2083 payload, sizeof(mali_ptr) * bitmap_count);
2084 for (int i = 0; i < bitmap_count; ++i) {
2085 /* How we dump depends if this is a stride or a pointer */
2086
2087 if (manual_stride && (i & 1)) {
2088 /* signed 32-bit snuck in as a 64-bit pointer */
2089 uint64_t stride_set = pointers_and_strides[i];
2090 uint32_t clamped_stride = stride_set;
2091 int32_t stride = clamped_stride;
2092 assert(stride_set == clamped_stride);
2093 pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
2094 } else {
2095 char *a = pointer_as_memory_reference(pointers_and_strides[i]);
2096 pandecode_log("%s, \n", a);
2097 free(a);
2098 }
2099 }
2100
2101 pandecode_indent--;
2102 pandecode_log("},\n");
2103 }
2104
2105 static void
2106 pandecode_texture(mali_ptr u,
2107 struct pandecode_mapped_memory *tmem,
2108 unsigned job_no, unsigned tex)
2109 {
2110 struct mali_texture_descriptor *PANDECODE_PTR_VAR(t, tmem, u);
2111
2112 pandecode_log("struct mali_texture_descriptor texture_descriptor_%"PRIx64"_%d_%d = {\n", u, job_no, tex);
2113 pandecode_indent++;
2114
2115 pandecode_prop("width = %" PRId32, t->width);
2116 pandecode_prop("height = %" PRId32, t->height);
2117 pandecode_prop("depth = %" PRId32, t->depth);
2118 pandecode_prop("array_size = %" PRId32, t->array_size);
2119
2120 pandecode_log("\n");
2121 pandecode_prop("f.swizzle = 0x%" PRIx32, t->format.swizzle);
2122 pandecode_prop("f.format = 0x%" PRIx32, t->format.format);
2123 pandecode_prop("f.srgb = 0x%" PRIx32, t->format.srgb);
2124 pandecode_prop("f.unknown1 = 0x%" PRIx32, t->format.unknown1);
2125 pandecode_prop("f.type = %" PRId32, t->format.type);
2126 pandecode_prop("f.layout = %" PRId32, t->format.layout);
2127 pandecode_prop("f.unknown2 = 0x%" PRIx32, t->format.unknown2);
2128 pandecode_prop("f.manual_stride = %" PRId32, t->format.manual_stride);
2129 pandecode_prop("f.zero = 0x%" PRIx32, t->format.zero);
2130 pandecode_log("\n");
2131
2132 pandecode_prop("unknown3 = 0x%" PRIx32, t->unknown3);
2133 pandecode_prop("unknown3A = 0x%" PRIx32, t->unknown3A);
2134 pandecode_prop("levels = %" PRId32, t->levels);
2135 pandecode_prop("swizzle = 0x%" PRIx32, t->swizzle);
2136 pandecode_prop("swizzle_zero = 0x%" PRIx32, t->swizzle_zero);
2137
2138 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
2139 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
2140 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
2141 pandecode_log("\n");
2142
2143 struct mali_texture_format f = t->format;
2144
2145 /* See the definiton of enum mali_texture_type */
2146
2147 bool is_cube = f.type == MALI_TEX_CUBE;
2148 unsigned dimension = is_cube ? 2 : f.type;
2149
2150 pandecode_make_indent();
2151
2152 /* Print the layout. Default is linear; a modifier can denote AFBC or
2153 * u-interleaved/tiled modes */
2154
2155 if (f.layout == MALI_TEXTURE_AFBC)
2156 pandecode_log_cont("afbc");
2157 else if (f.layout == MALI_TEXTURE_TILED)
2158 pandecode_log_cont("tiled");
2159 else if (f.layout == MALI_TEXTURE_LINEAR)
2160 pandecode_log_cont("linear");
2161 else
2162 pandecode_msg("XXX: invalid texture layout 0x%X\n", f.layout);
2163
2164 pandecode_swizzle(t->swizzle, f.format);
2165 pandecode_log_cont(" ");
2166
2167 /* Distinguish cube/2D with modifier */
2168
2169 if (is_cube)
2170 pandecode_log_cont("cube ");
2171
2172 pandecode_format_short(f.format, f.srgb);
2173 pandecode_swizzle(f.swizzle, f.format);
2174
2175 /* All four width/height/depth/array_size dimensions are present
2176 * regardless of the type of texture, but it is an error to have
2177 * non-zero dimensions for unused dimensions. Verify this. array_size
2178 * can always be set, as can width. Depth used for MSAA. */
2179
2180 if (t->height && dimension < 2)
2181 pandecode_msg("XXX: nonzero height for <2D texture\n");
2182
2183 /* Print only the dimensions that are actually there */
2184
2185 pandecode_log_cont(": %d", t->width + 1);
2186
2187 if (t->height || t->depth)
2188 pandecode_log_cont("x%u", t->height + 1);
2189
2190 if (t->depth)
2191 pandecode_log_cont("x%u", t->depth + 1);
2192
2193 if (t->array_size)
2194 pandecode_log_cont("[%u]", t->array_size + 1);
2195
2196 if (t->levels)
2197 pandecode_log_cont(" mip %u", t->levels);
2198
2199 pandecode_log_cont("\n");
2200
2201 if (f.unknown1 | f.zero) {
2202 pandecode_msg("XXX: texture format zero tripped\n");
2203 pandecode_prop("unknown1 = %" PRId32, f.unknown1);
2204 pandecode_prop("zero = %" PRId32, f.zero);
2205 }
2206
2207 if (!f.unknown2) {
2208 pandecode_msg("XXX: expected unknown texture bit set\n");
2209 pandecode_prop("unknown2 = %" PRId32, f.unknown2);
2210 }
2211
2212 if (t->swizzle_zero) {
2213 pandecode_msg("XXX: swizzle zero tripped\n");
2214 pandecode_prop("swizzle_zero = %d", t->swizzle_zero);
2215 }
2216
2217 if (t->unknown3 | t->unknown3A | t->unknown5 | t->unknown6 | t->unknown7) {
2218 pandecode_msg("XXX: texture zero tripped\n");
2219 pandecode_prop("unknown3 = %" PRId16, t->unknown3);
2220 pandecode_prop("unknown3A = %" PRId8, t->unknown3A);
2221 pandecode_prop("unknown5 = 0x%" PRIx32, t->unknown5);
2222 pandecode_prop("unknown6 = 0x%" PRIx32, t->unknown6);
2223 pandecode_prop("unknown7 = 0x%" PRIx32, t->unknown7);
2224 }
2225
2226 pandecode_texture_payload(u + sizeof(*t), f.type, f.layout, f.manual_stride, t->levels, t->depth, t->array_size, tmem);
2227
2228 pandecode_indent--;
2229 pandecode_log("};\n");
2230 }
2231
2232 static void
2233 pandecode_bifrost_texture(
2234 const struct bifrost_texture_descriptor *t,
2235 unsigned job_no,
2236 unsigned tex)
2237 {
2238 pandecode_log("struct bifrost_texture_descriptor texture_descriptor_%d_%d = {\n", job_no, tex);
2239 pandecode_indent++;
2240
2241 pandecode_prop("format_unk = 0x%" PRIx32, t->format_unk);
2242 pandecode_prop("type = %" PRId32, t->type);
2243
2244 if (t->zero) {
2245 pandecode_msg("XXX: zero tripped\n");
2246 pandecode_prop("zero = 0x%" PRIx32, t->zero);
2247 }
2248
2249 pandecode_prop("format_swizzle = 0x%" PRIx32, t->format_swizzle);
2250 pandecode_prop("format = 0x%" PRIx32, t->format);
2251 pandecode_prop("srgb = 0x%" PRIx32, t->srgb);
2252 pandecode_prop("format_unk3 = 0x%" PRIx32, t->format_unk3);
2253 pandecode_prop("width = %" PRId32, t->width);
2254 pandecode_prop("height = %" PRId32, t->height);
2255 pandecode_prop("swizzle = 0x%" PRIx32, t->swizzle);
2256 pandecode_prop("levels = %" PRId32, t->levels);
2257 pandecode_prop("unk1 = 0x%" PRIx32, t->unk1);
2258 pandecode_prop("levels_unk = %" PRId32, t->levels_unk);
2259 pandecode_prop("level_2 = %" PRId32, t->level_2);
2260 pandecode_prop("payload = 0x%" PRIx64, t->payload);
2261 pandecode_prop("array_size = %" PRId32, t->array_size);
2262 pandecode_prop("unk4 = 0x%" PRIx32, t->unk4);
2263 pandecode_prop("depth = %" PRId32, t->depth);
2264 pandecode_prop("unk5 = 0x%" PRIx32, t->unk5);
2265 pandecode_log("\n");
2266
2267 /* See the definiton of enum mali_texture_type */
2268
2269 bool is_cube = t->type == MALI_TEX_CUBE;
2270 unsigned dimension = is_cube ? 2 : t->type;
2271
2272 /* Print the layout. Default is linear; a modifier can denote AFBC or
2273 * u-interleaved/tiled modes */
2274
2275 if (t->layout == MALI_TEXTURE_AFBC)
2276 pandecode_log_cont("afbc");
2277 else if (t->layout == MALI_TEXTURE_TILED)
2278 pandecode_log_cont("tiled");
2279 else if (t->layout == MALI_TEXTURE_LINEAR)
2280 pandecode_log_cont("linear");
2281 else
2282 pandecode_msg("XXX: invalid texture layout 0x%X\n", t->layout);
2283
2284 pandecode_swizzle(t->swizzle, t->format);
2285 pandecode_log_cont(" ");
2286
2287 /* Distinguish cube/2D with modifier */
2288
2289 if (is_cube)
2290 pandecode_log_cont("cube ");
2291
2292 pandecode_format_short(t->format, t->srgb);
2293
2294 /* All four width/height/depth/array_size dimensions are present
2295 * regardless of the type of texture, but it is an error to have
2296 * non-zero dimensions for unused dimensions. Verify this. array_size
2297 * can always be set, as can width. */
2298
2299 if (t->height && dimension < 2)
2300 pandecode_msg("XXX: nonzero height for <2D texture\n");
2301
2302 if (t->depth && dimension < 3)
2303 pandecode_msg("XXX: nonzero depth for <2D texture\n");
2304
2305 /* Print only the dimensions that are actually there */
2306
2307 pandecode_log_cont(": %d", t->width + 1);
2308
2309 if (dimension >= 2)
2310 pandecode_log_cont("x%u", t->height + 1);
2311
2312 if (dimension >= 3)
2313 pandecode_log_cont("x%u", t->depth + 1);
2314
2315 if (t->array_size)
2316 pandecode_log_cont("[%u]", t->array_size + 1);
2317
2318 if (t->levels)
2319 pandecode_log_cont(" mip %u", t->levels);
2320
2321 pandecode_log_cont("\n");
2322
2323 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(t->payload);
2324 if (t->payload) {
2325 pandecode_texture_payload(t->payload, t->type, t->layout,
2326 true, t->levels, t->depth,
2327 t->array_size, tmem);
2328 }
2329
2330 pandecode_indent--;
2331 pandecode_log("};\n");
2332 }
2333
2334 /* For shader properties like texture_count, we have a claimed property in the shader_meta, and the actual Truth from static analysis (this may just be an upper limit). We validate accordingly */
2335
2336 static void
2337 pandecode_shader_prop(const char *name, unsigned claim, signed truth, bool fuzzy)
2338 {
2339 /* Nothing to do */
2340 if (claim == truth)
2341 return;
2342
2343 if (fuzzy && (truth < 0))
2344 pandecode_msg("XXX: fuzzy %s, claimed %d, expected %d\n", name, claim, truth);
2345
2346 if ((truth >= 0) && !fuzzy) {
2347 pandecode_msg("%s: expected %s = %d, claimed %u\n",
2348 (truth < claim) ? "warn" : "XXX",
2349 name, truth, claim);
2350 } else if ((claim > -truth) && !fuzzy) {
2351 pandecode_msg("XXX: expected %s <= %u, claimed %u\n",
2352 name, -truth, claim);
2353 } else if (fuzzy && (claim < truth))
2354 pandecode_msg("XXX: expected %s >= %u, claimed %u\n",
2355 name, truth, claim);
2356
2357 pandecode_log(".%s = %" PRId16, name, claim);
2358
2359 if (fuzzy)
2360 pandecode_log_cont(" /* %u used */", truth);
2361
2362 pandecode_log_cont(",\n");
2363 }
2364
2365 static void
2366 pandecode_blend_shader_disassemble(mali_ptr shader, int job_no, int job_type,
2367 bool is_bifrost, unsigned gpu_id)
2368 {
2369 struct midgard_disasm_stats stats =
2370 pandecode_shader_disassemble(shader, job_no, job_type, is_bifrost, gpu_id);
2371
2372 bool has_texture = (stats.texture_count > 0);
2373 bool has_sampler = (stats.sampler_count > 0);
2374 bool has_attribute = (stats.attribute_count > 0);
2375 bool has_varying = (stats.varying_count > 0);
2376 bool has_uniform = (stats.uniform_count > 0);
2377 bool has_ubo = (stats.uniform_buffer_count > 0);
2378
2379 if (has_texture || has_sampler)
2380 pandecode_msg("XXX: blend shader accessing textures\n");
2381
2382 if (has_attribute || has_varying)
2383 pandecode_msg("XXX: blend shader accessing interstage\n");
2384
2385 if (has_uniform || has_ubo)
2386 pandecode_msg("XXX: blend shader accessing uniforms\n");
2387 }
2388
2389 static void
2390 pandecode_textures(mali_ptr textures, unsigned texture_count, int job_no, bool is_bifrost)
2391 {
2392 struct pandecode_mapped_memory *mmem = pandecode_find_mapped_gpu_mem_containing(textures);
2393
2394 if (!mmem)
2395 return;
2396
2397 if (is_bifrost) {
2398 const struct bifrost_texture_descriptor *PANDECODE_PTR_VAR(t, mmem, textures);
2399
2400 pandecode_log("uint64_t textures_%"PRIx64"_%d[] = {\n", textures, job_no);
2401 pandecode_indent++;
2402
2403 for (unsigned tex = 0; tex < texture_count; ++tex)
2404 pandecode_bifrost_texture(&t[tex], job_no, tex);
2405
2406 pandecode_indent--;
2407 pandecode_log("};\n");
2408 } else {
2409 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures);
2410
2411 pandecode_log("uint64_t textures_%"PRIx64"_%d[] = {\n", textures, job_no);
2412 pandecode_indent++;
2413
2414 for (int tex = 0; tex < texture_count; ++tex) {
2415 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
2416 char *a = pointer_as_memory_reference(*u);
2417 pandecode_log("%s,\n", a);
2418 free(a);
2419 }
2420
2421 pandecode_indent--;
2422 pandecode_log("};\n");
2423
2424 /* Now, finally, descend down into the texture descriptor */
2425 for (unsigned tex = 0; tex < texture_count; ++tex) {
2426 mali_ptr *PANDECODE_PTR_VAR(u, mmem, textures + tex * sizeof(mali_ptr));
2427 struct pandecode_mapped_memory *tmem = pandecode_find_mapped_gpu_mem_containing(*u);
2428 if (tmem)
2429 pandecode_texture(*u, tmem, job_no, tex);
2430 }
2431 }
2432 }
2433
2434 static void
2435 pandecode_samplers(mali_ptr samplers, unsigned sampler_count, int job_no, bool is_bifrost)
2436 {
2437 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(samplers);
2438
2439 if (!smem)
2440 return;
2441
2442 if (is_bifrost) {
2443 struct bifrost_sampler_descriptor *s;
2444
2445 for (int i = 0; i < sampler_count; ++i) {
2446 s = pandecode_fetch_gpu_mem(smem, samplers + sizeof(*s) * i, sizeof(*s));
2447
2448 pandecode_log("struct bifrost_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", samplers + sizeof(*s) * i, job_no, i);
2449 pandecode_indent++;
2450
2451 if (s->unk1 != 1) {
2452 pandecode_msg("XXX: unk1 tripped\n");
2453 pandecode_prop("unk1 = 0x%x", s->unk1);
2454 }
2455
2456 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2457 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2458 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2459
2460 if (s->unk8 != 0x8) {
2461 pandecode_msg("XXX: unk8 tripped\n");
2462 pandecode_prop("unk8 = 0x%x", s->unk8);
2463 }
2464
2465 pandecode_prop("unk2 = 0x%x", s->unk2);
2466 pandecode_prop("unk3 = 0x%x", s->unk3);
2467 pandecode_prop("min_filter = %s", s->min_filter ? "nearest" : "linear");
2468 pandecode_prop("norm_coords = 0x%x", s->norm_coords & 0x1);
2469 pandecode_prop("zero1 = 0x%x", s->zero1 & 0x1);
2470 pandecode_prop("mip_filter = %s", s->mip_filter ? "linear" : "nearest");
2471 pandecode_prop("mag_filter = %s", s->mag_filter ? "linear" : "nearest");
2472
2473 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2474 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2475
2476 if (s->zero1 || s->zero2 || s->zero3 || s->zero4) {
2477 pandecode_msg("XXX: sampler zero tripped\n");
2478 pandecode_prop("zero = 0x%" PRIx8 ", 0x%" PRIx64 ", 0x%" PRIx64 ", 0x%" PRIx64 "\n", s->zero1, s->zero2, s->zero3, s->zero4);
2479 }
2480
2481 pandecode_indent--;
2482 pandecode_log("};\n");
2483 }
2484 } else {
2485 struct mali_sampler_descriptor *s;
2486
2487 for (int i = 0; i < sampler_count; ++i) {
2488 s = pandecode_fetch_gpu_mem(smem, samplers + sizeof(*s) * i, sizeof(*s));
2489
2490 pandecode_log("struct mali_sampler_descriptor sampler_descriptor_%"PRIx64"_%d_%d = {\n", samplers + sizeof(*s) * i, job_no, i);
2491 pandecode_indent++;
2492
2493 pandecode_log(".filter_mode = ");
2494 pandecode_log_decoded_flags(sampler_flag_info, s->filter_mode);
2495 pandecode_log_cont(",\n");
2496
2497 pandecode_prop("min_lod = FIXED_16(%f)", DECODE_FIXED_16(s->min_lod));
2498 pandecode_prop("max_lod = FIXED_16(%f)", DECODE_FIXED_16(s->max_lod));
2499
2500 if (s->lod_bias)
2501 pandecode_prop("lod_bias = FIXED_16(%f)", DECODE_FIXED_16(s->lod_bias));
2502
2503 pandecode_prop("wrap_s = %s", pandecode_wrap_mode(s->wrap_s));
2504 pandecode_prop("wrap_t = %s", pandecode_wrap_mode(s->wrap_t));
2505 pandecode_prop("wrap_r = %s", pandecode_wrap_mode(s->wrap_r));
2506
2507 pandecode_prop("compare_func = %s", pandecode_func(s->compare_func));
2508
2509 if (s->zero || s->zero2) {
2510 pandecode_msg("XXX: sampler zero tripped\n");
2511 pandecode_prop("zero = 0x%X, 0x%X\n", s->zero, s->zero2);
2512 }
2513
2514 pandecode_prop("seamless_cube_map = %d", s->seamless_cube_map);
2515
2516 pandecode_prop("border_color = { %f, %f, %f, %f }",
2517 s->border_color[0],
2518 s->border_color[1],
2519 s->border_color[2],
2520 s->border_color[3]);
2521
2522 pandecode_indent--;
2523 pandecode_log("};\n");
2524 }
2525 }
2526 }
2527
2528 static void
2529 pandecode_vertex_tiler_postfix_pre(
2530 const struct mali_vertex_tiler_postfix *p,
2531 int job_no, enum mali_job_type job_type,
2532 char *suffix, bool is_bifrost, unsigned gpu_id)
2533 {
2534 struct pandecode_mapped_memory *attr_mem;
2535
2536 /* On Bifrost, since the tiler heap (for tiler jobs) and the scratchpad
2537 * are the only things actually needed from the FBD, vertex/tiler jobs
2538 * no longer reference the FBD -- instead, this field points to some
2539 * info about the scratchpad.
2540 */
2541
2542 struct pandecode_fbd fbd_info = {
2543 /* Default for Bifrost */
2544 .rt_count = 1
2545 };
2546
2547 if (is_bifrost) {
2548 pandecode_log_cont("\t/* %X %/\n", p->shared_memory & 1);
2549 pandecode_compute_fbd(p->shared_memory & ~1, job_no);
2550 } else if (p->shared_memory & MALI_MFBD)
2551 fbd_info = pandecode_mfbd_bfr((u64) ((uintptr_t) p->shared_memory) & FBD_MASK, job_no, false, job_type == JOB_TYPE_COMPUTE, false);
2552 else if (job_type == JOB_TYPE_COMPUTE)
2553 pandecode_compute_fbd((u64) (uintptr_t) p->shared_memory, job_no);
2554 else
2555 fbd_info = pandecode_sfbd((u64) (uintptr_t) p->shared_memory, job_no, false, gpu_id);
2556
2557 int varying_count = 0, attribute_count = 0, uniform_count = 0, uniform_buffer_count = 0;
2558 int texture_count = 0, sampler_count = 0;
2559
2560 if (p->shader) {
2561 struct pandecode_mapped_memory *smem = pandecode_find_mapped_gpu_mem_containing(p->shader);
2562 struct mali_shader_meta *PANDECODE_PTR_VAR(s, smem, p->shader);
2563
2564 /* Disassemble ahead-of-time to get stats. Initialize with
2565 * stats for the missing-shader case so we get validation
2566 * there, too */
2567
2568 struct midgard_disasm_stats info = {
2569 .texture_count = 0,
2570 .sampler_count = 0,
2571 .attribute_count = 0,
2572 .varying_count = 0,
2573 .work_count = 1,
2574
2575 .uniform_count = -128,
2576 .uniform_buffer_count = 0
2577 };
2578
2579 if (s->shader & ~0xF)
2580 info = pandecode_shader_disassemble(s->shader & ~0xF, job_no, job_type, is_bifrost, gpu_id);
2581
2582 pandecode_log("struct mali_shader_meta shader_meta_%"PRIx64"_%d%s = {\n", p->shader, job_no, suffix);
2583 pandecode_indent++;
2584
2585 /* Save for dumps */
2586 attribute_count = s->attribute_count;
2587 varying_count = s->varying_count;
2588 texture_count = s->texture_count;
2589 sampler_count = s->sampler_count;
2590
2591 if (is_bifrost) {
2592 uniform_count = s->bifrost2.uniform_count;
2593 uniform_buffer_count = s->bifrost1.uniform_buffer_count;
2594 } else {
2595 uniform_count = s->midgard1.uniform_count;
2596 uniform_buffer_count = s->midgard1.uniform_buffer_count;
2597 }
2598
2599 pandecode_shader_address("shader", s->shader);
2600
2601 pandecode_shader_prop("texture_count", s->texture_count, info.texture_count, false);
2602 pandecode_shader_prop("sampler_count", s->sampler_count, info.sampler_count, false);
2603 pandecode_shader_prop("attribute_count", s->attribute_count, info.attribute_count, false);
2604 pandecode_shader_prop("varying_count", s->varying_count, info.varying_count, false);
2605 pandecode_shader_prop("uniform_buffer_count",
2606 uniform_buffer_count,
2607 info.uniform_buffer_count, true);
2608
2609 if (!is_bifrost) {
2610 pandecode_shader_prop("uniform_count",
2611 uniform_count,
2612 info.uniform_count, false);
2613
2614 pandecode_shader_prop("work_count",
2615 s->midgard1.work_count, info.work_count, false);
2616 }
2617
2618 if (is_bifrost) {
2619 pandecode_log("bifrost1.unk1 = ");
2620 pandecode_log_decoded_flags(shader_bifrost_info, s->bifrost1.unk1);
2621 pandecode_log_cont(",\n");
2622 } else {
2623 bool helpers = s->midgard1.flags_lo & MALI_HELPER_INVOCATIONS;
2624
2625 if (helpers != info.helper_invocations) {
2626 pandecode_msg("XXX: expected helpers %u but got %u\n",
2627 info.helper_invocations, helpers);
2628 }
2629
2630 pandecode_log(".midgard1.flags_lo = ");
2631 pandecode_log_decoded_flags(shader_midgard1_flag_lo_info,
2632 s->midgard1.flags_lo & ~MALI_HELPER_INVOCATIONS);
2633 pandecode_log_cont(",\n");
2634
2635 pandecode_log(".midgard1.flags_hi = ");
2636 pandecode_log_decoded_flags(shader_midgard1_flag_hi_info, s->midgard1.flags_hi);
2637 pandecode_log_cont(",\n");
2638 }
2639
2640 if (s->depth_units || s->depth_factor) {
2641 pandecode_prop("depth_factor = %f", s->depth_factor);
2642 pandecode_prop("depth_units = %f", s->depth_units);
2643 }
2644
2645 if (s->alpha_coverage) {
2646 bool invert_alpha_coverage = s->alpha_coverage & 0xFFF0;
2647 uint16_t inverted_coverage = invert_alpha_coverage ? ~s->alpha_coverage : s->alpha_coverage;
2648
2649 pandecode_prop("alpha_coverage = %sMALI_ALPHA_COVERAGE(%f)",
2650 invert_alpha_coverage ? "~" : "",
2651 MALI_GET_ALPHA_COVERAGE(inverted_coverage));
2652 }
2653
2654 if (s->unknown2_2)
2655 pandecode_prop(".unknown2_2 = %X", s->unknown2_2);
2656
2657 if (s->unknown2_3 || s->unknown2_4) {
2658 pandecode_log(".unknown2_3 = ");
2659
2660 int unknown2_3 = s->unknown2_3;
2661 int unknown2_4 = s->unknown2_4;
2662
2663 /* We're not quite sure what these flags mean without the depth test, if anything */
2664
2665 if (unknown2_3 & (MALI_DEPTH_WRITEMASK | MALI_DEPTH_FUNC_MASK)) {
2666 const char *func = pandecode_func(MALI_GET_DEPTH_FUNC(unknown2_3));
2667 unknown2_3 &= ~MALI_DEPTH_FUNC_MASK;
2668
2669 pandecode_log_cont("MALI_DEPTH_FUNC(%s) | ", func);
2670 }
2671
2672 pandecode_log_decoded_flags(u3_flag_info, unknown2_3);
2673 pandecode_log_cont(",\n");
2674
2675 pandecode_log(".unknown2_4 = ");
2676 pandecode_log_decoded_flags(u4_flag_info, unknown2_4);
2677 pandecode_log_cont(",\n");
2678 }
2679
2680 if (s->stencil_mask_front || s->stencil_mask_back) {
2681 pandecode_prop("stencil_mask_front = 0x%02X", s->stencil_mask_front);
2682 pandecode_prop("stencil_mask_back = 0x%02X", s->stencil_mask_back);
2683 }
2684
2685 pandecode_stencil("front", &s->stencil_front);
2686 pandecode_stencil("back", &s->stencil_back);
2687
2688 if (is_bifrost) {
2689 pandecode_log(".bifrost2 = {\n");
2690 pandecode_indent++;
2691
2692 pandecode_prop("unk3 = 0x%" PRIx32, s->bifrost2.unk3);
2693 pandecode_prop("preload_regs = 0x%" PRIx32, s->bifrost2.preload_regs);
2694 pandecode_prop("uniform_count = %" PRId32, s->bifrost2.uniform_count);
2695 pandecode_prop("unk4 = 0x%" PRIx32, s->bifrost2.unk4);
2696
2697 pandecode_indent--;
2698 pandecode_log("},\n");
2699 } else if (s->midgard2.unknown2_7) {
2700 pandecode_log(".midgard2 = {\n");
2701 pandecode_indent++;
2702
2703 pandecode_prop("unknown2_7 = 0x%" PRIx32, s->midgard2.unknown2_7);
2704 pandecode_indent--;
2705 pandecode_log("},\n");
2706 }
2707
2708 if (s->padding) {
2709 pandecode_msg("XXX: shader padding tripped\n");
2710 pandecode_prop("padding = 0x%" PRIx32, s->padding);
2711 }
2712
2713 if (!is_bifrost) {
2714 /* TODO: Blend shaders routing/disasm */
2715 union midgard_blend blend = s->blend;
2716 mali_ptr shader = pandecode_midgard_blend(&blend, s->unknown2_3 & MALI_HAS_BLEND_SHADER);
2717 if (shader & ~0xF)
2718 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
2719 } else {
2720 pandecode_msg("mdg_blend = %" PRIx64 "\n", s->blend.shader);
2721 }
2722
2723 pandecode_indent--;
2724 pandecode_log("};\n");
2725
2726 /* MRT blend fields are used whenever MFBD is used, with
2727 * per-RT descriptors */
2728
2729 if (job_type == JOB_TYPE_TILER && (is_bifrost || p->shared_memory & MALI_MFBD)) {
2730 void* blend_base = (void *) (s + 1);
2731
2732 for (unsigned i = 0; i < fbd_info.rt_count; i++) {
2733 mali_ptr shader = 0;
2734
2735 if (is_bifrost)
2736 shader = pandecode_bifrost_blend(blend_base, job_no, i);
2737 else
2738 shader = pandecode_midgard_blend_mrt(blend_base, job_no, i);
2739
2740 if (shader & ~0xF)
2741 pandecode_blend_shader_disassemble(shader, job_no, job_type, false, gpu_id);
2742
2743 }
2744 }
2745 } else
2746 pandecode_msg("XXX: missing shader descriptor\n");
2747
2748 if (p->viewport) {
2749 struct pandecode_mapped_memory *fmem = pandecode_find_mapped_gpu_mem_containing(p->viewport);
2750 struct mali_viewport *PANDECODE_PTR_VAR(f, fmem, p->viewport);
2751
2752 pandecode_log("struct mali_viewport viewport_%"PRIx64"_%d%s = {\n", p->viewport, job_no, suffix);
2753 pandecode_indent++;
2754
2755 pandecode_prop("clip_minx = %f", f->clip_minx);
2756 pandecode_prop("clip_miny = %f", f->clip_miny);
2757 pandecode_prop("clip_minz = %f", f->clip_minz);
2758 pandecode_prop("clip_maxx = %f", f->clip_maxx);
2759 pandecode_prop("clip_maxy = %f", f->clip_maxy);
2760 pandecode_prop("clip_maxz = %f", f->clip_maxz);
2761
2762 /* Only the higher coordinates are MALI_POSITIVE scaled */
2763
2764 pandecode_prop("viewport0 = { %d, %d }",
2765 f->viewport0[0], f->viewport0[1]);
2766
2767 pandecode_prop("viewport1 = { MALI_POSITIVE(%d), MALI_POSITIVE(%d) }",
2768 f->viewport1[0] + 1, f->viewport1[1] + 1);
2769
2770 pandecode_indent--;
2771 pandecode_log("};\n");
2772 }
2773
2774 unsigned max_attr_index = 0;
2775
2776 if (p->attribute_meta)
2777 max_attr_index = pandecode_attribute_meta(job_no, attribute_count, p, false, suffix);
2778
2779 if (p->attributes) {
2780 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->attributes);
2781 pandecode_attributes(attr_mem, p->attributes, job_no, suffix, max_attr_index, false, job_type);
2782 }
2783
2784 /* Varyings are encoded like attributes but not actually sent; we just
2785 * pass a zero buffer with the right stride/size set, (or whatever)
2786 * since the GPU will write to it itself */
2787
2788 if (p->varying_meta) {
2789 varying_count = pandecode_attribute_meta(job_no, varying_count, p, true, suffix);
2790 }
2791
2792 if (p->varyings) {
2793 attr_mem = pandecode_find_mapped_gpu_mem_containing(p->varyings);
2794
2795 /* Number of descriptors depends on whether there are
2796 * non-internal varyings */
2797
2798 pandecode_attributes(attr_mem, p->varyings, job_no, suffix, varying_count, true, job_type);
2799 }
2800
2801 if (p->uniform_buffers) {
2802 if (uniform_buffer_count)
2803 pandecode_uniform_buffers(p->uniform_buffers, uniform_buffer_count, job_no);
2804 else
2805 pandecode_msg("warn: UBOs specified but not referenced\n");
2806 } else if (uniform_buffer_count)
2807 pandecode_msg("XXX: UBOs referenced but not specified\n");
2808
2809 /* We don't want to actually dump uniforms, but we do need to validate
2810 * that the counts we were given are sane */
2811
2812 if (p->uniforms) {
2813 if (uniform_count)
2814 pandecode_uniforms(p->uniforms, uniform_count);
2815 else
2816 pandecode_msg("warn: Uniforms specified but not referenced\n");
2817 } else if (uniform_count)
2818 pandecode_msg("XXX: Uniforms referenced but not specified\n");
2819
2820 if (p->textures)
2821 pandecode_textures(p->textures, texture_count, job_no, is_bifrost);
2822
2823 if (p->sampler_descriptor)
2824 pandecode_samplers(p->sampler_descriptor, sampler_count, job_no, is_bifrost);
2825 }
2826
2827 static void
2828 pandecode_gl_enables(uint32_t gl_enables, int job_type)
2829 {
2830 pandecode_log(".gl_enables = ");
2831
2832 pandecode_log_decoded_flags(gl_enable_flag_info, gl_enables);
2833
2834 pandecode_log_cont(",\n");
2835 }
2836
2837 static void
2838 pandecode_vertex_tiler_postfix(const struct mali_vertex_tiler_postfix *p, int job_no, bool is_bifrost)
2839 {
2840 if (p->shader & 0xF)
2841 pandecode_msg("warn: shader tagged %X\n", (unsigned) (p->shader & 0xF));
2842
2843 pandecode_log(".postfix = {\n");
2844 pandecode_indent++;
2845
2846 pandecode_gl_enables(p->gl_enables, JOB_TYPE_TILER);
2847 pandecode_prop("instance_shift = 0x%x", p->instance_shift);
2848 pandecode_prop("instance_odd = 0x%x", p->instance_odd);
2849
2850 if (p->zero4) {
2851 pandecode_msg("XXX: vertex only zero tripped");
2852 pandecode_prop("zero4 = 0x%" PRIx32, p->zero4);
2853 }
2854
2855 pandecode_prop("offset_start = 0x%x", p->offset_start);
2856
2857 if (p->zero5) {
2858 pandecode_msg("XXX: vertex only zero tripped");
2859 pandecode_prop("zero5 = 0x%" PRIx64, p->zero5);
2860 }
2861
2862 MEMORY_PROP(p, position_varying);
2863 MEMORY_PROP(p, occlusion_counter);
2864
2865 pandecode_indent--;
2866 pandecode_log("},\n");
2867 }
2868
2869 static void
2870 pandecode_tiler_heap_meta(mali_ptr gpu_va, int job_no)
2871 {
2872 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2873 const struct bifrost_tiler_heap_meta *PANDECODE_PTR_VAR(h, mem, gpu_va);
2874
2875 pandecode_log("struct bifrost_tiler_heap_meta tiler_heap_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2876 pandecode_indent++;
2877
2878 if (h->zero) {
2879 pandecode_msg("XXX: tiler heap zero tripped\n");
2880 pandecode_prop("zero = 0x%x", h->zero);
2881 }
2882
2883 pandecode_prop("heap_size = 0x%x", h->heap_size);
2884 MEMORY_PROP(h, tiler_heap_start);
2885 MEMORY_PROP(h, tiler_heap_free);
2886
2887 /* this might point to the beginning of another buffer, when it's
2888 * really the end of the tiler heap buffer, so we have to be careful
2889 * here. but for zero length, we need the same pointer.
2890 */
2891
2892 if (h->tiler_heap_end == h->tiler_heap_start) {
2893 MEMORY_PROP(h, tiler_heap_start);
2894 } else {
2895 char *a = pointer_as_memory_reference(h->tiler_heap_end - 1);
2896 pandecode_prop("tiler_heap_end = %s + 1", a);
2897 free(a);
2898 }
2899
2900 for (int i = 0; i < 10; i++) {
2901 if (h->zeros[i] != 0) {
2902 pandecode_msg("XXX: tiler heap zero %d tripped, value %x\n",
2903 i, h->zeros[i]);
2904 }
2905 }
2906
2907 if (h->unk1 != 0x1) {
2908 pandecode_msg("XXX: tiler heap unk1 tripped\n");
2909 pandecode_prop("unk1 = 0x%x", h->unk1);
2910 }
2911
2912 if (h->unk7e007e != 0x7e007e) {
2913 pandecode_msg("XXX: tiler heap unk7e007e tripped\n");
2914 pandecode_prop("unk7e007e = 0x%x", h->unk7e007e);
2915 }
2916
2917 pandecode_indent--;
2918 pandecode_log("};\n");
2919 }
2920
2921 static void
2922 pandecode_tiler_meta(mali_ptr gpu_va, int job_no)
2923 {
2924 struct pandecode_mapped_memory *mem = pandecode_find_mapped_gpu_mem_containing(gpu_va);
2925 const struct bifrost_tiler_meta *PANDECODE_PTR_VAR(t, mem, gpu_va);
2926
2927 pandecode_tiler_heap_meta(t->tiler_heap_meta, job_no);
2928
2929 pandecode_log("struct bifrost_tiler_meta tiler_meta_%"PRIx64"_%d = {\n", gpu_va, job_no);
2930 pandecode_indent++;
2931
2932 pandecode_prop("tiler_heap_next_start = 0x%" PRIx32, t->tiler_heap_next_start);
2933 pandecode_prop("used_hierarchy_mask = 0x%" PRIx32, t->used_hierarchy_mask);
2934
2935 if (t->hierarchy_mask != 0xa &&
2936 t->hierarchy_mask != 0x14 &&
2937 t->hierarchy_mask != 0x28 &&
2938 t->hierarchy_mask != 0x50 &&
2939 t->hierarchy_mask != 0xa0)
2940 pandecode_prop("XXX: Unexpected hierarchy_mask (not 0xa, 0x14, 0x28, 0x50 or 0xa0)!");
2941
2942 pandecode_prop("hierarchy_mask = 0x%" PRIx16, t->hierarchy_mask);
2943
2944 pandecode_prop("flags = 0x%" PRIx16, t->flags);
2945
2946 pandecode_prop("width = MALI_POSITIVE(%d)", t->width + 1);
2947 pandecode_prop("height = MALI_POSITIVE(%d)", t->height + 1);
2948
2949 if (t->zero0) {
2950 pandecode_msg("XXX: tiler meta zero tripped\n");
2951 pandecode_prop("zero0 = 0x%" PRIx64, t->zero0);
2952 }
2953
2954 for (int i = 0; i < 12; i++) {
2955 if (t->zeros[i] != 0) {
2956 pandecode_msg("XXX: tiler heap zero %d tripped, value %" PRIx64 "\n",
2957 i, t->zeros[i]);
2958 }
2959 }
2960
2961 pandecode_indent--;
2962 pandecode_log("};\n");
2963 }
2964
2965 static void
2966 pandecode_primitive_size(union midgard_primitive_size u, bool constant)
2967 {
2968 if (u.pointer == 0x0)
2969 return;
2970
2971 pandecode_log(".primitive_size = {\n");
2972 pandecode_indent++;
2973
2974 if (constant) {
2975 pandecode_prop("constant = %f", u.constant);
2976 } else {
2977 MEMORY_PROP((&u), pointer);
2978 }
2979
2980 pandecode_indent--;
2981 pandecode_log("},\n");
2982 }
2983
2984 static void
2985 pandecode_tiler_only_bfr(const struct bifrost_tiler_only *t, int job_no)
2986 {
2987 pandecode_log_cont("{\n");
2988 pandecode_indent++;
2989
2990 /* TODO: gl_PointSize on Bifrost */
2991 pandecode_primitive_size(t->primitive_size, true);
2992
2993 if (t->zero1 || t->zero2 || t->zero3 || t->zero4 || t->zero5
2994 || t->zero6) {
2995 pandecode_msg("XXX: tiler only zero tripped\n");
2996 pandecode_prop("zero1 = 0x%" PRIx64, t->zero1);
2997 pandecode_prop("zero2 = 0x%" PRIx64, t->zero2);
2998 pandecode_prop("zero3 = 0x%" PRIx64, t->zero3);
2999 pandecode_prop("zero4 = 0x%" PRIx64, t->zero4);
3000 pandecode_prop("zero5 = 0x%" PRIx64, t->zero5);
3001 pandecode_prop("zero6 = 0x%" PRIx64, t->zero6);
3002 }
3003
3004 pandecode_indent--;
3005 pandecode_log("},\n");
3006 }
3007
3008 static int
3009 pandecode_vertex_job_bfr(const struct mali_job_descriptor_header *h,
3010 const struct pandecode_mapped_memory *mem,
3011 mali_ptr payload, int job_no, unsigned gpu_id)
3012 {
3013 struct bifrost_payload_vertex *PANDECODE_PTR_VAR(v, mem, payload);
3014
3015 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", true, gpu_id);
3016
3017 pandecode_log("struct bifrost_payload_vertex payload_%"PRIx64"_%d = {\n", payload, job_no);
3018 pandecode_indent++;
3019
3020 pandecode_vertex_tiler_prefix(&v->prefix, job_no, false);
3021 pandecode_vertex_tiler_postfix(&v->postfix, job_no, true);
3022
3023 pandecode_indent--;
3024 pandecode_log("};\n");
3025
3026 return sizeof(*v);
3027 }
3028
3029 static int
3030 pandecode_tiler_job_bfr(const struct mali_job_descriptor_header *h,
3031 const struct pandecode_mapped_memory *mem,
3032 mali_ptr payload, int job_no, unsigned gpu_id)
3033 {
3034 struct bifrost_payload_tiler *PANDECODE_PTR_VAR(t, mem, payload);
3035
3036 pandecode_vertex_tiler_postfix_pre(&t->postfix, job_no, h->job_type, "", true, gpu_id);
3037 pandecode_tiler_meta(t->tiler.tiler_meta, job_no);
3038
3039 pandecode_log("struct bifrost_payload_tiler payload_%"PRIx64"_%d = {\n", payload, job_no);
3040 pandecode_indent++;
3041
3042 pandecode_vertex_tiler_prefix(&t->prefix, job_no, false);
3043
3044 pandecode_log(".tiler = ");
3045 pandecode_tiler_only_bfr(&t->tiler, job_no);
3046
3047 pandecode_vertex_tiler_postfix(&t->postfix, job_no, true);
3048
3049 pandecode_indent--;
3050 pandecode_log("};\n");
3051
3052 return sizeof(*t);
3053 }
3054
3055 static int
3056 pandecode_vertex_or_tiler_job_mdg(const struct mali_job_descriptor_header *h,
3057 const struct pandecode_mapped_memory *mem,
3058 mali_ptr payload, int job_no, unsigned gpu_id)
3059 {
3060 struct midgard_payload_vertex_tiler *PANDECODE_PTR_VAR(v, mem, payload);
3061 bool is_graphics = (h->job_type == JOB_TYPE_VERTEX) || (h->job_type == JOB_TYPE_TILER);
3062
3063 pandecode_vertex_tiler_postfix_pre(&v->postfix, job_no, h->job_type, "", false, gpu_id);
3064
3065 pandecode_log("struct midgard_payload_vertex_tiler payload_%d = {\n", job_no);
3066 pandecode_indent++;
3067
3068 pandecode_vertex_tiler_prefix(&v->prefix, job_no, is_graphics);
3069 pandecode_vertex_tiler_postfix(&v->postfix, job_no, false);
3070
3071 bool has_primitive_pointer = v->prefix.unknown_draw & MALI_DRAW_VARYING_SIZE;
3072 pandecode_primitive_size(v->primitive_size, !has_primitive_pointer);
3073
3074 pandecode_indent--;
3075 pandecode_log("};\n");
3076
3077 return sizeof(*v);
3078 }
3079
3080 static int
3081 pandecode_fragment_job(const struct pandecode_mapped_memory *mem,
3082 mali_ptr payload, int job_no,
3083 bool is_bifrost, unsigned gpu_id)
3084 {
3085 const struct mali_payload_fragment *PANDECODE_PTR_VAR(s, mem, payload);
3086
3087 bool is_mfbd = s->framebuffer & MALI_MFBD;
3088
3089 if (!is_mfbd && is_bifrost)
3090 pandecode_msg("XXX: Bifrost fragment must use MFBD\n");
3091
3092 struct pandecode_fbd info;
3093
3094 if (is_mfbd)
3095 info = pandecode_mfbd_bfr(s->framebuffer & FBD_MASK, job_no, true, false, is_bifrost);
3096 else
3097 info = pandecode_sfbd(s->framebuffer & FBD_MASK, job_no, true, gpu_id);
3098
3099 /* Compute the tag for the tagged pointer. This contains the type of
3100 * FBD (MFBD/SFBD), and in the case of an MFBD, information about which
3101 * additional structures follow the MFBD header (an extra payload or
3102 * not, as well as a count of render targets) */
3103
3104 unsigned expected_tag = is_mfbd ? MALI_MFBD : 0;
3105
3106 if (is_mfbd) {
3107 if (info.has_extra)
3108 expected_tag |= MALI_MFBD_TAG_EXTRA;
3109
3110 expected_tag |= (MALI_POSITIVE(info.rt_count) << 2);
3111 }
3112
3113 if ((s->min_tile_coord | s->max_tile_coord) & ~(MALI_X_COORD_MASK | MALI_Y_COORD_MASK)) {
3114 pandecode_msg("XXX: unexpected tile coordinate bits\n");
3115 pandecode_prop("min_tile_coord = 0x%X\n", s->min_tile_coord);
3116 pandecode_prop("max_tile_coord = 0x%X\n", s->max_tile_coord);
3117 }
3118
3119 /* Extract tile coordinates */
3120
3121 unsigned min_x = MALI_TILE_COORD_X(s->min_tile_coord) << MALI_TILE_SHIFT;
3122 unsigned min_y = MALI_TILE_COORD_Y(s->min_tile_coord) << MALI_TILE_SHIFT;
3123
3124 unsigned max_x = (MALI_TILE_COORD_X(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
3125 unsigned max_y = (MALI_TILE_COORD_Y(s->max_tile_coord) + 1) << MALI_TILE_SHIFT;
3126
3127 /* For the max, we also want the floored (rather than ceiled) version for checking */
3128
3129 unsigned max_x_f = (MALI_TILE_COORD_X(s->max_tile_coord)) << MALI_TILE_SHIFT;
3130 unsigned max_y_f = (MALI_TILE_COORD_Y(s->max_tile_coord)) << MALI_TILE_SHIFT;
3131
3132 /* Validate the coordinates are well-ordered */
3133
3134 if (min_x == max_x)
3135 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
3136 else if (min_x > max_x)
3137 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
3138
3139 if (min_y == max_y)
3140 pandecode_msg("XXX: empty X coordinates (%u = %u)\n", min_x, max_x);
3141 else if (min_y > max_y)
3142 pandecode_msg("XXX: misordered X coordinates (%u > %u)\n", min_x, max_x);
3143
3144 /* Validate the coordinates fit inside the framebuffer. We use floor,
3145 * rather than ceil, for the max coordinates, since the tile
3146 * coordinates for something like an 800x600 framebuffer will actually
3147 * resolve to 800x608, which would otherwise trigger a Y-overflow */
3148
3149 if ((min_x > info.width) || (max_x_f > info.width))
3150 pandecode_msg("XXX: tile coordinates overflow in X direction\n");
3151
3152 if ((min_y > info.height) || (max_y_f > info.height))
3153 pandecode_msg("XXX: tile coordinates overflow in Y direction\n");
3154
3155 /* After validation, we print */
3156
3157 pandecode_log("fragment (%u, %u) ... (%u, %u)\n\n", min_x, min_y, max_x, max_y);
3158
3159 /* The FBD is a tagged pointer */
3160
3161 unsigned tag = (s->framebuffer & ~FBD_MASK);
3162
3163 if (tag != expected_tag)
3164 pandecode_msg("XXX: expected FBD tag %X but got %X\n", expected_tag, tag);
3165
3166 return sizeof(*s);
3167 }
3168
3169 /* Entrypoint to start tracing. jc_gpu_va is the GPU address for the first job
3170 * in the chain; later jobs are found by walking the chain. Bifrost is, well,
3171 * if it's bifrost or not. GPU ID is the more finegrained ID (at some point, we
3172 * might wish to combine this with the bifrost parameter) because some details
3173 * are model-specific even within a particular architecture. Minimal traces
3174 * *only* examine the job descriptors, skipping printing entirely if there is
3175 * no faults, and only descends into the payload if there are faults. This is
3176 * useful for looking for faults without the overhead of invasive traces. */
3177
3178 void
3179 pandecode_jc(mali_ptr jc_gpu_va, bool bifrost, unsigned gpu_id, bool minimal)
3180 {
3181 struct mali_job_descriptor_header *h;
3182 unsigned job_descriptor_number = 0;
3183
3184 do {
3185 struct pandecode_mapped_memory *mem =
3186 pandecode_find_mapped_gpu_mem_containing(jc_gpu_va);
3187
3188 void *payload;
3189
3190 h = PANDECODE_PTR(mem, jc_gpu_va, struct mali_job_descriptor_header);
3191
3192 /* On Midgard, for 32-bit jobs except for fragment jobs, the
3193 * high 32-bits of the 64-bit pointer are reused to store
3194 * something else.
3195 */
3196 int offset = h->job_descriptor_size == MALI_JOB_32 &&
3197 h->job_type != JOB_TYPE_FRAGMENT ? 4 : 0;
3198 mali_ptr payload_ptr = jc_gpu_va + sizeof(*h) - offset;
3199
3200 payload = pandecode_fetch_gpu_mem(mem, payload_ptr, 256);
3201
3202 int job_no = job_descriptor_number++;
3203
3204 /* If the job is good to go, skip it in minimal mode */
3205 if (minimal && (h->exception_status == 0x0 || h->exception_status == 0x1))
3206 continue;
3207
3208 pandecode_log("struct mali_job_descriptor_header job_%"PRIx64"_%d = {\n", jc_gpu_va, job_no);
3209 pandecode_indent++;
3210
3211 pandecode_prop("job_type = %s", pandecode_job_type(h->job_type));
3212
3213 if (h->job_descriptor_size)
3214 pandecode_prop("job_descriptor_size = %d", h->job_descriptor_size);
3215
3216 if (h->exception_status && h->exception_status != 0x1)
3217 pandecode_prop("exception_status = %x (source ID: 0x%x access: %s exception: 0x%x)",
3218 h->exception_status,
3219 (h->exception_status >> 16) & 0xFFFF,
3220 pandecode_exception_access((h->exception_status >> 8) & 0x3),
3221 h->exception_status & 0xFF);
3222
3223 if (h->first_incomplete_task)
3224 pandecode_prop("first_incomplete_task = %d", h->first_incomplete_task);
3225
3226 if (h->fault_pointer)
3227 pandecode_prop("fault_pointer = 0x%" PRIx64, h->fault_pointer);
3228
3229 if (h->job_barrier)
3230 pandecode_prop("job_barrier = %d", h->job_barrier);
3231
3232 pandecode_prop("job_index = %d", h->job_index);
3233
3234 if (h->unknown_flags)
3235 pandecode_prop("unknown_flags = %d", h->unknown_flags);
3236
3237 if (h->job_dependency_index_1)
3238 pandecode_prop("job_dependency_index_1 = %d", h->job_dependency_index_1);
3239
3240 if (h->job_dependency_index_2)
3241 pandecode_prop("job_dependency_index_2 = %d", h->job_dependency_index_2);
3242
3243 pandecode_indent--;
3244 pandecode_log("};\n");
3245
3246 switch (h->job_type) {
3247 case JOB_TYPE_WRITE_VALUE: {
3248 struct mali_payload_write_value *s = payload;
3249 pandecode_log("struct mali_payload_write_value payload_%"PRIx64"_%d = {\n", payload_ptr, job_no);
3250 pandecode_indent++;
3251 MEMORY_PROP(s, address);
3252
3253 if (s->value_descriptor != MALI_WRITE_VALUE_ZERO) {
3254 pandecode_msg("XXX: unknown value descriptor\n");
3255 pandecode_prop("value_descriptor = 0x%" PRIX32, s->value_descriptor);
3256 }
3257
3258 if (s->reserved) {
3259 pandecode_msg("XXX: set value tripped\n");
3260 pandecode_prop("reserved = 0x%" PRIX32, s->reserved);
3261 }
3262
3263 pandecode_prop("immediate = 0x%" PRIX64, s->immediate);
3264 pandecode_indent--;
3265 pandecode_log("};\n");
3266
3267 break;
3268 }
3269
3270 case JOB_TYPE_TILER:
3271 case JOB_TYPE_VERTEX:
3272 case JOB_TYPE_COMPUTE:
3273 if (bifrost) {
3274 if (h->job_type == JOB_TYPE_TILER)
3275 pandecode_tiler_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
3276 else
3277 pandecode_vertex_job_bfr(h, mem, payload_ptr, job_no, gpu_id);
3278 } else
3279 pandecode_vertex_or_tiler_job_mdg(h, mem, payload_ptr, job_no, gpu_id);
3280
3281 break;
3282
3283 case JOB_TYPE_FRAGMENT:
3284 pandecode_fragment_job(mem, payload_ptr, job_no, bifrost, gpu_id);
3285 break;
3286
3287 default:
3288 break;
3289 }
3290 } while ((jc_gpu_va = h->next_job));
3291 }